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authorYohann Ferreira <bertram@cegetel.net>2005-01-30 15:06:32 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-01-30 15:06:32 +0000
commit7970985b76f3f146d9ff5eefc695413babb3d00e (patch)
treec9d57c7bbfd834f4d1918877e128f5af2c8cb09e /src/game.cpp
parent481254543d8baa596ee062840e007f0952dfac86 (diff)
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Doesn't create packet.list anymore. This avoids debian packaging security problems...
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e042d344..5228f80c 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -148,7 +148,7 @@ void do_init() {
player_node->weapon = char_info->weapon;
add_node(player_node);
- remove("./docs/packet.list");
+ //remove("./docs/packet.list");
}
void do_exit() {
@@ -408,11 +408,11 @@ void do_parse() {
}
fclose(file);
*/
-#ifdef DEBUG
+/*#ifdef DEBUG
FILE *file = fopen("./docs/packet.list", "ab");
fprintf(file, "%x\n", RFIFOW(0));
fclose(file);
-#endif
+#endif */
// Parse packet based on their id
switch(id) {
// Received speech