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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 13:24:16 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 21:23:10 +0100
commit306ad2effe4d0897453e61ad787e01dc47c33076 (patch)
tree75b8b291af55e80d01d9eb85afd7d465233a1a57
parent66599a9896e0cf69b58c0a73152aba4750d87af2 (diff)
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General code cleanups
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
-rw-r--r--src/client.cpp10
-rw-r--r--src/compoundsprite.cpp35
-rw-r--r--src/compoundsprite.h3
-rw-r--r--src/configuration.cpp47
-rw-r--r--src/configuration.h17
-rw-r--r--src/event.cpp42
-rw-r--r--src/event.h37
-rw-r--r--src/game.cpp24
-rw-r--r--src/gui/chatwindow.cpp25
-rw-r--r--src/gui/chatwindow.h3
-rw-r--r--src/gui/confirmdialog.cpp2
-rw-r--r--src/gui/helpwindow.cpp5
-rw-r--r--src/gui/itempopup.cpp2
-rw-r--r--src/gui/npcdialog.cpp4
-rw-r--r--src/gui/okdialog.cpp2
-rw-r--r--src/gui/outfitwindow.cpp7
-rw-r--r--src/gui/palette.cpp2
-rw-r--r--src/gui/palette.h9
-rw-r--r--src/gui/sdlinput.cpp12
-rw-r--r--src/gui/sdlinput.h15
-rw-r--r--src/gui/selldialog.cpp2
-rw-r--r--src/gui/serverdialog.h4
-rw-r--r--src/gui/setup_video.cpp2
-rw-r--r--src/gui/skilldialog.cpp6
-rw-r--r--src/gui/skilldialog.h3
-rw-r--r--src/gui/socialwindow.cpp45
-rw-r--r--src/gui/socialwindow.h19
-rw-r--r--src/gui/statuswindow.h3
-rw-r--r--src/gui/tradewindow.h5
-rw-r--r--src/gui/truetypefont.cpp5
-rw-r--r--src/gui/viewport.h3
-rw-r--r--src/gui/widgets/button.cpp3
-rw-r--r--src/gui/widgets/icon.cpp4
-rw-r--r--src/gui/widgets/icon.h2
-rw-r--r--src/gui/widgets/layout.cpp21
-rw-r--r--src/gui/widgets/linkhandler.h2
-rw-r--r--src/gui/widgets/shopitems.cpp12
-rw-r--r--src/gui/widgets/tabbedarea.cpp28
-rw-r--r--src/gui/widgets/tabbedarea.h3
-rw-r--r--src/gui/widgets/textfield.h7
-rw-r--r--src/gui/worldselectdialog.cpp15
-rw-r--r--src/gui/worldselectdialog.h4
-rw-r--r--src/inventory.cpp6
-rw-r--r--src/inventory.h5
-rw-r--r--src/localplayer.cpp8
-rw-r--r--src/localplayer.h3
-rw-r--r--src/net/tmwa/gui/guildtab.cpp4
-rw-r--r--src/net/tmwa/gui/guildtab.h1
-rw-r--r--src/net/tmwa/gui/partytab.cpp8
-rw-r--r--src/net/tmwa/gui/partytab.h1
-rw-r--r--src/particle.cpp21
-rw-r--r--src/particle.h42
-rw-r--r--src/particlecontainer.cpp6
-rw-r--r--src/particlecontainer.h8
-rw-r--r--src/playerinfo.cpp24
-rw-r--r--src/playerinfo.h7
-rw-r--r--src/resources/beinginfo.h2
-rw-r--r--src/resources/monsterdb.cpp2
-rw-r--r--src/resources/npcdb.cpp2
-rw-r--r--src/resources/resourcemanager.h6
-rw-r--r--src/resources/specialdb.cpp3
-rw-r--r--src/resources/specialdb.h3
-rw-r--r--src/resources/spritedef.h2
-rw-r--r--src/resources/theme.cpp2
-rw-r--r--src/resources/theme.h10
-rw-r--r--src/resources/wallpaper.cpp15
-rw-r--r--src/shopitem.cpp46
-rw-r--r--src/shopitem.h25
-rw-r--r--src/textmanager.cpp6
-rw-r--r--src/textmanager.h3
-rw-r--r--src/vector.h24
71 files changed, 250 insertions, 546 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 18d95ac8..1348112d 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -252,7 +252,7 @@ Client::Client(const Options &options):
if (!resman->setWriteDir(mLocalDataDir))
{
- logger->error(strprintf("%s couldn't be set as home directory! "
+ logger->error(strprintf("%s couldn't be set as write directory! "
"Exiting.", mLocalDataDir.c_str()));
}
@@ -505,9 +505,6 @@ int Client::exec()
mState = STATE_EXIT;
break;
- case SDL_KEYDOWN:
- break;
-
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_SIZE_CHANGED:
@@ -663,8 +660,7 @@ int Client::exec()
// lower than the default value
Theme::instance()->setMinimumOpacity(0.8f);
- if (mOptions.username.empty()
- || mOptions.password.empty())
+ if (mOptions.username.empty() || mOptions.password.empty())
{
mCurrentDialog = new LoginDialog(&loginData);
}
@@ -701,7 +697,7 @@ int Client::exec()
}
else
{
- mCurrentDialog = new WorldSelectDialog(worlds);
+ mCurrentDialog = new WorldSelectDialog(std::move(worlds));
if (mOptions.chooseDefault)
{
((WorldSelectDialog*) mCurrentDialog)->action(
diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp
index 68cdc095..f2621384 100644
--- a/src/compoundsprite.cpp
+++ b/src/compoundsprite.cpp
@@ -247,21 +247,24 @@ void CompoundSprite::redraw() const
#endif
mWidth = mHeight = mOffsetX = mOffsetY = 0;
- Sprite *s = nullptr;
- SpriteConstIterator it, it_end = mSprites.end();
int posX = 0;
int posY = 0;
- for (it = mSprites.begin(); it != it_end; ++it)
+ for (auto sprite : mSprites)
{
- s = *it;
-
- if (s)
- {
- updateValues(mWidth, posX, s->getWidth() / 2, s->getWidth() / 2, s->getOffsetX());
- updateValues(mHeight, posY, s->getHeight(), 0, s->getOffsetY());
- }
+ if (!sprite)
+ continue;
+
+ updateValues(mWidth, posX,
+ sprite->getWidth() / 2,
+ sprite->getWidth() / 2,
+ sprite->getOffsetX());
+
+ updateValues(mHeight, posY,
+ sprite->getHeight(),
+ 0,
+ sprite->getOffsetY());
}
if (mWidth == 0 && mHeight == 0)
@@ -296,12 +299,14 @@ void CompoundSprite::redraw() const
graphics->setTarget(surface);
graphics->_beginDraw();
- for (it = mSprites.begin(); it != it_end; ++it)
+ for (auto sprite : mSprites)
{
- s = *it;
+ if (!sprite)
+ continue;
- if (s)
- s->draw(graphics, posX - s->getWidth() / 2, posY - s->getHeight());
+ sprite->draw(graphics,
+ posX - sprite->getWidth() / 2,
+ posY - sprite->getHeight());
}
// Uncomment to see buffer sizes
@@ -316,7 +321,7 @@ void CompoundSprite::redraw() const
32, rmask, gmask, bmask, amask);
SDL_SetAlpha(surface, 0, SDL_ALPHA_OPAQUE);
- SDL_BlitSurface(surface, NULL, surfaceA, NULL);
+ SDL_BlitSurface(surface, nullptr, surfaceA, nullptr);
delete mImage;
delete mAlphaImage;
diff --git a/src/compoundsprite.h b/src/compoundsprite.h
index 7c91eb73..a309ad3d 100644
--- a/src/compoundsprite.h
+++ b/src/compoundsprite.h
@@ -90,9 +90,6 @@ public:
{ mNeedsRedraw = true; }
private:
- using SpriteIterator = std::vector<Sprite *>::iterator;
- using SpriteConstIterator = std::vector<Sprite *>::const_iterator;
-
void redraw() const;
mutable Image *mImage = nullptr;
diff --git a/src/configuration.cpp b/src/configuration.cpp
index ca1f4438..7d2b496f 100644
--- a/src/configuration.cpp
+++ b/src/configuration.cpp
@@ -47,48 +47,41 @@ std::string ConfigurationObject::getValue(const std::string &key,
const std::string &deflt) const
{
auto iter = mOptions.find(key);
- return ((iter != mOptions.end()) ? iter->second : deflt);
+ return iter != mOptions.end() ? iter->second : deflt;
}
int ConfigurationObject::getValue(const std::string &key, int deflt) const
{
auto iter = mOptions.find(key);
- return (iter != mOptions.end()) ? atoi(iter->second.c_str()) : deflt;
+ return iter != mOptions.end() ? atoi(iter->second.c_str()) : deflt;
}
unsigned ConfigurationObject::getValue(const std::string &key,
unsigned deflt) const
{
auto iter = mOptions.find(key);
- return (iter != mOptions.end()) ? atol(iter->second.c_str()) : deflt;
+ return iter != mOptions.end() ? atol(iter->second.c_str()) : deflt;
}
double ConfigurationObject::getValue(const std::string &key,
double deflt) const
{
auto iter = mOptions.find(key);
- return (iter != mOptions.end()) ? atof(iter->second.c_str()) : deflt;
+ return iter != mOptions.end() ? atof(iter->second.c_str()) : deflt;
}
-void ConfigurationObject::deleteList(const std::string &name)
+void ConfigurationObject::deleteList(std::list<ConfigurationObject*> &list)
{
- for (ConfigurationList::const_iterator
- it = mContainerOptions[name].begin();
- it != mContainerOptions[name].end(); it++)
- {
- delete *it;
- }
+ for (auto element : list)
+ delete element;
- mContainerOptions[name].clear();
+ list.clear();
}
void ConfigurationObject::clear()
{
- for (std::map<std::string, ConfigurationList>::const_iterator
- it = mContainerOptions.begin(); it != mContainerOptions.end(); it++)
- {
- deleteList(it->first);
- }
+ for (auto &[_, list] : mContainerOptions)
+ deleteList(list);
mOptions.clear();
}
@@ -150,7 +143,7 @@ int Configuration::getIntValue(const std::string &key) const
auto iter = mOptions.find(key);
if (iter == mOptions.end())
{
- VariableData* vd = getDefault(key, VariableData::DATA_INT);
+ VariableData *vd = getDefault(key, VariableData::DATA_INT);
if (vd)
defaultValue = ((IntData*)vd)->getData();
}
