summaryrefslogblamecommitdiff
path: root/lang/serverdata.pot
blob: 720b917ee70d9fc3db69e8b0323c759d8a84df38 (plain) (tree)
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# Copyright (C) 2010-2015  Evol Online
#

msgid ""
msgstr ""
"Project-Id-Version: EvolOnline\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#. code: mes l("Ah, you woke up. You washed ashore on the beach 3 days ago. You've been asleep since.");
#: npc/029-2/sorfina.txt~:18
#: npc/029-2/sorfina.txt:18
#, no-c-format
msgid "\"Ah, you woke up. You washed ashore on the beach 3 days ago. You've been asleep since."
msgstr ""

#. code: mesq l("Come back and see me when the job is done.");
#: npc/029-1/valon.txt~:90
#: npc/029-1/valon.txt:92
#, no-c-format
msgid "\"Come back and see me when the job is done.\""
msgstr ""

#. code: mesq l("First, lay your hand on the person you wish to heal. You needn't touch the injury itself, though you have to touch the skin until you are a little more experienced. Then, medidate on the word '%s', which is the lay on hands magic.", b("inma"));
#: npc/002-1/elanore.txt:229
#: npc/002-1/elanore.txt~:241
#, no-c-format
msgid "\"First, lay your hand on the person you wish to heal. You needn't touch the injury itself, though you have to touch the skin until you are a little more experienced. Then, medidate on the word '%s', which is the lay on hands magic.\""
msgstr ""

#. code: mes l("Maybe I should go back to practicing '%s' until I can make potions properly. %%6", (getskilllv(SKILL_MAGIC) ? b("miteyo") : b("monsterinfo spell")));
#: npc/001-1/ched.txt:9
#, no-c-format
msgid "\"Maybe I should go back to practicing '%s' until I can make potions properly.\" %%6"
msgstr ""

#. code: mes l("My little granddaughter Tanisha found you. Kaan was able to carry you to bed.");
#: npc/029-2/sorfina.txt~:21
#: npc/029-2/sorfina.txt:21
#, no-c-format
msgid "\"My little granddaughter Tanisha found you. Kaan was able to carry you to bed."
msgstr ""

#. code: mes l("She hates maggots.");
#: npc/029-1/kaan.txt:24
#, no-c-format
msgid "\"She hates maggots."
msgstr ""

#. code: mesq l("The first one for the mouboo was %s and the one for the pinkie was %s.", b("Kalboo"), b("Kalgina"));
#: npc/001-2/pauline.txt:77
#, no-c-format
msgid "\"The first one for the mouboo was %s and the one for the pinkie was %s."
msgstr ""

#. code: mes l("Welcome to the bank!");
#: npc/functions/banker.txt:120
#, no-c-format
msgid "\"Welcome to the bank!"
msgstr ""

#. code: mes l("You're the person I brought here, right?");
#: npc/029-1/kaan.txt:16
#, no-c-format
msgid "\"You're the person I brought here, right?"
msgstr ""

#. code: mes l("##BHall Of Acorns: TOP15##b");
#: npc/functions/scoreboards.txt:83
#, no-c-format
msgid "##BHall Of Acorns: TOP15##b"
msgstr ""

#. code: mes l("##BHall Of Fortune: TOP15##b");
#: npc/functions/scoreboards.txt:20
#, no-c-format
msgid "##BHall Of Fortune: TOP15##b"
msgstr ""

#. code: mes l("##BHall Of Guild Level: TOP5##b");
#: npc/functions/scoreboards.txt:9
#, no-c-format
msgid "##BHall Of Guild Level: TOP5##b"
msgstr ""

#. code: mes l("##BHall Of Job Level: TOP15##b");
#: npc/functions/scoreboards.txt:62
#, no-c-format
msgid "##BHall Of Job Level: TOP15##b"
msgstr ""

#. code: mes l("##BHall Of Lethality: TOP15##b");
#: npc/functions/scoreboards.txt:105
#, no-c-format
msgid "##BHall Of Lethality: TOP15##b"
msgstr ""

#. code: mes l("##BHall Of Level: TOP15##b");
#: npc/functions/scoreboards.txt:41
#, no-c-format
msgid "##BHall Of Level: TOP15##b"
msgstr ""

#. code: mesn "%%@";
#: npc/functions/slot_machine.txt~:26
#: npc/functions/slot_machine.txt:26
#, no-c-format
msgid "%%@"
msgstr ""

#. code: mesn "%%A";
#: npc/functions/slot_machine.txt:5
#: npc/functions/slot_machine.txt~:5
#, no-c-format
msgid "%%A"
msgstr ""

#. code: mesn "%%B";
#: npc/functions/slot_machine.txt~:8
#: npc/functions/slot_machine.txt:8
#, no-c-format
msgid "%%B"
msgstr ""

#. code: mesn "%%C";
#: npc/functions/slot_machine.txt:11
#: npc/functions/slot_machine.txt~:11
#, no-c-format
msgid "%%C"
msgstr ""

#. code: mesn "%%D";
#: npc/functions/slot_machine.txt:14
#: npc/functions/slot_machine.txt~:14
#, no-c-format
msgid "%%D"
msgstr ""

#. code: mesn "%%E";
#: npc/functions/slot_machine.txt~:17
#: npc/functions/slot_machine.txt:17
#, no-c-format
msgid "%%E"
msgstr ""

#. code: mesn "%%F";
#: npc/functions/slot_machine.txt~:20
#: npc/functions/slot_machine.txt:20
#, no-c-format
msgid "%%F"
msgstr ""

#. code: mesq l("%d out of 5 have been found.", CountHideNSeek());
#: npc/029-1/hideandseek.txt~:174
#: npc/029-1/hideandseek.txt:174
#, no-c-format
msgid "%d out of 5 have been found."
msgstr ""

#. code: message strcharinfo(0), l("%s", .@color_name$);
#. code: message strcharinfo(0), l("%s", .@style_name$);
#: npc/functions/barber.txt:21
#: npc/functions/barber.txt:24
#, no-c-format
msgid "%s"
msgstr ""

#. code: dispbottom l("%s - Level %d (~%s HP, ~%s ATK)",
#: npc/magic/level0-monsterinfo.txt:25
#, no-c-format
msgid "%s - Level %d (~%s HP, ~%s ATK)"
msgstr ""

#. code: mesc l("%s : %s", l("Speed"),
#. code: mesc l("%s : %s", l("Astral Soul"),
#. code: mesc l("%s : %s", l("Brawling"),
#. code: mesc l("%s : %s", l("Resist Ailment"),
#. code: mesc l("%s : %s", l("Raging"),
#. code: mesc l("%s : %s", l("Mallard's Eye"),
#: npc/commands/debug.txt~:93
#: npc/commands/debug.txt~:95
#: npc/002-1/luca.txt:49
#: npc/commands/debug.txt:87
#: npc/commands/debug.txt:93
#: npc/commands/debug.txt:85
#: npc/002-1/luca.txt:55
#: npc/commands/debug.txt:89
#: npc/commands/debug.txt:91
#: npc/commands/debug.txt~:91
#: npc/commands/debug.txt:95
#: npc/commands/debug.txt~:87
#: npc/commands/debug.txt~:89
#: npc/commands/debug.txt~:85
#: npc/002-1/luca.txt:53
#: npc/002-1/luca.txt:45
#: npc/002-1/luca.txt:47
#: npc/002-1/luca.txt:51
#, no-c-format
msgid "%s : %s"
msgstr ""

#. code: mes l("(A mystical aura surrounds this stone. You feel mysteriously attracted to it. Something tells you to touch it. What do you do?)");
#: npc/functions/soul_menhir.txt:2
#, no-c-format
msgid "(A mystical aura surrounds this stone. You feel mysteriously attracted to it. Something tells you to touch it. What do you do?)"
msgstr ""

#. code: l("... Tulimshar in Tonori ... I'm a Talpan.");
#: npc/029-2/sorfina.txt~:35
#: npc/029-2/sorfina.txt:35
#, no-c-format
msgid "... Tulimshar in Tonori ... I'm a Talpan."
msgstr ""

#. code: mes l("1) Do not abuse other players. Insults, swearing, and the like are not to be directed towards a particular person or group.");
#: npc/functions/game_rules.txt:6
#, no-c-format
msgid "1) Do not abuse other players. Insults, swearing, and the like are not to be directed towards a particular person or group."
msgstr ""

#. code: mes l("2) No bots – including ##Bany##b AFK activity or automated actions of any sort.");
#: npc/functions/game_rules.txt:7
#, no-c-format
msgid "2) No bots – including ##Bany##b AFK activity or automated actions of any sort."
msgstr ""

#. code: mes l("3) No spamming or flooding (including messages, whispers, and trade requests).");
#: npc/functions/game_rules.txt:8
#, no-c-format
msgid "3) No spamming or flooding (including messages, whispers, and trade requests)."
msgstr ""

#. code: mes l("4) No begging.");
#: npc/functions/game_rules.txt:9
#, no-c-format
msgid "4) No begging."
msgstr ""

#. code: mes l("5) Speak ##Bonly##b English in the public chat.");
#: npc/functions/game_rules.txt:10
#, no-c-format
msgid "5) Speak ##Bonly##b English in the public chat."
msgstr ""

#. code: mes l("6) Treat others how you would like to be treated.");
#: npc/functions/game_rules.txt:11
#, no-c-format
msgid "6) Treat others how you would like to be treated."
msgstr ""

#. code: mesn "7";
#: npc/functions/slot_machine.txt:23
#: npc/functions/slot_machine.txt~:23
#, no-c-format
msgid "7"
msgstr ""

#. code: mesq l("98... 99... 100!");
#: npc/029-1/hideandseek.txt~:76
#: npc/029-1/hideandseek.txt:76
#, no-c-format
msgid "98... 99... 100!"
msgstr ""

#. code: 052-2,1,1,0	script	?	NPC127,{
#: npc/052-2/lobby.txt:127
#, no-c-format
msgid "?"
msgstr ""

#. code: message strcharinfo(0), l("@@", .@color_name$);
#. code: message strcharinfo(0), l("@@", .@style_name$);
#: npc/functions/barber.txt~:21
#: npc/functions/barber.txt~:24
#, no-c-format
msgid "@@"
msgstr ""

#. code: mesq l("A blissful day to thee, mortal!");
#: npc/015-1/sword.txt:43
#, no-c-format
msgid "A blissful day to thee, mortal!"
msgstr ""

#. code: mesq l("A few spells are not claimed by any particular school of magic. In practice, this means that anyone can cast them if they just have sufficient magical power. The most prominent example is the '%s' spell.", b("monsterinfo"));
#: npc/011-1/auldsbel.txt~:332
#: npc/011-1/auldsbel.txt:332
#, no-c-format
msgid "A few spells are not claimed by any particular school of magic. In practice, this means that anyone can cast them if they just have sufficient magical power. The most prominent example is the '%s' spell."
msgstr ""

#. code: l("A sunny and hot day,"),
#: npc/functions/random-talk.txt:69
#, no-c-format
msgid "A sunny and hot day,"
msgstr ""

#. code: mesq l("A wicked mushroom will appear to fight for you. Usually.");
#: npc/017-4/waric.txt:217
#, no-c-format
msgid "A wicked mushroom will appear to fight for you. Usually."
msgstr ""

#. code: if (.@rand == 5) npctalkonce(l("A-hoy matey!"));
#: npc/functions/random-talk.txt:76
#, no-c-format
msgid "A-hoy matey!"
msgstr ""

#. code: mes l("AFK botting will be determined by talking to players who are moving and/or attacking.");
#: npc/functions/game_rules.txt:12
#, no-c-format
msgid "AFK botting will be determined by talking to players who are moving and/or attacking."
msgstr ""

#. code: Name: "AFKCap"
#: item_db.conf:-1
#, no-c-format
msgid "AFKCap"
msgstr ""

#. code: 029-1,71,52,0	script	Aahna	NPC404,{
#: npc/029-1/aahna.txt:0
#, no-c-format
msgid "Aahna"
msgstr ""

#. code: 030-2,78,34,0	script	Aaron	NPC328,{
#: npc/030-2/basic_npcs.txt:59
#, no-c-format
msgid "Aaron"
msgstr ""

#. code: menuimage("actions/abort", l("Abort")),
#: npc/commands/scheduled-broadcasts.txt:162
#, no-c-format
msgid "Abort"
msgstr ""

#. code: Name: "Acorn"
#: item_db.conf:-1
#, no-c-format
msgid "Acorn"
msgstr ""

#. code: Name: "ActivatedSulphur"
#: item_db.conf:-1
#, no-c-format
msgid "ActivatedSulphur"
msgstr ""

#. code: l("Add all focus skills"), 0,
#: npc/commands/debug.txt:102
#: npc/commands/debug.txt~:102
#, no-c-format
msgid "Add all focus skills"
msgstr ""

#. code: 001-1,113,64,0	script	Adrian	NPC213,{
#: npc/001-1/adrian.txt:0
#, no-c-format
msgid "Adrian"
msgstr ""

#. code: mes l("After a while, you stumble across a section that appears to be written somewhat legibly. The author notes that he (or perhaps she?) is describing a completely new transmutation.");
#: npc/009-2/misc.txt~:30
#: npc/009-2/misc.txt:30
#, no-c-format
msgid "After a while, you stumble across a section that appears to be written somewhat legibly. The author notes that he (or perhaps she?) is describing a completely new transmutation."
msgstr ""

#. code: mesq l("After we finish talking, click on the clothes and press the equip button.");
#: npc/029-2/sorfina.txt~:323
#: npc/029-2/sorfina.txt:323
#, no-c-format
msgid "After we finish talking, click on the clothes and press the equip button."
msgstr ""

#. code: 020-2,27,26,0	script	Agostine	NPC137,{
#: npc/020-2/furquest.txt:36
#, no-c-format
msgid "Agostine"
msgstr ""

#. code: 020-2,24,26,0	script	Agostine Debug	NPC137,{
#: npc/020-2/furquest.txt:1
#, no-c-format
msgid "Agostine Debug"
msgstr ""

#. code: case 3: npctalkonce(l("Ah, the Professors will get mad at me again...")); break;
#: npc/functions/random-talk.txt:200
#, no-c-format
msgid "Ah, the Professors will get mad at me again..."
msgstr ""

#. code: mesq l("Ah, yes, your training...");
#: npc/009-2/wyara.txt:282
#, no-c-format
msgid "Ah, yes, your training..."
msgstr ""

#. code: mesq l("Ah.");
#: npc/013-1/sagatha.txt~:103
#: npc/013-1/sagatha.txt:103
#, no-c-format
msgid "Ah."
msgstr ""

#. code: mesq l("Ah... no beer?  Oh well.");
#: npc/008-1/hinnak.txt:219
#, no-c-format
msgid "Ah... no beer?  Oh well."
msgstr ""

#. code: 029-1,45,97,0	script	Aidan	NPC102,{
#: npc/029-1/monster_guide.txt:1
#, no-c-format
msgid "Aidan"
msgstr ""

#. code: 009-2,123,71,0	script	Airlia	NPC108,{
#: npc/009-2/airlia.txt:3
#, no-c-format
msgid "Airlia"
msgstr ""

#. code: 001-1,102,27,0	script	Aisha	NPC108,{
#: npc/001-1/children.txt:1
#, no-c-format
msgid "Aisha"
msgstr ""

#. code: mes l("Aisha looks around as she leans in and hushes you to silence. After a few seconds, she whispers to you:");
#: npc/001-1/children.txt:77
#, no-c-format
msgid "Aisha looks around as she leans in and hushes you to silence. After a few seconds, she whispers to you:"
msgstr ""

#. code: 030-2,31,85,0	script	Akseli	NPC329,{
#: npc/030-2/basic_npcs.txt:31
#, no-c-format
msgid "Akseli"
msgstr ""

#. code: 027-2,45,105,0	script	Alacrius	NPC313,{
#: npc/027-2/alacrius.txt:1
#: npc/027-2/alacrius.txt~:1
#, no-c-format
msgid "Alacrius"
msgstr ""

#. code: 009-2,99,23,0	script	Alan	NPC125,{
#: npc/009-2/alan.txt:1
#, no-c-format
msgid "Alan"
msgstr ""

#. code: 026-2,67,86,0	script	Aldred	NPC314,{
#: npc/026-2/crying_child.txt:1
#, no-c-format
msgid "Aldred"
msgstr ""

#. code: 015-1,52,53,0	script	Alice	NPC106,{
#: npc/015-1/alice.txt:1
#, no-c-format
msgid "Alice"
msgstr ""

#. code: Name: "Alizarin Plant"
#: mob_db.conf:6001
#, no-c-format
msgid "Alizarin Plant"
msgstr ""

#. code: Name: "AlizarinHerb"
#: item_db.conf:-1
#, no-c-format
msgid "AlizarinHerb"
msgstr ""

#. code: dispbottom l("All monsters summoned!");
#: npc/magic/config.txt~:151
#: npc/magic/config.txt:151
#, no-c-format
msgid "All monsters summoned!"
msgstr ""

#. code: l("All of my money."), -2,
#: npc/functions/banker.txt:80
#: npc/functions/banker.txt:34
#, no-c-format
msgid "All of my money."
msgstr ""

#. code: mesc l("All scoreboards are updated hourly."), 1;
#: npc/functions/scoreboards.txt:185
#, no-c-format
msgid "All scoreboards are updated hourly."
msgstr ""

#. code: Name: "AmberChristmasSweater"
#: item_db.conf:-1
#, no-c-format
msgid "AmberChristmasSweater"
msgstr ""

#. code: Name: "Amethyst"
#: item_db.conf:-1
#, no-c-format
msgid "Amethyst"
msgstr ""

#. code: Name: "AmethystPowder"
#: item_db.conf:-1
#, no-c-format
msgid "AmethystPowder"
msgstr ""

#. code: Name: "AmethystRing"
#: item_db.conf:-1
#, no-c-format
msgid "AmethystRing"
msgstr ""

#. code: 012-1,137,104,0	script	Amrak	NPC103,{
#: npc/012-1/amrak.txt:1
#, no-c-format
msgid "Amrak"
msgstr ""

#. code: mesq l("And make sure to keep notes of your spells! Don't rely only on your skill tab (F5).");
#: npc/011-1/auldsbel.txt~:1007
#: npc/011-1/auldsbel.txt:1007
#, no-c-format
msgid "And make sure to keep notes of your spells! Don't rely only on your skill tab (F5)."
msgstr ""

#. code: mesq l("And the first spell, to summon wicked mushrooms, is %s.", b("Helorp"));
#: npc/017-4/waric.txt:327
#, no-c-format
msgid "And the first spell, to summon wicked mushrooms, is %s."
msgstr ""

#. code: 008-1,36,26,0	script	Andra	NPC201,{
#: npc/008-1/andra.txt:1
#, no-c-format
msgid "Andra"
msgstr ""

#. code: 031-1,79,24,0	script	Angela	NPC195,15,15,{
#: npc/031-1/angelaOutside.txt:30
#, no-c-format
msgid "Angela"
msgstr ""

#. code: 031-2,29,28,0	script	Angela#house	NPC196,{
#: npc/031-2/angelaHouse.txt:1
#, no-c-format
msgid "Angela#house"
msgstr ""

#. code: Name: "Angry Fire Goblin"
#: mob_db.conf:1235
#, no-c-format
msgid "Angry Fire Goblin"
msgstr ""

#. code: Name: "Angry Green Slime"
#: mob_db.conf:5616
#, no-c-format
msgid "Angry Green Slime"
msgstr ""

#. code: Name: "Angry Scorpion"
#: mob_db.conf:664
#, no-c-format
msgid "Angry Scorpion"
msgstr ""

#. code: Name: "Angry Sea Slime"
#: mob_db.conf:5004
#, no-c-format
msgid "Angry Sea Slime"
msgstr ""

#. code: Name: "AngryScorpionStinger"
#: item_db.conf:-1
#, no-c-format
msgid "AngryScorpionStinger"
msgstr ""

#. code: 018-2,31,39,0	script	Angus	NPC147,{
#: npc/018-2/angus.txt:1
#, no-c-format
msgid "Angus"
msgstr ""

#. code: 030-4,32,21,0	script	AniManOMat	NPC400,{
#: npc/030-4/mana_battery.txt:4
#, no-c-format
msgid "AniManOMat"
msgstr ""

#. code: Name: "AnimalBones"
#: item_db.conf:-1
#, no-c-format
msgid "AnimalBones"
msgstr ""

#. code: Name: "Anne"
#: mob_db.conf:2928
#, no-c-format
msgid "Anne"
msgstr ""

#. code: Name: "AnniversaryHat"
#: item_db.conf:-1
#, no-c-format
msgid "AnniversaryHat"
msgstr ""

#. code: 051-3,33,95,0	script	Another Sneaky Bandit	NPC32767,{
#: npc/051-3/ambush.txt:147
#, no-c-format
msgid "Another Sneaky Bandit"
msgstr ""

#. code: Name: "AntlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "AntlerHat"
msgstr ""

#. code: Name: "Antlers"
#: item_db.conf:-1
#, no-c-format
msgid "Antlers"
msgstr ""

#. code: 002-1,95,67,0	script	Anwar	NPC156,{
#: npc/002-1/anwar.txt:0
#, no-c-format
msgid "Anwar"
msgstr ""

#. code: mesq l("Anything else you can remember?");
#: npc/029-2/sorfina.txt:38
#: npc/029-2/sorfina.txt~:38
#, no-c-format
msgid "Anything else you can remember?"
msgstr ""

#. code: l("Anything else?");
#: npc/functions/barber.txt:190
#: npc/functions/barber.txt:196
#: npc/functions/barber.txt:184
#: npc/functions/barber.txt~:196
#: npc/functions/barber.txt~:190
#: npc/functions/barber.txt~:184
#, no-c-format
msgid "Anything else?"
msgstr ""

#. code: Name: "AppleCake"
#: item_db.conf:-1
#, no-c-format
msgid "AppleCake"
msgstr ""

#. code: Name: "ApprenticeRobe"
#: item_db.conf:-1
#, no-c-format
msgid "ApprenticeRobe"
msgstr ""

#. code: Name: "AquaHint"
#: item_db.conf:-1
#, no-c-format
msgid "AquaHint"
msgstr ""

#. code: Name: "AquaOrnament"
#: item_db.conf:-1
#, no-c-format
msgid "AquaOrnament"
msgstr ""

#. code: Name: "AquaTicket"
#: item_db.conf:-1
#, no-c-format
msgid "AquaTicket"
msgstr ""

#. code: 001-3,69,37,0	script	Aradin	NPC126,{
#: npc/001-3/guards.txt:26
#, no-c-format
msgid "Aradin"
msgstr ""

#. code: Name: "Archant"
#: mob_db.conf:755
#, no-c-format
msgid "Archant"
msgstr ""

#. code: 026-2,34,59,0	script	Archibald	NPC306,{
#: npc/026-2/testnpcs.txt:12
#, no-c-format
msgid "Archibald"
msgstr ""

#. code: 006-2,30,35,0	script	Ardra	NPC179,{
#: npc/006-2/shops.txt:19
#, no-c-format
msgid "Ardra"
msgstr ""

#. code: mesq l("Are you read for another spell?");
#: npc/017-4/waric.txt:225
#, no-c-format
msgid "Are you read for another spell?"
msgstr ""

#. code: 011-3,30,23,0	script	Arkim	NPC116,{
#: npc/011-3/hermit.txt:1
#, no-c-format
msgid "Arkim"
msgstr ""

#. code: if (.@rand == 6) npctalkonce(l("Arr!"));
#: npc/functions/random-talk.txt:77
#, no-c-format
msgid "Arr!"
msgstr ""

#. code: if (.@rand == 1) npctalkonce(l("Arr, I'm bored!"));
#: npc/functions/random-talk.txt:61
#, no-c-format
msgid "Arr, I'm bored!"
msgstr ""

#. code: Name: "Arrow"
#: item_db.conf:-1
#, no-c-format
msgid "Arrow"
msgstr ""

#. code: 048-2,139,99,0	script	Arvo	NPC366,{
#: npc/048-2/helperCleaning3.txt:1
#, no-c-format
msgid "Arvo"
msgstr ""

#. code: mesc l("As she opens her hands again, the leaves have turned into ten golden crystals.");
#: npc/002-1/elanore.txt:103
#: npc/002-1/elanore.txt~:115
#, no-c-format
msgid "As she opens her hands again, the leaves have turned into ten golden crystals."
msgstr ""

#. code: mesq l("As the power of your magic grows so will the spells you can cast.");
#: npc/029-2/morgan.txt:81
#, no-c-format
msgid "As the power of your magic grows so will the spells you can cast."
msgstr ""

#. code: mesc l("As you look at the sword, you suddenly hear a voice in your head!");
#: npc/009-3/sword.txt:37
#, no-c-format
msgid "As you look at the sword, you suddenly hear a voice in your head!"
msgstr ""

#. code: .@idx = select(l("As you want!"),.@menustr$);
#: npc/functions/barber.txt~:49
#: npc/functions/barber.txt:49
#, no-c-format
msgid "As you want!"
msgstr ""

#. code: 003-4,35,25,0	script	Ashley	NPC139,{
#: npc/003-4/ashley.txt:0
#, no-c-format
msgid "Ashley"
msgstr ""

#. code: Name: "AssassinBoots"
#: item_db.conf:-1
#, no-c-format
msgid "AssassinBoots"
msgstr ""

#. code: Name: "AssassinGloves"
#: item_db.conf:-1
#, no-c-format
msgid "AssassinGloves"
msgstr ""

#. code: Name: "AssassinPants"
#: item_db.conf:-1
#, no-c-format
msgid "AssassinPants"
msgstr ""

#. code: Name: "AssassinShirt"
#: item_db.conf:-1
#, no-c-format
msgid "AssassinShirt"
msgstr ""

#. code: mesc l("%s : %s", l("Astral Soul"),
#: npc/002-1/luca.txt:53
#: npc/commands/debug.txt~:93
#: npc/commands/debug.txt:93
#, no-c-format
msgid "Astral Soul"
msgstr ""

#. code: Name: "AstralCube"
#: item_db.conf:-1
#, no-c-format
msgid "AstralCube"
msgstr ""

#. code: mes l("At this point, the river deepens, slowing down to a leisurely pace. In its center you notice an unusual stone, waves breaking around it.");
#: npc/015-1/sword.txt:38
#, no-c-format
msgid "At this point, the river deepens, slowing down to a leisurely pace. In its center you notice an unusual stone, waves breaking around it."
msgstr ""

#. code: mesc l("Auldsbel places the logs next to his hut.");
#: npc/011-1/auldsbel.txt~:1191
#: npc/011-1/auldsbel.txt:1192
#, no-c-format
msgid "Auldsbel places the logs next to his hut."
msgstr ""

