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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-07-03 17:19:19 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-07-03 17:19:19 +0000 |
commit | dedaa5562180bd874afddb7dca909f45b75a5ca4 (patch) | |
tree | f0ea926299d5bfc0bc633686a2b49ca915ee3be2 /src/game.cpp | |
parent | 1b834b68e187cf77f2d04dcf51f8aca0d4dfe4c8 (diff) | |
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Minor fixes and cleanups
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/game.cpp b/src/game.cpp index bee62b0c..181b7d6f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -788,7 +788,7 @@ void do_parse() { if (RFIFOB(6) == 1) { // Death - if (being->job > 110) + if (being->isMonster()) { being->action = MONSTER_DEAD; being->frame = 0; @@ -1459,14 +1459,10 @@ void do_parse() remove_floor_item(net_l_value(RFIFOL(2))); } break; - // Next button in NPC dialog + // Next/Close button in NPC dialog case 0x00b5: - strcpy(npc_button, "Next"); - current_npc = RFIFOL(2); - break; - // Close button in NPC dialog case 0x00b6: - strcpy(npc_button, "Close"); + // Unused break; // List in NPC dialog case 0x00b7: |