@@ -289,18 +282,15 @@ void ConfigurationObject::writeToXML(xmlTextWriterPtr writer)
xmlTextWriterEndElement(writer);
}
- for (std::map<std::string, ConfigurationList>::const_iterator
- it = mContainerOptions.begin(); it != mContainerOptions.end(); it++)
+ for (auto &[name, list] : mContainerOptions)
{
- const char *name = it->first.c_str();
-
xmlTextWriterStartElement(writer, BAD_CAST "list");
- xmlTextWriterWriteAttribute(writer, BAD_CAST "name", BAD_CAST name);
+ xmlTextWriterWriteAttribute(writer, BAD_CAST "name", BAD_CAST name.c_str());
// Recurse on all elements
- for (auto element : it->second)
+ for (auto element : list)
{
- xmlTextWriterStartElement(writer, BAD_CAST name);
+ xmlTextWriterStartElement(writer, BAD_CAST name.c_str());
element->writeToXML(writer);
xmlTextWriterEndElement(writer);
}
@@ -319,10 +309,9 @@ void Configuration::write()
mConfigPath.c_str());
return;
}
- else
- {
- fclose(testFile);
- }
+
+ fclose(testFile);
+
xmlTextWriterPtr writer = xmlNewTextWriterFilename(mConfigPath.c_str(), 0);
diff --git a/src/configuration.h b/src/configuration.h
index 5864829e..81806ad9 100644
--- a/src/configuration.h
+++ b/src/configuration.h
@@ -65,7 +65,7 @@ class ConfigurationListManager
virtual CONT readConfigItem(ConfigurationObject *obj,
CONT container) = 0;
- virtual ~ConfigurationListManager() {}
+ virtual ~ConfigurationListManager() = default;
};
/**
@@ -127,8 +127,8 @@ class ConfigurationObject
ConfigurationListManager<T, CONT> *manager)
{
auto *nextobj = new ConfigurationObject;
- deleteList(name);
- ConfigurationList *list = &(mContainerOptions[name]);
+ std::list<ConfigurationObject *> &list = mContainerOptions[name];
+ deleteList(list);
for (IT it = begin; it != end; it++)
{
@@ -137,7 +137,7 @@ class ConfigurationObject
{ // wrote something
assert (wrobj == nextobj);
nextobj = new ConfigurationObject;
- list->push_back(wrobj);
+ list.push_back(wrobj);
}
else
{
@@ -174,13 +174,10 @@ class ConfigurationObject
virtual void initFromXML(xmlNodePtr node);
virtual void writeToXML(xmlTextWriterPtr writer);
- void deleteList(const std::string &name);
+ void deleteList(std::list<ConfigurationObject *> &list);
- using Options = std::map<std::string, std::string>;
- Options mOptions;
-
- using ConfigurationList = std::list<ConfigurationObject *>;
- std::map<std::string, ConfigurationList> mContainerOptions;
+ std::map<std::string, std::string> mOptions;
+ std::map<std::string, std::list<ConfigurationObject *>> mContainerOptions;
};
/**
diff --git a/src/event.cpp b/src/event.cpp
index aba2996f..7c9b6f45 100644
--- a/src/event.cpp
+++ b/src/event.cpp
@@ -57,13 +57,6 @@ int Event::getInt(const std::string &key) const
return static_cast<IntData *>(it->second)->getData();
}
-bool Event::hasInt(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_INT);
-}
-
// Strings
void Event::setString(const std::string &key, const std::string &value)
@@ -87,13 +80,6 @@ const std::string &Event::getString(const std::string &key) const
}
-bool Event::hasString(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_STRING);
-}
-
// Floats
void Event::setFloat(const std::string &key, double value)
@@ -116,13 +102,6 @@ double Event::getFloat(const std::string &key) const
return static_cast<FloatData *>(it->second)->getData();
}
-bool Event::hasFloat(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_FLOAT);
-}
-
// Booleans
void Event::setBool(const std::string &key, bool value)
@@ -145,13 +124,6 @@ bool Event::getBool(const std::string &key) const
return static_cast<BoolData *>(it->second)->getData();
}
-bool Event::hasBool(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_BOOL);
-}
-
// Items
void Event::setItem(const std::string &key, Item *value)
@@ -174,13 +146,6 @@ Item *Event::getItem(const std::string &key) const
return static_cast<ItemData *>(it->second)->getData();
}
-bool Event::hasItem(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_ITEM);
-}
-
// Actors
void Event::setActor(const std::string &key, ActorSprite *value)
@@ -203,13 +168,6 @@ ActorSprite *Event::getActor(const std::string &key) const
return static_cast<ActorData *>(it->second)->getData();
}
-bool Event::hasActor(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_ACTOR);
-}
-
// Triggers
void Event::trigger(Channel channel, const Event &event)
diff --git a/src/event.h b/src/event.h
index 0fc0c1ef..5f053724 100644
--- a/src/event.h
+++ b/src/event.h
@@ -36,10 +36,7 @@ enum BadEvent {
};
class EventListener;
-
-using ListenerSet = std::set<EventListener *>;
class VariableData;
-using VariableMap = std::map<std::string, VariableData *>;
class Event
{
@@ -148,11 +145,6 @@ public:
int getInt(const std::string &key, int defaultValue) const
{ try { return getInt(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is an integer.
- */
- bool hasInt(const std::string &key) const;
-
// Strings
/**
@@ -173,11 +165,6 @@ public:
const std::string &defaultValue) const
{ try { return getString(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is a string.
- */
- bool hasString(const std::string &key) const;
-
// Floats
/**
@@ -198,11 +185,6 @@ public:
double getFloat(const std::string &key, float defaultValue) const
{ try { return getFloat(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is a floating-point.
- */
- bool hasFloat(const std::string &key) const;
-
// Booleans
/**
@@ -222,11 +204,6 @@ public:
bool getBool(const std::string &key, bool defaultValue) const
{ try { return getBool(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is a boolean.
- */
- bool hasBool(const std::string &key) const;
-
// Items
/**
@@ -246,11 +223,6 @@ public:
Item *getItem(const std::string &key, Item *defaultValue) const
{ try { return getItem(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is an Item.
- */
- bool hasItem(const std::string &key) const;
-
// ActorSprites
/**
@@ -271,11 +243,6 @@ public:
ActorSprite *defaultValue) const
{ try { return getActor(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is an actor.
- */
- bool hasActor(const std::string &key) const;
-
// Triggers
/**
@@ -317,11 +284,11 @@ protected:
static void remove(EventListener *listener);
private:
- using ListenMap = std::map<Channel, ListenerSet>;
+ using ListenMap = std::map<Channel, std::set<EventListener *>>;
static ListenMap mBindings;
Type mType;
- VariableMap mData;
+ std::map<std::string, VariableData *> mData;
};
#define SERVER_NOTICE(message) { \
diff --git a/src/game.cpp b/src/game.cpp
index e27e6f5d..b7cc02fe 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -88,11 +88,11 @@
#include <sstream>
#include <string>
-Joystick *joystick = nullptr;
+Joystick *joystick;
-OkDialog *weightNotice = nullptr;
-OkDialog *deathNotice = nullptr;
-QuitDialog *quitDialog = nullptr;
+OkDialog *weightNotice;
+OkDialog *deathNotice;
+QuitDialog *quitDialog;
ChatWindow *chatWindow;
StatusWindow *statusWindow;
@@ -110,14 +110,14 @@ OutfitWindow *outfitWindow;
SpecialsWindow *specialsWindow;
SocialWindow *socialWindow;
-ActorSpriteManager *actorSpriteManager = nullptr;
-ChannelManager *channelManager = nullptr;
-CommandHandler *commandHandler = nullptr;
-Particle *particleEngine = nullptr;
-EffectManager *effectManager = nullptr;
-Viewport *viewport = nullptr; /**< Viewport on the map. */
+ActorSpriteManager *actorSpriteManager;
+ChannelManager *channelManager;
+CommandHandler *commandHandler;
+Particle *particleEngine;
+EffectManager *effectManager;
+Viewport *viewport; /**< Viewport on the map. */
-ChatTab *localChatTab = nullptr;
+ChatTab *localChatTab;
/**
* Initialize every game sub-engines in the right order
@@ -338,8 +338,6 @@ static bool saveScreenshot()
void Game::logic()
{
- handleInput();
-
// Handle all necessary game logic
ActorSprite::actorLogic();
actorSpriteManager->logic();
diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp
index 041e08e9..a3d9a1f4 100644
--- a/src/gui/chatwindow.cpp
+++ b/src/gui/chatwindow.cpp
@@ -265,20 +265,14 @@ void ChatWindow::removeWhisper(const std::string &nick)
void ChatWindow::removeAllWhispers()
{
- TabMap::iterator iter;
- std::list<ChatTab*> tabs;
+ // Swap with empty container before deleting, because each tab will try to
+ // remove itself from mWhispers when it gets deleted, possibly invalidating
+ // our iterator.
