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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-16 14:29:42 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-16 14:29:42 +0000
commit51224bed60d5bed45b53e99b44bc1123a2a9cb68 (patch)
tree2acbf76139b6ef76d21aaf98ee09e326a59c4467
parent96e61ed3ff7e41976ac8788363d6df8719037962 (diff)
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Made Image/SubImage being drawn by Graphics. Removed some redundant code.
-rw-r--r--src/engine.cpp35
-rw-r--r--src/graphics.cpp45
-rw-r--r--src/graphics.h5
-rw-r--r--src/gui/char_select.cpp2
-rw-r--r--src/gui/char_server.cpp2
-rw-r--r--src/gui/checkbox.cpp2
-rw-r--r--src/gui/equipment.cpp18
-rw-r--r--src/gui/gui.cpp5
-rw-r--r--src/gui/itemcontainer.cpp10
-rw-r--r--src/gui/login.cpp2
-rw-r--r--src/gui/minimap.cpp3
-rw-r--r--src/gui/playerbox.cpp6
-rw-r--r--src/gui/popupmenu.cpp3
-rw-r--r--src/gui/radiobutton.cpp2
-rw-r--r--src/gui/scrollarea.cpp3
-rw-r--r--src/gui/setup.cpp2
-rw-r--r--src/gui/slider.cpp9
-rw-r--r--src/gui/updatewindow.cpp2
-rw-r--r--src/gui/window.cpp3
-rw-r--r--src/main.cpp5
-rw-r--r--src/map.cpp2
-rw-r--r--src/resources/image.cpp86
-rw-r--r--src/resources/image.h21
23 files changed, 122 insertions, 151 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 4e8c218f..91c1eb3a 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -50,6 +50,9 @@
#include "resources/resourcemanager.h"
#include "resources/itemmanager.h"
+// TODO Check if we can get rid of this
+extern SDL_Surface *screen;
+
extern Being* autoTarget;
extern Graphics* graphics;
@@ -362,9 +365,10 @@ void Engine::draw()
int absx = sx * 32 - offset_x;
int absy = sy * 32 - offset_y;
if (itemDb->getItemInfo(floorItem->id)->getImage() > 0) {
- itemset->spriteset[itemDb->getItemInfo(
- floorItem->id)->getImage() - 1]->draw(screen,
- absx, absy);
+ Image *image = itemset->spriteset[itemDb->getItemInfo(
+ floorItem->id)->getImage() - 1];
+
+ guiGraphics->drawImage(image, absx, absy);
}
floorItemIterator++;
@@ -390,7 +394,7 @@ void Engine::draw()
// Draw a NPC
if (being->isNpc())
{
- npcset->spriteset[being->job - 100]->draw(screen,
+ guiGraphics->drawImage(npcset->spriteset[being->job - 100],
sx * 32 - 8 - offset_x,
sy * 32 - 52 - offset_y);
}
@@ -412,12 +416,14 @@ void Engine::draw()
pf += 4 * (being->weapon - 1);
}
- playerset->spriteset[pf + 16 * dir]->draw(screen,
+ guiGraphics->drawImage(playerset->spriteset[pf + 16 * dir],
being->text_x - 16, being->text_y - 32);
if (being->weapon != 0 && being->action == ATTACK) {
- weaponset->spriteset[16 * (being->weapon - 1) + 4 *
- being->frame + dir]->draw(screen,
+ Image *image = weaponset->spriteset[
+ 16 * (being->weapon - 1) + 4 * being->frame + dir];
+
+ guiGraphics->drawImage(image,
being->text_x - 64, being->text_y - 80);
}
@@ -425,13 +431,14 @@ void Engine::draw()
int hf = being->getHairColor() - 1 + 10 * (dir + 4 *
(being->getHairStyle() - 1));
- hairset->spriteset[hf]->draw(screen,
+ guiGraphics->drawImage(hairset->spriteset[hf],
being->text_x - 2 + 2 * hairtable[pf][dir][0],
being->text_y - 50 + 2 * hairtable[pf][dir][1]);
}
if (being->emotion != 0) {
- emotionset->spriteset[being->emotion - 1]->draw(screen,
+ guiGraphics->drawImage(
+ emotionset->spriteset[being->emotion - 1],
sx * 32 + 5 + get_x_offset(being) - offset_x,
sy * 32 - 65 + get_y_offset(being) - offset_y);
}
@@ -462,7 +469,8 @@ void Engine::draw()
int mf = being->frame + being->action;
if (being->action == MONSTER_DEAD) {
- monsterset[being->job - 1002]->spriteset[dir + 4 * MONSTER_DEAD]->draw(screen,
+ guiGraphics->drawImage(
