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authorJared Adams <jaxad0127@gmail.com>2010-01-12 14:19:47 -0700
committerJared <jaxad0127@gmail.com>2010-01-12 14:41:34 -0700
commit1420656e08f65f3e5c963f82b10a718b8026d216 (patch)
tree262441cb8f9587b982f9078398844021c0d22de0 /src/game.h
parentd18b9fb1aa086d3ed0187d61940564f197411cf4 (diff)
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Standardize header order
Also remove some extra new lines and fix eAthena's PartyTab define guards.
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game.h b/src/game.h
index 1293db98..cd0e9551 100644
--- a/src/game.h
+++ b/src/game.h
@@ -22,9 +22,8 @@
#ifndef GAME_H
#define GAME_H
-#include "SDL.h"
-
#include "configlistener.h"
+#include "SDL.h"
extern std::string map_path;
extern volatile int fps;