+ std::map<const std::string, ChatTab *> whispers;
+ mWhispers.swap(whispers);
- for (iter = mWhispers.begin(); iter != mWhispers.end(); ++iter)
- {
- tabs.push_back(iter->second);
- }
-
- for (auto &tab : tabs)
- {
+ for (auto &[_, tab] : whispers)
delete tab;
- }
-
- mWhispers.clear();
}
void ChatWindow::chatInput(const std::string &msg)
@@ -460,11 +454,11 @@ void ChatWindow::whisper(const std::string &nick,
toLower(playerName);
toLower(tempNick);
- if (tempNick.compare(playerName) == 0)
+ if (tempNick == playerName)
return;
ChatTab *tab = nullptr;
- TabMap::const_iterator i = mWhispers.find(tempNick);
+ auto i = mWhispers.find(tempNick);
if (i != mWhispers.end())
tab = i->second;
@@ -511,8 +505,7 @@ ChatTab *ChatWindow::addWhisperTab(const std::string &nick, bool switchTo)
toLower(playerName);
toLower(tempNick);
- if (mWhispers.find(tempNick) != mWhispers.end()
- || tempNick.compare(playerName) == 0)
+ if (mWhispers.find(tempNick) != mWhispers.end() || tempNick == playerName)
return nullptr;
ChatTab *ret = new WhisperTab(nick);
diff --git a/src/gui/chatwindow.h b/src/gui/chatwindow.h
index b3072d4a..9b46d7ad 100644
--- a/src/gui/chatwindow.h
+++ b/src/gui/chatwindow.h
@@ -214,9 +214,8 @@ class ChatWindow : public Window,
/** Tabbed area for holding each channel. */
TabbedArea *mChatTabs;
- using TabMap = std::map<const std::string, ChatTab *>;
/** Manage whisper tabs */
- TabMap mWhispers;
+ std::map<const std::string, ChatTab *> mWhispers;
bool mReturnToggles; /**< Marks whether <Return> toggles the chat log
or not */
diff --git a/src/gui/confirmdialog.cpp b/src/gui/confirmdialog.cpp
index 4d3f0f02..c0b471c1 100644
--- a/src/gui/confirmdialog.cpp
+++ b/src/gui/confirmdialog.cpp
@@ -21,8 +21,6 @@
#include "gui/confirmdialog.h"
-#include "gui/gui.h"
-
#include "gui/widgets/button.h"
#include "gui/widgets/textbox.h"
diff --git a/src/gui/helpwindow.cpp b/src/gui/helpwindow.cpp
index 3a528f27..1dfc109e 100644
--- a/src/gui/helpwindow.cpp
+++ b/src/gui/helpwindow.cpp
@@ -50,11 +50,6 @@ HelpWindow::HelpWindow():
mScrollArea = new ScrollArea(mBrowserBox);
auto *okButton = new Button(_("Close"), "close", this);
- mScrollArea->setDimension(gcn::Rectangle(5, 5, 445,
- 335 - okButton->getHeight()));
- okButton->setPosition(450 - okButton->getWidth(),
- 345 - okButton->getHeight());
-
mBrowserBox->setLinkHandler(this);
mBrowserBox->setFont(monoFont);
diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp
index 30d5c5c4..7790a3c0 100644
--- a/src/gui/itempopup.cpp
+++ b/src/gui/itempopup.cpp
@@ -45,7 +45,7 @@
#define ITEMPOPUP_WRAP_WIDTH 196
-static gcn::Color getColorFromItemType(ItemType type)
+static const gcn::Color &getColorFromItemType(ItemType type)
{
switch (type)
{
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index 4efa29eb..8150a01a 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -51,8 +51,6 @@
#define CAPTION_CLOSE _("Close")
#define CAPTION_SUBMIT _("Submit")
-using NpcDialogs = std::map<int, NpcDialog *>;
-
class NpcEventListener : public EventListener
{
public:
@@ -63,7 +61,7 @@ public:
void removeDialog(int id);
private:
- NpcDialogs mNpcDialogs;
+ std::map<int, NpcDialog *> mNpcDialogs;
};
static NpcEventListener *npcListener = nullptr;
diff --git a/src/gui/okdialog.cpp b/src/gui/okdialog.cpp
index b2622d76..5a710890 100644
--- a/src/gui/okdialog.cpp
+++ b/src/gui/okdialog.cpp
@@ -21,8 +21,6 @@
#include "gui/okdialog.h"
-#include "gui/gui.h"
-
#include "gui/widgets/button.h"
#include "gui/widgets/textbox.h"
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp
index 0c37af19..5dc05790 100644
--- a/src/gui/outfitwindow.cpp
+++ b/src/gui/outfitwindow.cpp
@@ -26,21 +26,14 @@
#include "graphics.h"
#include "inventory.h"
#include "item.h"
-#include "log.h"
#include "playerinfo.h"
-#include "gui/chatwindow.h"
-
#include "gui/widgets/button.h"
#include "gui/widgets/checkbox.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
-#include "net/inventoryhandler.h"
-#include "net/net.h"
-
#include "resources/image.h"
-#include "resources/iteminfo.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp
index aee78b29..aaa3165c 100644
--- a/src/gui/palette.cpp
+++ b/src/gui/palette.cpp
@@ -50,7 +50,7 @@ const int Palette::RAINBOW_COLOR_COUNT = 7;
Palette::Palette(int size) :
mRainbowTime(tick_time),
- mColors(Colors(size))
+ mColors(size)
{
mInstances.insert(this);
}
diff --git a/src/gui/palette.h b/src/gui/palette.h
index 1ea7c467..41378a43 100644
--- a/src/gui/palette.h
+++ b/src/gui/palette.h
@@ -72,9 +72,9 @@ class Palette
*/
const gcn::Color &getColor(int type, int alpha = 255)
{
- gcn::Color *col = &mColors[type].color;
- col->a = alpha;
- return *col;
+ gcn::Color &col = mColors[type].color;
+ col.a = alpha;
+ return col;
}
/**
@@ -163,9 +163,8 @@ class Palette
committedColor.b;
}
};
- using Colors = std::vector<ColorElem>;
/** Vector containing the colors. */
- Colors mColors;
+ std::vector<ColorElem> mColors;
std::vector<ColorElem*> mGradVector;
};
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index bcc53ccf..8396418c 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -60,9 +60,7 @@
#include <guichan/exception.hpp>
-SDLInput::SDLInput()
-{
-}
+SDLInput::SDLInput() = default;
bool SDLInput::isKeyQueueEmpty()
{
@@ -220,8 +218,6 @@ void SDLInput::pushInput(SDL_Event event)
if ((event.active.state & SDL_APPMOUSEFOCUS)
&& !event.active.gain)
{
- mMouseInWindow = false;
-
if (!mMouseDown)
{
mouseInput.setX(-1);
@@ -231,12 +227,6 @@ void SDLInput::pushInput(SDL_Event event)
mMouseInputQueue.push(mouseInput);
}
}
-
- if ((event.active.state & SDL_APPMOUSEFOCUS)
- && event.active.gain)
- {
- mMouseInWindow = true;
- }
break;
#endif
} // end switch
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index 4fe5be44..a29f17ca 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -162,18 +162,18 @@ public:
* only use SDL and plan sticking with SDL you can safely ignore this
* function as it in the SDL case does nothing.
*/
- virtual void _pollInput() { }
+ void _pollInput() override { }
// Inherited from Input
- virtual bool isKeyQueueEmpty();
+ bool isKeyQueueEmpty() override;
- virtual gcn::KeyInput dequeueKeyInput();
+ gcn::KeyInput dequeueKeyInput() override;
- virtual bool isMouseQueueEmpty();
+ bool isMouseQueueEmpty() override;
- virtual gcn::MouseInput dequeueMouseInput();
+ gcn::MouseInput dequeueMouseInput() override;
bool isTextQueueEmpty() const;
@@ -187,7 +187,7 @@ protected:
* @param button an SDL mouse button.
* @return a Guichan mouse button.
*/
- int convertMouseButton(int button);
+ static int convertMouseButton(int button);
/**
* Converts an SDL event key to a key value.
@@ -196,14 +196,13 @@ protected:
* @return a key value.
* @see Key
*/
- int convertKeyCharacter(SDL_Event event);
+ static int convertKeyCharacter(SDL_Event event);
std::queue<gcn::KeyInput> mKeyInputQueue;
std::queue<gcn::MouseInput> mMouseInputQueue;
std::queue<TextInput> mTextInputQueue;
bool mMouseDown = false;
- bool mMouseInWindow = true;
};
#endif
diff --git a/src/gui/selldialog.cpp b/src/gui/selldialog.cpp
index ef694f96..5f499982 100644
--- a/src/gui/selldialog.cpp
+++ b/src/gui/selldialog.cpp
@@ -212,8 +212,6 @@ void SellDialog::action(const gcn::ActionEvent &event)
mAmountItems -= sellCount;
}
- mPlayerMoney +=
- mAmountItems * mShopItems->at(selectedItem)->getPrice();
mAmountItems = 1;
mSlider->setValue(0);
diff --git a/src/gui/serverdialog.h b/src/gui/serverdialog.h
index 4bb201a5..4db36462 100644
--- a/src/gui/serverdialog.h
+++ b/src/gui/serverdialog.h
@@ -73,10 +73,8 @@ class ServersListModel : public gcn::ListModel
void setVersionString(int index, const std::string &version);
private:
- using VersionStrings = std::vector<VersionString>;
-
ServerInfos *mServers;
- VersionStrings mVersionStrings;
+ std::vector<VersionString> mVersionStrings;
ServerDialog *mParent;
};
diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp
index de32fcb1..6f2f0d26 100644
--- a/src/gui/setup_video.cpp
+++ b/src/gui/setup_video.cpp
@@ -131,7 +131,7 @@ public:
/**
* Returns the index corresponding to the given video resolution
- * or -1 if not found.