+ monsterset[being->job - 1002]->spriteset[dir + 4 * MONSTER_DEAD],
being->text_x + 30, being->text_y + 40);
if (autoTarget == being) {
@@ -470,12 +478,13 @@ void Engine::draw()
}
}
else {
- monsterset[being->job-1002]->spriteset[dir + 4 * mf]->draw(
- screen, being->text_x + 30, being->text_y + 40);
+ guiGraphics->drawImage(
+ monsterset[being->job-1002]->spriteset[dir + 4 * mf],
+ being->text_x + 30, being->text_y + 40);
if (being->x == mouseTileX && being->y == mouseTileY)
{
- attackTarget->draw(screen,
+ guiGraphics->drawImage(attackTarget,
being->text_x + 30 + 16, being->text_y + 32);
}
}
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 5eae65bf..9f8981e3 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -72,6 +72,32 @@ int Graphics::getHeight()
return screen->h;
}
+void Graphics::drawImage(Image *image, int x, int y)
+{
+ image->draw_deprecated(screen, x, y);
+}
+
+void Graphics::drawImagePattern(Image *image, int x, int y, int w, int h)
+{
+ int iw = image->getWidth();
+ int ih = image->getHeight();
+ if (iw == 0 || ih == 0) return;
+
+ int px = 0; // X position on pattern plane
+ int py = 0; // Y position on pattern plane
+
+ while (py < h) {
+ while (px < w) {
+ int dw = (px + iw >= w) ? w - px : iw;
+ int dh = (py + ih >= h) ? h - py : ih;
+ image->draw_deprecated(screen, 0, 0, x + px, y + py, dw, dh);
+ px += iw;
+ }
+ py += ih;
+ px = 0;
+ }
+}
+
void Graphics::drawImageRect(
int x, int y, int w, int h,
Image *topLeft, Image *topRight,
@@ -81,33 +107,34 @@ void Graphics::drawImageRect(
Image *center)
{
// Draw the center area
- center->drawPattern(screen,
+ drawImagePattern(center,
x + topLeft->getWidth(), y + topLeft->getHeight(),
w - topLeft->getWidth() - topRight->getWidth(),
h - topLeft->getHeight() - bottomLeft->getHeight());
// Draw the sides
- top->drawPattern(screen,
+ drawImagePattern(top,
x + topLeft->getWidth(), y,
w - topLeft->getWidth() - topRight->getWidth(), top->getHeight());
- bottom->drawPattern(screen,
+ drawImagePattern(bottom,
x + bottomLeft->getWidth(), y + h - bottom->getHeight(),
w - bottomLeft->getWidth() - bottomRight->getWidth(),
bottom->getHeight());
- left->drawPattern(screen,
+ drawImagePattern(left,
x, y + topLeft->getHeight(),
left->getWidth(),
h - topLeft->getHeight() - bottomLeft->getHeight());
- right->drawPattern(screen,
+ drawImagePattern(right,
x + w - right->getWidth(), y + topRight->getHeight(),
right->getWidth(),
h - topRight->getHeight() - bottomRight->getHeight());
// Draw the corners
- topLeft->draw(screen, x, y);
- topRight->draw(screen, x + w - topRight->getWidth(), y);
- bottomLeft->draw(screen, x, y + h - bottomLeft->getHeight());
- bottomRight->draw(screen,
+ drawImage(topLeft, x, y);
+ drawImage(topLeft, x, y);
+ drawImage(topRight, x + w - topRight->getWidth(), y);
+ drawImage(bottomLeft, x, y + h - bottomLeft->getHeight());
+ drawImage(bottomRight,
x + w - bottomRight->getWidth(),
y + h - bottomRight->getHeight());
}
diff --git a/src/graphics.h b/src/graphics.h
index 5b57ff8b..662fc83c 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -32,8 +32,6 @@
#endif
#include "resources/image.h"
-extern SDL_Surface *screen;
-
/**
* 9 images defining a rectangle. 4 corners, 4 sides and a middle area. The
* topology is as follows:
@@ -74,6 +72,9 @@ class Graphics : public gcn::SDLGraphics {
*/
~Graphics();
+ void drawImage(Image *image, int x, int y);
+ void drawImagePattern(Image *image, int x, int y, int w, int h);
+
/**
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index e4db6fab..c2bba9bc 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -464,7 +464,7 @@ void charSelect()