#. code: mesn l("Auldsbel the Wizard");
#: npc/011-1/auldsbel.txt~:1003
#: npc/011-1/auldsbel.txt~:381
#: npc/011-1/auldsbel.txt:363
#: npc/011-1/auldsbel.txt:397
#: npc/011-1/auldsbel.txt~:739
#: npc/011-1/auldsbel.txt:1088
#: npc/011-1/auldsbel.txt:753
#: npc/011-1/auldsbel.txt:778
#: npc/011-1/auldsbel.txt~:1173
#: npc/011-1/auldsbel.txt~:906
#: npc/011-1/auldsbel.txt~:1270
#: npc/011-1/auldsbel.txt:810
#: npc/011-1/auldsbel.txt~:1236
#: npc/011-1/auldsbel.txt~:167
#: npc/011-1/auldsbel.txt:532
#: npc/011-1/auldsbel.txt~:592
#: npc/011-1/auldsbel.txt:645
#: npc/011-1/auldsbel.txt:1114
#: npc/011-1/auldsbel.txt~:1073
#: npc/011-1/auldsbel.txt:682
#: npc/011-1/auldsbel.txt:507
#: npc/011-1/auldsbel.txt~:614
#: npc/011-1/auldsbel.txt:252
#: npc/011-1/auldsbel.txt:1097
#: npc/011-1/auldsbel.txt~:459
#: npc/011-1/auldsbel.txt:313
#: npc/011-1/auldsbel.txt~:1006
#: npc/011-1/auldsbel.txt:985
#: npc/011-1/auldsbel.txt:205
#: npc/011-1/auldsbel.txt:1024
#: npc/011-1/auldsbel.txt:588
#: npc/011-1/auldsbel.txt:592
#: npc/011-1/auldsbel.txt:1258
#: npc/011-1/auldsbel.txt~:421
#: npc/011-1/auldsbel.txt:547
#: npc/011-1/auldsbel.txt~:1111
#: npc/011-1/auldsbel.txt~:442
#: npc/011-1/auldsbel.txt~:366
#: npc/011-1/auldsbel.txt:698
#: npc/011-1/auldsbel.txt~:1114
#: npc/011-1/auldsbel.txt~:313
#: npc/011-1/auldsbel.txt:451
#: npc/011-1/auldsbel.txt~:345
#: npc/011-1/auldsbel.txt~:339
#: npc/011-1/auldsbel.txt:1040
#: npc/011-1/auldsbel.txt~:445
#: npc/011-1/auldsbel.txt~:810
#: npc/011-1/auldsbel.txt:603
#: npc/011-1/auldsbel.txt:1196
#: npc/011-1/auldsbel.txt~:238
#: npc/011-1/auldsbel.txt~:679
#: npc/011-1/auldsbel.txt:765
#: npc/011-1/auldsbel.txt~:645
#: npc/011-1/auldsbel.txt:445
#: npc/011-1/auldsbel.txt:1048
#: npc/011-1/auldsbel.txt:342
#: npc/011-1/auldsbel.txt:291
#: npc/011-1/auldsbel.txt:469
#: npc/011-1/auldsbel.txt~:1066
#: npc/011-1/auldsbel.txt~:1209
#: npc/011-1/auldsbel.txt:1129
#: npc/011-1/auldsbel.txt~:331
#: npc/011-1/auldsbel.txt:927
#: npc/011-1/auldsbel.txt:1191
#: npc/011-1/auldsbel.txt:800
#: npc/011-1/auldsbel.txt:1237
#: npc/011-1/auldsbel.txt~:1097
#: npc/011-1/auldsbel.txt:1204
#: npc/011-1/auldsbel.txt~:516
#: npc/011-1/auldsbel.txt:1000
#: npc/011-1/auldsbel.txt~:570
#: npc/011-1/auldsbel.txt~:874
#: npc/011-1/auldsbel.txt:375
#: npc/011-1/auldsbel.txt~:223
#: npc/011-1/auldsbel.txt:234
#: npc/011-1/auldsbel.txt~:325
#: npc/011-1/auldsbel.txt:459
#: npc/011-1/auldsbel.txt:865
#: npc/011-1/auldsbel.txt~:121
#: npc/011-1/auldsbel.txt~:372
#: npc/011-1/auldsbel.txt:836
#: npc/011-1/auldsbel.txt:561
#: npc/011-1/auldsbel.txt:421
#: npc/011-1/auldsbel.txt~:813
#: npc/011-1/auldsbel.txt:339
#: npc/011-1/auldsbel.txt~:1264
#: npc/011-1/auldsbel.txt:1271
#: npc/011-1/auldsbel.txt:1216
#: npc/011-1/auldsbel.txt~:582
#: npc/011-1/auldsbel.txt~:378
#: npc/011-1/auldsbel.txt~:954
#: npc/011-1/auldsbel.txt:1012
#: npc/011-1/auldsbel.txt~:363
#: npc/011-1/auldsbel.txt:1145
#: npc/011-1/auldsbel.txt:1160
#: npc/011-1/auldsbel.txt~:498
#: npc/011-1/auldsbel.txt:1265
#: npc/011-1/auldsbel.txt:871
#: npc/011-1/auldsbel.txt:331
#: npc/011-1/auldsbel.txt:1247
#: npc/011-1/auldsbel.txt:839
#: npc/011-1/auldsbel.txt~:750
#: npc/011-1/auldsbel.txt~:403
#: npc/011-1/auldsbel.txt:1276
#: npc/011-1/auldsbel.txt:372
#: npc/011-1/auldsbel.txt~:1035
#: npc/011-1/auldsbel.txt~:985
#: npc/011-1/auldsbel.txt:223
#: npc/011-1/auldsbel.txt:301
#: npc/011-1/auldsbel.txt~:244
#: npc/011-1/auldsbel.txt~:433
#: npc/011-1/auldsbel.txt~:1094
#: npc/011-1/auldsbel.txt:325
#: npc/011-1/auldsbel.txt~:554
#: npc/011-1/auldsbel.txt:1176
#: npc/011-1/auldsbel.txt:938
#: npc/011-1/auldsbel.txt~:1134
#: npc/011-1/auldsbel.txt~:1240
#: npc/011-1/auldsbel.txt:906
#: npc/011-1/auldsbel.txt~:252
#: npc/011-1/auldsbel.txt~:275
#: npc/011-1/auldsbel.txt:825
#: npc/011-1/auldsbel.txt~:1215
#: npc/011-1/auldsbel.txt~:1044
#: npc/011-1/auldsbel.txt~:1145
#: npc/011-1/auldsbel.txt:576
#: npc/011-1/auldsbel.txt~:682
#: npc/011-1/auldsbel.txt:582
#: npc/011-1/auldsbel.txt~:291
#: npc/011-1/auldsbel.txt~:988
#: npc/011-1/auldsbel.txt:977
#: npc/011-1/auldsbel.txt:1035
#: npc/011-1/auldsbel.txt:679
#: npc/011-1/auldsbel.txt~:938
#: npc/011-1/auldsbel.txt~:778
#: npc/011-1/auldsbel.txt:909
#: npc/011-1/auldsbel.txt:954
#: npc/011-1/auldsbel.txt~:400
#: npc/011-1/auldsbel.txt~:745
#: npc/011-1/auldsbel.txt~:1203
#: npc/011-1/auldsbel.txt~:903
#: npc/011-1/auldsbel.txt~:310
#: npc/011-1/auldsbel.txt:345
#: npc/011-1/auldsbel.txt:217
#: npc/011-1/auldsbel.txt~:576
#: npc/011-1/auldsbel.txt~:588
#: npc/011-1/auldsbel.txt:1111
#: npc/011-1/auldsbel.txt:639
#: npc/011-1/auldsbel.txt:1052
#: npc/011-1/auldsbel.txt~:448
#: npc/011-1/auldsbel.txt~:927
#: npc/011-1/auldsbel.txt:378
#: npc/011-1/auldsbel.txt~:1176
#: npc/011-1/auldsbel.txt:915
#: npc/011-1/auldsbel.txt:231
#: npc/011-1/auldsbel.txt~:839
#: npc/011-1/auldsbel.txt~:375
#: npc/011-1/auldsbel.txt:121
#: npc/011-1/auldsbel.txt:614
#: npc/011-1/auldsbel.txt~:351
#: npc/011-1/auldsbel.txt:626
#: npc/011-1/auldsbel.txt:498
#: npc/011-1/auldsbel.txt~:753
#: npc/011-1/auldsbel.txt~:825
#: npc/011-1/auldsbel.txt~:1088
#: npc/011-1/auldsbel.txt:516
#: npc/011-1/auldsbel.txt~:1246
#: npc/011-1/auldsbel.txt:427
#: npc/011-1/auldsbel.txt:1134
#: npc/011-1/auldsbel.txt~:868
#: npc/011-1/auldsbel.txt~:342
#: npc/011-1/auldsbel.txt~:348
#: npc/011-1/auldsbel.txt:813
#: npc/011-1/auldsbel.txt~:415
#: npc/011-1/auldsbel.txt:244
#: npc/011-1/auldsbel.txt~:211
#: npc/011-1/auldsbel.txt:448
#: npc/011-1/auldsbel.txt:1241
#: npc/011-1/auldsbel.txt~:234
#: npc/011-1/auldsbel.txt:739
#: npc/011-1/auldsbel.txt~:704
#: npc/011-1/auldsbel.txt~:1012
#: npc/011-1/auldsbel.txt~:409
#: npc/011-1/auldsbel.txt~:626
#: npc/011-1/auldsbel.txt~:205
#: npc/011-1/auldsbel.txt~:451
#: npc/011-1/auldsbel.txt:750
#: npc/011-1/auldsbel.txt:775
#: npc/011-1/auldsbel.txt:275
#: npc/011-1/auldsbel.txt:900
#: npc/011-1/auldsbel.txt:211
#: npc/011-1/auldsbel.txt~:909
#: npc/011-1/auldsbel.txt:310
#: npc/011-1/auldsbel.txt~:507
#: npc/011-1/auldsbel.txt:1103
#: npc/011-1/auldsbel.txt:261
#: npc/011-1/auldsbel.txt~:915
#: npc/011-1/auldsbel.txt:1210
#: npc/011-1/auldsbel.txt~:1160
#: npc/011-1/auldsbel.txt~:319
#: npc/011-1/auldsbel.txt:415
#: npc/011-1/auldsbel.txt:176
#: npc/011-1/auldsbel.txt~:301
#: npc/011-1/auldsbel.txt:570
#: npc/011-1/auldsbel.txt:854
#: npc/011-1/auldsbel.txt~:1275
#: npc/011-1/auldsbel.txt:400
#: npc/011-1/auldsbel.txt:238
#: npc/011-1/auldsbel.txt~:1257
#: npc/011-1/auldsbel.txt:1173
#: npc/011-1/auldsbel.txt~:465
#: npc/011-1/auldsbel.txt~:854
#: npc/011-1/auldsbel.txt~:258
#: npc/011-1/auldsbel.txt:1094
#: npc/011-1/auldsbel.txt~:115
#: npc/011-1/auldsbel.txt:409
#: npc/011-1/auldsbel.txt:167
#: npc/011-1/auldsbel.txt:991
#: npc/011-1/auldsbel.txt:1044
#: npc/011-1/auldsbel.txt:366
#: npc/011-1/auldsbel.txt~:691
#: npc/011-1/auldsbel.txt~:304
#: npc/011-1/auldsbel.txt~:934
#: npc/011-1/auldsbel.txt:465
#: npc/011-1/auldsbel.txt~:991
#: npc/011-1/auldsbel.txt~:871
#: npc/011-1/auldsbel.txt:1224
#: npc/011-1/auldsbel.txt~:547
#: npc/011-1/auldsbel.txt:554
#: npc/011-1/auldsbel.txt~:397
#: npc/011-1/auldsbel.txt:294
#: npc/011-1/auldsbel.txt~:532
#: npc/011-1/auldsbel.txt:442
#: npc/011-1/auldsbel.txt:1073
#: npc/011-1/auldsbel.txt:258
#: npc/011-1/auldsbel.txt~:360
#: npc/011-1/auldsbel.txt:381
#: npc/011-1/auldsbel.txt:438
#: npc/011-1/auldsbel.txt~:1212
#: npc/011-1/auldsbel.txt:988
#: npc/011-1/auldsbel.txt~:438
#: npc/011-1/auldsbel.txt~:1165
#: npc/011-1/auldsbel.txt:745
#: npc/011-1/auldsbel.txt~:1129
#: npc/011-1/auldsbel.txt:348
#: npc/011-1/auldsbel.txt~:170
#: npc/011-1/auldsbel.txt:1003
#: npc/011-1/auldsbel.txt:319
#: npc/011-1/auldsbel.txt:170
#: npc/011-1/auldsbel.txt~:469
#: npc/011-1/auldsbel.txt:868
#: npc/011-1/auldsbel.txt~:1040
#: npc/011-1/auldsbel.txt~:1142
#: npc/011-1/auldsbel.txt~:639
#: npc/011-1/auldsbel.txt:1213
#: npc/011-1/auldsbel.txt~:1195
#: npc/011-1/auldsbel.txt~:775
#: npc/011-1/auldsbel.txt~:865
#: npc/011-1/auldsbel.txt~:1000
#: npc/011-1/auldsbel.txt~:900
#: npc/011-1/auldsbel.txt~:561
#: npc/011-1/auldsbel.txt~:1190
#: npc/011-1/auldsbel.txt~:427
#: npc/011-1/auldsbel.txt~:217
#: npc/011-1/auldsbel.txt~:800
#: npc/011-1/auldsbel.txt:1142
#: npc/011-1/auldsbel.txt:115
#: npc/011-1/auldsbel.txt~:564
#: npc/011-1/auldsbel.txt~:357
#: npc/011-1/auldsbel.txt:360
#: npc/011-1/auldsbel.txt~:982
#: npc/011-1/auldsbel.txt~:1024
#: npc/011-1/auldsbel.txt:304
#: npc/011-1/auldsbel.txt~:1103
#: npc/011-1/auldsbel.txt:704
#: npc/011-1/auldsbel.txt:433
#: npc/011-1/auldsbel.txt~:977
#: npc/011-1/auldsbel.txt~:231
#: npc/011-1/auldsbel.txt:934
#: npc/011-1/auldsbel.txt~:836
#: npc/011-1/auldsbel.txt:351
#: npc/011-1/auldsbel.txt:403
#: npc/011-1/auldsbel.txt:564
#: npc/011-1/auldsbel.txt~:1223
#: npc/011-1/auldsbel.txt:982
#: npc/011-1/auldsbel.txt:892
#: npc/011-1/auldsbel.txt~:1052
#: npc/011-1/auldsbel.txt:691
#: npc/011-1/auldsbel.txt~:1048
#: npc/011-1/auldsbel.txt:874
#: npc/011-1/auldsbel.txt~:294
#: npc/011-1/auldsbel.txt~:176
#: npc/011-1/auldsbel.txt~:261
#: npc/011-1/auldsbel.txt~:603
#: npc/011-1/auldsbel.txt~:765
#: npc/011-1/auldsbel.txt~:698
#: npc/011-1/auldsbel.txt:1006
#: npc/011-1/auldsbel.txt:903
#: npc/011-1/auldsbel.txt:357
#: npc/011-1/auldsbel.txt~:892
#: npc/011-1/auldsbel.txt:1066
#: npc/011-1/auldsbel.txt:1165
#, no-c-format
msgid "Auldsbel the Wizard"
msgstr ""

#. code: 011-1,50,68,0	script	Auldsbel#_M	NPC168,{
#: npc/011-1/auldsbel.txt:1
#: npc/011-1/auldsbel.txt~:1
#, no-c-format
msgid "Auldsbel#_M"
msgstr ""

#. code: Name: "Aureole"
#: item_db.conf:-1
#, no-c-format
msgid "Aureole"
msgstr ""

#. code: mes l("Automated following will be determined by observation.");
#: npc/functions/game_rules.txt:13
#, no-c-format
msgid "Automated following will be determined by observation."
msgstr ""

#. code: Name: "AutumnMask"
#: item_db.conf:-1
#, no-c-format
msgid "AutumnMask"
msgstr ""

#. code: 030-2,198,61,0	script	Avalia	NPC356,{
#: npc/030-2/avalia.txt:1
#, no-c-format
msgid "Avalia"
msgstr ""

#. code: Name: "Axe"
#: item_db.conf:-1
#, no-c-format
msgid "Axe"
msgstr ""

#. code: Name: "AxeHat"
#: item_db.conf:-1
#, no-c-format
msgid "AxeHat"
msgstr ""

#. code: 029-1,62,90,0	script	Ayasha	NPC258,{
#: npc/029-1/hideandseek.txt:64
#: npc/029-1/hideandseek.txt~:64
#, no-c-format
msgid "Ayasha"
msgstr ""

#. code: 029-1,64,90,0	script	AyashaDebug	NPC258,{
#: npc/029-1/hideandseek.txt:27
#: npc/029-1/hideandseek.txt~:27
#, no-c-format
msgid "AyashaDebug"
msgstr ""

#. code: Name: "Azul Slime"
#: mob_db.conf:1154
#, no-c-format
msgid "Azul Slime"
msgstr ""

#. code: l("Back"), -3,
#: npc/commands/debug.txt~:99
#: npc/002-1/luca.txt:58
#: npc/commands/debug.txt:99
#, no-c-format
msgid "Back"
msgstr ""

#. code: 020-2,70,61,0	script	Baktar	NPC191,{
#: npc/020-2/baktar.txt:0
#, no-c-format
msgid "Baktar"
msgstr ""

#. code: Name: "Ball Lightning"
#: mob_db.conf:4601
#, no-c-format
msgid "Ball Lightning"
msgstr ""

#. code: Name: "Bandana"
#: item_db.conf:-1
#, no-c-format
msgid "Bandana"
msgstr ""

#. code: Name: "Bandit"
#: mob_db.conf:799
#, no-c-format
msgid "Bandit"
msgstr ""

#. code: Name: "Bandit Lord"
#: mob_db.conf:6513
#, no-c-format
msgid "Bandit Lord"
msgstr ""

#. code: Name: "BanditHood"
#: item_db.conf:-1
#, no-c-format
msgid "BanditHood"
msgstr ""

#. code: Name: "BansheeBow"
#: item_db.conf:-1
#, no-c-format
msgid "BansheeBow"
msgstr ""

#. code: 008-1,70,42,0	script	Banu	NPC154,{
#: npc/008-1/banu.txt:0
#, no-c-format
msgid "Banu"
msgstr ""

#. code: 010-2,27,30,0	script	Bar Rules	NPC400,{
#: npc/010-2/dimonds.txt:457
#, no-c-format
msgid "Bar Rules"
msgstr ""

#. code: 026-2,75,23,0	script	Barbara Grey	NPC320,{
#: npc/026-2/gy_inn_shops.txt:76
#, no-c-format
msgid "Barbara Grey"
msgstr ""

#. code: 002-1,91,33,0	script	Bard	NPC152,{
#: npc/002-1/bard.txt:1
#, no-c-format
msgid "Bard"
msgstr ""

#. code: Name: "Bardiche"
#: item_db.conf:-1
#, no-c-format
msgid "Bardiche"
msgstr ""

#. code: 009-2,65,49,0	script	Barkeeper	NPC112,{
#: npc/009-2/shops.txt:4
#, no-c-format
msgid "Barkeeper"
msgstr ""

#. code: 029-2,23,86,0	script	Barrel#0	NPC400,{
#: npc/029-2/barrels.txt:0
#, no-c-format
msgid "Barrel#0"
msgstr ""

#. code: 029-2,28,86,0	script	Barrel#1	NPC400,{
#: npc/029-2/barrels.txt:10
#, no-c-format
msgid "Barrel#1"
msgstr ""

#. code: 029-2,31,91,0	script	Barrel#2	NPC400,{
#: npc/029-2/barrels.txt:15
#, no-c-format
msgid "Barrel#2"
msgstr ""

#. code: 029-2,36,85,0	script	Barrel#3	NPC400,{
#: npc/029-2/barrels.txt:20
#, no-c-format
msgid "Barrel#3"
msgstr ""

#. code: 029-2,40,89,0	script	Barrel#4	NPC400,{
#: npc/029-2/barrels.txt:25
#, no-c-format
msgid "Barrel#4"
msgstr ""

#. code: 029-2,38,91,0	script	Barrel#5	NPC400,{
#: npc/029-2/barrels.txt:30
#, no-c-format
msgid "Barrel#5"
msgstr ""

#. code: 029-2,29,92,0	script	Barrel#6	NPC400,{
#: npc/029-2/barrels.txt:35
#, no-c-format
msgid "Barrel#6"
msgstr ""

#. code: 029-2,24,91,0	script	Barrel#7	NPC400,{
#: npc/029-2/barrels.txt:40
#, no-c-format
msgid "Barrel#7"
msgstr ""

#. code: 010-2,24,27,0	script	Bartender	NPC112,{
#: npc/010-2/dimonds.txt:528
#, no-c-format
msgid "Bartender"
msgstr ""

#. code: 002-2,68,25,0	script	Bartender#Casino	NPC112,{
#: npc/002-2/shops.txt:4
#, no-c-format
msgid "Bartender#Casino"
msgstr ""

#. code: 009-7,34,23,0	script	Bartender#Duels	NPC177,{
#: npc/009-7/shops.txt:4
#, no-c-format
msgid "Bartender#Duels"
msgstr ""

#. code: 010-2,75,68,0	script	Basil	NPC107,{
#: npc/010-2/dimonds.txt:589
#, no-c-format
msgid "Basil"
msgstr ""

#. code: Name: "BastardSword"
#: item_db.conf:-1
#, no-c-format
msgid "BastardSword"
msgstr ""

#. code: Name: "Bat"
#: mob_db.conf:151
#, no-c-format
msgid "Bat"
msgstr ""

#. code: Name: "BatTeeth"
#: item_db.conf:-1
#, no-c-format
msgid "BatTeeth"
msgstr ""

#. code: Name: "BatWing"
#: item_db.conf:-1
#, no-c-format
msgid "BatWing"
msgstr ""

#. code: 009-7,40,35,0	script	Battle Master#Duels	NPC322,{
#: npc/009-7/battlemaster.txt:0
#, no-c-format
msgid "Battle Master#Duels"
msgstr ""

#. code: Name: "BeanieCopter"
#: item_db.conf:-1
#, no-c-format
msgid "BeanieCopter"
msgstr ""

#. code: Name: "Bee"
#: mob_db.conf:586
#, no-c-format
msgid "Bee"
msgstr ""

#. code: Name: "Beer"
#: item_db.conf:-1
#, no-c-format
msgid "Beer"
msgstr ""

#. code: Name: "BeetleJuice"
#: item_db.conf:-1
#, no-c-format
msgid "BeetleJuice"
msgstr ""

#. code: mesc l("Before you stands a beautiful woman, dressed in dark purple robes and wearing a witch's hat.");
#: npc/013-1/sagatha.txt:62
#: npc/013-1/sagatha.txt~:62
#, no-c-format
msgid "Before you stands a beautiful woman, dressed in dark purple robes and wearing a witch's hat."
msgstr ""

#. code: Name: "Beheader"
#: item_db.conf:-1
#, no-c-format
msgid "Beheader"
msgstr ""

#. code: 020-2,122,64,0	script	Ben	NPC193,{
#: npc/020-2/banker.txt:0
#, no-c-format
msgid "Ben"
msgstr ""

#. code: 026-2,37,24,0	script	Bennet	NPC310,{
#: npc/026-2/barman.txt:0
#, no-c-format
msgid "Bennet"
msgstr ""

#. code: Name: "BentNeedle"
#: item_db.conf:-1
#, no-c-format
msgid "BentNeedle"
msgstr ""

#. code: Name: "Beret"
#: item_db.conf:-1
#, no-c-format
msgid "Beret"
msgstr ""

#. code: 009-2,67,79,0	script	Bernard	NPC117,{
#: npc/009-2/bernard.txt:0
#, no-c-format
msgid "Bernard"
msgstr ""

#. code: mesq l("Beware of what thou wishest for, mortal...");
#: npc/015-1/sword.txt:169
#, no-c-format
msgid "Beware of what thou wishest for, mortal..."
msgstr ""

#. code: 033-1,72,27,0	script	Birrod	NPC217,{
#: npc/033-1/birrod.txt:0
#, no-c-format
msgid "Birrod"
msgstr ""

#. code: Name: "Black Scorpion"
#: mob_db.conf:1330
#, no-c-format
msgid "Black Scorpion"
msgstr ""

#. code: Name: "BlackBeret"
#: item_db.conf:-1
#, no-c-format
msgid "BlackBeret"
msgstr ""

#. code: Name: "BlackBoots"
#: item_db.conf:-1
#, no-c-format
msgid "BlackBoots"
msgstr ""

#. code: Name: "BlackBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "BlackBowlerHat"
msgstr ""

#. code: Name: "BlackBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "BlackBowlerHatBrown"
msgstr ""

#. code: Name: "BlackContributor"
#: item_db.conf:-1
#, no-c-format
msgid "BlackContributor"
msgstr ""

#. code: Name: "BlackCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonBoots"
msgstr ""

#. code: Name: "BlackCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonCloth"
msgstr ""

#. code: Name: "BlackCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonGloves"
msgstr ""

#. code: Name: "BlackCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonHeadband"
msgstr ""

#. code: Name: "BlackCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonShirt"
msgstr ""

#. code: Name: "BlackCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonShorts"
msgstr ""

#. code: Name: "BlackCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonSkirt"
msgstr ""

#. code: Name: "BlackCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCottonTrousers"
msgstr ""

#. code: Name: "BlackCowboyHat"
#: item_db.conf:-1
#, no-c-format
msgid "BlackCowboyHat"
msgstr ""

#. code: Name: "BlackDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "BlackDesertHat"
msgstr ""

#. code: Name: "BlackDye"
#: item_db.conf:-1
#, no-c-format
msgid "BlackDye"
msgstr ""

#. code: Name: "BlackEvokersRobeBlue"
#: item_db.conf:-1
#, no-c-format
msgid "BlackEvokersRobeBlue"
msgstr ""

#. code: Name: "BlackFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "BlackFineDress"
msgstr ""

#. code: 002-2,75,60,0	script	BlackJack	NPC107,{
#: npc/002-2/casino.txt:34
#, no-c-format
msgid "BlackJack"
msgstr ""

#. code: Name: "BlackMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "BlackMiniskirt"
msgstr ""

#. code: Name: "BlackPearl"
#: item_db.conf:-1
#, no-c-format
msgid "BlackPearl"
msgstr ""

#. code: Name: "BlackRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "BlackRabbitEars"
msgstr ""

#. code: Name: "BlackRose"
#: item_db.conf:-1
#, no-c-format
msgid "BlackRose"
msgstr ""

