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authorJared Adams <jaxad0127@gmail.com>2009-03-27 16:24:01 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-27 16:24:01 -0600
commitf67237cb69599753192c301f0f2eb38b88f7b57a (patch)
treea38b31447423e7971601f8a7e9528d204d7fcc26 /src/game.cpp
parent60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd (diff)
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Clean up some ifdefs and start cleanup of parties
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 856a5c11..6b9a829f 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -43,9 +43,6 @@
#include "log.h"
#include "npc.h"
#include "particle.h"
-#ifdef EATHENA_SUPPORT
-#include "party.h"
-#endif
#include "player_relations.h"
#include "gui/widgets/chattab.h"
@@ -110,6 +107,7 @@
#include "net/ea/inventoryhandler.h"
#include "net/ea/itemhandler.h"
#include "net/ea/npchandler.h"
+#include "net/ea/party.h"
#include "net/ea/playerhandler.h"
#include "net/ea/tradehandler.h"
#include "net/ea/protocol.h"
@@ -450,6 +448,7 @@ Game::Game(Network *network):
msg.writeInt32(tick_time);
engine->changeMap(map_path);
+ MessageOut outMsg(CMSG_MAP_LOADED);
#endif
setupWindow->setInGame(true);