gui->logic();
- login_wallpaper->draw(screen, 0, 0);
+ guiGraphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
guiGraphics->updateScreen();
}
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index bc53b3d3..01b39135 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -146,7 +146,7 @@ void char_server() {
gui->logic();
- login_wallpaper->draw(screen, 0, 0);
+ guiGraphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
guiGraphics->updateScreen();
}
diff --git a/src/gui/checkbox.cpp b/src/gui/checkbox.cpp
index 2df7a82b..052957ec 100644
--- a/src/gui/checkbox.cpp
+++ b/src/gui/checkbox.cpp
@@ -85,6 +85,6 @@ void CheckBox::drawBox(gcn::Graphics* graphics)
x += 2;
y += 2;
if (box != NULL) {
- box->draw(screen, x, y);
+ dynamic_cast<Graphics*>(graphics)->drawImage(box, x, y);
}
}
diff --git a/src/gui/equipment.cpp b/src/gui/equipment.cpp
index 33786c36..37623637 100644
--- a/src/gui/equipment.cpp
+++ b/src/gui/equipment.cpp
@@ -55,15 +55,16 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
{
int x, y;
getAbsolutePosition(x, y);
-
+
// Draw window graphics
Window::draw(graphics);
-
+
for (int i = 0; i < 8; i++) {
if (equipments[i].id > 0) {
- itemset->spriteset[itemDb->getItemInfo(
- equipments[i].id)->getImage() - 1]->draw(
- screen, x + 36 * (i % 4) + 10, y + 36 * (i / 4) + 25);
+ Image *image = itemset->spriteset[itemDb->getItemInfo(
+ equipments[i].id)->getImage() - 1];
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ image, x + 36 * (i % 4) + 10, y + 36 * (i / 4) + 25);
}
graphics->setColor(gcn::Color(0, 0, 0));
graphics->drawRectangle(gcn::Rectangle(10 + 36 * (i % 4),
@@ -72,8 +73,11 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
graphics->setColor(gcn::Color(0, 0, 0));
graphics->drawRectangle(gcn::Rectangle(160, 25, 32, 32));
if (arrows) {
- itemset->spriteset[itemDb->getItemInfo(arrows)->getImage() - 1]->draw(
- screen, x + 160, y + 25);
+ Image *image = itemset->spriteset[
+ itemDb->getItemInfo(arrows)->getImage() - 1];
+
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ image, x + 160, y + 25);
std::stringstream n;
n << arrowsNumber;
graphics->drawText(n.str(), 170, 62,
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index ce8f428b..cf98dde9 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -81,7 +81,8 @@ Gui::Gui(Graphics *graphics):
// Initialize top GUI widget
guiTop = new WindowContainer();
- guiTop->setDimension(gcn::Rectangle(0, 0, screen->w, screen->h));
+ guiTop->setDimension(gcn::Rectangle(0, 0,
+ graphics->getWidth(), graphics->getHeight()));
guiTop->setOpaque(false);
guiTop->addMouseListener(this);
Window::setWindowContainer(guiTop);
@@ -214,7 +215,7 @@ void Gui::draw()
if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1))
&& mCustomCursor)
{
- mMouseCursor->draw(screen, mouseX - 5, mouseY - 2);
+ guiGraphics->drawImage(mMouseCursor, mouseX - 5, mouseY - 2);
}
guiGraphics->popClipArea();
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 0ccfc3db..534364dc 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -95,15 +95,17 @@ void ItemContainer::draw(gcn::Graphics* graphics)
// Draw selection image below selected item
if (selectedItem == i)
{
- selImg->draw(screen, x + itemX, y + itemY);
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ selImg, x + itemX, y + itemY);
}
// Draw item icon
if (itemDb->getItemInfo(items[i].id)->getImage() > 0)
{
- itemset->spriteset[itemDb->getItemInfo(
- items[i].id)->getImage() - 1]->draw(
- screen, x + itemX, y + itemY);
+ Image *image = itemset->spriteset[itemDb->getItemInfo(