#. code: Name: "BlackScorpionStinger"
#: item_db.conf:-1
#, no-c-format
msgid "BlackScorpionStinger"
msgstr ""

#. code: Name: "BlackShades"
#: item_db.conf:-1
#, no-c-format
msgid "BlackShades"
msgstr ""

#. code: Name: "BlackShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "BlackShortTankTop"
msgstr ""

#. code: Name: "BlackSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSilkRobe"
msgstr ""

#. code: Name: "BlackSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererBlack"
msgstr ""

#. code: Name: "BlackSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererDBlue"
msgstr ""

#. code: Name: "BlackSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererDGreen"
msgstr ""

#. code: Name: "BlackSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererGreen"
msgstr ""

#. code: Name: "BlackSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererLBlue"
msgstr ""

#. code: Name: "BlackSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererOrange"
msgstr ""

#. code: Name: "BlackSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererPink"
msgstr ""

#. code: Name: "BlackSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererPurple"
msgstr ""

#. code: Name: "BlackSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererRed"
msgstr ""

#. code: Name: "BlackSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererWhite"
msgstr ""

#. code: Name: "BlackSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "BlackSorcererYellow"
msgstr ""

#. code: Name: "BlackTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "BlackTankTop"
msgstr ""

#. code: Name: "BlackTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "BlackTurtleneck"
msgstr ""

#. code: Name: "BlackVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "BlackVNeckSweater"
msgstr ""

#. code: Name: "BlackWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "BlackWizardHat"
msgstr ""

#. code: Name: "BlackWizardRobe"
#: item_db.conf:-1
#, no-c-format
msgid "BlackWizardRobe"
msgstr ""

#. code: 010-2,85,41,0	script	Blacksmith	NPC146,{
#: npc/010-2/dimonds.txt:558
#, no-c-format
msgid "Blacksmith"
msgstr ""

#. code: Name: "BlacksmithsAxe"
#: item_db.conf:-1
#, no-c-format
msgid "BlacksmithsAxe"
msgstr ""

#. code: 026-1,50,32,0	script	Blackwin	NPC316,{
#: npc/026-1/evil_guard.txt:0
#, no-c-format
msgid "Blackwin"
msgstr ""

#. code: Name: "BlinkingEvil"
#: item_db.conf:-1
#, no-c-format
msgid "BlinkingEvil"
msgstr ""

#. code: Name: "BlinkingEvilBlue"
#: item_db.conf:-1
#, no-c-format
msgid "BlinkingEvilBlue"
msgstr ""

#. code: Name: "BlinkingEvilHalloween"
#: item_db.conf:-1
#, no-c-format
msgid "BlinkingEvilHalloween"
msgstr ""

#. code: Name: "BlinkingEvilPink"
#: item_db.conf:-1
#, no-c-format
msgid "BlinkingEvilPink"
msgstr ""

#. code: Name: "BlinkingEvilRed"
#: item_db.conf:-1
#, no-c-format
msgid "BlinkingEvilRed"
msgstr ""

#. code: Name: "BlinkingEvilYellow"
#: item_db.conf:-1
#, no-c-format
msgid "BlinkingEvilYellow"
msgstr ""

#. code: Name: "BlinkingHocus"
#: item_db.conf:-1
#, no-c-format
msgid "BlinkingHocus"
msgstr ""

#. code: Name: "BloodInk"
#: item_db.conf:-1
#, no-c-format
msgid "BloodInk"
msgstr ""

#. code: Name: "BloodWine"
#: item_db.conf:-1
#, no-c-format
msgid "BloodWine"
msgstr ""

#. code: Name: "Bloodstone"
#: item_db.conf:-1
#, no-c-format
msgid "Bloodstone"
msgstr ""

#. code: 012-1,36,99,0	script	Blossom	NPC163,{
#: npc/012-1/shops.txt:23
#, no-c-format
msgid "Blossom"
msgstr ""

#. code: Name: "Blue Slime"
#: mob_db.conf:6763
#, no-c-format
msgid "Blue Slime"
msgstr ""

#. code: Name: "Blue Spark"
#: mob_db.conf:6552
#, no-c-format
msgid "Blue Spark"
msgstr ""

#. code: Name: "BlueChristmasSweater"
#: item_db.conf:-1
#, no-c-format
msgid "BlueChristmasSweater"
msgstr ""

#. code: Name: "BlueDottedWrap"
#: item_db.conf:-1
#, no-c-format
msgid "BlueDottedWrap"
msgstr ""

#. code: Name: "BlueEasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "BlueEasterEgg"
msgstr ""

#. code: Name: "BlueEggshellHat"
#: item_db.conf:-1
#, no-c-format
msgid "BlueEggshellHat"
msgstr ""

#. code: Name: "BlueHint"
#: item_db.conf:-1
#, no-c-format
msgid "BlueHint"
msgstr ""

#. code: Name: "BlueHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "BlueHitchhikersTowel"
msgstr ""

#. code: Name: "BlueOrnament"
#: item_db.conf:-1
#, no-c-format
msgid "BlueOrnament"
msgstr ""

#. code: Name: "BluePowder"
#: item_db.conf:-1
#, no-c-format
msgid "BluePowder"
msgstr ""

#. code: Name: "BluePresentBox"
#: item_db.conf:-1
#, no-c-format
msgid "BluePresentBox"
msgstr ""

#. code: Name: "BluePresentHat"
#: item_db.conf:-1
#, no-c-format
msgid "BluePresentHat"
msgstr ""

#. code: Name: "BlueRose"
#: item_db.conf:-1
#, no-c-format
msgid "BlueRose"
msgstr ""

#. code: Name: "BlueRoseHat"
#: item_db.conf:-1
#, no-c-format
msgid "BlueRoseHat"
msgstr ""

#. code: Name: "BlueTicket"
#: item_db.conf:-1
#, no-c-format
msgid "BlueTicket"
msgstr ""

#. code: Name: "BlueWolfHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "BlueWolfHelmet"
msgstr ""

#. code: Name: "BlueWrap"
#: item_db.conf:-1
#, no-c-format
msgid "BlueWrap"
msgstr ""

#. code: Name: "Blueberries"
#: item_db.conf:-1
#, no-c-format
msgid "Blueberries"
msgstr ""

#. code: Name: "Bluepar"
#: mob_db.conf:1192
#, no-c-format
msgid "Bluepar"
msgstr ""

#. code: rif(BodyType == BODYTYPE_1, "► ") + l("Body type %i", 1), BODYTYPE_1,
#. code: rif(BodyType == BODYTYPE_3, "► ") + l("Body type %i", 3), BODYTYPE_3);
#. code: rif(BodyType == BODYTYPE_2, "► ") + l("Body type %i", 2), BODYTYPE_2,
#: npc/functions/barber.txt:121
#: npc/functions/barber.txt~:123
#: npc/functions/barber.txt~:122
#: npc/functions/barber.txt:123
#: npc/functions/barber.txt:122
#: npc/functions/barber.txt~:121
#, no-c-format
msgid "Body type %i"
msgstr ""

#. code: Name: "Bone"
#: item_db.conf:-1
#, no-c-format
msgid "Bone"
msgstr ""

#. code: Name: "BoneArrows"
#: item_db.conf:-1
#, no-c-format
msgid "BoneArrows"
msgstr ""

#. code: Name: "BoneDarts"
#: item_db.conf:-1
#, no-c-format
msgid "BoneDarts"
msgstr ""

#. code: Name: "BoneKnife"
#: item_db.conf:-1
#, no-c-format
msgid "BoneKnife"
msgstr ""

#. code: 051-1,142,39,0	script	Bones	NPC367,{
#: npc/051-1/desert.txt:1
#, no-c-format
msgid "Bones"
msgstr ""

#. code: Name: "BookPage"
#: item_db.conf:-1
#, no-c-format
msgid "BookPage"
msgstr ""

#. code: mesn l("Bookshelf");
#: npc/009-2/misc.txt:45
#: npc/009-2/misc.txt:19
#: npc/009-2/misc.txt:29
#: npc/009-2/misc.txt~:54
#: npc/009-2/misc.txt:55
#: npc/009-2/misc.txt~:14
#: npc/009-2/misc.txt:14
#: npc/009-2/misc.txt~:35
#: npc/009-2/misc.txt:35
#: npc/009-2/misc.txt~:24
#: npc/009-2/misc.txt~:41
#: npc/009-2/misc.txt~:19
#: npc/009-2/misc.txt:42
#: npc/009-2/misc.txt~:49
#: npc/009-2/misc.txt:32
#: npc/009-2/misc.txt~:38
#: npc/009-2/misc.txt~:44
#: npc/009-2/misc.txt~:29
#: npc/009-2/misc.txt:38
#: npc/009-2/misc.txt:50
#: npc/009-2/misc.txt~:32
#: npc/009-2/misc.txt:24
#, no-c-format
msgid "Bookshelf"
msgstr ""

#. code: Name: "Boots"
#: item_db.conf:-1
#, no-c-format
msgid "Boots"
msgstr ""

#. code: mesc l("Boss points: %s", fnum(BOSS_POINTS));
#: npc/functions/scoreboards.txt:231
#, no-c-format
msgid "Boss points: %s"
msgstr ""

#. code: Name: "BottleOfSand"
#: item_db.conf:-1
#, no-c-format
msgid "BottleOfSand"
msgstr ""

#. code: Name: "BottleOfWater"
#: item_db.conf:-1
#, no-c-format
msgid "BottleOfWater"
msgstr ""

#. code: Name: "Bow"
#: item_db.conf:-1
#, no-c-format
msgid "Bow"
msgstr ""

#. code: Name: "BowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "BowlerHat"
msgstr ""

#. code: Name: "BowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "BowlerHatBrown"
msgstr ""

#. code: 020-2,25,65,0	script	Bracco	NPC135,{
#: npc/020-2/shops.txt:12
#, no-c-format
msgid "Bracco"
msgstr ""

#. code: Name: "BrainStem"
#: item_db.conf:-1
#, no-c-format
msgid "BrainStem"
msgstr ""

#. code: mesc l("%s : %s", l("Brawling"),
#: npc/commands/debug.txt:87
#: npc/002-1/luca.txt:47
#: npc/commands/debug.txt~:87
#, no-c-format
msgid "Brawling"
msgstr ""

#. code: mesq l("Bring me ten bug legs, and I will reveal its invocation to you.");
#: npc/011-1/auldsbel.txt~:1074
#: npc/011-1/auldsbel.txt:1074
#, no-c-format
msgid "Bring me ten bug legs, and I will reveal its invocation to you."
msgstr ""

#. code: 009-6,36,40,0	script	Brodomir	NPC116,{
#: npc/009-6/brodomir.txt:4
#, no-c-format
msgid "Brodomir"
msgstr ""

#. code: Name: "BrokenDoll"
#: item_db.conf:-1
#, no-c-format
msgid "BrokenDoll"
msgstr ""

#. code: Name: "BrokenFourLeafAmulet"
#: item_db.conf:-1
#, no-c-format
msgid "BrokenFourLeafAmulet"
msgstr ""

#. code: Name: "BromenalBoots"
#: item_db.conf:-1
#, no-c-format
msgid "BromenalBoots"
msgstr ""

#. code: Name: "BromenalChest"
#: item_db.conf:-1
#, no-c-format
msgid "BromenalChest"
msgstr ""

#. code: Name: "BromenalFourLeafAmulet"
#: item_db.conf:-1
#, no-c-format
msgid "BromenalFourLeafAmulet"
msgstr ""

#. code: Name: "BromenalGloves"
#: item_db.conf:-1
#, no-c-format
msgid "BromenalGloves"
msgstr ""

#. code: Name: "BromenalHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "BromenalHelmet"
msgstr ""

#. code: Name: "BromenalLegs"
#: item_db.conf:-1
#, no-c-format
msgid "BromenalLegs"
msgstr ""

#. code: Name: "BromenalShield"
#: item_db.conf:-1
#, no-c-format
msgid "BromenalShield"
msgstr ""

#. code: mes l("Browsing through the books, you come across a manuscript entitled 'Notes of Potaffe, On Transmutation.'");
#: npc/009-2/misc.txt~:20
#: npc/009-2/misc.txt:20
#, no-c-format
msgid "Browsing through the books, you come across a manuscript entitled 'Notes of Potaffe, On Transmutation.'"
msgstr ""

#. code: 011-6,27,200,0	script	Bryant	NPC126,{
#: npc/011-6/bryant.txt:1
#, no-c-format
msgid "Bryant"
msgstr ""

#. code: Name: "BucketHat"
#: item_db.conf:-1
#, no-c-format
msgid "BucketHat"
msgstr ""

#. code: Name: "BugLeg"
#: item_db.conf:-1
#, no-c-format
msgid "BugLeg"
msgstr ""

#. code: Name: "BullHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "BullHelmet"
msgstr ""

#. code: Name: "BunchOfParsley"
#: item_db.conf:-1
#, no-c-format
msgid "BunchOfParsley"
msgstr ""

#. code: 036-2,23,35,0	script	Bunkmaster Daban	NPC212,{
#: npc/036-2/shops.txt:28
#, no-c-format
msgid "Bunkmaster Daban"
msgstr ""

#. code: 035-2,23,35,0	script	Bunkmaster Phict	NPC212,{
#: npc/035-2/shops.txt:15
#, no-c-format
msgid "Bunkmaster Phict"
msgstr ""

#. code: Name: "BunnyEars"
#: item_db.conf:-1
#, no-c-format
msgid "BunnyEars"
msgstr ""

#. code: mesq l("But alas, thou need more magical power for that.");
#: npc/015-1/sword.txt:242
#, no-c-format
msgid "But alas, thou need more magical power for that."
msgstr ""

#. code: mesq l("But be warned: you won't be able to use advanced healing magic until you are more capable in your regular magic usage.");
#: npc/002-1/elanore.txt~:204
#: npc/002-1/elanore.txt:192
#, no-c-format
msgid "But be warned: you won't be able to use advanced healing magic until you are more capable in your regular magic usage."
msgstr ""

#. code: mesq l("But remember, the game isn't fun when you already know what to do. Use it well or you will lose interest in playing The Mana World! Please help by reporting anything that is unclear, outdated or that needs to be seen on our forums at %s.", "@@https://forums.themanaworld.org|@@");
#: npc/009-1/guide.txt:165
#: npc/009-1/guide.txt~:165
#, no-c-format
msgid "But remember, the game isn't fun when you already know what to do. Use it well or you will lose interest in playing The Mana World! Please help by reporting anything that is unclear, outdated or that needs to be seen on our forums at %s."
msgstr ""

#. code: Name: "Butterfly"
#: mob_db.conf:624
#, no-c-format
msgid "Butterfly"
msgstr ""

#. code: 002-4,30,47,0	script	Button#mine-1	NPC400,0,0,{
#: npc/002-4/mine_triggerone.txt:0
#, no-c-format
msgid "Button#mine-1"
msgstr ""

#. code: 002-4,100,37,0	script	Button#mine-2	NPC400,0,0,{
#: npc/002-4/mine_triggertwo.txt:0
#, no-c-format
msgid "Button#mine-2"
msgstr ""

#. code: 002-4,91,99,0	script	Button#mine-3	NPC400,0,0,{
#: npc/002-4/mine_triggerthree.txt:0
#, no-c-format
msgid "Button#mine-3"
msgstr ""

#. code: l("Bye for now."),
#: npc/functions/goodbye.txt:23
#, no-c-format
msgid "Bye for now."
msgstr ""

#. code: l("Bye then!"),
#: npc/functions/goodbye.txt:21
#, no-c-format
msgid "Bye then!"
msgstr ""

#. code: mesq l("Bye!");
#. code: l("Bye!"),
#: npc/functions/goodbye.txt:19
#: npc/008-1/hinnak.txt:224
#, no-c-format
msgid "Bye!"
msgstr ""

#. code: l("Bye.");
#: npc/functions/banker.txt:129
#, no-c-format
msgid "Bye."
msgstr ""

#. code: Name: "CactusDrink"
#: item_db.conf:-1
#, no-c-format
msgid "CactusDrink"
msgstr ""

#. code: Name: "CactusPotion"
#: item_db.conf:-1
#, no-c-format
msgid "CactusPotion"
msgstr ""

#. code: Name: "Cake"
#: item_db.conf:-1
#, no-c-format
msgid "Cake"
msgstr ""

#. code: l("Can you do something with my color?"),
#: npc/functions/barber.txt:171
#: npc/functions/barber.txt~:171
#, no-c-format
msgid "Can you do something with my color?"
msgstr ""

#. code: npctalkonce(l("Can you please go away?"));
#: npc/functions/random-talk.txt:153
#, no-c-format
msgid "Can you please go away?"
msgstr ""

#. code: npctalkonce(l("Can't talk right now, I'm on patrol duty."));
#: npc/functions/random-talk.txt:156
#, no-c-format
msgid "Can't talk right now, I'm on patrol duty."
msgstr ""

#. code: 002-2,72,92,0	script	Candide	NPC156,{
#: npc/002-2/bleacher.txt:1
#, no-c-format
msgid "Candide"
msgstr ""

#. code: Name: "Candied Slime"
#: mob_db.conf:6852
#, no-c-format
msgid "Candied Slime"
msgstr ""

#. code: Name: "CandleHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "CandleHelmet"
msgstr ""

#. code: 029-1,46,111,0	script	Candor Dock	NPC400,1,0,{
#: npc/029-1/dock.txt:1
#, no-c-format
msgid "Candor Dock"
msgstr ""

#. code: 029-1,51,118,0	script	Candor Koga	NPC395,8,7,{
#: npc/029-1/dock.txt:9
#, no-c-format
msgid "Candor Koga"
msgstr ""

#. code: Name: "Candy"
#: item_db.conf:-1
#, no-c-format
msgid "Candy"
msgstr ""

#. code: Name: "CandyCane"
#: item_db.conf:-1
#, no-c-format
msgid "CandyCane"
msgstr ""

#. code: Name: "CandyPumpkin"
#: item_db.conf:-1
#, no-c-format
msgid "CandyPumpkin"
msgstr ""

#. code: Name: "Cap"
#: item_db.conf:-1
#, no-c-format
msgid "Cap"
msgstr ""

#. code: 002-5,79,23,0	script	Capitão Mirc	NPC303,{
#: npc/functions/jesusalvatr.txt:31
#, no-c-format
msgid "Capitão Mirc"
msgstr ""

#. code: Name: "CaptainsHat"
#: item_db.conf:-1
#, no-c-format
msgid "CaptainsHat"
msgstr ""

#. code: Name: "CaramelApple"
#: item_db.conf:-1
#, no-c-format
msgid "CaramelApple"
msgstr ""

#. code: Name: "CaramelCandy"
#: item_db.conf:-1
#, no-c-format
msgid "CaramelCandy"
msgstr ""

#. code: Name: "CarbonGasMask"
#: item_db.conf:-1
#, no-c-format
msgid "CarbonGasMask"
msgstr ""

#. code: 027-2,44,25,0	script	Caretaker	NPC159,{
#: npc/027-2/caretaker.txt:1
#, no-c-format
msgid "Caretaker"
msgstr ""

#. code: Name: "CashiersShade"
#: item_db.conf:-1
#, no-c-format
msgid "CashiersShade"
msgstr ""

#. code: Name: "CasinoCoins"
#: item_db.conf:-1
#, no-c-format
msgid "CasinoCoins"
msgstr ""

#. code: Name: "CatEars"
#: item_db.conf:-1
#, no-c-format
msgid "CatEars"
msgstr ""

#. code: 018-2,37,22,0	script	Caul	NPC107,{
#: npc/018-2/caul.txt:1
#, no-c-format
msgid "Caul"
msgstr ""

#. code: Name: "Cave Maggot"
#: mob_db.conf:6117
#, no-c-format
msgid "Cave Maggot"
msgstr ""

#. code: Name: "Cave Snake"
#: mob_db.conf:368
#, no-c-format
msgid "Cave Snake"
msgstr ""

#. code: Name: "CaveSnakeEgg"
#: item_db.conf:-1
#, no-c-format
msgid "CaveSnakeEgg"
msgstr ""

#. code: Name: "CaveSnakeLamp"
#: item_db.conf:-1
#, no-c-format
msgid "CaveSnakeLamp"
msgstr ""

#. code: Name: "CaveSnakeTongue"
#: item_db.conf:-1
#, no-c-format
msgid "CaveSnakeTongue"
msgstr ""

#. code: 009-8,31,23,0	script	Celestia	NPC144,{
#: npc/009-8/celestia.txt:1
#, no-c-format
msgid "Celestia"
msgstr ""

#. code: 009-1,72,54,0	script	Celestia BackDoor	NPC32767,0,0,{
#: npc/009-8/celestia.txt:279
#, no-c-format
msgid "Celestia BackDoor"
msgstr ""

#. code: 009-1,74,50,0	script	Celestia Door	NPC32767,0,0,{
#: npc/009-8/celestia.txt:274
#, no-c-format
msgid "Celestia Door"
msgstr ""

#. code: 026-2,38,118,0	script	Cerhan	NPC311,{
#: npc/026-2/cerhan.txt:1
#, no-c-format
msgid "Cerhan"
msgstr ""

#. code: Name: "ChainmailShirt"
#: item_db.conf:-1
#, no-c-format
msgid "ChainmailShirt"
msgstr ""

#. code: mes(b(l("Changing your body type will send you back to the character selection screen.")));
#: npc/functions/barber.txt:116
#: npc/functions/barber.txt~:116
#, no-c-format
msgid "Changing your body type will send you back to the character selection screen."
msgstr ""

#. code: 029-1,48,67,0	script	Charda	NPC260,{
#: npc/029-1/hideandseek.txt~:187
#: npc/029-1/hideandseek.txt:186
#, no-c-format
msgid "Charda"
msgstr ""

#. code: 001-1,43,48,0	script	Ched	NPC113,{
#: npc/001-1/ched.txt:1
#, no-c-format
msgid "Ched"
msgstr ""

#. code: l("Cheers!"),
#: npc/functions/goodbye.txt:27
#, no-c-format
msgid "Cheers!"
msgstr ""

#. code: 036-2,23,38,0	script	Chef Armand	NPC211,{
#: npc/036-2/shops.txt:1
#, no-c-format
msgid "Chef Armand"
msgstr ""

#. code: 010-2,33,25,0	script	Chef#dimond	NPC148,{
#: npc/010-2/chef.txt:0
#, no-c-format
msgid "Chef#dimond"
msgstr ""

#. code: 026-2,30,56,0	script	Chef#graveyard	NPC300,{
#: npc/026-2/gy_inn_shops.txt:1
#, no-c-format
msgid "Chef#graveyard"
msgstr ""

#. code: Name: "ChefHat"
#: item_db.conf:-1
#, no-c-format
msgid "ChefHat"
msgstr ""

#. code: Name: "Cherry"
#: item_db.conf:-1
#, no-c-format
msgid "Cherry"
msgstr ""

#. code: Name: "CherryCake"
#: item_db.conf:-1
#, no-c-format
msgid "CherryCake"
msgstr ""

#. code: 013-3,28,27,0	script	Chest#DemonMask	NPC111,{
#: npc/013-3/mask_chest.txt:1
#, no-c-format
msgid "Chest#DemonMask"
msgstr ""

#. code: 013-3,127,68,0	script	Chest#boring	NPC111,{
#: npc/013-3/misc.txt:1
#, no-c-format
msgid "Chest#boring"
msgstr ""

#. code: 052-2,136,73,0	script	Chest#illia	NPC111,{
#: npc/052-2/chest.txt:1
#, no-c-format
msgid "Chest#illia"
msgstr ""

#. code: 099-7,18,110,0	script	Chest#keshlam	NPC111,{
#: npc/099-7/boss.txt:597
#: npc/099-7/boss.txt~:597
#, no-c-format
msgid "Chest#keshlam"
msgstr ""

#. code: 013-3,177,22,0	script	Chest#sword	NPC111,{
#: npc/013-3/sword_chest.txt:1
#, no-c-format
msgid "Chest#sword"
msgstr ""

#. code: Name: "ChicSantaHat"
#: item_db.conf:-1
#, no-c-format
msgid "ChicSantaHat"
msgstr ""

#. code: Name: "ChickenLeg"
#: item_db.conf:-1
#, no-c-format
msgid "ChickenLeg"
msgstr ""

#. code: 030-2,127,42,0	script	Chief Warrick	NPC329,{
#: npc/030-2/chief_helper.txt:1
#, no-c-format
msgid "Chief Warrick"
msgstr ""

#. code: Name: "ChocolateBar"
#: item_db.conf:-1
#, no-c-format
msgid "ChocolateBar"
msgstr ""

#. code: Name: "ChocolateCake"
#: item_db.conf:-1
#, no-c-format
msgid "ChocolateCake"
msgstr ""

#. code: Name: "ChocolateMouboo"
#: item_db.conf:-1
#, no-c-format
msgid "ChocolateMouboo"
msgstr ""

#. code: Name: "ChristmasElfHat"
#: item_db.conf:-1
#, no-c-format
msgid "ChristmasElfHat"
msgstr ""

#. code: Name: "ChristmasTreeHat"
#: item_db.conf:-1
#, no-c-format
msgid "ChristmasTreeHat"
msgstr ""

#. code: 031-4,42,42,0	script	Cindy	NPC198,{
#: npc/031-4/cindyCave.txt:1
#, no-c-format
msgid "Cindy"
msgstr ""

#. code: 031-2,27,26,0	script	Cindy#house	NPC197,{
#: npc/031-2/cindyHouse.txt:1
#, no-c-format
msgid "Cindy#house"
msgstr ""

#. code: Name: "Circlet"
#: item_db.conf:-1
#, no-c-format
msgid "Circlet"
msgstr ""

#. code: 025-4,30,30,0	script	Clauquer	NPC169,{
#: npc/025-4/clauquer.txt:1
#, no-c-format
msgid "Clauquer"
msgstr ""

#. code: Name: "ClosedChristmasBox"
#: item_db.conf:-1
#, no-c-format
msgid "ClosedChristmasBox"
msgstr ""

#. code: Name: "Clover Patch"
#: mob_db.conf:6037
#, no-c-format
msgid "Clover Patch"
msgstr ""

#. code: Name: "CloverHat"
#: item_db.conf:-1
#, no-c-format
msgid "CloverHat"
msgstr ""

#. code: Name: "Coal"
#: item_db.conf:-1
#, no-c-format
msgid "Coal"
msgstr ""

#. code: Name: "Cobalt Plant"
#: mob_db.conf:5929
#, no-c-format
msgid "Cobalt Plant"
msgstr ""

#. code: Name: "CobaltHerb"
#: item_db.conf:-1
#, no-c-format
msgid "CobaltHerb"
msgstr ""

