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author | Dennis Friis <peavey@placid.dk> | 2008-05-07 22:49:38 +0000 |
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committer | Dennis Friis <peavey@placid.dk> | 2008-05-07 22:49:38 +0000 |
commit | 4b07864a32c409c390f2561f9c75962f3b96444f (patch) | |
tree | 73fec07737c042b045b85d115bd7f3ae6312d90d /src/game.cpp | |
parent | 1add0d135afdae058c1dee18728a5ecbd8dd8433 (diff) | |
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Make F8 toggle shortcut window as suggested by And1 an fate.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index e66902d9..8096ada4 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -552,7 +552,7 @@ void Game::handleInput() case SDLK_F5: requestedWindow = skillDialog; break; case SDLK_F6: requestedWindow = minimap; break; case SDLK_F7: requestedWindow = chatWindow; break; - //case SDLK_F8: requestedWindow = buddyWindow; break; + case SDLK_F8: requestedWindow = itemShortcutWindow; break; case SDLK_F9: requestedWindow = setupWindow; break; case SDLK_F10: requestedWindow = debugWindow; break; //case SDLK_F11: requestedWindow = newSkillWindow; break; |