+ items[i].id)->getImage() - 1];
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ image, x + itemX, y + itemY);
}
// Draw item caption
diff --git a/src/gui/login.cpp b/src/gui/login.cpp
index 9f3b230e..38bcf6b3 100644
--- a/src/gui/login.cpp
+++ b/src/gui/login.cpp
@@ -205,7 +205,7 @@ void login()
gui->logic();
- login_wallpaper->draw(screen, 0, 0);
+ guiGraphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
guiGraphics->updateScreen();
}
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index 8ce7ffd7..98392adf 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -73,7 +73,8 @@ void Minimap::draw(gcn::Graphics *graphics)
if (mMapImage != NULL)
{
- mMapImage->draw(screen, x + getPadding(), y + getTitleBarHeight());
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ mMapImage, x + getPadding(), y + getTitleBarHeight());
}
std::list<Being*>::iterator bi;
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index c62596fc..a94e7c4b 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -81,7 +81,8 @@ void PlayerBox::draw(gcn::Graphics *graphics)
getAbsolutePosition(x, y);
// Draw character
- playerset->spriteset[0]->draw(screen, x + 23, y + 23);
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ playerset->spriteset[0], x + 23, y + 23);
// Draw his hair
if (hairColor >= 0 && hairStyle >= 0 &&
@@ -89,7 +90,8 @@ void PlayerBox::draw(gcn::Graphics *graphics)
{
int hf = hairColor + 40 * (hairStyle);
if (hf >= 0 && hf < (int)hairset->spriteset.size()) {
- hairset->spriteset[hf]->draw(screen, x + 37, y + 5);
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ hairset->spriteset[hf], x + 37, y + 5);
}
}
}
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 5e8294a1..ea8034d8 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -29,6 +29,9 @@
#include "../resources/itemmanager.h"
#include <iostream>
+// TODO Remove this once setVisible doesn't need it anymore
+extern SDL_Surface *screen;
+
PopupMenu::PopupMenu():
Window()
{
diff --git a/src/gui/radiobutton.cpp b/src/gui/radiobutton.cpp
index 4b3a439e..7eae469f 100644
--- a/src/gui/radiobutton.cpp
+++ b/src/gui/radiobutton.cpp
@@ -82,6 +82,6 @@ void RadioButton::drawBox(gcn::Graphics* graphics)
x += 2;
y += 2;
if (box != NULL) {
- box->draw(screen, x, y);
+ dynamic_cast<Graphics*>(graphics)->drawImage(box, x, y);
}
}
diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp
index cfefe898..863f8a85 100644
--- a/src/gui/scrollarea.cpp
+++ b/src/gui/scrollarea.cpp
@@ -266,7 +266,8 @@ void ScrollArea::drawButton(gcn::Graphics *graphics, BUTTON_DIR dir)
break;
}
- buttons[dir][state]->draw(screen, x + dim.x, y + dim.y);
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ buttons[dir][state], x + dim.x, y + dim.y);
}
void ScrollArea::drawUpButton(gcn::Graphics *graphics)
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index a9421874..eb9121bc 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -34,6 +34,8 @@
#define SETUP_WIDTH 240
+extern SDL_Surface *screen;
+
ModeListModel::ModeListModel()
{
SDL_Rect **modes;
diff --git a/src/gui/slider.cpp b/src/gui/slider.cpp
index 6bbe1bed..2d4e6c78 100644
--- a/src/gui/slider.cpp
+++ b/src/gui/slider.cpp
@@ -108,15 +108,16 @@ void Slider::draw(gcn::Graphics *graphics)
y += (h - hStart->getHeight()) / 2;
- hStart->draw(screen, x, y);
+ dynamic_cast<Graphics*>(graphics)->drawImage(hStart, x, y);
w -= hStart->getWidth() + hEnd->getWidth();
x += hStart->getWidth();
- hMid->drawPattern(screen, x, y, w, hMid->getHeight());
+ dynamic_cast<Graphics*>(graphics)->drawImagePattern(
+ hMid, x, y, w, hMid->getHeight());
x += w;