#. code: Name: "CoinBag"
#: item_db.conf:-1
#, no-c-format
msgid "CoinBag"
msgstr ""

#. code: mesq l("Come back when thou art stronger.");
#: npc/009-3/sword.txt:32
#, no-c-format
msgid "Come back when thou art stronger."
msgstr ""

#. code: dispbottom l("Command not permitted on this map! Check npc/functions/weather.conf");
#: npc/functions/weather.txt:93
#, no-c-format
msgid "Command not permitted on this map! Check npc/functions/weather.conf"
msgstr ""

#. code: Name: "ConcentrationPotion"
#: item_db.conf:-1
#, no-c-format
msgid "ConcentrationPotion"
msgstr ""

#. code: 048-2,46,44,0	script	Connor	NPC150,{
#: npc/048-2/visitors.txt:1
#, no-c-format
msgid "Connor"
msgstr ""

#. code: 009-1,55,34,0	script	Constable Bob	NPC419,{
#: npc/009-1/constable.txt:1
#, no-c-format
msgid "Constable Bob"
msgstr ""

#. code: 001-1,50,74,0	script	Constable Perry Graf	NPC150,{
#: npc/001-1/constable.txt:1
#, no-c-format
msgid "Constable Perry Graf"
msgstr ""

#. code: Name: "Contributor"
#: item_db.conf:-1
#, no-c-format
msgid "Contributor"
msgstr ""

#. code: 035-2,23,38,0	script	Cooky	NPC213,{
#: npc/035-2/shops.txt:1
#, no-c-format
msgid "Cooky"
msgstr ""

#. code: Name: "Copper Slime"
#: mob_db.conf:6809
#, no-c-format
msgid "Copper Slime"
msgstr ""

#. code: Name: "CottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "CottonBoots"
msgstr ""

#. code: Name: "CottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "CottonCloth"
msgstr ""

#. code: Name: "CottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "CottonGloves"
msgstr ""

#. code: Name: "CottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "CottonHeadband"
msgstr ""

#. code: Name: "CottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "CottonShirt"
msgstr ""

#. code: Name: "CottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "CottonShorts"
msgstr ""

#. code: Name: "CottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "CottonSkirt"
msgstr ""

#. code: Name: "CottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "CottonTrousers"
msgstr ""

#. code: Name: "CranberryLollipop"
#: item_db.conf:-1
#, no-c-format
msgid "CranberryLollipop"
msgstr ""

#. code: 011-6,172,250,0	script	Crastur the Ugly	NPC418,{
#: npc/011-6/crastur.txt:0
#, no-c-format
msgid "Crastur the Ugly"
msgstr ""

#. code: Name: "CrescentRod"
#: item_db.conf:-1
#, no-c-format
msgid "CrescentRod"
msgstr ""

#. code: Name: "CrimsonBra"
#: item_db.conf:-1
#, no-c-format
msgid "CrimsonBra"
msgstr ""

#. code: Name: "Crotcher Scorpion"
#: mob_db.conf:893
#, no-c-format
msgid "Crotcher Scorpion"
msgstr ""

#. code: Name: "Crown"
#: item_db.conf:-1
#, no-c-format
msgid "Crown"
msgstr ""

#. code: Name: "CrozeniteFourLeafAmulet"
#: item_db.conf:-1
#, no-c-format
msgid "CrozeniteFourLeafAmulet"
msgstr ""

#. code: Name: "CrusadeHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "CrusadeHelmet"
msgstr ""

#. code: Name: "CryptKey"
#: item_db.conf:-1
#, no-c-format
msgid "CryptKey"
msgstr ""

#. code: 030-2,37,88,0	script	Curlee	NPC329,{
#: npc/030-2/shipping_helper.txt:13
#, no-c-format
msgid "Curlee"
msgstr ""

#. code: mesn l("Current Magic Control");
#: npc/magic/level1-experience.txt:10
#, no-c-format
msgid "Current Magic Control"
msgstr ""

#. code: dispbottom l("Current drop rate is set to @@%, and will reset to @@% (default value) in @@.",
#: npc/commands/rate-management.txt:191
#, no-c-format
msgid "Current drop rate is set to @@%, and will reset to @@% (default value) in @@."
msgstr ""

#. code: dispbottom l("Current exp rate is set to @@% (default value).", .current_rate);
#: npc/commands/rate-management.txt:54
#, no-c-format
msgid "Current exp rate is set to @@% (default value)."
msgstr ""

#. code: dispbottom l("Current exp rate is set to @@%, and will reset to @@% (default value) in @@.",
#: npc/commands/rate-management.txt:59
#, no-c-format
msgid "Current exp rate is set to @@%, and will reset to @@% (default value) in @@."
msgstr ""

#. code: 051-1,170,24,0	script	Cursed Waterfall	NPC400,{
#: npc/051-1/desert.txt:14
#, no-c-format
msgid "Cursed Waterfall"
msgstr ""

#. code: l("Custom"), -136;
#: npc/commands/debug-quest.txt:15
#, no-c-format
msgid "Custom"
msgstr ""

#. code: 001-1,49,82,0	script	Cyndala	NPC210,{
#: npc/001-1/npcs.txt:0
#, no-c-format
msgid "Cyndala"
msgstr ""

#. code: 029-2,30,118,0	script	Cynric	NPC161,{
#: npc/029-2/cynric.txt:1
#, no-c-format
msgid "Cynric"
msgstr ""

#. code: mes l("DEBUG: Changing @@ field @@ to something else.", getquestlink(.@quest), @menu);
#: npc/commands/debug-quest.txt:31
#, no-c-format
msgid "DEBUG: Changing @@ field @@ to something else."
msgstr ""

#. code: mes l("DEBUG: Changing @@, Values: (@@, @@, @@).", getquestlink(.@quest), getq(.@quest), getq2(.@quest), getq3(.@quest));
#: npc/commands/debug-quest.txt:25
#, no-c-format
msgid "DEBUG: Changing @@, Values: (@@, @@, @@)."
msgstr ""

#. code: Name: "Dagger"
#: item_db.conf:-1
#, no-c-format
msgid "Dagger"
msgstr ""

#. code: Name: "DarkBlueBeret"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueBeret"
msgstr ""

#. code: Name: "DarkBlueBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueBowlerHat"
msgstr ""

#. code: Name: "DarkBlueBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueBowlerHatBrown"
msgstr ""

#. code: Name: "DarkBlueContributor"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueContributor"
msgstr ""

#. code: Name: "DarkBlueCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonBoots"
msgstr ""

#. code: Name: "DarkBlueCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonCloth"
msgstr ""

#. code: Name: "DarkBlueCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonGloves"
msgstr ""

#. code: Name: "DarkBlueCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonHeadband"
msgstr ""

#. code: Name: "DarkBlueCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonShirt"
msgstr ""

#. code: Name: "DarkBlueCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonShorts"
msgstr ""

#. code: Name: "DarkBlueCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonSkirt"
msgstr ""

#. code: Name: "DarkBlueCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueCottonTrousers"
msgstr ""

#. code: Name: "DarkBlueDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueDesertHat"
msgstr ""

#. code: Name: "DarkBlueDye"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueDye"
msgstr ""

#. code: Name: "DarkBlueFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueFineDress"
msgstr ""

#. code: Name: "DarkBlueMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueMiniskirt"
msgstr ""

#. code: Name: "DarkBlueRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueRabbitEars"
msgstr ""

#. code: Name: "DarkBlueShades"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueShades"
msgstr ""

#. code: Name: "DarkBlueShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueShortTankTop"
msgstr ""

#. code: Name: "DarkBlueSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSilkRobe"
msgstr ""

#. code: Name: "DarkBlueSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererBlack"
msgstr ""

#. code: Name: "DarkBlueSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererDBlue"
msgstr ""

#. code: Name: "DarkBlueSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererDGreen"
msgstr ""

#. code: Name: "DarkBlueSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererGreen"
msgstr ""

#. code: Name: "DarkBlueSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererLBlue"
msgstr ""

#. code: Name: "DarkBlueSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererOrange"
msgstr ""

#. code: Name: "DarkBlueSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererPink"
msgstr ""

#. code: Name: "DarkBlueSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererPurple"
msgstr ""

#. code: Name: "DarkBlueSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererRed"
msgstr ""

#. code: Name: "DarkBlueSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererWhite"
msgstr ""

#. code: Name: "DarkBlueSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueSorcererYellow"
msgstr ""

#. code: Name: "DarkBlueTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueTankTop"
msgstr ""

#. code: Name: "DarkBlueTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueTurtleneck"
msgstr ""

#. code: Name: "DarkBlueVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueVNeckSweater"
msgstr ""

#. code: Name: "DarkBlueWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "DarkBlueWizardHat"
msgstr ""

#. code: Name: "DarkChristmasSweater"
#: item_db.conf:-1
#, no-c-format
msgid "DarkChristmasSweater"
msgstr ""

#. code: Name: "DarkConcentrationPotion"
#: item_db.conf:-1
#, no-c-format
msgid "DarkConcentrationPotion"
msgstr ""

#. code: Name: "DarkCrystal"
#: item_db.conf:-1
#, no-c-format
msgid "DarkCrystal"
msgstr ""

#. code: Name: "DarkEasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "DarkEasterEgg"
msgstr ""

#. code: Name: "DarkEggshellHat"
#: item_db.conf:-1
#, no-c-format
msgid "DarkEggshellHat"
msgstr ""

#. code: Name: "DarkGreenBeret"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenBeret"
msgstr ""

#. code: Name: "DarkGreenBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenBowlerHat"
msgstr ""

#. code: Name: "DarkGreenBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenBowlerHatBrown"
msgstr ""

#. code: Name: "DarkGreenContributor"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenContributor"
msgstr ""

#. code: Name: "DarkGreenCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonBoots"
msgstr ""

#. code: Name: "DarkGreenCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonCloth"
msgstr ""

#. code: Name: "DarkGreenCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonGloves"
msgstr ""

#. code: Name: "DarkGreenCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonHeadband"
msgstr ""

#. code: Name: "DarkGreenCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonShirt"
msgstr ""

#. code: Name: "DarkGreenCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonShorts"
msgstr ""

#. code: Name: "DarkGreenCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonSkirt"
msgstr ""

#. code: Name: "DarkGreenCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenCottonTrousers"
msgstr ""

#. code: Name: "DarkGreenDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenDesertHat"
msgstr ""

#. code: Name: "DarkGreenDye"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenDye"
msgstr ""

#. code: Name: "DarkGreenFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenFineDress"
msgstr ""

#. code: Name: "DarkGreenMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenMiniskirt"
msgstr ""

#. code: Name: "DarkGreenRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenRabbitEars"
msgstr ""

#. code: Name: "DarkGreenShades"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenShades"
msgstr ""

#. code: Name: "DarkGreenShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenShortTankTop"
msgstr ""

#. code: Name: "DarkGreenSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSilkRobe"
msgstr ""

#. code: Name: "DarkGreenSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererBlack"
msgstr ""

#. code: Name: "DarkGreenSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererDBlue"
msgstr ""

#. code: Name: "DarkGreenSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererDGreen"
msgstr ""

#. code: Name: "DarkGreenSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererGreen"
msgstr ""

#. code: Name: "DarkGreenSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererLBlue"
msgstr ""

#. code: Name: "DarkGreenSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererOrange"
msgstr ""

#. code: Name: "DarkGreenSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererPink"
msgstr ""

#. code: Name: "DarkGreenSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererPurple"
msgstr ""

#. code: Name: "DarkGreenSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererRed"
msgstr ""

#. code: Name: "DarkGreenSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererWhite"
msgstr ""

#. code: Name: "DarkGreenSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenSorcererYellow"
msgstr ""

#. code: Name: "DarkGreenTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenTankTop"
msgstr ""

#. code: Name: "DarkGreenTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenTurtleneck"
msgstr ""

#. code: Name: "DarkGreenVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenVNeckSweater"
msgstr ""

#. code: Name: "DarkGreenWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "DarkGreenWizardHat"
msgstr ""

#. code: Name: "DarkHelm"
#: item_db.conf:-1
#, no-c-format
msgid "DarkHelm"
msgstr ""

#. code: Name: "DarkPetal"
#: item_db.conf:-1
#, no-c-format
msgid "DarkPetal"
msgstr ""

#. code: Name: "DarkRedRose"
#: item_db.conf:-1
#, no-c-format
msgid "DarkRedRose"
msgstr ""

#. code: Name: "DarkTalisman"
#: item_db.conf:-1
#, no-c-format
msgid "DarkTalisman"
msgstr ""

#. code: 026-2,41,30,0	script	Darnel	NPC308,{
#: npc/026-2/testnpcs.txt:20
#, no-c-format
msgid "Darnel"
msgstr ""

#. code: 006-2,80,25,0	script	Darug	NPC178,{
#: npc/006-2/npcs.txt:43
#, no-c-format
msgid "Darug"
msgstr ""

#. code: 001-2,92,88,0	script	David	NPC120,{
#: npc/001-2/david.txt:0
#, no-c-format
msgid "David"
msgstr ""

#. code: 029-2,30,26,0	script	Debug#0	NPC154,{
#: npc/commands/debug.txt:649
#: npc/commands/debug.txt~:649
#, no-c-format
msgid "Debug#0"
msgstr ""

#. code: 001-1,53,47,0	script	Debug#1	NPC154,{
#: npc/commands/debug.txt~:659
#: npc/commands/debug.txt:659
#, no-c-format
msgid "Debug#1"
msgstr ""

#. code: 009-1,45,33,0	script	Debug#2	NPC154,{
#: npc/commands/debug.txt~:669
#: npc/commands/debug.txt:669
#, no-c-format
msgid "Debug#2"
msgstr ""

#. code: 020-1,75,85,0	script	Debug#3	NPC154,{
#: npc/commands/debug.txt:679
#: npc/commands/debug.txt~:679
#, no-c-format
msgid "Debug#3"
msgstr ""

#. code: 031-1,81,24,0	script	Debug#Angela	NPC195,{
#: npc/031-1/angelaOutside.txt:1
#, no-c-format
msgid "Debug#Angela"
msgstr ""

#. code: 048-2,36,44,0	script	Debug#BlueSage	NPC110,{
#: npc/048-2/helperJanitor.txt:1
#, no-c-format
msgid "Debug#BlueSage"
msgstr ""

#. code: 009-7,41,45,0	script	Debug#Duels	NPC181,{
#: npc/009-7/debug.txt:132
#, no-c-format
msgid "Debug#Duels"
msgstr ""

#. code: 017-1,74,32,0	script	DebugFlowerP	NPC153,{
#: npc/017-4/waric.txt:367
#, no-c-format
msgid "DebugFlowerP"
msgstr ""

#. code: Name: "DecorCandy"
#: item_db.conf:-1
#, no-c-format
msgid "DecorCandy"
msgstr ""

#. code: Name: "DemonMask"
#: item_db.conf:-1
#, no-c-format
msgid "DemonMask"
msgstr ""

#. code: Name: "Demonic Mouboo"
#: mob_db.conf:4959
#, no-c-format
msgid "Demonic Mouboo"
msgstr ""

#. code: Name: "Demonic Spirit"
#: mob_db.conf:5575
#, no-c-format
msgid "Demonic Spirit"
msgstr ""

#. code: rif(Zeny > 0, l("Deposit.")),
#: npc/functions/banker.txt:15
#, no-c-format
msgid "Deposit."
msgstr ""

#. code: Name: "DesertBow"
#: item_db.conf:-1
#, no-c-format
msgid "DesertBow"
msgstr ""

#. code: Name: "DesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "DesertHat"
msgstr ""

#. code: Name: "DesertHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "DesertHelmet"
msgstr ""

#. code: Name: "DesertShirt"
#: item_db.conf:-1
#, no-c-format
msgid "DesertShirt"
msgstr ""

#. code: Name: "DevelopersCap"
#: item_db.conf:-1
#, no-c-format
msgid "DevelopersCap"
msgstr ""

#. code: Name: "Diamond"
#: item_db.conf:-1
#, no-c-format
msgid "Diamond"
msgstr ""

#. code: Name: "DiamondPowder"
#: item_db.conf:-1
#, no-c-format
msgid "DiamondPowder"
msgstr ""

#. code: Name: "DiamondRing"
#: item_db.conf:-1
#, no-c-format
msgid "DiamondRing"
msgstr ""

#. code: l("Did I received any mail?"),
#: npc/functions/banker.txt:128
#, no-c-format
msgid "Did I received any mail?"
msgstr ""

#. code: mes l("Did you already talk to Tanisha?");
#: npc/029-1/kaan.txt:25
#, no-c-format
msgid "Did you already talk to Tanisha?\""
msgstr ""

#. code: mesq l("Did you see how this spell is cast?");
#: npc/017-4/waric.txt:288
#, no-c-format
msgid "Did you see how this spell is cast?"
msgstr ""

#. code: Name: "DilutedConcentrationPot"
#: item_db.conf:-1
#, no-c-format
msgid "DilutedConcentrationPot"
msgstr ""

#. code: 010-2,34,38,0	script	Dimond	NPC165,{
#: npc/010-2/dimonds.txt:1
#, no-c-format
msgid "Dimond"
msgstr ""

#. code: 010-2,80,32,0	script	Dimonds Cove 1	NPC400,{
#: npc/010-2/dimonds.txt:494
#, no-c-format
msgid "Dimonds Cove 1"
msgstr ""

#. code: 010-2,85,32,0	script	Dimonds Cove 2	NPC400,{
#: npc/010-2/dimonds.txt:513
#, no-c-format
msgid "Dimonds Cove 2"
msgstr ""

#. code: 010-2,36,30,0	script	Directions	NPC400,{
#: npc/010-2/dimonds.txt:488
#, no-c-format
msgid "Directions"
msgstr ""

#. code: 008-1,81,82,0	script	Diryn the Traveler	NPC103,{
#: npc/008-1/diryn.txt:1
#, no-c-format
msgid "Diryn the Traveler"
msgstr ""

#. code: menuimage("actions/cancel", l("Discard")),
#: npc/commands/scheduled-broadcasts.txt:101
#, no-c-format
msgid "Discard"
msgstr ""

#. code: Name: "DiseasedHeart"
#: item_db.conf:-1
#, no-c-format
msgid "DiseasedHeart"
msgstr ""

#. code: npctalkonce(l("Do I look like a tree? I feel like one."));
#: npc/functions/random-talk.txt:127
#, no-c-format
msgid "Do I look like a tree? I feel like one."
msgstr ""

#. code: //    l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
#: npc/functions/random-talk.txt:129
#, no-c-format
msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife?"
msgstr ""

#. code: mes l("Do you have a name?");
#: npc/029-2/sorfina.txt~:25
#: npc/029-2/sorfina.txt:25
#, no-c-format
msgid "Do you have a name?"
msgstr ""

#. code: mesq l("Do you really want me to show you the spell again? You will have to bring new ingredients.");
#: npc/017-4/waric.txt:303
#, no-c-format
msgid "Do you really want me to show you the spell again? You will have to bring new ingredients."
msgstr ""

#. code: mesq l("Do you want to give me these items?");
#: npc/001-2/pauline.txt:119
#: npc/001-2/pauline.txt:160
#, no-c-format
msgid "Do you want to give me these items?"
msgstr ""

#. code: 009-2,148,25,0	script	Doctor	NPC107,{
#: npc/009-2/doctor.txt:1
#: npc/009-2/doctor.txt~:1
#, no-c-format
msgid "Doctor"
msgstr ""

#. code: Name: "Doll"
#: item_db.conf:-1
#, no-c-format
msgid "Doll"
msgstr ""

#. code: npctalkonce(l("Don't distract me, I have to stay alert."));
#: npc/functions/random-talk.txt:144
#, no-c-format
msgid "Don't distract me, I have to stay alert."
msgstr ""

#. code: 009-2,97,24,0	script	Donald	NPC120,{
#: npc/009-2/shops.txt:18
#, no-c-format
msgid "Donald"
msgstr ""

#. code: Name: "Doom Golem"
#: mob_db.conf:3556
#, no-c-format
msgid "Doom Golem"
msgstr ""

#. code: 051-3,37,24,0	script	Door	NPC400,{
#: npc/051-3/reinforcements.txt:15
#, no-c-format
msgid "Door"
msgstr ""

#. code: 010-2,68,87,0	script	Doug	NPC113,{
#: npc/010-2/doug.txt:1
#, no-c-format
msgid "Doug"
msgstr ""

#. code: 002-2,25,22,0	script	Drabur	NPC112,{
#: npc/002-2/bakery.txt:126
#, no-c-format
msgid "Drabur"
msgstr ""

#. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b";
#: npc/001-2/pauline.txt:108
#: npc/001-2/pauline.txt:149
#: npc/001-2/pauline.txt:112
#: npc/001-2/pauline.txt:153
#, no-c-format
msgid "Drag and drop an item from your inventory."
msgstr ""

#. code: 048-2,23,46,0	script	Drake the Traveler	NPC103,{
#: npc/048-2/traveler.txt:1
#, no-c-format
msgid "Drake the Traveler"
msgstr ""

#. code: Name: "Dread Pirate Marley"
#: mob_db.conf:2551
#, no-c-format
msgid "Dread Pirate Marley"
msgstr ""

#. code: Name: "Dread Pirate Marley Clone"
#: mob_db.conf:2592
#, no-c-format
msgid "Dread Pirate Marley Clone"
msgstr ""

#. code: 029-2,29,23,0	script	Dresser#tutorial	NPC400,{
#: npc/029-2/sorfina.txt:303
#: npc/029-2/sorfina.txt~:303
#, no-c-format
msgid "Dresser#tutorial"
msgstr ""

#. code: 009-2,65,55,0	script	Drinker#1	NPC121,{
#: npc/009-2/drunks.txt:1
#, no-c-format
msgid "Drinker#1"
msgstr ""

#. code: 009-2,68,55,0	script	Drinker#2	NPC121,{
#: npc/009-2/drunks.txt:8
#, no-c-format
msgid "Drinker#2"
msgstr ""

#. code: dispbottom l("Drop rate has been reset to @@% (default value).",
#: npc/commands/rate-management.txt:201
#, no-c-format
msgid "Drop rate has been reset to @@% (default value)."
msgstr ""

#. code: dispbottom col(l("Drop rate is set to @@% for the next @@.",
#: npc/commands/rate-management.txt:218
#, no-c-format
msgid "Drop rate is set to @@% for the next @@."
msgstr ""

#. code: Name: "DruidTreeBranch"
#: item_db.conf:-1
#, no-c-format
msgid "DruidTreeBranch"
msgstr ""

#. code: Name: "Drunken Lady Skeleton"
#: mob_db.conf:4826
#, no-c-format
msgid "Drunken Lady Skeleton"
msgstr ""

#. code: Name: "Drunken Skeleton"
#: mob_db.conf:4732
#, no-c-format
msgid "Drunken Skeleton"
msgstr ""

#. code: mesc l("ERROR: You must set a PinCode to make use of this function."), 1;
#: npc/functions/main.txt:403
#, no-c-format
msgid "ERROR: You must set a PinCode to make use of this function."
msgstr ""

#. code: Name: "Earmuffs"
#: item_db.conf:-1
#, no-c-format
msgid "Earmuffs"
msgstr ""

#. code: mesn l("Earth Spirit");
#: npc/006-1/spirit.txt~:178
#: npc/006-1/spirit.txt:164
#: npc/006-1/spirit.txt:221
#: npc/006-1/spirit.txt:67
#: npc/006-1/spirit.txt~:125
#: npc/006-1/spirit.txt:54
#: npc/006-1/spirit.txt:145
#: npc/006-1/spirit.txt~:194
#: npc/006-1/spirit.txt:209
#: npc/006-1/spirit.txt~:233
#: npc/006-1/spirit.txt~:87
#: npc/006-1/spirit.txt~:184
#: npc/006-1/spirit.txt~:164
#: npc/006-1/spirit.txt~:215
#: npc/006-1/spirit.txt:227
#: npc/006-1/spirit.txt:239
#: npc/006-1/spirit.txt:233
#: npc/006-1/spirit.txt:47
#: npc/006-1/spirit.txt:175
#: npc/006-1/spirit.txt:197
#: npc/006-1/spirit.txt~:175
#: npc/006-1/spirit.txt~:96
#: npc/006-1/spirit.txt:251
#: npc/006-1/spirit.txt~:227
#: npc/006-1/spirit.txt:96
#: npc/006-1/spirit.txt~:258
#: npc/006-1/spirit.txt~:116
#: npc/006-1/spirit.txt~:203
#: npc/006-1/spirit.txt:105
#: npc/006-1/spirit.txt~:47
#: npc/006-1/spirit.txt:142
#: npc/006-1/spirit.txt~:197
#: npc/006-1/spirit.txt:178
#: npc/006-1/spirit.txt:73
#: npc/006-1/spirit.txt~:108
#: npc/006-1/spirit.txt:108
#: npc/006-1/spirit.txt:84
#: npc/006-1/spirit.txt~:245
#: npc/006-1/spirit.txt~:221
#: npc/006-1/spirit.txt~:251
#: npc/006-1/spirit.txt~:84
#: npc/006-1/spirit.txt:245
#: npc/006-1/spirit.txt~:142
#: npc/006-1/spirit.txt~:209
#: npc/006-1/spirit.txt:125
#: npc/006-1/spirit.txt:215
#: npc/006-1/spirit.txt:184
#: npc/006-1/spirit.txt:87
#: npc/006-1/spirit.txt:203
#: npc/006-1/spirit.txt~:145
#: npc/006-1/spirit.txt~:239
#: npc/006-1/spirit.txt:194
#: npc/006-1/spirit.txt~:67
#: npc/006-1/spirit.txt~:73
#: npc/006-1/spirit.txt:258
#: npc/006-1/spirit.txt~:105
#: npc/006-1/spirit.txt:116
#: npc/006-1/spirit.txt~:54
#, no-c-format
msgid "Earth Spirit"
msgstr ""

#. code: 008-1,0,0,0	script	Easter Eggs	NPC32767,{
#: npc/008-1/annualeaster.txt:4
#, no-c-format
msgid "Easter Eggs"
msgstr ""

#. code: Name: "Easter Fluffy"
#: mob_db.conf:456
#, no-c-format
msgid "Easter Fluffy"
msgstr ""

#. code: Name: "EasterBasket"
#: item_db.conf:-1
#, no-c-format
msgid "EasterBasket"
msgstr ""

#. code: Name: "EasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "EasterEgg"
msgstr ""

#. code: Name: "Ectoplasm"
#: item_db.conf:-1
#, no-c-format
msgid "Ectoplasm"
msgstr ""

#. code: 026-2,40,24,0	script	Edwin	NPC309,{
#: npc/026-2/gy_inn_shops.txt:66
#, no-c-format
msgid "Edwin"
msgstr ""