+ * or 0 ("Custom") if not found.
*/
int getIndexOf(int width, int height) const
{
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index c43183a2..7639f1d6 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -99,8 +99,6 @@ struct SkillInfo
void draw(Graphics *graphics, int y, int width);
};
-using SkillList = std::vector<SkillInfo *>;
-
class SkillModel : public gcn::ListModel
{
public:
@@ -119,8 +117,8 @@ public:
{ mSkills.push_back(info); }
private:
- SkillList mSkills;
- SkillList mVisibleSkills;
+ std::vector<SkillInfo *> mSkills;
+ std::vector<SkillInfo *> mVisibleSkills;
};
class SkillListBox : public ListBox
diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h
index ebf29ff8..e88c279f 100644
--- a/src/gui/skilldialog.h
+++ b/src/gui/skilldialog.h
@@ -75,8 +75,7 @@ class SkillDialog : public Window, public gcn::ActionListener, public EventListe
bool hasSkills() { return !mSkills.empty(); }
private:
- using SkillMap = std::map<int, SkillInfo *>;
- SkillMap mSkills;
+ std::map<int, SkillInfo *> mSkills;
TabbedArea *mTabs;
Label *mPointsLabel;
Button *mIncreaseButton;
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 96a9c389..00211e02 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -48,6 +48,8 @@
#include "utils/gettext.h"
#include "utils/stringutils.h"
+#include <memory>
+
class SocialTab : public Tab
{
protected:
@@ -79,8 +81,8 @@ protected:
TextDialog *mInviteDialog = nullptr;
ConfirmDialog *mConfirmDialog = nullptr;
- ScrollArea *mScroll;
- AvatarListBox *mList;
+ std::unique_ptr<ScrollArea> mScroll;
+ std::unique_ptr<AvatarListBox> mList;
};
class GuildTab : public SocialTab, public gcn::ActionListener
@@ -93,21 +95,13 @@ public:
setTabColor(&Theme::getThemeColor(Theme::GUILD));
- mList = new AvatarListBox(guild);
- mScroll = new ScrollArea(mList);
+ mList = std::make_unique<AvatarListBox>(guild);
+ mScroll = std::make_unique<ScrollArea>(mList.get());
mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO);
mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS);
}
- ~GuildTab() override
- {
- delete mList;
- mList = nullptr;
- delete mScroll;
- mScroll = nullptr;
- }
-
void action(const gcn::ActionEvent &event) override
{
if (event.getId() == "do invite")
@@ -176,21 +170,13 @@ public:
setTabColor(&Theme::getThemeColor(Theme::PARTY_SOCIAL_TAB));
- mList = new AvatarListBox(party);
- mScroll = new ScrollArea(mList);
+ mList = std::make_unique<AvatarListBox>(party);
+ mScroll = std::make_unique<ScrollArea>(mList.get());
mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO);
mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_AUTO);
}
- ~PartyTab() override
- {
- delete mList;
- mList = nullptr;
- delete mScroll;
- mScroll = nullptr;
- }
-
void action(const gcn::ActionEvent &event) override
{
if (event.getId() == "do invite")
@@ -302,10 +288,7 @@ private:
};
SocialWindow::SocialWindow() :
- Window(_("Social")),
- mGuildInvited(0),
- mGuildAcceptDialog(nullptr),
- mPartyAcceptDialog(nullptr)
+ Window(_("Social"))
{
setWindowName("Social");
setVisible(false);
@@ -373,7 +356,7 @@ bool SocialWindow::addTab(Guild *guild)
auto *tab = new GuildTab(guild);
mGuilds[guild] = tab;
- mTabs->addTab(tab, tab->mScroll);
+ mTabs->addTab(tab, tab->mScroll.get());
updateButtons();
@@ -403,7 +386,7 @@ bool SocialWindow::addTab(Party *party)
auto *tab = new PartyTab(party);
mParties[party] = tab;
- mTabs->addTab(tab, tab->mScroll);
+ mTabs->addTab(tab, tab->mScroll.get());
updateButtons();
@@ -490,7 +473,8 @@ void SocialWindow::action(const gcn::ActionEvent &event)
"shorter name."));
return;
}
- else if (!name.empty())
+
+ if (!name.empty())
{
Net::getGuildHandler()->create(name);
SERVER_NOTICE(strprintf(_("Creating guild called %s."),
@@ -513,7 +497,8 @@ void SocialWindow::action(const gcn::ActionEvent &event)
"shorter name."));
return;
}
- else if (!name.empty())
+
+ if (!name.empty())
{
Net::getPartyHandler()->create(name);
SERVER_NOTICE(strprintf(_("Creating party called %s."),
diff --git a/src/gui/socialwindow.h b/src/gui/socialwindow.h
index 7ffcec78..8575f3b2 100644
--- a/src/gui/socialwindow.h
+++ b/src/gui/socialwindow.h
@@ -64,7 +64,7 @@ public:
*/
void action(const gcn::ActionEvent &event) override;
- void showGuildInvite(const std::string &guildName, const int guildId,
+ void showGuildInvite(const std::string &guildName, int guildId,
const std::string &inviterName);
void showGuildCreate();
@@ -79,19 +79,16 @@ protected:
void updateButtons();
- int mGuildInvited;
- ConfirmDialog *mGuildAcceptDialog;
- TextDialog *mGuildCreateDialog;
+ int mGuildInvited = 0;
+ ConfirmDialog *mGuildAcceptDialog = nullptr;
+ TextDialog *mGuildCreateDialog = nullptr;
std::string mPartyInviter;
- ConfirmDialog *mPartyAcceptDialog;
- TextDialog *mPartyCreateDialog;
+ ConfirmDialog *mPartyAcceptDialog = nullptr;
+ TextDialog *mPartyCreateDialog = nullptr;
- using GuildMap = std::map<Guild *, SocialTab *>;
- GuildMap mGuilds;
-
- using PartyMap = std::map<Party *, SocialTab *>;
- PartyMap mParties;
+ std::map<Guild *, SocialTab *> mGuilds;
+ std::map<Party *, SocialTab *> mParties;
CreatePopup *mCreatePopup;
diff --git a/src/gui/statuswindow.h b/src/gui/statuswindow.h
index d1350bec..99c3b46a 100644
--- a/src/gui/statuswindow.h
+++ b/src/gui/statuswindow.h
@@ -81,8 +81,7 @@ class StatusWindow : public Window, public EventListener
gcn::Label *mCharacterPointsLabel;
gcn::Label *mCorrectionPointsLabel;
- using Attrs = std::map<int, AttrDisplay *>;
- Attrs mAttrs;
+ std::map<int, AttrDisplay *> mAttrs;
};
extern StatusWindow *statusWindow;
diff --git a/src/gui/tradewindow.h b/src/gui/tradewindow.h
index cf2bb70e..e9d8d4f1 100644
--- a/src/gui/tradewindow.h
+++ b/src/gui/tradewindow.h
@@ -117,9 +117,8 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
*/
void setStatus(Status s);
- using InventoryPtr = const std::unique_ptr<Inventory>;
- InventoryPtr mMyInventory;
- InventoryPtr mPartnerInventory;
+ const std::unique_ptr<Inventory> mMyInventory;
+ const std::unique_ptr<Inventory> mPartnerInventory;
ItemContainer *mMyItemContainer;
ItemContainer *mPartnerItemContainer;
diff --git a/src/gui/truetypefont.cpp b/src/gui/truetypefont.cpp
index 1fd76bdf..167a66b2 100644
--- a/src/gui/truetypefont.cpp
+++ b/src/gui/truetypefont.cpp
@@ -80,8 +80,6 @@ class TextChunk
gcn::Color color;
};
-using CacheIterator = std::list<TextChunk>::iterator;
-
static int fontCounter;
TrueTypeFont::TrueTypeFont(const std::string &filename, int size, int style)
@@ -175,8 +173,7 @@ int TrueTypeFont::getWidth(const std::string &text) const
mCache.splice(mCache.begin(), mCache, i);
if (i->img)
return i->img->getWidth();
- else
- return 0;
+ return 0;
}
}
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 96c8afd3..6ea74b5e 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -209,8 +209,7 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
float decay;
unsigned duration;
};
- using ShakeEffects = std::list<ShakeEffect>;
- ShakeEffects mShakeEffects;
+ std::list<ShakeEffect> mShakeEffects;
bool mPlayerFollowMouse = false;
diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp
index d40a54fb..28d16b72 100644
--- a/src/gui/widgets/button.cpp
+++ b/src/gui/widgets/button.cpp
@@ -61,8 +61,7 @@ static ButtonData const data[BUTTON_COUNT] = {
{ "button_disabled.png", 25, 23 }
};
-Button::Button():
- mButtonIcon(nullptr)
+Button::Button()
{
init();
adjustSize();
diff --git a/src/gui/widgets/icon.cpp b/src/gui/widgets/icon.cpp
index eaf5be1c..5becadd1 100644
--- a/src/gui/widgets/icon.cpp
+++ b/src/gui/widgets/icon.cpp
@@ -31,10 +31,8 @@ Icon::Icon(const std::string &file)
{}
Icon::Icon(Image *image)
- : mImage(image)
{
- if (mImage)
- setSize(mImage->getWidth(), mImage->getHeight());
+ setImage(image);
}
void Icon::setImage(Image *image)
diff --git a/src/gui/widgets/icon.h b/src/gui/widgets/icon.h
index 896b26c1..508d2095 100644
--- a/src/gui/widgets/icon.h
+++ b/src/gui/widgets/icon.h
@@ -62,7 +62,7 @@ class Icon : public gcn::Widget
void draw(gcn::Graphics *g) override;
private:
- Image *mImage;