- hEnd->draw(screen, x, y);
+ dynamic_cast<Graphics*>(graphics)->drawImage(hEnd, x, y);
drawMarker(graphics);
}
@@ -130,5 +131,5 @@ void Slider::drawMarker(gcn::Graphics *graphics)
x += getMarkerPosition();
y += (h - hGrip->getHeight()) / 2;
- hGrip->draw(screen, x, y);
+ dynamic_cast<Graphics*>(graphics)->drawImage(hGrip, x, y);
}
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index 044a1a5c..0dd34854 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -346,7 +346,7 @@ void updateData()
gui->logic();
- login_wallpaper->draw(screen, 0, 0);
+ guiGraphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
guiGraphics->updateScreen();
}
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index fdbeb699..e6a55ea0 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -26,6 +26,9 @@
#include "../log.h"
#include "../main.h"
+// TODO Check if we can get rid of this
+extern SDL_Surface *screen;
+
WindowContainer *Window::windowContainer = NULL;
int Window::instances = 0;
ImageRect Window::border;
diff --git a/src/main.cpp b/src/main.cpp
index 2efcc519..1f2ac73f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -58,6 +58,9 @@
#include <errno.h>
#endif
+// TODO Check if we can get rid of this
+extern SDL_Surface *screen;
+
// Account infos
int account_ID, session_ID1, session_ID2;
char sex, n_server, n_character;
@@ -433,7 +436,7 @@ int main(int argc, char *argv[])
break;
case ERROR:
// Redraw GUI
- login_wallpaper->draw(screen, 0, 0);
+ graphics->drawImage(login_wallpaper, 0 ,0);
gui->logic();
gui->draw();
graphics->updateScreen();
diff --git a/src/map.cpp b/src/map.cpp
index 5970d5a9..9e3aedda 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -96,7 +96,7 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer)
{
Image *img = getTile(x, y, layer);
if (img) {
- img->draw(screen, x * 32 - scrollX, y * 32 - scrollY);
+ graphics->drawImage(img, x * 32 - scrollX, y * 32 - scrollY);
}
}
}
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 2a0482d9..bb8d7c9a 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -287,7 +287,7 @@ Image *Image::getSubImage(int x, int y, int width, int height)
#endif
}
-bool Image::draw(SDL_Surface *screen, int srcX, int srcY, int dstX, int dstY,
+bool Image::draw_deprecated(SDL_Surface *screen, int srcX, int srcY, int dstX, int dstY,
int width, int height)
{
#ifndef USE_OPENGL
@@ -341,30 +341,9 @@ bool Image::draw(SDL_Surface *screen, int srcX, int srcY, int dstX, int dstY,
return true;
}
-bool Image::draw(SDL_Surface *screen, int x, int y)
+bool Image::draw_deprecated(SDL_Surface *screen, int x, int y)
{
- return draw(screen, 0, 0, x, y, getWidth(), getHeight());
-}
-
-void Image::drawPattern(SDL_Surface *screen, int x, int y, int w, int h)
-{
- int iw = getWidth(); // Width of image
- int ih = getHeight(); // Height of image
- if (iw == 0 || ih == 0) return;
-
- int px = 0; // X position on pattern plane
- int py = 0; // Y position on pattern plane
-
- while (py < h) {
- while (px < w) {
- int dw = (px + iw >= w) ? w - px : iw;
- int dh = (py + ih >= h) ? h - py : ih;
- draw(screen, 0, 0, x + px, y + py, dw, dh);
- px += iw;
- }
- py += ih;
- px = 0;
- }
+ return draw_deprecated(screen, 0, 0, x, y, getWidth(), getHeight());
}
void Image::setAlpha(float a)
@@ -429,62 +408,9 @@ Image *SubImage::getSubImage(int x, int y, int w, int h)
return NULL;
}
-bool SubImage::draw(SDL_Surface *screen, int srcX, int srcY,
+bool SubImage::draw_deprecated(SDL_Surface *screen, int srcX, int srcY,
int dstX, int dstY, int width, int height)
{
-#ifndef USE_OPENGL
- // Check that preconditions for blitting are met.