#. code: 048-2,95,103,0	script	Eevert	NPC365,{
#: npc/048-2/helperMInk.txt:1
#, no-c-format
msgid "Eevert"
msgstr ""

#. code: Name: "EggshellHat"
#: item_db.conf:-1
#, no-c-format
msgid "EggshellHat"
msgstr ""

#. code: 001-1,103,99,0	script	Ekinu	NPC104,{
#: npc/001-1/guards.txt:1
#, no-c-format
msgid "Ekinu"
msgstr ""

#. code: mesc l("Elanore carefully goes over your leaves, then smiles.");
#: npc/002-1/elanore.txt:97
#: npc/002-1/elanore.txt~:109
#, no-c-format
msgid "Elanore carefully goes over your leaves, then smiles."
msgstr ""

#. code: mesc l("Elanore counts the leaves you show her.");
#: npc/002-1/elanore.txt~:128
#: npc/002-1/elanore.txt:116
#, no-c-format
msgid "Elanore counts the leaves you show her."
msgstr ""

#. code: mesc l("Elanore shakes her head.");
#: npc/002-1/elanore.txt:420
#: npc/002-1/elanore.txt~:432
#, no-c-format
msgid "Elanore shakes her head."
msgstr ""

#. code: mesc l("Elanore smiles at you.");
#: npc/002-1/elanore.txt~:199
#: npc/002-1/elanore.txt:187
#, no-c-format
msgid "Elanore smiles at you."
msgstr ""

#. code: mesc l("Elanore smiles.");
#: npc/002-1/elanore.txt~:269
#: npc/002-1/elanore.txt:257
#, no-c-format
msgid "Elanore smiles."
msgstr ""

#. code: mesn l("Elanore the Healer");
#: npc/002-1/elanore.txt:180
#: npc/002-1/elanore.txt:289
#: npc/002-1/elanore.txt~:243
#: npc/002-1/elanore.txt:317
#: npc/002-1/elanore.txt:185
#: npc/002-1/elanore.txt~:173
#: npc/002-1/elanore.txt~:348
#: npc/002-1/elanore.txt:347
#: npc/002-1/elanore.txt:457
#: npc/002-1/elanore.txt:386
#: npc/002-1/elanore.txt~:463
#: npc/002-1/elanore.txt:378
#: npc/002-1/elanore.txt~:365
#: npc/002-1/elanore.txt~:203
#: npc/002-1/elanore.txt~:260
#: npc/002-1/elanore.txt:391
#: npc/002-1/elanore.txt~:412
#: npc/002-1/elanore.txt~:268
#: npc/002-1/elanore.txt:311
#: npc/002-1/elanore.txt:42
#: npc/002-1/elanore.txt~:114
#: npc/002-1/elanore.txt:483
#: npc/002-1/elanore.txt:256
#: npc/002-1/elanore.txt:400
#: npc/002-1/elanore.txt~:122
#: npc/002-1/elanore.txt:165
#: npc/002-1/elanore.txt~:323
#: npc/002-1/elanore.txt~:212
#: npc/002-1/elanore.txt~:304
#: npc/002-1/elanore.txt:228
#: npc/002-1/elanore.txt~:398
#: npc/002-1/elanore.txt:469
#: npc/002-1/elanore.txt~:334
#: npc/002-1/elanore.txt:115
#: npc/002-1/elanore.txt~:310
#: npc/002-1/elanore.txt:152
#: npc/002-1/elanore.txt:304
#: npc/002-1/elanore.txt~:164
#: npc/002-1/elanore.txt:148
#: npc/002-1/elanore.txt:96
#: npc/002-1/elanore.txt~:359
#: npc/002-1/elanore.txt~:155
#: npc/002-1/elanore.txt~:329
#: npc/002-1/elanore.txt:478
#: npc/002-1/elanore.txt~:390
#: npc/002-1/elanore.txt~:246
#: npc/002-1/elanore.txt:438
#: npc/002-1/elanore.txt~:403
#: npc/002-1/elanore.txt~:301
#: npc/002-1/elanore.txt~:32
#: npc/002-1/elanore.txt:13
#: npc/002-1/elanore.txt:419
#: npc/002-1/elanore.txt:286
#: npc/002-1/elanore.txt~:133
#: npc/002-1/elanore.txt~:108
#: npc/002-1/elanore.txt~:237
#: npc/002-1/elanore.txt:20
#: npc/002-1/elanore.txt:353
#: npc/002-1/elanore.txt:382
#: npc/002-1/elanore.txt~:313
#: npc/002-1/elanore.txt~:177
#: npc/002-1/elanore.txt:234
#: npc/002-1/elanore.txt~:25
#: npc/002-1/elanore.txt:157
#: npc/002-1/elanore.txt:426
#: npc/002-1/elanore.txt:463
#: npc/002-1/elanore.txt~:54
#: npc/002-1/elanore.txt~:197
#: npc/002-1/elanore.txt:35
#: npc/002-1/elanore.txt~:490
#: npc/002-1/elanore.txt:143
#: npc/002-1/elanore.txt:69
#: npc/002-1/elanore.txt:342
#: npc/002-1/elanore.txt:432
#: npc/002-1/elanore.txt:322
#: npc/002-1/elanore.txt~:431
#: npc/002-1/elanore.txt:196
#: npc/002-1/elanore.txt:203
#: npc/002-1/elanore.txt~:127
#: npc/002-1/elanore.txt~:298
#: npc/002-1/elanore.txt:174
#: npc/002-1/elanore.txt~:240
#: npc/002-1/elanore.txt:269
#: npc/002-1/elanore.txt~:316
#: npc/002-1/elanore.txt~:457
#: npc/002-1/elanore.txt:102
#: npc/002-1/elanore.txt:301
#: npc/002-1/elanore.txt~:208
#: npc/002-1/elanore.txt~:444
#: npc/002-1/elanore.txt~:186
#: npc/002-1/elanore.txt~:276
#: npc/002-1/elanore.txt:283
#: npc/002-1/elanore.txt:243
#: npc/002-1/elanore.txt:298
#: npc/002-1/elanore.txt~:475
#: npc/002-1/elanore.txt:161
#: npc/002-1/elanore.txt:200
#: npc/002-1/elanore.txt:110
#: npc/002-1/elanore.txt~:47
#: npc/002-1/elanore.txt~:481
#: npc/002-1/elanore.txt~:255
#: npc/002-1/elanore.txt~:438
#: npc/002-1/elanore.txt:451
#: npc/002-1/elanore.txt~:495
#: npc/002-1/elanore.txt~:469
#: npc/002-1/elanore.txt:336
#: npc/002-1/elanore.txt:445
#: npc/002-1/elanore.txt~:169
#: npc/002-1/elanore.txt~:354
#: npc/002-1/elanore.txt~:81
#: npc/002-1/elanore.txt:264
#: npc/002-1/elanore.txt:231
#: npc/002-1/elanore.txt~:192
#: npc/002-1/elanore.txt~:215
#: npc/002-1/elanore.txt:367
#: npc/002-1/elanore.txt:292
#: npc/002-1/elanore.txt:225
#: npc/002-1/elanore.txt:248
#: npc/002-1/elanore.txt:121
#: npc/002-1/elanore.txt~:160
#: npc/002-1/elanore.txt:191
#: npc/002-1/elanore.txt~:450
#: npc/002-1/elanore.txt~:295
#: npc/002-1/elanore.txt~:394
#: npc/002-1/elanore.txt~:379
#: npc/002-1/elanore.txt~:281
#, no-c-format
msgid "Elanore the Healer"
msgstr ""

#. code: 002-1,75,62,0	script	Elanore#_M	NPC108,{
#: npc/002-1/elanore.txt~:13
#: npc/002-1/elanore.txt:1
#, no-c-format
msgid "Elanore#_M"
msgstr ""

#. code: Name: "ElfNightcap"
#: item_db.conf:-1
#, no-c-format
msgid "ElfNightcap"
msgstr ""

#. code: 048-2,40,41,0	script	Elias	NPC110,7,6,{
#: npc/048-2/helperJanitor.txt:19
#, no-c-format
msgid "Elias"
msgstr ""

#. code: 002-1,105,114,0	script	Elijah	NPC128,{
#: npc/002-1/nomads.txt:8
#, no-c-format
msgid "Elijah"
msgstr ""

#. code: 030-2,87,41,0	script	Eljas	NPC328,5,1,{
#: npc/030-2/eljas.txt:1
#, no-c-format
msgid "Eljas"
msgstr ""

#. code: Name: "Emerald"
#: item_db.conf:-1
#, no-c-format
msgid "Emerald"
msgstr ""

#. code: Name: "EmeraldPowder"
#: item_db.conf:-1
#, no-c-format
msgid "EmeraldPowder"
msgstr ""

#. code: Name: "EmeraldRing"
#: item_db.conf:-1
#, no-c-format
msgid "EmeraldRing"
msgstr ""

#. code: 000-1,22,22,0	script	Emergency Exit	NPC_NO_SPRITE,2,2,{
#: npc/000-1/exit.txt:6
#: npc/000-1/exit.txt~:6
#, no-c-format
msgid "Emergency Exit"
msgstr ""

#. code: Name: "EmptyBottle"
#: item_db.conf:-1
#, no-c-format
msgid "EmptyBottle"
msgstr ""

#. code: Name: "Enchanter"
#: mob_db.conf:3605
#, no-c-format
msgid "Enchanter"
msgstr ""

#. code: Name: "EnchantersAmulet"
#: item_db.conf:-1
#, no-c-format
msgid "EnchantersAmulet"
msgstr ""

#. code: 099-7,75,49,0	script	Engraving#Keshlam	NPC400,{
#: npc/099-7/boss.txt:530
#: npc/099-7/boss.txt~:530
#, no-c-format
msgid "Engraving#Keshlam"
msgstr ""

#. code: 052-1,51,38,0	script	Engravings	NPC400,{
#: npc/052-1/channelling.txt:54
#, no-c-format
msgid "Engravings"
msgstr ""

#. code: l("Enjoy your new style."),
#: npc/functions/barber.txt~:183
#: npc/functions/barber.txt:183
#, no-c-format
msgid "Enjoy your new style."
msgstr ""

#. code: 048-2,104,86,0	script	Ensio	NPC365,{
#: npc/048-2/helperBookpages1.txt:1
#, no-c-format
msgid "Ensio"
msgstr ""

#. code: 009-2,61,49,0	script	Entertainer	NPC165,{
#: npc/009-2/entertainer.txt:1
#, no-c-format
msgid "Entertainer"
msgstr ""

#. code: 001-1,71,23,0	script	Eomie	NPC164,{
#: npc/001-1/eomie.txt:0
#, no-c-format
msgid "Eomie"
msgstr ""

#. code: mesq l("Equip the wand and lets try out that spell.");
#: npc/029-2/morgan.txt:85
#, no-c-format
msgid "Equip the wand and lets try out that spell."
msgstr ""

#. code: Name: "EskimoHat"
#: item_db.conf:-1
#, no-c-format
msgid "EskimoHat"
msgstr ""

#. code: 001-2,25,21,0	script	Estard	NPC107,{
#: npc/001-2/government_building.txt:1
#, no-c-format
msgid "Estard"
msgstr ""

#. code: 026-2,38,30,0	script	Estrilda	NPC301,{
#: npc/026-2/gy_inn_shops.txt:16
#, no-c-format
msgid "Estrilda"
msgstr ""

#. code: 026-2,20,124,0	script	Eurni	NPC136,{
#: npc/026-2/eurni.txt:1
#, no-c-format
msgid "Eurni"
msgstr ""

#. code: l("Every 1 hour"), 1,
#: npc/commands/scheduled-broadcasts.txt:25
#, no-c-format
msgid "Every 1 hour"
msgstr ""

#. code: l("Every 12 hours"), 12,
#: npc/commands/scheduled-broadcasts.txt:29
#, no-c-format
msgid "Every 12 hours"
msgstr ""

#. code: l("Every 24 hours"), 24,
#: npc/commands/scheduled-broadcasts.txt:30
#, no-c-format
msgid "Every 24 hours"
msgstr ""

#. code: l("Every 3 hours"), 3,
#: npc/commands/scheduled-broadcasts.txt:26
#, no-c-format
msgid "Every 3 hours"
msgstr ""

#. code: l("Every 5 hours"), 5,
#: npc/commands/scheduled-broadcasts.txt:27
#, no-c-format
msgid "Every 5 hours"
msgstr ""

#. code: l("Every 6 hours"), 6,
#: npc/commands/scheduled-broadcasts.txt:28
#, no-c-format
msgid "Every 6 hours"
msgstr ""

#. code: Name: "Evil Mushroom"
#: mob_db.conf:1464
#, no-c-format
msgid "Evil Mushroom"
msgstr ""

#. code: 018-3,67,28,0	script	Evil Obelisk	NPC185,{
#: npc/018-3/evil-obelisk.txt:1
#, no-c-format
msgid "Evil Obelisk"
msgstr ""

#. code: dispbottom l("Example: @translate Elmo");
#: npc/commands/language.txt:40
#, no-c-format
msgid "Example: @translate Elmo"
msgstr ""

#. code: dispbottom l("Example: @translate Nard");
#: npc/commands/language.txt:39
#, no-c-format
msgid "Example: @translate Nard"
msgstr ""

#. code: dispbottom l("Example: @translate npc/002-1/arpan");
#: npc/commands/language.txt:41
#, no-c-format
msgid "Example: @translate npc/002-1/arpan"
msgstr ""

#. code: mes l("Excitedly, you turn the page – only to find that it is stuck to the next and can't be freed!");
#: npc/009-2/misc.txt~:33
#: npc/009-2/misc.txt:33
#, no-c-format
msgid "Excitedly, you turn the page – only to find that it is stuck to the next and can't be freed!"
msgstr ""

#. code: 028-1,98,37,0	script	Exit	NPC400,0,0,{
#: npc/028-1/portal.txt:0
#, no-c-format
msgid "Exit"
msgstr ""

#. code: dispbottom l("Exp rate has been reset to @@% (default value).",
#: npc/commands/rate-management.txt:70
#, no-c-format
msgid "Exp rate has been reset to @@% (default value)."
msgstr ""

#. code: dispbottom col(l("Exp rate is set to @@% for the next @@.",
#: npc/commands/rate-management.txt:89
#, no-c-format
msgid "Exp rate is set to @@% for the next @@."
msgstr ""

#. code: Name: "Eyepatch"
#: item_db.conf:-1
#, no-c-format
msgid "Eyepatch"
msgstr ""

#. code: 013-2,25,37,0	script	Fabius	NPC115,{
#: npc/013-2/apprentice.txt:0
#, no-c-format
msgid "Fabius"
msgstr ""

#. code: Name: "FaceMask"
#: item_db.conf:-1
#, no-c-format
msgid "FaceMask"
msgstr ""

#. code: Name: "FairTradeSoil"
#: item_db.conf:-1
#, no-c-format
msgid "FairTradeSoil"
msgstr ""

#. code: Name: "FairyHat"
#: item_db.conf:-1
#, no-c-format
msgid "FairyHat"
msgstr ""

#. code: Name: "FakeFangs"
#: item_db.conf:-1
#, no-c-format
msgid "FakeFangs"
msgstr ""

#. code: Name: "Falchion"
#: item_db.conf:-1
#, no-c-format
msgid "Falchion"
msgstr ""

#. code: 006-2,49,25,0	script	Falkurn	NPC178,{
#: npc/006-2/npcs.txt:1
#, no-c-format
msgid "Falkurn"
msgstr ""

#. code: Name: "Fallen"
#: mob_db.conf:1912
#, no-c-format
msgid "Fallen"
msgstr ""

#. code: Name: "FancyHat"
#: item_db.conf:-1
#, no-c-format
msgid "FancyHat"
msgstr ""

#. code: l("Farewell."),
#: npc/functions/goodbye.txt:20
#, no-c-format
msgid "Farewell."
msgstr ""

#. code: 029-1,100,36,0	script	Faris	NPC259,{
#: npc/029-1/hideandseek.txt:233
#: npc/029-1/hideandseek.txt~:235
#, no-c-format
msgid "Faris"
msgstr ""

#. code: 013-1,120,90,0	script	Faris the Traveler	NPC103,{
#: npc/013-1/traveler.txt:0
#, no-c-format
msgid "Faris the Traveler"
msgstr ""

#. code: mesn l("Farmer Hinnak");
#: npc/008-1/hinnak.txt:200
#: npc/008-1/hinnak.txt:172
#: npc/008-1/hinnak.txt:175
#: npc/008-1/hinnak.txt:239
#: npc/008-1/hinnak.txt:181
#: npc/008-1/hinnak.txt:95
#: npc/008-1/hinnak.txt:169
#: npc/008-1/hinnak.txt:85
#: npc/008-1/hinnak.txt:154
#: npc/008-1/hinnak.txt:218
#: npc/008-1/hinnak.txt:178
#: npc/008-1/hinnak.txt:108
#: npc/008-1/hinnak.txt:56
#: npc/008-1/hinnak.txt:234
#: npc/008-1/hinnak.txt:150
#: npc/008-1/hinnak.txt:14
#: npc/008-1/hinnak.txt:190
#: npc/008-1/hinnak.txt:187
#: npc/008-1/hinnak.txt:90
#: npc/008-1/hinnak.txt:205
#: npc/008-1/hinnak.txt:125
#: npc/008-1/hinnak.txt:184
#: npc/008-1/hinnak.txt:114
#: npc/008-1/hinnak.txt:211
#: npc/008-1/hinnak.txt:102
#: npc/008-1/hinnak.txt:162
#: npc/008-1/hinnak.txt:134
#: npc/008-1/hinnak.txt:36
#: npc/008-1/hinnak.txt:159
#: npc/008-1/hinnak.txt:30
#: npc/008-1/hinnak.txt:145
#: npc/008-1/hinnak.txt:68
#: npc/008-1/hinnak.txt:45
#: npc/008-1/hinnak.txt:223
#: npc/008-1/hinnak.txt:165
#, no-c-format
msgid "Farmer Hinnak"
msgstr ""

#. code: l("Feel free to come visit me another time.");
#: npc/functions/barber.txt~:200
#: npc/functions/barber.txt:200
#, no-c-format
msgid "Feel free to come visit me another time."
msgstr ""

#. code: 029-1,45,107,0	script	Ferry Master#candor	NPC138,{
#: npc/029-1/ferry_master.txt:1
#, no-c-format
msgid "Ferry Master#candor"
msgstr ""

#. code: 001-1,64,75,0	script	Ferry Master#tulimshar	NPC138,{
#: npc/001-1/ferry_master.txt:1
#, no-c-format
msgid "Ferry Master#tulimshar"
msgstr ""

#. code: Name: "Fey Element"
#: mob_db.conf:6626
#, no-c-format
msgid "Fey Element"
msgstr ""

#. code: 001-2,114,89,0	script	Fieri	NPC117,{
#: npc/001-2/fieri.txt:0
#, no-c-format
msgid "Fieri"
msgstr ""

#. code: Name: "FineDress"
#: item_db.conf:-1
#, no-c-format
msgid "FineDress"
msgstr ""

#. code: Name: "Fire Goblin"
#: mob_db.conf:105
#, no-c-format
msgid "Fire Goblin"
msgstr ""

#. code: Name: "Fire Skull"
#: mob_db.conf:1645
#, no-c-format
msgid "Fire Skull"
msgstr ""

#. code: mesq l("Five for you and five for me.");
#: npc/002-1/elanore.txt:104
#: npc/002-1/elanore.txt~:116
#, no-c-format
msgid "Five for you and five for me."
msgstr ""

#. code: Name: "Flashmob"
#: mob_db.conf:3478
#, no-c-format
msgid "Flashmob"
msgstr ""

#. code: Name: "FlawedLens"
#: item_db.conf:-1
#, no-c-format
msgid "FlawedLens"
msgstr ""

#. code: Name: "FlightTalisman"
#: item_db.conf:-1
#, no-c-format
msgid "FlightTalisman"
msgstr ""

#. code: Name: "Fluffy"
#: mob_db.conf:325
#, no-c-format
msgid "Fluffy"
msgstr ""

#. code: Name: "FluffyHat"
#: item_db.conf:-1
#, no-c-format
msgid "FluffyHat"
msgstr ""

#. code: l("Focus Skill +"), -2,
#: npc/commands/debug.txt~:100
#: npc/commands/debug.txt:100
#, no-c-format
msgid "Focus Skill +"
msgstr ""

#. code: rif(getskilllv(SKILL_POOL), l("Focus Skill -")), -1,
#: npc/commands/debug.txt:101
#: npc/commands/debug.txt~:101
#, no-c-format
msgid "Focus Skill -"
msgstr ""

#. code: mes l("Focus list:");
#: npc/002-1/luca.txt:44
#: npc/commands/debug.txt~:84
#: npc/commands/debug.txt:84
#, no-c-format
msgid "Focus list:"
msgstr ""

#. code: 012-3,62,130,0	script	Forest Mana Seed#_M	NPC166,{
#: npc/012-3/mana-seed.txt:0
#, no-c-format
msgid "Forest Mana Seed#_M"
msgstr ""

#. code: Name: "ForestArmor"
#: item_db.conf:-1
#, no-c-format
msgid "ForestArmor"
msgstr ""

#. code: Name: "ForestBow"
#: item_db.conf:-1
#, no-c-format
msgid "ForestBow"
msgstr ""

#. code: 026-1,29,28,0	script	Forwin	NPC316,{
#: npc/026-1/evil_guard.txt:13
#, no-c-format
msgid "Forwin"
msgstr ""

#. code: Name: "FourLeafClover"
#: item_db.conf:-1
#, no-c-format
msgid "FourLeafClover"
msgstr ""

#. code: Name: "FreeRangeMoss"
#: item_db.conf:-1
#, no-c-format
msgid "FreeRangeMoss"
msgstr ""

#. code: mesq l("From what I have been hearing, you seem to be doing well on your way to becoming a healer. I have decided to accept you as a student of the School of Life Magic.");
#: npc/002-1/elanore.txt~:200
#: npc/002-1/elanore.txt:188
#, no-c-format
msgid "From what I have been hearing, you seem to be doing well on your way to becoming a healer. I have decided to accept you as a student of the School of Life Magic."
msgstr ""

#. code: Name: "FrozenYetiTear"
#: item_db.conf:-1
#, no-c-format
msgid "FrozenYetiTear"
msgstr ""

#. code: 031-1,96,113,0	script	Frozenbeard	NPC138,{
#: npc/031-1/frozenbeard.txt:1
#, no-c-format
msgid "Frozenbeard"
msgstr ""

#. code: 011-1,80,33,0	script	Fruit Store	NPC400,{
#: npc/011-1/shops.txt:4
#, no-c-format
msgid "Fruit Store"
msgstr ""

#. code: Name: "FunkyChristmasSweater"
#: item_db.conf:-1
#, no-c-format
msgid "FunkyChristmasSweater"
msgstr ""

#. code: Name: "FunkyHat"
#: item_db.conf:-1
#, no-c-format
msgid "FunkyHat"
msgstr ""

#. code: Name: "FurBoots"
#: item_db.conf:-1
#, no-c-format
msgid "FurBoots"
msgstr ""

#. code: Name: "GMCap"
#: item_db.conf:-1
#, no-c-format
msgid "GMCap"
msgstr ""

#. code: Name: "GMRobe"
#: item_db.conf:-1
#, no-c-format
msgid "GMRobe"
msgstr ""

#. code: mesc l("GP: %s", col(b("@zeny"),3));
#: npc/commands/debug.txt~:21
#: npc/commands/debug.txt:21
#, no-c-format
msgid "GP: %s"
msgstr ""

#. code: Name: "Gamboge Plant"
#: mob_db.conf:5965
#, no-c-format
msgid "Gamboge Plant"
msgstr ""

#. code: Name: "GambogeHerb"
#: item_db.conf:-1
#, no-c-format
msgid "GambogeHerb"
msgstr ""

#. code: l("Game Statistics"),
#: npc/functions/scoreboards.txt:194
#, no-c-format
msgid "Game Statistics"
msgstr ""

#. code: 009-7,27,26,0	script	Garcon#Duels	NPC180,{
#: npc/009-7/shops.txt:20
#, no-c-format
msgid "Garcon#Duels"
msgstr ""

#. code: Name: "General Krukan"
#. code: 027-6,39,25,0	script	General Krukan	NPC400,{
#: npc/027-6/general_krukan.txt:1
#: mob_db.conf:2681
#, no-c-format
msgid "General Krukan"
msgstr ""

#. code: 027-7,39,25,0	script	General Razha	NPC400,{
#. code: Name: "General Razha"
#: npc/027-7/general_razha.txt:1
#: mob_db.conf:2733
#, no-c-format
msgid "General Razha"
msgstr ""

#. code: 010-2,65,41,0	script	General Store#dimond	NPC137,{
#: npc/010-2/dimonds.txt:572
#, no-c-format
msgid "General Store#dimond"
msgstr ""

#. code: 009-2,32,99,0	script	General Store#hurnscald	NPC112,{
#: npc/009-2/shops.txt:50
#, no-c-format
msgid "General Store#hurnscald"
msgstr ""

#. code: Name: "General Terogan"
#: mob_db.conf:2784
#, no-c-format
msgid "General Terogan"
msgstr ""

#. code: 027-8,27,41,0	script	General Terogan#Exit1	NPC400,{
#: npc/027-8/general_terogan.txt:295
#, no-c-format
msgid "General Terogan#Exit1"
msgstr ""

#. code: 027-8,51,41,0	script	General Terogan#Exit2	NPC400,{
#: npc/027-8/general_terogan.txt:305
#, no-c-format
msgid "General Terogan#Exit2"
msgstr ""

#. code: 027-8,39,24,0	script	General Terogan#Main	NPC400,{
#: npc/027-8/general_terogan.txt:1
#, no-c-format
msgid "General Terogan#Main"
msgstr ""

#. code: 008-1,135,62,0	script	George#pirate	NPC138,{
#: npc/008-1/george.txt:1
#, no-c-format
msgid "George#pirate"
msgstr ""

#. code: case 2: npctalkonce(l("Ggrmm... Grmmmm...")); break;
#: npc/functions/random-talk.txt:188
#, no-c-format
msgid "Ggrmm... Grmmmm..."
msgstr ""

#. code: 029-1,79,99,0	script	Ghada	NPC265,{
#: npc/029-1/hideandseek.txt:321
#: npc/029-1/hideandseek.txt~:325
#, no-c-format
msgid "Ghada"
msgstr ""

#. code: Name: "Giant Maggot"
#: mob_db.conf:4249
#, no-c-format
msgid "Giant Maggot"
msgstr ""