+ Image *mImage = nullptr;
};
#endif // ICON_H
diff --git a/src/gui/widgets/layout.cpp b/src/gui/widgets/layout.cpp
index f7941889..c40a3b2c 100644
--- a/src/gui/widgets/layout.cpp
+++ b/src/gui/widgets/layout.cpp
@@ -37,13 +37,15 @@ LayoutCell &ContainerPlacer::operator()
LayoutCell::~LayoutCell()
{
- if (mType == ARRAY) delete mArray;
+ if (mType == ARRAY)
+ delete mArray;
}
LayoutArray &LayoutCell::getArray()
{
assert(mType != WIDGET);
- if (mType == ARRAY) return *mArray;
+ if (mType == ARRAY)
+ return *mArray;
mArray = new LayoutArray;
mType = ARRAY;
mExtent[0] = 1;
@@ -114,7 +116,8 @@ void LayoutArray::resizeGrid(int w, int h)
{
bool extW = w && w > (int)mSizes[0].size(),
extH = h && h > (int)mSizes[1].size();
- if (!extW && !extH) return;
+ if (!extW && !extH)
+ return;
if (extH)
{
@@ -177,8 +180,10 @@ LayoutCell &LayoutArray::place(gcn::Widget *widget, int x, int y, int w, int h)
cell.mAlign[1] = LayoutCell::FILL;
short &cs = mSizes[0][x];
short &rs = mSizes[1][y];
- if (cs == Layout::AUTO_DEF && w == 1) cs = 0;
- if (rs == Layout::AUTO_DEF && h == 1) rs = 0;
+ if (cs == Layout::AUTO_DEF && w == 1)
+ cs = 0;
+ if (rs == Layout::AUTO_DEF && h == 1)
+ rs = 0;
return cell;
}
@@ -218,7 +223,8 @@ std::vector< short > LayoutArray::getSizes(int dim, int upp) const
for (int gridX = 0; gridX < gridW; ++gridX)
{
LayoutCell const *cell = mCells[gridY][gridX];
- if (!cell || cell->mType == LayoutCell::NONE) continue;
+ if (!cell || cell->mType == LayoutCell::NONE)
+ continue;
if (cell->mExtent[dim] == 1)
{
@@ -249,7 +255,8 @@ std::vector< short > LayoutArray::getSizes(int dim, int upp) const
}
upp = upp + mSpacing;
- if (nbFill == 0) return sizes;
+ if (nbFill == 0)
+ return sizes;
for (int i = 0; i < nb; ++i)
{
diff --git a/src/gui/widgets/linkhandler.h b/src/gui/widgets/linkhandler.h
index dab42a24..33263a25 100644
--- a/src/gui/widgets/linkhandler.h
+++ b/src/gui/widgets/linkhandler.h
@@ -31,7 +31,7 @@
class LinkHandler
{
public:
- virtual ~LinkHandler() { }
+ virtual ~LinkHandler() = default;
virtual void handleLink(const std::string &link) = 0;
};
diff --git a/src/gui/widgets/shopitems.cpp b/src/gui/widgets/shopitems.cpp
index 91829131..031416e0 100644
--- a/src/gui/widgets/shopitems.cpp
+++ b/src/gui/widgets/shopitems.cpp
@@ -60,7 +60,7 @@ void ShopItems::addItem(int inventoryIndex, int id, int quantity, int price)
if (item)
{
- item->addDuplicate (inventoryIndex, quantity);
+ item->addDuplicate(inventoryIndex, quantity);
}
else
{
@@ -87,15 +87,11 @@ void ShopItems::clear()
ShopItem *ShopItems::findItem(int id)
{
- ShopItem *item;
-
- std::vector<ShopItem*>::iterator it;
- for (it = mShopItems.begin(); it != mShopItems.end(); it++)
+ for (auto shopItem : mShopItems)
{
- item = *(it);
- if (item->getId() == id)
+ if (shopItem->getId() == id)
{
- return item;
+ return shopItem;
}
}
diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp
index 644adf07..772a8e22 100644
--- a/src/gui/widgets/tabbedarea.cpp
+++ b/src/gui/widgets/tabbedarea.cpp
@@ -48,10 +48,10 @@ int TabbedArea::getNumberOfTabs() const
Tab *TabbedArea::getTab(const std::string &name) const
{
- for (auto itr = mTabs.begin(); itr != mTabs.end(); ++itr)
+ for (const auto &[tab, _] : mTabs)
{
- if ((*itr).first->getCaption() == name)
- return static_cast<Tab*>((*itr).first);
+ if (tab->getCaption() == name)
+ return static_cast<Tab*>(tab);
}
return nullptr;
}
@@ -113,8 +113,7 @@ void TabbedArea::removeTab(Tab *tab)
mSelectedTab = nullptr;
}
- TabContainer::iterator iter;
- for (iter = mTabs.begin(); iter != mTabs.end(); iter++)
+ for (auto iter = mTabs.begin(); iter != mTabs.end(); iter++)
{
if (iter->first == tab)
{
@@ -124,12 +123,11 @@ void TabbedArea::removeTab(Tab *tab)
}
}
- std::vector<gcn::Tab*>::iterator iter2;
- for (iter2 = mTabsToDelete.begin(); iter2 != mTabsToDelete.end(); iter2++)
+ for (auto iter = mTabsToDelete.begin(); iter != mTabsToDelete.end(); iter++)
{
- if (*iter2 == tab)
+ if (*iter == tab)
{
- mTabsToDelete.erase(iter2);
+ mTabsToDelete.erase(iter);
delete tab;
break;
}
@@ -154,9 +152,8 @@ void TabbedArea::mousePressed(gcn::MouseEvent &mouseEvent)
{
gcn::Widget *widget = mTabContainer->getWidgetAt(mouseEvent.getX(),
mouseEvent.getY());
- auto *tab = dynamic_cast<gcn::Tab*>(widget);
- if (tab)
+ if (auto *tab = dynamic_cast<gcn::Tab*>(widget))
{
setSelectedTab(tab);
requestFocus();
@@ -205,9 +202,9 @@ void TabbedArea::widgetResized(const gcn::Event &event)
void TabbedArea::updateTabsWidth()
{
mTabsWidth = 0;
- for (const auto &tab : mTabs)
+ for (const auto &[tab, _] : mTabs)
{
- mTabsWidth += tab.first->getWidth();
+ mTabsWidth += tab->getWidth();
}
updateVisibleTabsWidth();
}
@@ -255,10 +252,9 @@ void TabbedArea::adjustTabPositions()
void TabbedArea::action(const gcn::ActionEvent& actionEvent)
{
- Widget* source = actionEvent.getSource();
- Tab* tab = dynamic_cast<Tab*>(source);
+ Widget *source = actionEvent.getSource();
- if (tab)
+ if (Tab *tab = dynamic_cast<Tab*>(source))
{
setSelectedTab(tab);
}
diff --git a/src/gui/widgets/tabbedarea.h b/src/gui/widgets/tabbedarea.h
index 18e923bf..8e6dcb5f 100644
--- a/src/gui/widgets/tabbedarea.h
+++ b/src/gui/widgets/tabbedarea.h
@@ -112,9 +112,8 @@ class TabbedArea : public gcn::TabbedArea, public gcn::WidgetListener
// Inherited from MouseListener
void mousePressed(gcn::MouseEvent &mouseEvent) override;
- private:
- using TabContainer = std::vector<std::pair<gcn::Tab *, gcn::Widget *>>;
+ private:
/** The tab arrows */
Button *mArrowButton[2];
diff --git a/src/gui/widgets/textfield.h b/src/gui/widgets/textfield.h
index 3b997ba8..9235f4b8 100644
--- a/src/gui/widgets/textfield.h
+++ b/src/gui/widgets/textfield.h
@@ -30,13 +30,10 @@ class TextInput;
class ImageRect;
class TextField;
-using TextHistoryList = std::list<std::string>;
-using TextHistoryIterator = TextHistoryList::iterator;
-
struct TextHistory
{
- TextHistoryList history; /**< Command history. */
- TextHistoryIterator current; /**< History iterator. */
+ std::list<std::string> history; /**< Command history. */
+ std::list<std::string>::iterator current; /**< History iterator. */
TextHistory()
{ current = history.end(); }
diff --git a/src/gui/worldselectdialog.cpp b/src/gui/worldselectdialog.cpp
index cab978de..a5b91de1 100644
--- a/src/gui/worldselectdialog.cpp
+++ b/src/gui/worldselectdialog.cpp
@@ -46,12 +46,10 @@ class WorldListModel : public gcn::ListModel
{
public:
WorldListModel(Worlds worlds):
- mWorlds(worlds)
+ mWorlds(std::move(worlds))
{
}
- ~WorldListModel() override {}
-
int getNumberOfElements() override
{
return mWorlds.size();
@@ -69,8 +67,8 @@ class WorldListModel : public gcn::ListModel
WorldSelectDialog::WorldSelectDialog(Worlds worlds):
Window(_("Select World"))
{
- mWorldListModel = new WorldListModel(worlds);
- mWorldList = new ListBox(mWorldListModel);
+ mWorldListModel = std::make_unique<WorldListModel>(worlds);
+ mWorldList = new ListBox(mWorldListModel.get());
auto *worldsScroll = new ScrollArea(mWorldList);
mChangeLoginButton = new Button(_("Change Login"), "login", this);
mChooseWorld = new Button(_("Choose World"), "world", this);
@@ -86,7 +84,7 @@ WorldSelectDialog::WorldSelectDialog(Worlds worlds):
reflowLayout(0, 0);
- if (worlds.size() == 0)
+ if (worlds.empty())
// Disable Ok button
mChooseWorld->setEnabled(false);
else
@@ -100,10 +98,7 @@ WorldSelectDialog::WorldSelectDialog(Worlds worlds):
mChooseWorld->requestFocus();
}
-WorldSelectDialog::~WorldSelectDialog()
-{
- delete mWorldListModel;
-}
+WorldSelectDialog::~WorldSelectDialog() = default;
void WorldSelectDialog::action(const gcn::ActionEvent &event)
{
diff --git a/src/gui/worldselectdialog.h b/src/gui/worldselectdialog.h
index f2b74582..a1150cb8 100644
--- a/src/gui/worldselectdialog.h
+++ b/src/gui/worldselectdialog.h
@@ -30,7 +30,7 @@
#include <guichan/keylistener.hpp>
#include <guichan/listmodel.hpp>
-#include <vector>
+#include <memory>
class LoginData;
class WorldListModel;
@@ -57,7 +57,7 @@ class WorldSelectDialog : public Window, public gcn::ActionListener,
