diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-09 20:04:31 +0100 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-09 20:05:34 +0100 |
commit | bab09df7a8347f39221b2a87487dcd128a686def (patch) | |
tree | a70a87d3fcd95a8af612293646173b3e8f54fcc8 /src/game.cpp | |
parent | 4f2749ab2782fdece3c098b1a52b69cb37eea9eb (diff) | |
download | Mana-bab09df7a8347f39221b2a87487dcd128a686def.tar.gz Mana-bab09df7a8347f39221b2a87487dcd128a686def.tar.bz2 Mana-bab09df7a8347f39221b2a87487dcd128a686def.tar.xz Mana-bab09df7a8347f39221b2a87487dcd128a686def.zip |
Removed the unused NewSkillDialog
Won't be introduced based on eAthena anyway, I think even with tmwserv
we have different plans now.
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game.cpp b/src/game.cpp index e2c4d2fc..0499263c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -111,7 +111,6 @@ InventoryWindow *inventoryWindow; NpcListDialog *npcListDialog; NpcTextDialog *npcTextDialog; SkillDialog *skillDialog; -//NewSkillDialog *newSkillWindow; Setup* setupWindow; Minimap *minimap; EquipmentWindow *equipmentWindow; @@ -191,7 +190,6 @@ void createGuiWindows(Network *network) npcTextDialog = new NpcTextDialog(); npcListDialog = new NpcListDialog(); skillDialog = new SkillDialog(); - //newSkillWindow = new NewSkillDialog(); setupWindow = new Setup(); minimap = new Minimap(); equipmentWindow = new EquipmentWindow(player_node->mEquipment.get()); @@ -245,7 +243,6 @@ void destroyGuiWindows() delete setupWindow; delete minimap; delete equipmentWindow; - //delete newSkillWindow; delete tradeWindow; //delete buddyWindow; delete helpWindow; @@ -592,8 +589,6 @@ void Game::handleInput() used = true; break; - //case SDLK_F11: requestedWindow = newSkillWindow; break; - case SDLK_RETURN: // Input chat window if (chatWindow->isInputFocused() || |