#. code: Name: "GiantCaveMaggot"
#: mob_db.conf:4476
#, no-c-format
msgid "GiantCaveMaggot"
msgstr ""

#. code: Name: "GingerBreadMan"
#: item_db.conf:-1
#, no-c-format
msgid "GingerBreadMan"
msgstr ""

#. code: 001-2,118,39,0	script	Gispaan#Female	NPC406,{
#: npc/001-2/manakins.txt:35
#, no-c-format
msgid "Gispaan#Female"
msgstr ""

#. code: 001-2,118,44,0	script	Gispaan#Male	NPC407,{
#: npc/001-2/manakins.txt:40
#, no-c-format
msgid "Gispaan#Male"
msgstr ""

#. code: npctalkonce(l("Give me some space."));
#: npc/functions/random-talk.txt:147
#, no-c-format
msgid "Give me some space."
msgstr ""

#. code: 001-1,66,104,0	script	Gladys	NPC154,{
#: npc/001-1/gossip.txt:1
#, no-c-format
msgid "Gladys"
msgstr ""

#. code: 001-1,49,68,0	script	Gm Event#1	NPC368,0,0,{
#: npc/functions/gm_island.txt:59
#, no-c-format
msgid "Gm Event#1"
msgstr ""

#. code: 009-1,46,30,0	script	Gm Event#2	NPC368,0,0,{
#: npc/functions/gm_island.txt:63
#, no-c-format
msgid "Gm Event#2"
msgstr ""

#. code: 020-1,67,89,0	script	Gm Event#3	NPC368,0,0,{
#: npc/functions/gm_island.txt:67
#, no-c-format
msgid "Gm Event#3"
msgstr ""

#. code: menuimage("actions/back", l("Go back")), -1,
#: npc/commands/debug-quest.txt:14
#, no-c-format
msgid "Go back"
msgstr ""

#. code: mes l("Go back?");
#: npc/099-7/boss.txt:683
#, no-c-format
msgid "Go back?"
msgstr ""

#. code: npctalkonce(l("Go fly a kite."));
#: npc/functions/random-talk.txt:111
#, no-c-format
msgid "Go fly a kite."
msgstr ""

#. code: mesq l("Go on. If you need to think a bit, take your time.");
#: npc/029-2/sorfina.txt~:33
#: npc/029-2/sorfina.txt:33
#, no-c-format
msgid "Go on. If you need to think a bit, take your time."
msgstr ""

#. code: Name: "GoblinMask"
#: item_db.conf:-1
#, no-c-format
msgid "GoblinMask"
msgstr ""

#. code: Name: "Goggles"
#: item_db.conf:-1
#, no-c-format
msgid "Goggles"
msgstr ""

#. code: 026-2,60,57,0	script	Golbenez	NPC307,{
#: npc/026-2/golbenez.txt:1
#, no-c-format
msgid "Golbenez"
msgstr ""

#. code: Name: "GoldTicket"
#: item_db.conf:-1
#, no-c-format
msgid "GoldTicket"
msgstr ""

#. code: Name: "GoldenDeliciousApple"
#: item_db.conf:-1
#, no-c-format
msgid "GoldenDeliciousApple"
msgstr ""

#. code: Name: "GoldenFourLeafAmulet"
#: item_db.conf:-1
#, no-c-format
msgid "GoldenFourLeafAmulet"
msgstr ""

#. code: Name: "GoldenPVPCap"
#: item_db.conf:-1
#, no-c-format
msgid "GoldenPVPCap"
msgstr ""

#. code: Name: "GoldenPlatemail"
#: item_db.conf:-1
#, no-c-format
msgid "GoldenPlatemail"
msgstr ""

#. code: Name: "GoldenScorpionStinger"
#: item_db.conf:-1
#, no-c-format
msgid "GoldenScorpionStinger"
msgstr ""

#. code: Name: "GoldenWarlordPlate"
#: item_db.conf:-1
#, no-c-format
msgid "GoldenWarlordPlate"
msgstr ""

#. code: mesq l("Goodbye!");
#: npc/002-1/elanore.txt~:496
#: npc/002-1/elanore.txt:484
#, no-c-format
msgid "Goodbye!"
msgstr ""

#. code: mesq l("Goodbye.");
#. code: l("Goodbye."),
#: npc/001-2/pauline.txt:84
#: npc/functions/goodbye.txt:22
#, no-c-format
msgid "Goodbye."
msgstr ""

#. code: Name: "GraduationCap"
#: item_db.conf:-1
#, no-c-format
msgid "GraduationCap"
msgstr ""

#. code: Name: "GrapeLollipop"
#: item_db.conf:-1
#, no-c-format
msgid "GrapeLollipop"
msgstr ""

#. code: Name: "Grass Snake"
#: mob_db.conf:1777
#, no-c-format
msgid "Grass Snake"
msgstr ""

#. code: Name: "GrassFedTofu"
#: item_db.conf:-1
#, no-c-format
msgid "GrassFedTofu"
msgstr ""

#. code: Name: "GrassLiner"
#: item_db.conf:-1
#, no-c-format
msgid "GrassLiner"
msgstr ""

#. code: Name: "GrassSeed"
#: item_db.conf:-1
#, no-c-format
msgid "GrassSeed"
msgstr ""

#. code: Name: "GrassSnakeEgg"
#: item_db.conf:-1
#, no-c-format
msgid "GrassSnakeEgg"
msgstr ""

#. code: Name: "GrassSnakeTongue"
#: item_db.conf:-1
#, no-c-format
msgid "GrassSnakeTongue"
msgstr ""

#. code: 027-1,89,62,0	script	Grave#1	NPC400,{
#: npc/027-1/graves.txt:1
#, no-c-format
msgid "Grave#1"
msgstr ""

#. code: 027-1,122,64,0	script	Grave#10	NPC400,{
#: npc/027-1/graves.txt:82
#, no-c-format
msgid "Grave#10"
msgstr ""

#. code: 027-1,102,62,0	script	Grave#11	NPC400,{
#: npc/027-1/graves.txt:91
#, no-c-format
msgid "Grave#11"
msgstr ""

#. code: 027-1,104,76,0	script	Grave#12	NPC400,{
#: npc/027-1/graves.txt:100
#, no-c-format
msgid "Grave#12"
msgstr ""

#. code: 027-1,118,54,0	script	Grave#2	NPC400,{
#: npc/027-1/graves.txt:10
#, no-c-format
msgid "Grave#2"
msgstr ""

#. code: 027-1,111,62,0	script	Grave#3	NPC400,{
#: npc/027-1/graves.txt:19
#, no-c-format
msgid "Grave#3"
msgstr ""

#. code: 027-1,112,76,0	script	Grave#4	NPC400,{
#: npc/027-1/graves.txt:28
#, no-c-format
msgid "Grave#4"
msgstr ""

#. code: 027-1,120,76,0	script	Grave#5	NPC400,{
#: npc/027-1/graves.txt:37
#, no-c-format
msgid "Grave#5"
msgstr ""

#. code: 027-1,100,68,0	script	Grave#6	NPC400,{
#: npc/027-1/graves.txt:46
#, no-c-format
msgid "Grave#6"
msgstr ""

#. code: 027-1,94,70,0	script	Grave#7	NPC400,{
#: npc/027-1/graves.txt:55
#, no-c-format
msgid "Grave#7"
msgstr ""

#. code: 027-1,106,60,0	script	Grave#8	NPC400,{
#: npc/027-1/graves.txt:64
#, no-c-format
msgid "Grave#8"
msgstr ""

#. code: 027-1,92,54,0	script	Grave#9	NPC400,{
#: npc/027-1/graves.txt:73
#, no-c-format
msgid "Grave#9"
msgstr ""

#. code: Name: "GrayHint"
#: item_db.conf:-1
#, no-c-format
msgid "GrayHint"
msgstr ""

#. code: mesq l("Great! Now you can equip it.");
#: npc/029-2/sorfina.txt:320
#: npc/029-2/sorfina.txt~:320
#, no-c-format
msgid "Great! Now you can equip it."
msgstr ""

#. code: mesq l("Great, lets begin your first lesson.");
#: npc/029-2/morgan.txt:67
#, no-c-format
msgid "Great, lets begin your first lesson."
msgstr ""

#. code: Name: "GreatDragon"
#: mob_db.conf:3392
#, no-c-format
msgid "GreatDragon"
msgstr ""

#. code: Name: "Green Slime"
#: mob_db.conf:6416
#, no-c-format
msgid "Green Slime"
msgstr ""

#. code: Name: "Green Slime Mother"
#: mob_db.conf:5151
#, no-c-format
msgid "Green Slime Mother"
msgstr ""

#. code: Name: "GreenApple"
#: item_db.conf:-1
#, no-c-format
msgid "GreenApple"
msgstr ""

#. code: Name: "GreenBeret"
#: item_db.conf:-1
#, no-c-format
msgid "GreenBeret"
msgstr ""

#. code: Name: "GreenBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "GreenBowlerHat"
msgstr ""

#. code: Name: "GreenBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "GreenBowlerHatBrown"
msgstr ""

#. code: Name: "GreenContributor"
#: item_db.conf:-1
#, no-c-format
msgid "GreenContributor"
msgstr ""

#. code: Name: "GreenCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonBoots"
msgstr ""

#. code: Name: "GreenCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonCloth"
msgstr ""

#. code: Name: "GreenCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonGloves"
msgstr ""

#. code: Name: "GreenCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonHeadband"
msgstr ""

#. code: Name: "GreenCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonShirt"
msgstr ""

#. code: Name: "GreenCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonShorts"
msgstr ""

#. code: Name: "GreenCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonSkirt"
msgstr ""

#. code: Name: "GreenCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "GreenCottonTrousers"
msgstr ""

#. code: Name: "GreenDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "GreenDesertHat"
msgstr ""

#. code: Name: "GreenDye"
#: item_db.conf:-1
#, no-c-format
msgid "GreenDye"
msgstr ""

#. code: Name: "GreenEasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "GreenEasterEgg"
msgstr ""

#. code: Name: "GreenEggshellHat"
#: item_db.conf:-1
#, no-c-format
msgid "GreenEggshellHat"
msgstr ""

#. code: Name: "GreenFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "GreenFineDress"
msgstr ""

#. code: Name: "GreenHint"
#: item_db.conf:-1
#, no-c-format
msgid "GreenHint"
msgstr ""

#. code: Name: "GreenHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "GreenHitchhikersTowel"
msgstr ""

#. code: Name: "GreenMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "GreenMiniskirt"
msgstr ""

#. code: Name: "GreenOrnament"
#: item_db.conf:-1
#, no-c-format
msgid "GreenOrnament"
msgstr ""

#. code: Name: "GreenPresentBox"
#: item_db.conf:-1
#, no-c-format
msgid "GreenPresentBox"
msgstr ""

#. code: Name: "GreenPresentHat"
#: item_db.conf:-1
#, no-c-format
msgid "GreenPresentHat"
msgstr ""

#. code: Name: "GreenRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "GreenRabbitEars"
msgstr ""

#. code: Name: "GreenRedStripedWrap"
#: item_db.conf:-1
#, no-c-format
msgid "GreenRedStripedWrap"
msgstr ""

#. code: Name: "GreenShades"
#: item_db.conf:-1
#, no-c-format
msgid "GreenShades"
msgstr ""

#. code: Name: "GreenShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "GreenShortTankTop"
msgstr ""

#. code: Name: "GreenSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSilkRobe"
msgstr ""

#. code: Name: "GreenSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererBlack"
msgstr ""

#. code: Name: "GreenSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererDBlue"
msgstr ""

#. code: Name: "GreenSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererDGreen"
msgstr ""

#. code: Name: "GreenSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererGreen"
msgstr ""

#. code: Name: "GreenSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererLBlue"
msgstr ""

#. code: Name: "GreenSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererOrange"
msgstr ""

#. code: Name: "GreenSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererPink"
msgstr ""

#. code: Name: "GreenSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererPurple"
msgstr ""

#. code: Name: "GreenSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererRed"
msgstr ""

#. code: Name: "GreenSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererWhite"
msgstr ""

#. code: Name: "GreenSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "GreenSorcererYellow"
msgstr ""

#. code: Name: "GreenTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "GreenTankTop"
msgstr ""

#. code: Name: "GreenTicket"
#: item_db.conf:-1
#, no-c-format
msgid "GreenTicket"
msgstr ""

#. code: Name: "GreenTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "GreenTurtleneck"
msgstr ""

#. code: Name: "GreenVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "GreenVNeckSweater"
msgstr ""

#. code: Name: "GreenWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "GreenWizardHat"
msgstr ""

#. code: Name: "GreenWrap"
#: item_db.conf:-1
#, no-c-format
msgid "GreenWrap"
msgstr ""

#. code: Name: "Grenadier"
#: mob_db.conf:2503
#, no-c-format
msgid "Grenadier"
msgstr ""

#. code: Name: "GrimaceOfDementia"
#: item_db.conf:-1
#, no-c-format
msgid "GrimaceOfDementia"
msgstr ""

#. code: Name: "Grimoire"
#: item_db.conf:-1
#, no-c-format
msgid "Grimoire"
msgstr ""

#. code: Name: "Grinchboo"
#: mob_db.conf:6371
#, no-c-format
msgid "Grinchboo"
msgstr ""

#. code: Name: "GroovyHat"
#: item_db.conf:-1
#, no-c-format
msgid "GroovyHat"
msgstr ""

#. code: Name: "GrubSlime"
#: item_db.conf:-1
#, no-c-format
msgid "GrubSlime"
msgstr ""

#. code: 001-1,56,47,0	script	Guard#castle	NPC104,{
#: npc/001-1/gate_guards.txt:5
#, no-c-format
msgid "Guard#castle"
msgstr ""

#. code: 002-1,83,48,0	script	Guard#east1	NPC104,{
#: npc/002-1/gaurds.txt:10
#, no-c-format
msgid "Guard#east1"
msgstr ""

#. code: 001-1,61,99,0	script	Guard#east3	NPC104,{
#: npc/001-1/gate_guards.txt:11
#, no-c-format
msgid "Guard#east3"
msgstr ""

#. code: 001-2,22,21,0	script	Guard#govt_in	NPC123,{
#: npc/001-2/government_building.txt:149
#, no-c-format
msgid "Guard#govt_in"
msgstr ""

#. code: 001-1,53,72,0	script	Guard#govt_out	NPC123,{
#: npc/001-1/gate_guards.txt:16
#, no-c-format
msgid "Guard#govt_out"
msgstr ""

#. code: 002-1,100,21,0	script	Guard#port1	NPC104,{
#: npc/002-1/gaurds.txt:0
#, no-c-format
msgid "Guard#port1"
msgstr ""

#. code: 002-1,61,27,0	script	Guard#port2	NPC104,{
#: npc/002-1/gaurds.txt:5
#, no-c-format
msgid "Guard#port2"
msgstr ""

#. code: 001-1,39,33,0	script	Guard#school	NPC104,{
#: npc/001-1/gate_guards.txt:0
#, no-c-format
msgid "Guard#school"
msgstr ""

#. code: Name: "GuardianWings"
#: item_db.conf:-1
#, no-c-format
msgid "GuardianWings"
msgstr ""

#. code: Name: "GumiCandy"
#: item_db.conf:-1
#, no-c-format
msgid "GumiCandy"
msgstr ""

#. code: 001-2,30,60,0	script	Gungnir	NPC311,{
#: npc/001-2/forge_shops.txt:4
#, no-c-format
msgid "Gungnir"
msgstr ""

#. code: 036-2,35,22,0	script	Gunney	NPC138,{
#: npc/036-2/shops.txt:15
#, no-c-format
msgid "Gunney"
msgstr ""

#. code: Name: "GutBuster"
#: item_db.conf:-1
#, no-c-format
msgid "GutBuster"
msgstr ""

#. code: Name: "GuyFawkesMask"
#: item_db.conf:-1
#, no-c-format
msgid "GuyFawkesMask"
msgstr ""

#. code: 016-1,91,54,0	script	Gwendolyn	NPC182,{
#: npc/016-1/gwendolyn.txt:8
#, no-c-format
msgid "Gwendolyn"
msgstr ""

#. code: mesn "Gwendolyn Bowmaker";
#: npc/016-1/gwendolyn.txt:224
#: npc/016-1/gwendolyn.txt:236
#: npc/016-1/gwendolyn.txt:230
#: npc/016-1/gwendolyn.txt:42
#: npc/016-1/gwendolyn.txt:437
#: npc/016-1/gwendolyn.txt:144
#: npc/016-1/gwendolyn.txt:409
#: npc/016-1/gwendolyn.txt:167
#: npc/016-1/gwendolyn.txt:28
#: npc/016-1/gwendolyn.txt:242
#: npc/016-1/gwendolyn.txt:218
#: npc/016-1/gwendolyn.txt:67
#: npc/016-1/gwendolyn.txt:123
#: npc/016-1/gwendolyn.txt:378
#: npc/016-1/gwendolyn.txt:84
#: npc/016-1/gwendolyn.txt:388
#: npc/016-1/gwendolyn.txt:98
#: npc/016-1/gwendolyn.txt:396
#: npc/016-1/gwendolyn.txt:57
#: npc/016-1/gwendolyn.txt:138
#: npc/016-1/gwendolyn.txt:78
#, no-c-format
msgid "Gwendolyn Bowmaker"
msgstr ""

#. code: mesq l("Hail adventurer! You are well on your way to mastering the beasts of the island.");
#: npc/029-1/valon.txt~:88
#: npc/029-1/valon.txt:90
#, no-c-format
msgid "Hail adventurer! You are well on your way to mastering the beasts of the island."
msgstr ""

#. code: 030-2,89,43,0	script	Halas	NPC330,{
#: npc/030-2/guards.txt:10
#, no-c-format
msgid "Halas"
msgstr ""

#. code: Name: "Halberd"
#: item_db.conf:-1
#, no-c-format
msgid "Halberd"
msgstr ""

#. code: l("Hall Of Acorns"),
#: npc/functions/scoreboards.txt:193
#, no-c-format
msgid "Hall Of Acorns"
msgstr ""

#. code: l("Hall Of Base Level"),
#: npc/functions/scoreboards.txt:189
#, no-c-format
msgid "Hall Of Base Level"
msgstr ""

#. code: l("Hall Of Fortune"),
#: npc/functions/scoreboards.txt:188
#, no-c-format
msgid "Hall Of Fortune"
msgstr ""

#. code: l("Hall Of Guilds"),
#: npc/functions/scoreboards.txt:191
#, no-c-format
msgid "Hall Of Guilds"
msgstr ""

#. code: l("Hall Of Job Level"),
#: npc/functions/scoreboards.txt:190
#, no-c-format
msgid "Hall Of Job Level"
msgstr ""

#. code: l("Hall Of Lethality"),
#: npc/functions/scoreboards.txt:192
#, no-c-format
msgid "Hall Of Lethality"
msgstr ""

#. code: 026-1,40,41,0	script	Hamond	NPC319,{
#: npc/026-1/husband.txt:1
#, no-c-format
msgid "Hamond"
msgstr ""

#. code: Name: "HardSpike"
#: item_db.conf:-1
#, no-c-format
msgid "HardSpike"
msgstr ""

#. code: 001-1,107,53,0	script	Harper	NPC213,{
#: npc/001-1/npcs.txt:46
#, no-c-format
msgid "Harper"
msgstr ""

#. code: 029-1,33,33,0	script	Hasan	NPC189,3,3,{
#: npc/029-1/hasan.txt:17
#, no-c-format
msgid "Hasan"
msgstr ""

#. code: l("Have a good day!"),
#: npc/functions/goodbye.txt:26
#, no-c-format
msgid "Have a good day!"
msgstr ""

#. code: mesq l("Have fun with those spells and use them to cause hate, anger and death.");
#: npc/017-4/waric.txt:296
#, no-c-format
msgid "Have fun with those spells and use them to cause hate, anger and death."
msgstr ""

#. code: mesq l("Have you practiced enough?");
#: npc/017-4/waric.txt:246
#, no-c-format
msgid "Have you practiced enough?"
msgstr ""

#. code: mesq l("He is a kind old man. He stays mostly with his books and his apprentice, though we have chatted a few times.");
#: npc/002-1/elanore.txt~:445
#: npc/002-1/elanore.txt:433
#, no-c-format
msgid "He is a kind old man. He stays mostly with his books and his apprentice, though we have chatted a few times."
msgstr ""

#. code: Name: "HeartGlasses"
#: item_db.conf:-1
#, no-c-format
msgid "HeartGlasses"
msgstr ""

#. code: Name: "HeartNecklace"
#: item_db.conf:-1
#, no-c-format
msgid "HeartNecklace"
msgstr ""

#. code: Name: "HeartOfIsis"
#: item_db.conf:-1
#, no-c-format
msgid "HeartOfIsis"
msgstr ""

#. code: Name: "HeartOfLazurite"
#: item_db.conf:-1
#, no-c-format
msgid "HeartOfLazurite"
msgstr ""

#. code: 001-2,23,55,0	script	Heathin	NPC147,{
#: npc/001-2/heathin.txt~:0
#: npc/001-2/heathin.txt:0
#, no-c-format
msgid "Heathin"
msgstr ""

#. code: 001-2,25,55,0	script	HeathinDebug	NPC147,{
#: npc/001-2/heathin.txt:318
#: npc/001-2/heathin.txt~:318
#, no-c-format
msgid "HeathinDebug"
msgstr ""

#. code: mesq l("Hello! Can I help you?");
#: npc/002-1/elanore.txt~:55
#: npc/002-1/elanore.txt:43
#, no-c-format
msgid "Hello! Can I help you?"
msgstr ""

#. code: mesq l("Hello! How are you? Did you already visit Hurnscald?");
#: npc/029-1/kaan.txt:46
#: npc/029-1/kaan.txt:54
#, no-c-format
msgid "Hello! How are you? Did you already visit Hurnscald?"
msgstr ""

#. code: mesq l("Hello, Adventurer! Have you come back to help?");
#: npc/029-1/valon.txt~:44
#: npc/029-1/valon.txt:44
#, no-c-format
msgid "Hello, Adventurer! Have you come back to help?"
msgstr ""

#. code: mesq l("Hello, I'm Alacrius.");
#: npc/027-2/alacrius.txt:3
#, no-c-format
msgid "Hello, I'm Alacrius."
msgstr ""

#. code: mesq l("Hello.");
#: npc/functions/barber.txt~:161
#: npc/functions/barber.txt:161
#, no-c-format
msgid "Hello."
msgstr ""

#. code: 048-2,94,86,0	script	Henriikka	NPC363,{
#: npc/048-2/helperBookpages2.txt:1
#, no-c-format
msgid "Henriikka"
msgstr ""

#. code: mesq l("Here is another useful one: '%s'. It will tell you the stats of the target monster, so you can know how dangerous it is.", b("miteyo"));
#: npc/009-2/wyara.txt:251
#, no-c-format
msgid "Here is another useful one: '%s'. It will tell you the stats of the target monster, so you can know how dangerous it is."
msgstr ""

#. code: l("Here you go!"),
#: npc/002-1/elanore.txt:22
#: npc/002-1/elanore.txt~:34
#, no-c-format
msgid "Here you go!"
msgstr ""

#. code: 002-2,76,92,0	script	Hetchel	NPC376,{
#: npc/002-2/hetchel.txt:1
#, no-c-format
msgid "Hetchel"
msgstr ""

#. code: 002-2,73,95,0	script	HetchelDebug	NPC376,{
#: npc/002-2/hetchel.txt:383
#, no-c-format
msgid "HetchelDebug"
msgstr ""

#. code: if (.@rand == 2) npctalkonce(l("Hey! Good to hear from you!"));
#: npc/functions/random-talk.txt:62
#, no-c-format
msgid "Hey! Good to hear from you!"
msgstr ""

#. code: npctalkonce(l("Heya!"));
#: npc/functions/random-talk.txt:23
#, no-c-format
msgid "Heya!"
msgstr ""

#. code: npctalkonce(l("Hi."));
#: npc/functions/random-talk.txt:26
#, no-c-format
msgid "Hi."
msgstr ""

#. code: mesc l("Hide from monsters: %s", col(b("@monsterignore or @safe"),3));
#: npc/commands/debug.txt:23
#: npc/commands/debug.txt~:23
#, no-c-format
msgid "Hide from monsters: %s"
msgstr ""

#. code: Name: "HighPriestCrown"
#: item_db.conf:-1
#, no-c-format
msgid "HighPriestCrown"
msgstr ""

#. code: 008-1,101,30,0	script	Hinnak	NPC142,{
#: npc/008-1/hinnak.txt:1
#, no-c-format
msgid "Hinnak"
msgstr ""

#. code: Name: "HitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "HitchhikersTowel"
msgstr ""

#. code: case 3: npctalkonce(l("Hm... Shhhh...")); break;
#: npc/functions/random-talk.txt:189
#, no-c-format
msgid "Hm... Shhhh..."
msgstr ""

#. code: mesq l("Hmm. I wanted to teach you something, but I've forgotten what it was... please come back later.");
#: npc/002-1/elanore.txt:401
#: npc/002-1/elanore.txt~:413
#, no-c-format
msgid "Hmm. I wanted to teach you something, but I've forgotten what it was... please come back later."
msgstr ""

#. code: mesq l("Hmm... how about this:  you help me with a few of my experiments, and I tell you?");
#: npc/011-1/auldsbel.txt:245
#: npc/011-1/auldsbel.txt~:245
#, no-c-format
msgid "Hmm... how about this:  you help me with a few of my experiments, and I tell you?"
msgstr ""

#. code: Name: "Honey"
#: item_db.conf:-1
#, no-c-format
msgid "Honey"
msgstr ""

#. code: Name: "House Maggot"
#: mob_db.conf:5804
#, no-c-format
msgid "House Maggot"
msgstr ""

#. code: l("How about changing my body type?"),
#: npc/functions/barber.txt:172
#: npc/functions/barber.txt~:172
#, no-c-format
msgid "How about changing my body type?"
msgstr ""

#. code: mes l("How can I help you?");
#: npc/functions/banker.txt:121
#, no-c-format
msgid "How can I help you?\""
msgstr ""

#. code: mesq l("How did you...");
#: npc/017-4/waric.txt:347
#, no-c-format
msgid "How did you..."
msgstr ""

#. code: mesq l("How do I know you will not run off to Sagatha with what I would be teaching you?");
#: npc/017-4/waric.txt:336
#, no-c-format
msgid "How do I know you will not run off to Sagatha with what I would be teaching you?"
msgstr ""

#. code: l("How much do you want to deposit?");
#: npc/functions/banker.txt:23
#, no-c-format
msgid "How much do you want to deposit?"
msgstr ""

#. code: l("How much do you want to withdraw?");
#: npc/functions/banker.txt:69
#, no-c-format
msgid "How much do you want to withdraw?"
msgstr ""