void mouseClicked(gcn::MouseEvent &mouseEvent) override;
private:
- WorldListModel *mWorldListModel;
+ std::unique_ptr<WorldListModel> mWorldListModel;
gcn::ListBox *mWorldList;
gcn::Button *mChangeLoginButton;
gcn::Button *mChooseWorld;
diff --git a/src/inventory.cpp b/src/inventory.cpp
index a92a4377..2de03431 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -159,10 +159,8 @@ void Inventory::removeInventoryListener(InventoryListener* listener)
void Inventory::distributeSlotsChangedEvent()
{
- InventoryListenerList::const_iterator i = mInventoryListeners.begin();
- InventoryListenerList::const_iterator i_end = mInventoryListeners.end();
- for (; i != i_end; i++)
+ for (auto inventoryListener : mInventoryListeners)
{
- (*i)->slotsChanged(this);
+ inventoryListener->slotsChanged(this);
}
}
diff --git a/src/inventory.h b/src/inventory.h
index b4253b72..891a0d7b 100644
--- a/src/inventory.h
+++ b/src/inventory.h
@@ -30,7 +30,7 @@ class Item;
class InventoryListener
{
public:
- virtual ~InventoryListener() {}
+ virtual ~InventoryListener() = default;
virtual void slotsChanged(Inventory* inventory) = 0;
@@ -135,8 +135,7 @@ class Inventory
{ return mType == INVENTORY; }
protected:
- using InventoryListenerList = std::list<InventoryListener *>;
- InventoryListenerList mInventoryListeners;
+ std::list<InventoryListener *> mInventoryListeners;
void distributeSlotsChangedEvent();
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 92224c03..3bc41b01 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -86,13 +86,13 @@ void LocalPlayer::logic()
{
if (mMessageTime == 0)
{
- MessagePair info = mMessages.front();
+ const auto &[message, color] = mMessages.front();
particleEngine->addTextRiseFadeOutEffect(
- info.first,
+ message,
getPixelX(),
getPixelY() - 32 - 16,
- &userPalette->getColor(info.second),
+ &userPalette->getColor(color),
gui->getInfoParticleFont(), true);
mMessages.pop_front();
@@ -978,7 +978,7 @@ void LocalPlayer::setGotoTarget(Being *target)
void LocalPlayer::addMessageToQueue(const std::string &message, int color)
{
- mMessages.push_back(MessagePair(message, color));
+ mMessages.emplace_back(message, color);
}
void LocalPlayer::event(Event::Channel channel, const Event &event)
diff --git a/src/localplayer.h b/src/localplayer.h
index 43a1fe6d..0013a471 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -249,9 +249,8 @@ class LocalPlayer final : public Being
int mWalkingDir = 0; /**< The direction the player is walking in. */
bool mPathSetByMouse = false; /**< Tells if the path was set using mouse */
- using MessagePair = std::pair<std::string, int>;
/** Queued messages*/
- std::list<MessagePair> mMessages;
+ std::list<std::pair<std::string, int>> mMessages;
int mMessageTime = 0;
bool mShowIp = false;
diff --git a/src/net/tmwa/gui/guildtab.cpp b/src/net/tmwa/gui/guildtab.cpp
index 6014e507..9858028e 100644
--- a/src/net/tmwa/gui/guildtab.cpp
+++ b/src/net/tmwa/gui/guildtab.cpp
@@ -43,10 +43,6 @@ GuildTab::GuildTab() :
setTabColor(&Theme::getThemeColor(Theme::GUILD));
}
-GuildTab::~GuildTab()
-{
-}
-
void GuildTab::handleInput(const std::string &msg)
{
Net::getGuildHandler()->chat(taGuild->getId(), msg);
diff --git a/src/net/tmwa/gui/guildtab.h b/src/net/tmwa/gui/guildtab.h
index e7d7b7cc..3f864748 100644
--- a/src/net/tmwa/gui/guildtab.h
+++ b/src/net/tmwa/gui/guildtab.h
@@ -33,7 +33,6 @@ class GuildTab : public ChatTab
{
public:
GuildTab();
- ~GuildTab() override;
void showHelp() override;
diff --git a/src/net/tmwa/gui/partytab.cpp b/src/net/tmwa/gui/partytab.cpp
index 89f3a769..6f1e3b68 100644
--- a/src/net/tmwa/gui/partytab.cpp
+++ b/src/net/tmwa/gui/partytab.cpp
@@ -42,10 +42,6 @@ PartyTab::PartyTab() :
setTabColor(&Theme::getThemeColor(Theme::PARTY_CHAT_TAB));
}
-PartyTab::~PartyTab()
-{
-}
-
void PartyTab::handleInput(const std::string &msg)
{
Net::getPartyHandler()->chat(msg);
@@ -197,9 +193,7 @@ bool PartyTab::handleCommand(const std::string &type, const std::string &args)
void PartyTab::getAutoCompleteList(std::vector<std::string> &names) const
{
- Party *p = local_player->getParty();
-
- if (p)
+ if (Party *p = local_player->getParty())
p->getNames(names);
}
diff --git a/src/net/tmwa/gui/partytab.h b/src/net/tmwa/gui/partytab.h
index 61ccf37a..a6c52f58 100644
--- a/src/net/tmwa/gui/partytab.h
+++ b/src/net/tmwa/gui/partytab.h
@@ -33,7 +33,6 @@ class PartyTab : public ChatTab
{
public:
PartyTab();
- ~PartyTab() override;
void showHelp() override;
diff --git a/src/particle.cpp b/src/particle.cpp
index 3062de51..953e4160 100644
--- a/src/particle.cpp
+++ b/src/particle.cpp
@@ -52,24 +52,7 @@ int Particle::emitterSkip = 1;
bool Particle::enabled = true;
const float Particle::PARTICLE_SKY = 800.0f;
-Particle::Particle(Map *map):
- mAlpha(1.0f),
- mLifetimeLeft(-1),
- mLifetimePast(0),
- mFadeOut(0),
- mFadeIn(0),
- mAlive(ALIVE),
- mAutoDelete(true),
- mAllowSizeAdjust(false),
- mDeathEffectConditions(0x00),
- mGravity(0.0f),
- mRandomness(0),
- mBounce(0.0f),
- mFollow(false),
- mTarget(nullptr),
- mAcceleration(0.0f),
- mInvDieDistance(-1.0f),
- mMomentum(1.0f)
+Particle::Particle(Map *map)
{
setMap(map);
Particle::particleCount++;
@@ -238,7 +221,7 @@ bool Particle::update()
}
}
- return !(mAlive != ALIVE && mChildParticles.empty() && mAutoDelete);
+ return mAlive == ALIVE || !mChildParticles.empty() || !mAutoDelete;
}
void Particle::moveBy(const Vector &change)
diff --git a/src/particle.h b/src/particle.h
index 68b1efd9..eece1f85 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -262,38 +262,38 @@ class Particle : public Actor
protected:
/** Opacity of the graphical representation of the particle */
- float mAlpha;
+ float mAlpha = 1.0f;
/** Calculates the current alpha transparency taking current fade status into account*/
float getCurrentAlpha() const;
- int mLifetimeLeft; /**< Lifetime left in game ticks*/
- int mLifetimePast; /**< Age of the particle in game ticks*/
- int mFadeOut; /**< Lifetime in game ticks left where fading out begins*/
- int mFadeIn; /**< Age in game ticks where fading in is finished*/
- Vector mVelocity; /**< Speed in pixels per game-tick. */
+ int mLifetimeLeft = -1; /**< Lifetime left in game ticks*/
+ int mLifetimePast = 0; /**< Age of the particle in game ticks*/
+ int mFadeOut = 0; /**< Lifetime in game ticks left where fading out begins*/
+ int mFadeIn = 0; /**< Age in game ticks where fading in is finished*/
+ Vector mVelocity; /**< Speed in pixels per game-tick. */
private:
- AliveStatus mAlive; /**< Is the particle supposed to be drawn and updated?*/
+ AliveStatus mAlive = ALIVE; /**< Is the particle supposed to be drawn and updated?*/
// generic properties
- bool mAutoDelete; /**< May the particle request its deletion by the parent particle? */
- Emitters mChildEmitters; /**< List of child emitters. */
- Particles mChildParticles; /**< List of particles controlled by this particle */
- bool mAllowSizeAdjust; /**< Can the effect size be adjusted by the object props in the map file? */
- std::string mDeathEffect; /**< Particle effect file to be spawned when the particle dies */
- char mDeathEffectConditions;/**< Bitfield of death conditions which trigger spawning of the death particle */
+ bool mAutoDelete = true; /**< May the particle request its deletion by the parent particle? */
+ Emitters mChildEmitters; /**< List of child emitters. */
+ Particles mChildParticles; /**< List of particles controlled by this particle */
+ bool mAllowSizeAdjust = false; /**< Can the effect size be adjusted by the object props in the map file? */
+ std::string mDeathEffect; /**< Particle effect file to be spawned when the particle dies */
+ char mDeathEffectConditions = 0;/**< Bitfield of death conditions which trigger spawning of the death particle */
// dynamic particle
- float mGravity; /**< Downward acceleration in pixels per game-tick. */
- int mRandomness; /**< Ammount of random vector change */
- float mBounce; /**< How much the particle bounces off when hitting the ground */
- bool mFollow; /**< is this particle moved when its parent particle moves? */
