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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-30 19:11:19 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-30 19:11:19 +0000 |
commit | a1fa39b43639137e141febf67224f698ec17aec9 (patch) | |
tree | 894f5ed89b852470ddbf6b7c71786cd45f1a5a0f /src/game.cpp | |
parent | ad3623ced5020c9c886cb85100ae05efa460f84a (diff) | |
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Emoticons framerate independent and NPCs image smaller to work in OpenGL
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index b079135c..8e0168b2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -55,6 +55,7 @@ int gameTime = 0; OkDialog *deathNotice = NULL; +#define EMOTION_TIME 150 #define MAX_TIME 10000 class DeatchNoticeListener : public gcn::ActionListener { |