#. code: mesq l("How sad to hear how manners have degenerated in recent centuries. Farewell for now, dear mortal.");
#: npc/015-1/sword.txt:57
#, no-c-format
msgid "How sad to hear how manners have degenerated in recent centuries. Farewell for now, dear mortal."
msgstr ""

#. code: if (.@rand == 7) npctalkonce(l("Howdy?"));
#: npc/functions/random-talk.txt:78
#, no-c-format
msgid "Howdy?"
msgstr ""

#. code: mesq l("Hrmm, no looks like only %d out of 5 have been found.", CountHideNSeek());
#: npc/029-1/hideandseek.txt~:218
#: npc/029-1/hideandseek.txt:217
#, no-c-format
msgid "Hrmm, no looks like only %d out of 5 have been found."
msgstr ""

#. code: Name: "Hungry Fluffy"
#: mob_db.conf:983
#, no-c-format
msgid "Hungry Fluffy"
msgstr ""

#. code: Name: "Huntsman Spider"
#: mob_db.conf:844
#, no-c-format
msgid "Huntsman Spider"
msgstr ""

#. code: 008-1,139,65,0	script	Hurnscald North Dock	NPC400,2,1,{
#: npc/008-1/dock.txt:17
#, no-c-format
msgid "Hurnscald North Dock"
msgstr ""

#. code: 008-1,147,64,0	script	Hurnscald North Koga	NPC395,10,3,{
#: npc/008-1/dock.txt:1
#, no-c-format
msgid "Hurnscald North Koga"
msgstr ""

#. code: 008-1,139,76,0	script	Hurnscald South Dock	NPC400,2,1,{
#: npc/008-1/dock.txt:59
#, no-c-format
msgid "Hurnscald South Dock"
msgstr ""

#. code: 008-1,147,75,0	script	Hurnscald South Koga	NPC395,10,3,{
#: npc/008-1/dock.txt:43
#, no-c-format
msgid "Hurnscald South Koga"
msgstr ""

#. code: 001-2,63,17,0	script	Hydusun	NPC149,{
#: npc/001-2/bank.txt:0
#, no-c-format
msgid "Hydusun"
msgstr ""

#. code: Name: "Hyvern"
#: mob_db.conf:6675
#, no-c-format
msgid "Hyvern"
msgstr ""

#. code: Name: "HyvernStinger"
#: item_db.conf:-1
#, no-c-format
msgid "HyvernStinger"
msgstr ""

#. code: mesq l("I always need components for my own healing spells. If you bring me ten gamboge leaves, ten alizarin leaves, ten mauve leaves and ten cobalt leaves, I can make ten lifestones; I will give you half of them.");
#: npc/002-1/elanore.txt:70
#: npc/002-1/elanore.txt~:82
#, no-c-format
msgid "I always need components for my own healing spells. If you bring me ten gamboge leaves, ten alizarin leaves, ten mauve leaves and ten cobalt leaves, I can make ten lifestones; I will give you half of them."
msgstr ""

#. code: mesq l("I am sorry, but I don't think that I know anything that would help you.");
#: npc/002-1/elanore.txt~:433
#: npc/002-1/elanore.txt:421
#, no-c-format
msgid "I am sorry, but I don't think that I know anything that would help you."
msgstr ""

#. code: mesq l("I can trade you %d %ss for %d %s and %d GP.",
#: npc/009-2/trader.txt:70
#, no-c-format
msgid "I can trade you %d %ss for %d %s and %d GP."
msgstr ""

#. code: npctalkonce(l("I can't stay here and talk all day. I have a job to do."));
#: npc/functions/random-talk.txt:162
#, no-c-format
msgid "I can't stay here and talk all day. I have a job to do."
msgstr ""

#. code: l("I changed my mind."), -3;
#: npc/functions/banker.txt:81
#: npc/functions/banker.txt:35
#, no-c-format
msgid "I changed my mind."
msgstr ""

#. code: mesq l("I do not know, though I suggest to seek out a local alchemist, if there is any.");
#: npc/015-1/sword.txt:152
#, no-c-format
msgid "I do not know, though I suggest to seek out a local alchemist, if there is any."
msgstr ""

#. code: case 1: npctalkonce(l("I have homework to do...")); break;
#: npc/functions/random-talk.txt:198
#, no-c-format
msgid "I have homework to do..."
msgstr ""

#. code: mesq l("I have taught thee all I can teach for now.");
#: npc/015-1/sword.txt:33
#, no-c-format
msgid "I have taught thee all I can teach for now."
msgstr ""

#. code: l("I hope you like this color."),
#: npc/functions/barber.txt~:189
#: npc/functions/barber.txt:189
#, no-c-format
msgid "I hope you like this color."
msgstr ""

#. code: npctalkonce(l("I just want to live my life in peace."));
#: npc/functions/random-talk.txt:114
#, no-c-format
msgid "I just want to live my life in peace."
msgstr ""

#. code: mesq l("I know not what brought thee hither, but I kindly ask that thou leavest me alone in my sorrow.");
#: npc/009-3/sword.txt:48
#, no-c-format
msgid "I know not what brought thee hither, but I kindly ask that thou leavest me alone in my sorrow."
msgstr ""

#. code: mesq l("I like you, so I'll tell you the bad word. But you can't tell anyone else about it! The bad word is %s.'", b("itenplz"));
#: npc/001-1/children.txt:78
#, no-c-format
msgid "I like you, so I'll tell you the bad word. But you can't tell anyone else about it! The bad word is %s.'"
msgstr ""

#. code: rif(!countitem(HitchhikersTowel), l("I lost my towel..."));
#: npc/functions/soul_menhir.txt:7
#, no-c-format
msgid "I lost my towel..."
msgstr ""

#. code: case 2: npctalkonce(l("I need to finish studying for my test...")); break;
#: npc/functions/random-talk.txt:199
#, no-c-format
msgid "I need to finish studying for my test..."
msgstr ""

#. code: mesq l("I said %s.", b("Halhiss"));
#: npc/017-4/waric.txt:295
#, no-c-format
msgid "I said %s."
msgstr ""

#. code: mesq l("I see you killed all the %s needed.", getmonsterlink(@valon_mob));
#: npc/029-1/valon.txt~:71
#: npc/029-1/valon.txt:73
#, no-c-format
msgid "I see you killed all the %s needed."
msgstr ""

#. code: mesq l("I think I would like to observe you for a little longer to see if you would make a good healer.");
#: npc/002-1/elanore.txt:212
#: npc/002-1/elanore.txt~:224
#, no-c-format
msgid "I think I would like to observe you for a little longer to see if you would make a good healer."
msgstr ""

#. code: case 0: npctalkonce(l("I want to sleep...")); break;
#: npc/functions/random-talk.txt:197
#, no-c-format
msgid "I want to sleep..."
msgstr ""

#. code: mesq l("I want to teach you my favorite. However, you are not powerful enough to use it yet; You will first have to absorb more magic from the mana seed.");
#: npc/009-2/wyara.txt:241
#, no-c-format
msgid "I want to teach you my favorite. However, you are not powerful enough to use it yet; You will first have to absorb more magic from the mana seed."
msgstr ""

#. code: l("I will make quick work of your wounds."),
#: npc/002-1/elanore.txt:16
#: npc/002-1/elanore.txt~:28
#, no-c-format
msgid "I will make quick work of your wounds."
msgstr ""

#. code: mesq l("I will now teach you how to heal by laying on your hands. The technique is similar to the spell I taught you at the beginning, but this time you transfer your own health instead of drawing health from a lifestone.");
#: npc/002-1/elanore.txt:226
#: npc/002-1/elanore.txt~:238
#, no-c-format
msgid "I will now teach you how to heal by laying on your hands. The technique is similar to the spell I taught you at the beginning, but this time you transfer your own health instead of drawing health from a lifestone."
msgstr ""

#. code: mesq l("I will only teach you magic of the school of Life, and that only if you prove yourself to be a good healer – that is, if you use your powers to help others.");
#: npc/002-1/elanore.txt~:161
#: npc/002-1/elanore.txt:149
#, no-c-format
msgid "I will only teach you magic of the school of Life, and that only if you prove yourself to be a good healer – that is, if you use your powers to help others."
msgstr ""

#. code: l("I would like to perform money transactions."),
#: npc/functions/banker.txt:127
#, no-c-format
msgid "I would like to perform money transactions."
msgstr ""

#. code: l("I would like to store some items."),
#: npc/functions/banker.txt:126
#, no-c-format
msgid "I would like to store some items."
msgstr ""

#. code: l("I'd like to get a different style."),
#: npc/functions/barber.txt:170
#: npc/functions/barber.txt~:170
#, no-c-format
msgid "I'd like to get a different style."
msgstr ""

#. code: mesq l("I'll be waiting here, come back and see after you've killed those mobs.");
#: npc/029-1/valon.txt~:83
#: npc/029-1/valon.txt:85
#, no-c-format
msgid "I'll be waiting here, come back and see after you've killed those mobs."
msgstr ""

#. code: npctalkonce(l("I'm a little busy right now."));
#. code: case 4: npctalkonce(l("I'm a little busy right now.")); break;
#: npc/functions/random-talk.txt:201
#: npc/functions/random-talk.txt:135
#, no-c-format
msgid "I'm a little busy right now."
msgstr ""

#. code: l("I'm done.");
#: npc/functions/banker.txt:17
#, no-c-format
msgid "I'm done."
msgstr ""

#. code: .@menustr$ = l("Surprise me!") + ":" + .@menustr$ + l("I'm fine for now, thank you.");
#. code: .@menustr$ = .@menustr$ + l("I'm fine for now, thank you.");
#. code: l("I'm fine for now, thank you.");
#: npc/functions/barber.txt:88
#: npc/functions/barber.txt:47
#: npc/functions/barber.txt~:47
#: npc/functions/barber.txt~:88
#: npc/functions/barber.txt:173
#: npc/functions/barber.txt~:173
#, no-c-format
msgid "I'm fine for now, thank you."
msgstr ""

#. code: mesq l("I'm hoping to animate them into the shape of one of those odd log heads.");
#: npc/011-1/auldsbel.txt:1193
#: npc/011-1/auldsbel.txt~:1192
#, no-c-format
msgid "I'm hoping to animate them into the shape of one of those odd log heads."
msgstr ""

#. code: mesq l("I'm sorry, but I am not yet convinced that you are a good enough healer. Please continue in your endeavors.");
#: npc/002-1/elanore.txt~:261
#: npc/002-1/elanore.txt:249
#, no-c-format
msgid "I'm sorry, but I am not yet convinced that you are a good enough healer. Please continue in your endeavors."
msgstr ""

#. code: mesq l("I'm sorry, but I can't help you with that.");
#: npc/002-1/elanore.txt~:458
#: npc/002-1/elanore.txt:446
#, no-c-format
msgid "I'm sorry, but I can't help you with that."
msgstr ""

#. code: mesq l("I'm supposed to combine two potions to create a %s, but I can't seem to figure out which two to combine...", getitemlink(ConcentrationPotion));
#: npc/001-1/ched.txt:6
#, no-c-format
msgid "I'm supposed to combine two potions to create a %s, but I can't seem to figure out which two to combine..."
msgstr ""

#. code: mesq l("I'm trying to get work on my Alchemy homework, but I'm having some trouble.");
#: npc/001-1/ched.txt:3
#, no-c-format
msgid "I'm trying to get work on my Alchemy homework, but I'm having some trouble."
msgstr ""

#. code: 009-1,92,29,0	script	Ian	NPC102,{
#: npc/009-1/guide.txt:1
#: npc/009-1/guide.txt~:1
#, no-c-format
msgid "Ian"
msgstr ""

#. code: mesn l("Ian the Guide");
#: npc/009-1/guide.txt:179
#: npc/009-1/guide.txt:34
#: npc/009-1/guide.txt:171
#: npc/009-1/guide.txt:134
#: npc/009-1/guide.txt:86
#: npc/009-1/guide.txt:150
#: npc/009-1/guide.txt:162
#: npc/009-1/guide.txt:121
#: npc/009-1/guide.txt:75
#: npc/009-1/guide.txt:38
#: npc/009-1/guide.txt:111
#: npc/009-1/guide.txt:13
#: npc/009-1/guide.txt:93
#: npc/009-1/guide.txt:141
#: npc/009-1/guide.txt:129
#: npc/009-1/guide.txt:57
#: npc/009-1/guide.txt:79
#: npc/009-1/guide.txt:156
#: npc/009-1/guide.txt:53
#: npc/009-1/guide.txt:98
#: npc/009-1/guide.txt:49
#: npc/009-1/guide.txt:64
#: npc/009-1/guide.txt:70
#: npc/009-1/guide.txt:124
#: npc/009-1/guide.txt:104
#: npc/009-1/guide.txt:45
#, no-c-format
msgid "Ian the Guide"
msgstr ""

#. code: Name: "Ice Element"
#: mob_db.conf:2052
#, no-c-format
msgid "Ice Element"
msgstr ""

#. code: Name: "Ice Goblin"
#: mob_db.conf:708
#, no-c-format
msgid "Ice Goblin"
msgstr ""

#. code: Name: "Ice Skull"
#: mob_db.conf:2194
#, no-c-format
msgid "Ice Skull"
msgstr ""

#. code: Name: "IceCube"
#: item_db.conf:-1
#, no-c-format
msgid "IceCube"
msgstr ""

#. code: Name: "IceGladius"
#: item_db.conf:-1
#, no-c-format
msgid "IceGladius"
msgstr ""

#. code: Name: "IcedWater"
#: item_db.conf:-1
#, no-c-format
msgid "IcedWater"
msgstr ""

#. code: mesq l("If the rumors are true and there really is a Mana Seed, then that would be wonderful news – perhaps we will have a few more healers soon!");
#: npc/002-1/elanore.txt~:452
#: npc/002-1/elanore.txt:440
#, no-c-format
msgid "If the rumors are true and there really is a Mana Seed, then that would be wonderful news – perhaps we will have a few more healers soon!"
msgstr ""

#. code: dispbottom l("If you meant to reset the drop rate to its default value: @droprate default");
#: npc/commands/rate-management.txt:193
#, no-c-format
msgid "If you meant to reset the drop rate to its default value: @droprate default"
msgstr ""

#. code: dispbottom l("If you meant to reset the exp rate to its default value: @exprate default");
#: npc/commands/rate-management.txt:62
#, no-c-format
msgid "If you meant to reset the exp rate to its default value: @exprate default"
msgstr ""

#. code: mesq l("If you must fight, call allies. You can call spiky mushrooms out of the ground with a mushroom spike and a root. Hold up the spike and call out to them: '%s'. Then press the root to the ground.", b("Kalrenk"));
#: npc/013-1/sagatha.txt~:255
#: npc/013-1/sagatha.txt:255
#, no-c-format
msgid "If you must fight, call allies. You can call spiky mushrooms out of the ground with a mushroom spike and a root. Hold up the spike and call out to them: '%s'. Then press the root to the ground."
msgstr ""

#. code: mesc l("If you're using another client, settings and controls may be different.");
#: npc/029-2/sorfina.txt:361
#: npc/029-2/sorfina.txt:352
#, no-c-format
msgid "If you're using another client, settings and controls may be different."
msgstr ""

#. code: 030-2,154,33,0	script	Iivo	NPC329,{
#: npc/030-2/basic_npcs.txt:67
#, no-c-format
msgid "Iivo"
msgstr ""

#. code: 051-3,0,0,0	script	IlliaCMobs051-3	NPC32767,{
#: npc/051-3/jailslimes.txt:5
#, no-c-format
msgid "IlliaCMobs051-3"
msgstr ""

#. code: 051-1,0,0,0	script	IlliaDMobs051-1	NPC32767,{
#: npc/051-1/desertmonsters.txt:2
#, no-c-format
msgid "IlliaDMobs051-1"
msgstr ""

#. code: 051-1,0,0,0	script	IlliaFMobs051-1	NPC32767,{
#: npc/051-1/forestmonsters.txt:2
#, no-c-format
msgid "IlliaFMobs051-1"
msgstr ""

#. code: 002-2,36,75,0	script	Imec	NPC162,{
#: npc/002-2/imec.txt:0
#, no-c-format
msgid "Imec"
msgstr ""

#. code: dispbottom l("Impossible to resync: You are dead.");
#: npc/commands/resync.txt:18
#, no-c-format
msgid "Impossible to resync: You are dead."
msgstr ""

#. code: mesq l("In that dresser there are some clothes you can wear.");
#: npc/029-2/sorfina.txt:294
#: npc/029-2/sorfina.txt~:294
#, no-c-format
msgid "In that dresser there are some clothes you can wear."
msgstr ""

#. code: 001-1,58,81,0	script	Inac	NPC156,{
#: npc/001-1/inac.txt:1
#, no-c-format
msgid "Inac"
msgstr ""

#. code: 001-1,111,108,0	script	Inar	NPC108,{
#: npc/001-1/north_shops.txt:21
#, no-c-format
msgid "Inar"
msgstr ""

#. code: Name: "InfantryHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "InfantryHelmet"
msgstr ""

#. code: 010-2,71,30,0	script	Inn	NPC400,{
#: npc/010-2/dimonds.txt:520
#, no-c-format
msgid "Inn"
msgstr ""

#. code: 009-2,24,99,0	script	Inspector#Hurnscald	NPC150,{
#: npc/009-2/inspector.txt:1
#, no-c-format
msgid "Inspector#Hurnscald"
msgstr ""

#. code: mesq l("Internalize this feeling, and if your backpack was pressing on you you should no longer feel it now. We call it %s and it is a passive spell.", b("Plugh"));
#: npc/013-1/sagatha.txt~:236
#: npc/013-1/sagatha.txt:236
#, no-c-format
msgid "Internalize this feeling, and if your backpack was pressing on you you should no longer feel it now. We call it %s and it is a passive spell."
msgstr ""

#. code: mes l("Interval: (none, only sent on login)");
#: npc/commands/scheduled-broadcasts.txt:95
#: npc/commands/scheduled-broadcasts.txt:154
#, no-c-format
msgid "Interval: (none, only sent on login)"
msgstr ""

#. code: mes l("Interval: every @@ hour(s)", $@SCHED_Opt[1]);
#. code: mes l("Interval: every @@ hour(s)", .@int);
#: npc/commands/scheduled-broadcasts.txt:89
#: npc/commands/scheduled-broadcasts.txt:149
#, no-c-format
msgid "Interval: every @@ hour(s)"
msgstr ""

#. code: dispbottom l("Invalid map mask");
#: npc/functions/weather.txt:221
#, no-c-format
msgid "Invalid map mask"
msgstr ""

#. code: dispbottom l("Invalid parameter specified, blame saulc.");
#: npc/magic/config.txt:107
#: npc/magic/config.txt~:107
#, no-c-format
msgid "Invalid parameter specified, blame saulc."
msgstr ""

#. code: 002-2,116,61,0	script	Inya	NPC106,{
#: npc/002-2/inya.txt:13
#, no-c-format
msgid "Inya"
msgstr ""

#. code: 002-2,21,28,0	script	Iormo	NPC160,{
#: npc/002-2/bakery.txt:146
#, no-c-format
msgid "Iormo"
msgstr ""

#. code: Name: "IronArrow"
#: item_db.conf:-1
#, no-c-format
msgid "IronArrow"
msgstr ""

#. code: Name: "IronIngot"
#: item_db.conf:-1
#, no-c-format
msgid "IronIngot"
msgstr ""

#. code: Name: "IronOre"
#: item_db.conf:-1
#, no-c-format
msgid "IronOre"
msgstr ""

#. code: Name: "IronPotion"
#: item_db.conf:-1
#, no-c-format
msgid "IronPotion"
msgstr ""

#. code: Name: "IronPowder"
#: item_db.conf:-1
#, no-c-format
msgid "IronPowder"
msgstr ""

#. code: 029-1,47,97,0	script	Ishi	NPC106,{
#: npc/029-1/rewards_master.txt:1
#, no-c-format
msgid "Ishi"
msgstr ""

#. code: 002-3,60,47,0	script	Ishyah	NPC109,{
#: npc/002-3/merchant.txt:4
#, no-c-format
msgid "Ishyah"
msgstr ""

#. code: 030-2,33,29,0	script	Ismo	NPC329,{
#: npc/030-2/storage_helper.txt:49
#, no-c-format
msgid "Ismo"
msgstr ""

#. code: 002-2,22,77,0	script	Issay	NPC156,{
#: npc/002-2/barber.txt:0
#, no-c-format
msgid "Issay"
msgstr ""

#. code: mes l("It appears to be an ordinary sword.");
#: npc/015-1/sword.txt:3
#, no-c-format
msgid "It appears to be an ordinary sword."
msgstr ""

#. code: npctalkonce(l("It is a sunny day, don't you think?"));
#: npc/functions/random-talk.txt:108
#, no-c-format
msgid "It is a sunny day, don't you think?"
msgstr ""

#. code: dispbottom l("It is already raining!");
#: npc/magic/level2-rain.txt:19
#, no-c-format
msgid "It is already raining!"
msgstr ""

#. code: l("It looks like you can't carry anything else for now."),
#: npc/functions/inventoryplace.txt:28
#, no-c-format
msgid "It looks like you can't carry anything else for now."
msgstr ""

#. code: mesq l("It might be a good idea to drag the spell to the shortcut window, so you can target and attack using your keyboard instead of mouse.");
#: npc/029-2/morgan.txt:89
#, no-c-format
msgid "It might be a good idea to drag the spell to the shortcut window, so you can target and attack using your keyboard instead of mouse."
msgstr ""

#. code: mesq l("It seems you did not tell me the correct ingredients. Come back when you find the correct ones.");
#: npc/001-2/pauline.txt:135
#: npc/001-2/pauline.txt:176
#, no-c-format
msgid "It seems you did not tell me the correct ingredients. Come back when you find the correct ones."
msgstr ""

#. code: mesq l("It seems you found %d out of 5 of my friends.", CountHideNSeek());
#: npc/029-1/hideandseek.txt:269
#: npc/029-1/hideandseek.txt~:271
#, no-c-format
msgid "It seems you found %d out of 5 of my friends."
msgstr ""

#. code: mesq l("It seems you managed to amass quite a fortune!");
#: npc/functions/banker.txt:145
#, no-c-format
msgid "It seems you managed to amass quite a fortune!"
msgstr ""

#. code: dispbottom l("It was impossible to conjure rain clouds on this map.");
#: npc/magic/level2-rain.txt:12
#, no-c-format
msgid "It was impossible to conjure rain clouds on this map."
msgstr ""

#. code: mesq l("It worked!");
#: npc/001-2/pauline.txt:142
#: npc/001-2/pauline.txt:184
#, no-c-format
msgid "It worked!"
msgstr ""

#. code: mesc l("Items: %s", col(b("/createitems"),3));
#: npc/commands/debug.txt:22
#: npc/commands/debug.txt~:22
#, no-c-format
msgid "Items: %s"
msgstr ""

#. code: Name: "Iten"
#: item_db.conf:-1
#, no-c-format
msgid "Iten"
msgstr ""

#. code: 002-1,66,39,0	script	Itka	NPC114,{
#: npc/002-1/itka.txt:0
#, no-c-format
msgid "Itka"
msgstr ""

#. code: 026-2,25,120,0	script	J.P. Morbid	NPC321,{
#: npc/026-2/gy_inn_shops.txt:88
#, no-c-format
msgid "J.P. Morbid"
msgstr ""

#. code: 009-1,40,45,0	script	Jack	NPC141,{
#: npc/009-1/jack.txt:1
#, no-c-format
msgid "Jack"
msgstr ""

#. code: Name: "Jack O"
#: mob_db.conf:1597
#, no-c-format
msgid "Jack O"
msgstr ""

#. code: Name: "JackOLantern"
#: item_db.conf:-1
#, no-c-format
msgid "JackOLantern"
msgstr ""

#. code: Name: "Jackal"
#: item_db.conf:-1
#, no-c-format
msgid "Jackal"
msgstr ""

#. code: Name: "JadeEgg"
#: item_db.conf:-1
#, no-c-format
msgid "JadeEgg"
msgstr ""

#. code: 051-3,69,107,0	script	Jail Lock 1	NPC400,{
#: npc/051-3/locks.txt:0
#, no-c-format
msgid "Jail Lock 1"
msgstr ""

#. code: 051-3,64,100,0	script	Jail Lock 2	NPC400,{
#: npc/051-3/locks.txt:18
#, no-c-format
msgid "Jail Lock 2"
msgstr ""

#. code: 051-3,62,100,0	script	Jail Lock 3	NPC400,{
#: npc/051-3/locks.txt:34
#, no-c-format
msgid "Jail Lock 3"
msgstr ""

#. code: 051-3,58,100,0	script	Jail Lock 4	NPC400,{
#: npc/051-3/locks.txt:50
#, no-c-format
msgid "Jail Lock 4"
msgstr ""

#. code: 048-2,104,103,0	script	Janika	NPC363,{
#: npc/048-2/helperMSilk.txt:1
#, no-c-format
msgid "Janika"
msgstr ""

#. code: Name: "JarofBlood"
#: item_db.conf:-1
#, no-c-format
msgid "JarofBlood"
msgstr ""

#. code: Name: "JarofOwnBlood"
#: item_db.conf:-1
#, no-c-format
msgid "JarofOwnBlood"
msgstr ""

#. code: Name: "JazzyHat"
#: item_db.conf:-1
#, no-c-format
msgid "JazzyHat"
msgstr ""

#. code: Name: "JeansChaps"
#: item_db.conf:-1
#, no-c-format
msgid "JeansChaps"
msgstr ""

#. code: Name: "JeansShorts"
#: item_db.conf:-1
#, no-c-format
msgid "JeansShorts"
msgstr ""

#. code: Name: "JellAhh"
#: item_db.conf:-1
#, no-c-format
msgid "JellAhh"
msgstr ""

#. code: Name: "JellyBeans"
#: item_db.conf:-1
#, no-c-format
msgid "JellyBeans"
msgstr ""

#. code: Name: "JellySkull"
#: item_db.conf:-1
#, no-c-format
msgid "JellySkull"
msgstr ""

#. code: 002-3,25,28,0	script	Jena the Traveler	NPC103,{
#: npc/002-3/traveler.txt:1
#, no-c-format
msgid "Jena the Traveler"
msgstr ""

#. code: 002-1,96,23,0	script	Jeric	NPC214,{
#: npc/002-1/npcs.txt:0
#, no-c-format
msgid "Jeric"
msgstr ""

#. code: 010-2,40,37,0	script	Jerry	NPC160,{
#: npc/010-2/band.txt:5
#, no-c-format
msgid "Jerry"
msgstr ""