+ float mGravity = 0.0f; /**< Downward acceleration in pixels per game-tick. */
+ int mRandomness = 0; /**< Ammount of random vector change */
+ float mBounce = 0.0f; /**< How much the particle bounces off when hitting the ground */
+ bool mFollow = false; /**< is this particle moved when its parent particle moves? */
// follow-point particles
- Particle *mTarget; /**< The particle that attracts this particle*/
- float mAcceleration; /**< Acceleration towards the target particle in pixels per game-tick*/
- float mInvDieDistance; /**< Distance in pixels from the target particle that causes the destruction of the particle*/
- float mMomentum; /**< How much speed the particle retains after each game tick*/
+ Particle *mTarget = nullptr; /**< The particle that attracts this particle*/
+ float mAcceleration = 0.0f; /**< Acceleration towards the target particle in pixels per game-tick*/
+ float mInvDieDistance = -1.0f; /**< Distance in pixels from the target particle that causes the destruction of the particle*/
+ float mMomentum = 1.0f; /**< How much speed the particle retains after each game tick*/
};
extern Particle *particleEngine;
diff --git a/src/particlecontainer.cpp b/src/particlecontainer.cpp
index f19ad6e3..9dfb8585 100644
--- a/src/particlecontainer.cpp
+++ b/src/particlecontainer.cpp
@@ -56,8 +56,7 @@ ParticleList::ParticleList(ParticleContainer *parent, bool delParent):
ParticleContainer(parent, delParent)
{}
-ParticleList::~ParticleList()
-{}
+ParticleList::~ParticleList() = default;
void ParticleList::addLocally(Particle *particle)
{
@@ -117,8 +116,7 @@ ParticleVector::ParticleVector(ParticleContainer *parent, bool delParent):
ParticleContainer(parent, delParent)
{}
-ParticleVector::~ParticleVector()
-{}
+ParticleVector::~ParticleVector() = default;
void ParticleVector::setLocally(int index, Particle *particle)
{
diff --git a/src/particlecontainer.h b/src/particlecontainer.h
index f01618e1..3905ee49 100644
--- a/src/particlecontainer.h
+++ b/src/particlecontainer.h
@@ -67,7 +67,7 @@ protected:
/**
* Linked list of particle effects.
*/
-class ParticleList : public ParticleContainer
+class ParticleList final : public ParticleContainer
{
public:
ParticleList(ParticleContainer *parent = nullptr, bool delParent = true);
@@ -94,7 +94,7 @@ protected:
/**
* Particle container with indexing facilities
*/
-class ParticleVector : public ParticleContainer
+class ParticleVector final : public ParticleContainer
{
public:
ParticleVector(ParticleContainer *parent = nullptr, bool delParent = true);
@@ -104,12 +104,12 @@ public:
* Sets a particle at a specified index. Kills the previous particle
* there, if needed.
*/
- virtual void setLocally(int index, Particle *particle);
+ void setLocally(int index, Particle *particle);
/**
* Removes a particle at a specified index
*/
- virtual void delLocally(int index);
+ void delLocally(int index);
void clearLocally() override;
void moveTo(float x, float y) override;
diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp
index a937d71e..433f4f6b 100644
--- a/src/playerinfo.cpp
+++ b/src/playerinfo.cpp
@@ -31,17 +31,17 @@ namespace PlayerInfo {
class PlayerLogic;
-static PlayerLogic *mListener = nullptr;
+static PlayerLogic *mListener;
static PlayerInfoBackend mData;
-static Inventory *mInventory = nullptr;
-static Equipment *mEquipment = nullptr;
+static Inventory *mInventory;
+static Equipment *mEquipment;
-static bool mStorageCount = 0;
+static bool mStorageCount = false;
-static bool mNPCCount = 0;
-static bool mNPCPostCount = 0;
+static bool mNPCCount = false;
+static bool mNPCPostCount = false;
static BuySellState mBuySellState = BUYSELL_NONE;
@@ -78,7 +78,7 @@ void triggerStat(int id, const std::string &changed, int old1, int old2 = 0)
int getAttribute(int id)
{
- IntMap::const_iterator it = mData.mAttributes.find(id);
+ auto it = mData.mAttributes.find(id);
if (it != mData.mAttributes.end())
return it->second;
@@ -97,7 +97,7 @@ void setAttribute(int id, int value, bool notify)
int getStatBase(int id)
{
- StatMap::const_iterator it = mData.mStats.find(id);
+ auto it = mData.mStats.find(id);
if (it != mData.mStats.end())
return it->second.base;
@@ -114,7 +114,7 @@ void setStatBase(int id, int value, bool notify)
int getStatMod(int id)
{
- StatMap::const_iterator it = mData.mStats.find(id);
+ auto it = mData.mStats.find(id);
if (it != mData.mStats.end())
return it->second.mod;
@@ -131,7 +131,7 @@ void setStatMod(int id, int value, bool notify)
int getStatEffective(int id)
{
- StatMap::const_iterator it = mData.mStats.find(id);
+ auto it = mData.mStats.find(id);
if (it != mData.mStats.end())
return it->second.base + it->second.mod;
@@ -140,7 +140,7 @@ int getStatEffective(int id)
std::pair<int, int> getStatExperience(int id)
{
- StatMap::const_iterator it = mData.mStats.find(id);
+ auto it = mData.mStats.find(id);
int a, b;
if (it != mData.mStats.end())
{
@@ -152,7 +152,7 @@ std::pair<int, int> getStatExperience(int id)
a = 0;
b = 0;
}
- return std::pair<int, int>(a, b);
+ return { a, b };
}
void setStatExperience(int id, int have, int need, bool notify)
diff --git a/src/playerinfo.h b/src/playerinfo.h
index 925c5078..cbb6c748 100644
--- a/src/playerinfo.h
+++ b/src/playerinfo.h
@@ -49,16 +49,13 @@ struct Stat
int expNeed;
};
-using IntMap = std::map<int, int>;
-using StatMap = std::map<int, Stat>;
-
/**
* Backend for core player information.
*/
struct PlayerInfoBackend
{
- IntMap mAttributes;
- StatMap mStats;
+ std::map<int, int> mAttributes;
+ std::map<int, Stat> mStats;
};
class Equipment;
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h
index a4736439..d65feb5e 100644
--- a/src/resources/beinginfo.h
+++ b/src/resources/beinginfo.h
@@ -124,6 +124,4 @@ class BeingInfo
Map::BlockType mBlockType = Map::BLOCKTYPE_CHARACTER;
};
-using BeingInfos = std::map<int, BeingInfo *>;
-
#endif // BEINGINFO_H
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index 49ee2174..e28fe75e 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -37,7 +37,7 @@
namespace
{
- BeingInfos mMonsterInfos;
+ std::map<int, BeingInfo *> mMonsterInfos;
bool mLoaded = false;
int mMonsterIdOffset;
}
diff --git a/src/resources/npcdb.cpp b/src/resources/npcdb.cpp
index 83d91b20..ce1bf14c 100644
--- a/src/resources/npcdb.cpp
+++ b/src/resources/npcdb.cpp
@@ -30,7 +30,7 @@
namespace
{
- BeingInfos mNPCInfos;
+ std::map<int, BeingInfo *> mNPCInfos;
bool mLoaded = false;
}
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index 9a427ba0..2377eea1 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -237,10 +237,8 @@ class ResourceManager
void cleanOrphans();
static ResourceManager *instance;
- using Resources = std::map<std::string, Resource *>;
- using ResourceIterator = Resources::iterator;
- Resources mResources;
- Resources mOrphanedResources;
+ std::map<std::string, Resource *> mResources;
+ std::map<std::string, Resource *> mOrphanedResources;
time_t mOldestOrphan;
};
diff --git a/src/resources/specialdb.cpp b/src/resources/specialdb.cpp
index 89bd4d8d..c2ff16c2 100644
--- a/src/resources/specialdb.cpp
+++ b/src/resources/specialdb.cpp
@@ -24,10 +24,11 @@
#include "utils/dtor.h"
+#include <map>
namespace
{
- SpecialInfos mSpecialInfos;
+ std::map<int, SpecialInfo *> mSpecialInfos;
bool mLoaded = false;
}
diff --git a/src/resources/specialdb.h b/src/resources/specialdb.h
index 71aae0ba..50aebf1f 100644
--- a/src/resources/specialdb.h
+++ b/src/resources/specialdb.h
@@ -22,7 +22,6 @@
#define SPECIAL_DB_H
#include <string>
-#include <map>
#include "utils/xml.h"
struct SpecialInfo
@@ -65,6 +64,4 @@ namespace SpecialDB
SpecialInfo::TargetMode targetModeFromString(const std::string& str);
}
-using SpecialInfos = std::map<int, SpecialInfo *>;
-
#endif
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index fafd6a41..49798afc 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -53,8 +53,6 @@ struct SpriteDisplay
std::list<std::string> particles;
};
-using SpriteRefs = std::list<SpriteReference>::const_iterator;
-
/*
* Remember those are the main action.