- if (screen == NULL || image == NULL) return false;
-
- SDL_Rect dstRect;
- SDL_Rect srcRect;
- dstRect.x = dstX; dstRect.y = dstY;
- srcRect.x = rect.x + srcX;
- srcRect.y = rect.y + srcY;
- srcRect.w = width;
- srcRect.h = height;
-
- if (SDL_BlitSurface(image, &srcRect, screen, &dstRect) < 0) {
- return false;
- }
-
-#else
-
- // Find OpenGL texture coordinates
- float texX1 = (rect.x + srcX) / (float)texWidth;
- float texY1 = (rect.y + srcY) / (float)texHeight;
- float texX2 = (rect.x + srcX + width) / (float)texWidth;
- float texY2 = (rect.y + srcY + height) / (float)texHeight;
-
- glColor4f(1.0f, 1.0f, 1.0f, alpha);
- glBindTexture(GL_TEXTURE_2D, image);
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
-
- // Draw a textured quad -- the image
- glBegin(GL_QUADS);
- glTexCoord2f(texX1, texY1);
- glVertex3i(dstX, dstY, 0);
-
- glTexCoord2f(texX2, texY1);
- glVertex3i(dstX + width, dstY, 0);
-
- glTexCoord2f(texX2, texY2);
- glVertex3i(dstX + width, dstY + height, 0);
-
- glTexCoord2f(texX1, texY2);
- glVertex3i(dstX, dstY + height, 0);
- glEnd();
-
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
-
-#endif
- return true;
-}
-
-bool SubImage::draw(SDL_Surface *screen, int x, int y)
-{
- return draw(screen, 0, 0, x, y, getWidth(), getHeight());
+ return Image::draw_deprecated(screen, rect.x + srcX, rect.y + srcY,
+ dstX, dstY, width, height);
}
diff --git a/src/resources/image.h b/src/resources/image.h
index 7fe83a66..9151a869 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -89,7 +89,7 @@ class Image : public Resource
* <code>false</code> otherwise.
*/
virtual bool
- draw(SDL_Surface *screen,
+ draw_deprecated(SDL_Surface *screen,
int srcX, int srcY,
int dstX, int dstY,
int width, int height);
@@ -101,13 +101,7 @@ class Image : public Resource
* <code>false</code> otherwise.
*/
virtual bool
- draw(SDL_Surface *screen, int x, int y);
-
- /**
- * Does a pattern fill on the given area.
- */
- virtual void
- drawPattern(SDL_Surface *screen, int x, int y, int w, int h);
+ draw_deprecated(SDL_Surface *screen, int x, int y);
/**
* Sets the alpha value of this image.
@@ -193,20 +187,11 @@ class SubImage : public Image
* Draws this image.
*/
bool
- draw(SDL_Surface *screen,
+ draw_deprecated(SDL_Surface *screen,
int srcX, int srcY,
int dstX, int dstY,
int width, int height);
- /**
- * Draws the clipped image onto the screen.
- *
- * @return <code>true</code> if drawing was succesful
- * <code>false</code> otherwise.
- */
- bool
- draw(SDL_Surface *screen, int x, int y);
-
private:
Image *parent;
SDL_Rect rect;