* Action subtypes, e.g.: "attack_bow" are to be passed by items.xml after
diff --git a/src/resources/theme.cpp b/src/resources/theme.cpp
index 4686edf1..1db92feb 100644
--- a/src/resources/theme.cpp
+++ b/src/resources/theme.cpp
@@ -105,7 +105,7 @@ int Skin::getMinHeight() const
Theme::Theme():
Palette(THEME_COLORS_END),
mMinimumOpacity(-1.0f),
- mProgressColors(ProgressColors(THEME_PROG_END))
+ mProgressColors(THEME_PROG_END)
{
initDefaultThemePath();
diff --git a/src/resources/theme.h b/src/resources/theme.h
index ae795ed4..434bd6d8 100644
--- a/src/resources/theme.h
+++ b/src/resources/theme.h
@@ -107,7 +107,7 @@ class Theme : public Palette, public EventListener
static void deleteInstance();
static void prepareThemePath();
- static std::string getThemePath() { return mThemePath; }
+ static const std::string &getThemePath() { return mThemePath; }
/**
* Returns the patch to the given gui resource relative to the theme
@@ -227,10 +227,7 @@ class Theme : public Palette, public EventListener
Skin *readSkin(const std::string &filename);
// Map containing all window skins
- using Skins = std::map<std::string, Skin *>;
- using SkinIterator = Skins::iterator;
-
- Skins mSkins;
+ std::map<std::string, Skin *> mSkins;
static std::string mThemePath;
static Theme *mInstance;
@@ -245,8 +242,7 @@ class Theme : public Palette, public EventListener
*/
float mMinimumOpacity;
- using ProgressColors = std::vector<DyePalette *>;
- ProgressColors mProgressColors;
+ std::vector<DyePalette *> mProgressColors;
};
#endif
diff --git a/src/resources/wallpaper.cpp b/src/resources/wallpaper.cpp
index a1990ed0..e8167b6b 100644
--- a/src/resources/wallpaper.cpp
+++ b/src/resources/wallpaper.cpp
@@ -21,17 +21,12 @@
#include "resources/wallpaper.h"
-#include "resources/resourcemanager.h"
-#include "log.h"
-
-#include "utils/stringutils.h"
#include "configuration.h"
#include <physfs.h>
#include <algorithm>
#include <cstring>
-#include <ctime>
#include <vector>
struct WallpaperData
@@ -144,16 +139,12 @@ std::string Wallpaper::getWallpaper(int width, int height)
WallpaperData wallpaper;
// Search for the smallest wallpaper at least as large as the screen
- std::vector<WallpaperData>::iterator iter;
- for (iter = wallpaperData.begin(); iter != wallpaperData.end(); iter++)
+ for (auto &wp : wallpaperData)
{
- const WallpaperData &wp = *iter;
-
if (wp.width >= width && wp.height >= height)
{
- if (wallpaper.filename.empty() ||
- (wallpaper.width < wp.width &&
- wallpaper.height < wp.height))
+ if (wallpaper.filename.empty() || (wallpaper.width < wp.width &&
+ wallpaper.height < wp.height))
{
wallpaper = wp;
}
diff --git a/src/shopitem.cpp b/src/shopitem.cpp
index 6eb52d18..e966dbbf 100644
--- a/src/shopitem.cpp
+++ b/src/shopitem.cpp
@@ -31,56 +31,28 @@ ShopItem::ShopItem(int inventoryIndex, int id,
mPrice(price)
{
mDisplayName = getInfo().getName() +
- " (" + Units::formatCurrency(mPrice).c_str() + ")";
+ " (" + Units::formatCurrency(mPrice) + ")";
setInvIndex(inventoryIndex);
addDuplicate(inventoryIndex, quantity);
}
-ShopItem::ShopItem (int id, int price) : Item (id, 0), mPrice(price)
-{
- mDisplayName = getInfo().getName() +
- " (" + Units::formatCurrency(mPrice).c_str() + ")";
- setInvIndex(-1);
- addDuplicate(-1, 0);
-}
-
-ShopItem::~ShopItem()
-{
- /** Clear all remaining duplicates on Object destruction. */
- while (!mDuplicates.empty())
- {
- delete mDuplicates.top();
- mDuplicates.pop();
- }
-}
+ShopItem::~ShopItem() = default;
void ShopItem::addDuplicate(int inventoryIndex, int quantity)
{
- auto* di = new DuplicateItem;
- di->inventoryIndex = inventoryIndex;
- di->quantity = quantity;
- mDuplicates.push(di);
+ DuplicateItem &di = mDuplicates.emplace();
+ di.inventoryIndex = inventoryIndex;
+ di.quantity = quantity;
mQuantity += quantity;
}
-void ShopItem::addDuplicate()
-{
- auto* di = new DuplicateItem;
- di->inventoryIndex = -1;
- di->quantity = 0;
- mDuplicates.push(di);
-}
-
int ShopItem::sellCurrentDuplicate(int quantity)
{
- DuplicateItem* dupl = mDuplicates.top();
- int sellCount = quantity <= dupl->quantity ? quantity : dupl->quantity;
- dupl->quantity -= sellCount;
+ DuplicateItem &dupl = mDuplicates.top();
+ int sellCount = quantity <= dupl.quantity ? quantity : dupl.quantity;
+ dupl.quantity -= sellCount;
mQuantity -= sellCount;
- if (dupl->quantity == 0)
- {
- delete dupl;
+ if (dupl.quantity == 0)
mDuplicates.pop();
- }
return sellCount;
}
diff --git a/src/shopitem.h b/src/shopitem.h
index 996e04ec..dc1188e0 100644
--- a/src/shopitem.h
+++ b/src/shopitem.h
@@ -43,15 +43,6 @@ class ShopItem : public Item
*/
ShopItem(int inventoryIndex, int id, int quantity, int price);
- /**
- * Constructor. Creates a new ShopItem. Inventory index will be set to
- * -1 and quantity to 0.
- *
- * @param id the id of the item
- * @param price price of the item
- */
- ShopItem(int id, int price);
-
~ShopItem() override;
/**
@@ -63,20 +54,13 @@ class ShopItem : public Item
void addDuplicate(int inventoryIndex, int quantity);
/**
- * Add a duplicate. Id and price will be taken from this item.
- * Needed for compatibility with ShopDuplicateItems (see) class
- * documentation).
- */
- void addDuplicate();
-
- /**
* Gets the quantity of the currently topmost duplicate.
*
* @return the quantity of the currently topmost duplicate
*/
int getCurrentQuantity() const
{
- return mDuplicates.empty() ? 0 : mDuplicates.top()->quantity;
+ return mDuplicates.empty() ? 0 : mDuplicates.top().quantity;
}
/**
@@ -87,7 +71,7 @@ class ShopItem : public Item
int getCurrentInvIndex() const
{
return mDuplicates.empty() ? mInvIndex :
- mDuplicates.top()->inventoryIndex;
+ mDuplicates.top().inventoryIndex;
}
/**
@@ -126,11 +110,12 @@ class ShopItem : public Item
/**
* Struct to keep track of duplicates.
*/
- using DuplicateItem = struct {
+ struct DuplicateItem
+ {
int inventoryIndex;
int quantity;
};
- std::stack<DuplicateItem*> mDuplicates; /** <-- Stores duplicates */
+ std::stack<DuplicateItem> mDuplicates; /** <-- Stores duplicates */
};
#endif
diff --git a/src/textmanager.cpp b/src/textmanager.cpp
index 35a20781..fff95f05 100644
--- a/src/textmanager.cpp
+++ b/src/textmanager.cpp
@@ -57,13 +57,11 @@ void TextManager::removeText(const Text *text)
}
}
-TextManager::~TextManager()
-{
-}
+TextManager::~TextManager() = default;
void TextManager::draw(gcn::Graphics *graphics, int xOff, int yOff)
{
- for (auto &text : mTextList)
+ for (auto text : mTextList)
{
text->draw(graphics, xOff, yOff);
}
diff --git a/src/textmanager.h b/src/textmanager.h
index 9043e583..f736e87c 100644
--- a/src/textmanager.h
+++ b/src/textmanager.h
@@ -65,8 +65,7 @@ class TextManager
void place(const Text *textObj, const Text *omit,
int &x, int &y, int h);
- using TextList = std::list<Text *>; /**< The container type */
- TextList mTextList; /**< The container */
+ std::list<Text *> mTextList;
};
extern TextManager *textManager;
diff --git a/src/vector.h b/src/vector.h
index 9ff98aa1..5d7d63d7 100644
--- a/src/vector.h
+++ b/src/vector.h
@@ -33,11 +33,7 @@
class Vector
{
public:
- Vector():
- x(0.0f),
- y(0.0f),
- z(0.0f)
- {}
+ Vector() = default;
Vector(float x, float y, float z = 0.0f):
x(x),
@@ -45,12 +41,6 @@ class Vector
z(z)
{}
- Vector(const Vector &v):
- x(v.x),
- y(v.y),
- z(v.z)
- {}
-
/**
* Returns true if all coordinates are set to 0, otherwise returns
* false.
@@ -60,14 +50,6 @@ class Vector
return x == 0.0f && y == 0.0f && z == 0.0f;
}
- Vector &operator=(const Vector &v)
- {
- x = v.x;
- y = v.y;
- z = v.z;
- return *this;
- }
-
/**
* Scale vector operator.
*/
@@ -187,7 +169,9 @@ class Vector
return Vector(x / l, y / l, z / l);
}
- float x, y, z;
+ float x = 0.0f;
+ float y = 0.0f;
+ float z = 0.0f;
};
inline bool operator == (const Vector &a, const Vector &b)