#. code: 029-2,98,92,0	script	Jessie	NPC159,{
#: npc/029-2/stat_reset.txt~:1
#: npc/029-2/stat_reset.txt:1
#, no-c-format
msgid "Jessie"
msgstr ""

#. code: Name: "JesterMask"
#: item_db.conf:-1
#, no-c-format
msgid "JesterMask"
msgstr ""

#. code: 001-2,23,50,0	script	Jhedia	NPC160,{
#: npc/001-2/jhedia.txt:1
#, no-c-format
msgid "Jhedia"
msgstr ""

#. code: 027-2,48,22,0	script	Joan	NPC409,{
#: npc/027-2/caretaker.txt:107
#, no-c-format
msgid "Joan"
msgstr ""

#. code: 001-1,105,53,0	script	Joelin	NPC212,{
#: npc/001-1/npcs.txt:36
#, no-c-format
msgid "Joelin"
msgstr ""

#. code: 030-2,47,82,0	script	Jonathan	NPC328,{
#: npc/030-2/present_helper.txt:1
#, no-c-format
msgid "Jonathan"
msgstr ""

#. code: 010-2,23,70,0	script	Josh	NPC155,{
#: npc/010-2/workers.txt:1
#, no-c-format
msgid "Josh"
msgstr ""

#. code: 025-4,89,21,0	script	Julia	NPC114,{
#: npc/025-4/julia.txt:1
#, no-c-format
msgid "Julia"
msgstr ""

#. code: 002-2,120,89,0	script	KPS Manager	NPC191,{
#: npc/002-2/kps.txt:0
#, no-c-format
msgid "KPS Manager"
msgstr ""

#. code: 029-1,46,95,0	script	Kaan	NPC160,{
#: npc/029-1/kaan.txt:1
#, no-c-format
msgid "Kaan"
msgstr ""

#. code: mesc l("Kaan grins mischieviously.");
#: npc/029-1/kaan.txt:21
#, no-c-format
msgid "Kaan grins mischieviously."
msgstr ""

#. code: 002-2,124,124,0	script	Kadiya	NPC174,{
#: npc/002-2/omar.txt:176
#, no-c-format
msgid "Kadiya"
msgstr ""

#. code: Name: "Kage Golem"
#: mob_db.conf:3435
#, no-c-format
msgid "Kage Golem"
msgstr ""

#. code: 020-2,111,23,0	script	Kane	NPC120,{
#: npc/020-2/shops.txt:45
#, no-c-format
msgid "Kane"
msgstr ""

#. code: 015-3,32,25,0	script	Katze	NPC172,{
#: npc/015-3/katze.txt:1
#, no-c-format
msgid "Katze"
msgstr ""

#. code: mesq l("Keep in mind this spell only works on yourself or party/guild companions. It will reduce your attack speed so keep this in mind.");
#: npc/013-1/sagatha.txt~:279
#: npc/013-1/sagatha.txt:279
#, no-c-format
msgid "Keep in mind this spell only works on yourself or party/guild companions. It will reduce your attack speed so keep this in mind."
msgstr ""

#. code: npctalkonce(l("Keep moving pal."));
#: npc/functions/random-talk.txt:165
#, no-c-format
msgid "Keep moving pal."
msgstr ""

#. code: mesq l("Kekeke... excellent!  Yes, here goes your first spell, and it is even a passive: the flying backpack! If you are overloaded, it will take the load off your shoulders.");
#: npc/006-1/spirit.txt:176
#, no-c-format
msgid "Kekeke... excellent!  Yes, here goes your first spell, and it is even a passive: the flying backpack! If you are overloaded, it will take the load off your shoulders."
msgstr ""

#. code: 009-2,67,57,0	script	Kfahr	NPC125,{
#: npc/009-2/kfahr.txt:1
#, no-c-format
msgid "Kfahr"
msgstr ""

#. code: 033-1,63,30,0	script	Khoenan the Traveler	NPC103,{
#: npc/033-1/traveler.txt:1
#, no-c-format
msgid "Khoenan the Traveler"
msgstr ""

#. code: Name: "KidBook"
#: item_db.conf:-1
#, no-c-format
msgid "KidBook"
msgstr ""

#. code: 030-2,89,84,0	script	Kilis	NPC330,5,2,{
#: npc/030-2/guards.txt:19
#, no-c-format
msgid "Kilis"
msgstr ""

#. code: 033-1,74,32,0	script	Kimarr	NPC218,{
#: npc/033-1/kimarr.txt:5
#, no-c-format
msgid "Kimarr"
msgstr ""

#. code: Name: "Knife"
#: item_db.conf:-1
#, no-c-format
msgid "Knife"
msgstr ""

#. code: Name: "KnightsHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "KnightsHelmet"
msgstr ""

#. code: Name: "KnitCap"
#: item_db.conf:-1
#, no-c-format
msgid "KnitCap"
msgstr ""

#. code: 029-1,69,68,0	script	Knitra the Traveler	NPC103,{
#: npc/029-1/traveler.txt:1
#, no-c-format
msgid "Knitra the Traveler"
msgstr ""

#. code: 099-7,95,117,0	script	Knowledgeable Tree	NPC400,{
#: npc/099-7/boss.txt:668
#: npc/099-7/boss.txt~:668
#, no-c-format
msgid "Knowledgeable Tree"
msgstr ""

#. code: 020-1,57,123,0	script	Knox the Traveler	NPC103,{
#: npc/020-1/traveler.txt:0
#, no-c-format
msgid "Knox the Traveler"
msgstr ""

#. code: Name: "Koyntety"
#: mob_db.conf:3517
#, no-c-format
msgid "Koyntety"
msgstr ""

#. code: 048-2,131,119,0	script	Kristian	NPC366,{
#: npc/048-2/helperCleaning4.txt:1
#, no-c-format
msgid "Kristian"
msgstr ""

#. code: 048-2,104,78,0	script	Kullervo	NPC366,{
#: npc/048-2/helperMReed.txt:1
#, no-c-format
msgid "Kullervo"
msgstr ""

#. code: 002-2,43,101,0	script	Kylian	NPC193,{
#: npc/002-2/kylian.txt:27
#, no-c-format
msgid "Kylian"
msgstr ""

#. code: 002-2,40,101,0	script	KylianDebug#1	NPC193,{
#: npc/002-2/kylian.txt:344
#, no-c-format
msgid "KylianDebug#1"
msgstr ""

#. code: 002-2,118,89,0	script	KylianDebug#2	NPC193,{
#: npc/002-2/kylian.txt:352
#, no-c-format
msgid "KylianDebug#2"
msgstr ""

#. code: 009-1,30,34,0	script	Kytty	NPC430,{
#: npc/009-1/event.txt:1
#, no-c-format
msgid "Kytty"
msgstr ""

#. code: Name: "LacedChocolateCake"
#: item_db.conf:-1
#, no-c-format
msgid "LacedChocolateCake"
msgstr ""

#. code: Name: "LacedOrangeCupcake"
#: item_db.conf:-1
#, no-c-format
msgid "LacedOrangeCupcake"
msgstr ""

#. code: Name: "LactoseFreeAcorn"
#: item_db.conf:-1
#, no-c-format
msgid "LactoseFreeAcorn"
msgstr ""

#. code: Name: "Lady Skeleton"
#: mob_db.conf:4386
#, no-c-format
msgid "Lady Skeleton"
msgstr ""

#. code: Name: "LadyFingers"
#: item_db.conf:-1
#, no-c-format
msgid "LadyFingers"
msgstr ""

#. code: Name: "LargeHealingPotion"
#: item_db.conf:-1
#, no-c-format
msgid "LargeHealingPotion"
msgstr ""

#. code: Name: "LargeManaElixir"
#: item_db.conf:-1
#, no-c-format
msgid "LargeManaElixir"
msgstr ""

#. code: Name: "Larvern"
#: mob_db.conf:938
#, no-c-format
msgid "Larvern"
msgstr ""

#. code: 029-1,50,105,0	script	Latif	NPC262,{
#: npc/029-1/hideandseek.txt~:127
#: npc/029-1/hideandseek.txt:127
#, no-c-format
msgid "Latif"
msgstr ""

#. code: 002-2,86,93,0	script	Latoy	NPC106,{
#: npc/002-2/latoy.txt:1
#, no-c-format
msgid "Latoy"
msgstr ""

#. code: Name: "Lava Slime"
#: mob_db.conf:2880
#, no-c-format
msgid "Lava Slime"
msgstr ""

#. code: Name: "LazuriteCrystal"
#: item_db.conf:-1
#, no-c-format
msgid "LazuriteCrystal"
msgstr ""

#. code: Name: "LazuriteRobe"
#: item_db.conf:-1
#, no-c-format
msgid "LazuriteRobe"
msgstr ""

#. code: Name: "LazuriteShard"
#: item_db.conf:-1
#, no-c-format
msgid "LazuriteShard"
msgstr ""

#. code: mes l("Leafing through the manuscript, you find that you can read little of the tiny handwriting and understand only a fraction of what is said.");
#: npc/009-2/misc.txt:25
#: npc/009-2/misc.txt~:25
#, no-c-format
msgid "Leafing through the manuscript, you find that you can read little of the tiny handwriting and understand only a fraction of what is said."
msgstr ""

#. code: mes l("Leafing through the manuscript, you find that you understand too little of what is written to make any sense of it.");
#: npc/009-2/misc.txt:51
#: npc/009-2/misc.txt~:50
#, no-c-format
msgid "Leafing through the manuscript, you find that you understand too little of what is written to make any sense of it."
msgstr ""

#. code: Name: "LeatherBall"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherBall"
msgstr ""

#. code: Name: "LeatherGloves"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherGloves"
msgstr ""

#. code: Name: "LeatherGoggles"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherGoggles"
msgstr ""

#. code: Name: "LeatherPatch"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherPatch"
msgstr ""

#. code: Name: "LeatherShield"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherShield"
msgstr ""

#. code: Name: "LeatherShirt"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherShirt"
msgstr ""

#. code: Name: "LeatherSuitcase"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherSuitcase"
msgstr ""

#. code: Name: "LeatherTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "LeatherTrousers"
msgstr ""

#. code: l("Leave it alone."),
#: npc/functions/soul_menhir.txt:6
#, no-c-format
msgid "Leave it alone."
msgstr ""

#. code: 009-2,146,43,0	script	Lena	NPC182,{
#: npc/009-2/lena.txt:1
#, no-c-format
msgid "Lena"
msgstr ""

#. code: 048-2,36,26,0	script	Lenita	NPC363,{
#: npc/048-2/helperResting1.txt:1
#, no-c-format
msgid "Lenita"
msgstr ""

#. code: 026-2,31,119,0	script	Leofwin	NPC304,{
#: npc/026-2/gy_inn_shops.txt:30
#, no-c-format
msgid "Leofwin"
msgstr ""

#. code: Name: "Lesser Ghost"
#: mob_db.conf:3069
#, no-c-format
msgid "Lesser Ghost"
msgstr ""

#. code: mesq l("Let me give you a lifestone to get started with.");
#: npc/002-1/elanore.txt~:178
#: npc/002-1/elanore.txt:166
#, no-c-format
msgid "Let me give you a lifestone to get started with."
msgstr ""

#. code: mesq l("Let's see whats on the list. Ah ok, I need you to kill me %d %s.",  $@ValonMobCnt[@valon_mob], getmonsterlink(@valon_mob));
#: npc/029-1/valon.txt:84
#: npc/029-1/valon.txt~:82
#, no-c-format
msgid "Let's see whats on the list. Ah ok, I need you to kill me %d %s."
msgstr ""

#. code: mesq l("Lets start with a basic wand attack: %s.", b("confringo"));
#: npc/029-2/morgan.txt:82
#, no-c-format
msgid "Lets start with a basic wand attack: %s."
msgstr ""

#. code: 029-1,62,96,0	script	Liana	NPC205,{
#: npc/029-1/liana.txt:1
#, no-c-format
msgid "Liana"
msgstr ""

#. code: 002-1,63,67,0	script	Lieutenant Dausen	NPC122,{
#: npc/002-1/lieutenant_dausen.txt:0
#, no-c-format
msgid "Lieutenant Dausen"
msgstr ""

#. code: Name: "Lifestone"
#: item_db.conf:-1
#, no-c-format
msgid "Lifestone"
msgstr ""

#. code: Name: "LightBlueBeret"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueBeret"
msgstr ""

#. code: Name: "LightBlueBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueBowlerHat"
msgstr ""

#. code: Name: "LightBlueBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueBowlerHatBrown"
msgstr ""

#. code: Name: "LightBlueContributor"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueContributor"
msgstr ""

#. code: Name: "LightBlueCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonBoots"
msgstr ""

#. code: Name: "LightBlueCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonCloth"
msgstr ""

#. code: Name: "LightBlueCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonGloves"
msgstr ""

#. code: Name: "LightBlueCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonHeadband"
msgstr ""

#. code: Name: "LightBlueCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonShirt"
msgstr ""

#. code: Name: "LightBlueCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonShorts"
msgstr ""

#. code: Name: "LightBlueCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonSkirt"
msgstr ""

#. code: Name: "LightBlueCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueCottonTrousers"
msgstr ""

#. code: Name: "LightBlueDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueDesertHat"
msgstr ""

#. code: Name: "LightBlueDye"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueDye"
msgstr ""

#. code: Name: "LightBlueFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueFineDress"
msgstr ""

#. code: Name: "LightBlueMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueMiniskirt"
msgstr ""

#. code: Name: "LightBlueRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueRabbitEars"
msgstr ""

#. code: Name: "LightBlueShades"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueShades"
msgstr ""

#. code: Name: "LightBlueShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueShortTankTop"
msgstr ""

#. code: Name: "LightBlueSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSilkRobe"
msgstr ""

#. code: Name: "LightBlueSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererBlack"
msgstr ""

#. code: Name: "LightBlueSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererDBlue"
msgstr ""

#. code: Name: "LightBlueSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererDGreen"
msgstr ""

#. code: Name: "LightBlueSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererGreen"
msgstr ""

#. code: Name: "LightBlueSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererLBlue"
msgstr ""

#. code: Name: "LightBlueSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererOrange"
msgstr ""

#. code: Name: "LightBlueSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererPink"
msgstr ""

#. code: Name: "LightBlueSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererPurple"
msgstr ""

#. code: Name: "LightBlueSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererRed"
msgstr ""

#. code: Name: "LightBlueSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererWhite"
msgstr ""

#. code: Name: "LightBlueSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueSorcererYellow"
msgstr ""

#. code: Name: "LightBlueTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueTankTop"
msgstr ""

#. code: Name: "LightBlueTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueTurtleneck"
msgstr ""

#. code: Name: "LightBlueVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueVNeckSweater"
msgstr ""

#. code: Name: "LightBlueWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "LightBlueWizardHat"
msgstr ""

#. code: Name: "LightCrystal"
#: item_db.conf:-1
#, no-c-format
msgid "LightCrystal"
msgstr ""

#. code: Name: "LightPlatemail"
#: item_db.conf:-1
#, no-c-format
msgid "LightPlatemail"
msgstr ""

#. code: Name: "LimeHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "LimeHitchhikersTowel"
msgstr ""

#. code: Name: "LockPicks"
#: item_db.conf:-1
#, no-c-format
msgid "LockPicks"
msgstr ""

#. code: Name: "Log Head"
#: mob_db.conf:413
#, no-c-format
msgid "Log Head"
msgstr ""

#. code: Name: "LollipopColor1"
#: item_db.conf:-1
#, no-c-format
msgid "LollipopColor1"
msgstr ""

#. code: Name: "LollipopColor2"
#: item_db.conf:-1
#, no-c-format
msgid "LollipopColor2"
msgstr ""

#. code: Name: "LollipopColor3"
#: item_db.conf:-1
#, no-c-format
msgid "LollipopColor3"
msgstr ""

#. code: Name: "LongSword"
#: item_db.conf:-1
#, no-c-format
msgid "LongSword"
msgstr ""

#. code: 010-2,85,85,0	script	Lora Tay	NPC151,{
#: npc/010-2/loratay.txt:35
#, no-c-format
msgid "Lora Tay"
msgstr ""

#. code: 010-2,83,85,0	script	Lora Tay Debug	NPC151,{
#: npc/010-2/loratay.txt:0
#, no-c-format
msgid "Lora Tay Debug"
msgstr ""

#. code: 030-2,33,88,0	script	Lorrie	NPC329,{
#: npc/030-2/shipping_helper.txt:7
#, no-c-format
msgid "Lorrie"
msgstr ""

#. code: mesq l("Lost? Confused? Want to know why you can't get past a quest, overcome an NPC or find an item?  Check %s for player hints, walkthroughs, item lists and more!", "@@https://wiki.themanaworld.org/index.php/Legacy:Main|the wiki@@");
#: npc/009-1/guide.txt~:163
#: npc/009-1/guide.txt:163
#, no-c-format
msgid "Lost? Confused? Want to know why you can't get past a quest, overcome an NPC or find an item?  Check %s for player hints, walkthroughs, item lists and more!"
msgstr ""

#. code: Name: "LoveLetter"
#: item_db.conf:-1
#, no-c-format
msgid "LoveLetter"
msgstr ""

#. code: Name: "LovePotion"
#: item_db.conf:-1
#, no-c-format
msgid "LovePotion"
msgstr ""

#. code: Name: "Lovely Maggot"
#: mob_db.conf:3024
#, no-c-format
msgid "Lovely Maggot"
msgstr ""

#. code: 026-2,64,32,0	script	Lovers	NPC303,{
#: npc/026-2/testnpcs.txt:1
#, no-c-format
msgid "Lovers"
msgstr ""

#. code: 002-1,112,26,0	script	Luca	NPC102,{
#: npc/002-1/luca.txt:1
#, no-c-format
msgid "Luca"
msgstr ""

#. code: 052-2,88,15,0	script	Luvia	NPC371,{
#. code: Name: "Luvia"
#: mob_db.conf:2275
#: npc/052-2/partyroom.txt:30
#, no-c-format
msgid "Luvia"
msgstr ""

#. code: 052-2,1,1,0	script	Luvia?	NPC371,2,2,{
#: npc/052-2/lobby.txt:136
#, no-c-format
msgid "Luvia?"
msgstr ""

#. code: Name: "MTJarofOwnBlood"
#: item_db.conf:-1
#, no-c-format
msgid "MTJarofOwnBlood"
msgstr ""

#. code: Name: "MageRing"
#: item_db.conf:-1
#, no-c-format
msgid "MageRing"
msgstr ""

#. code: Name: "MagentaHint"
#: item_db.conf:-1
#, no-c-format
msgid "MagentaHint"
msgstr ""

#. code: Name: "MagentaOrnament"
#: item_db.conf:-1
#, no-c-format
msgid "MagentaOrnament"
msgstr ""

#. code: Name: "Maggot"
#: mob_db.conf:5716
#, no-c-format
msgid "Maggot"
msgstr ""

#. code: Name: "MaggotSlime"
#: item_db.conf:-1
#, no-c-format
msgid "MaggotSlime"
msgstr ""

#. code: mesn l("Magic Sword");
#: npc/009-3/sword.txt:153
#: npc/009-3/sword.txt:110
#: npc/009-3/sword.txt:124
#: npc/009-3/sword.txt:91
#: npc/009-3/sword.txt:103
#: npc/009-3/sword.txt:64
#: npc/009-3/sword.txt:163
#: npc/009-3/sword.txt:132
#: npc/009-3/sword.txt:43
#: npc/009-3/sword.txt:75
#: npc/009-3/sword.txt:31
#: npc/009-3/sword.txt:168
#: npc/009-3/sword.txt:115
#: npc/009-3/sword.txt:88
#: npc/009-3/sword.txt:150
#: npc/009-3/sword.txt:80
#: npc/009-3/sword.txt:100
#: npc/009-3/sword.txt:158
#: npc/009-3/sword.txt:59
#: npc/009-3/sword.txt:36
#: npc/009-3/sword.txt:40
#: npc/009-3/sword.txt:46
#: npc/009-3/sword.txt:142
#, no-c-format
msgid "Magic Sword"
msgstr ""

#. code: mescordialog l("Magic flows naturally from you, readily and with ease. You feel in perfect control of your magic."), 3, .@dial;
#: npc/magic/level1-experience.txt:14
#, no-c-format
msgid "Magic flows naturally from you, readily and with ease. You feel in perfect control of your magic."
msgstr ""

#. code: Name: "MagicGMTopHat"
#: item_db.conf:-1
#, no-c-format
msgid "MagicGMTopHat"
msgstr ""

#. code: 018-2,85,23,0	script	Malek	NPC109,{
#: npc/018-2/miners.txt:1
#, no-c-format
msgid "Malek"
msgstr ""

#. code: 001-1,117,105,0	script	Malivox	NPC103,{
#: npc/001-1/stat_reset.txt:1
#, no-c-format
msgid "Malivox"
msgstr ""

#. code: mesc l("%s : %s", l("Mallard's Eye"),
#: npc/commands/debug.txt~:85
#: npc/002-1/luca.txt:45
#: npc/commands/debug.txt:85
#, no-c-format
msgid "Mallard's Eye"
msgstr ""

#. code: Name: "Mana Bug"
#: mob_db.conf:198
#, no-c-format
msgid "Mana Bug"
msgstr ""

#. code: Name: "Mana Ghost"
#: mob_db.conf:5251
#, no-c-format
msgid "Mana Ghost"
msgstr ""

#. code: Name: "Mana Slayer"
#: mob_db.conf:3353
#, no-c-format
msgid "Mana Slayer"
msgstr ""

#. code: Name: "Mana Tyrant"
#: mob_db.conf:3653
#, no-c-format
msgid "Mana Tyrant"
msgstr ""

#. code: Name: "ManaGuardian"
#: mob_db.conf:3148
#, no-c-format
msgid "ManaGuardian"
msgstr ""

#. code: Name: "ManaPotion"
#: item_db.conf:-1
#, no-c-format
msgid "ManaPotion"
msgstr ""

#. code: rif(.@a, menuimage("actions/test", l("Manually trigger the current broadcast"))),
#: npc/commands/scheduled-broadcasts.txt:163
#, no-c-format
msgid "Manually trigger the current broadcast"
msgstr ""

#. code: 020-2,127,63,0	script	Maria	NPC190,{
#: npc/020-2/banker.txt:6
#, no-c-format
msgid "Maria"
msgstr ""

#. code: 001-1,100,79,0	script	Marikel	NPC211,{
#: npc/001-1/npcs.txt:10
#, no-c-format
msgid "Marikel"
msgstr ""

#. code: Name: "Marshmallow"
#: item_db.conf:-1
#, no-c-format
msgid "Marshmallow"
msgstr ""

#. code: Name: "Mauve Plant"
#: mob_db.conf:5893
#, no-c-format
msgid "Mauve Plant"
msgstr ""

#. code: Name: "MauveHerb"
#: item_db.conf:-1
#, no-c-format
msgid "MauveHerb"
msgstr ""

#. code: 020-2,75,24,0	script	Mede	NPC103,{
#: npc/020-2/shops.txt:27
#, no-c-format
msgid "Mede"
msgstr ""

#. code: Name: "MediumHealingPotion"
#: item_db.conf:-1
#, no-c-format
msgid "MediumHealingPotion"
msgstr ""

#. code: Name: "MediumManaElixir"
#: item_db.conf:-1
#, no-c-format
msgid "MediumManaElixir"
msgstr ""

#. code: 009-2,60,52,0	script	Melinda	NPC140,{
#: npc/009-2/waitress.txt:1
#, no-c-format
msgid "Melinda"
msgstr ""

#. code: 006-2,34,64,0	script	Meluna	NPC179,{
#: npc/006-2/npcs.txt:62
#, no-c-format
msgid "Meluna"
msgstr ""

#. code: 012-3,439,62,0	script	Meridith the Traveler	NPC103,{
#: npc/012-3/traveler.txt:1
#, no-c-format
msgid "Meridith the Traveler"
msgstr ""

#. code: npctalkonce(l("Merry Christmas!"));
#: npc/functions/random-talk.txt:30
#, no-c-format
msgid "Merry Christmas!"
msgstr ""

#. code: npctalkonce(l("Merry Christmas, adventurer."));
#: npc/functions/random-talk.txt:151
#, no-c-format
msgid "Merry Christmas, adventurer."
msgstr ""

#. code: npctalkonce(l("Merry Christmas, arr yarr!!"));
#: npc/functions/random-talk.txt:66
#, no-c-format
msgid "Merry Christmas, arr yarr!!"
msgstr ""

#. code: mes l("Message:");
#: npc/commands/scheduled-broadcasts.txt:83
#, no-c-format
msgid "Message:"
msgstr ""

#. code: 001-1,92,107,0	script	Michel	NPC215,{
#: npc/001-1/npcs.txt:60
#, no-c-format
msgid "Michel"
msgstr ""

#. code: 006-1,39,22,0	script	Mika	NPC114,{
#: npc/006-1/mika.txt:0
#, no-c-format
msgid "Mika"
msgstr ""

#. code: 018-1,77,60,0	script	Mike	NPC113,{
#: npc/018-1/mike.txt:0
#, no-c-format
msgid "Mike"
msgstr ""

#. code: 008-1,135,25,0	script	Mikhail	NPC120,{
#: npc/008-1/mikhail.txt:0
#, no-c-format
msgid "Mikhail"
msgstr ""

#. code: 020-2,100,28,0	script	Miler	NPC100,{
#: npc/020-1/well.txt:79
#, no-c-format
msgid "Miler"
msgstr ""

#. code: 030-2,190,64,0	script	Milis	NPC330,{
#: npc/030-2/avalia.txt:188
#, no-c-format
msgid "Milis"
msgstr ""

#. code: Name: "Milk"
#: item_db.conf:-1
#, no-c-format
msgid "Milk"
msgstr ""

#. code: 009-1,81,41,0	script	Milly	NPC114,{
#: npc/009-1/milly.txt:1
#, no-c-format
msgid "Milly"
msgstr ""

#. code: 009-1,82,41,0	script	MillyDebugHelper	NPC114,{
#: npc/009-1/milly.txt:377
#, no-c-format
msgid "MillyDebugHelper"
msgstr ""

#. code: 002-1,61,69,0	script	Mine Debug#1	NPC122,{
#: npc/002-1/mine_debug.txt:32
#, no-c-format
msgid "Mine Debug#1"
msgstr ""

#. code: 002-3,45,49,6	script	Mine Debug#2	NPC109,{
#: npc/002-1/mine_debug.txt:41
#, no-c-format
msgid "Mine Debug#2"
msgstr ""

#. code: 002-4,88,99,6	script	Mine Debug#3	NPC109,{
#: npc/002-1/mine_debug.txt:50
#, no-c-format
msgid "Mine Debug#3"
msgstr ""

#. code: 002-5,43,96,6	script	Mine Debug#4	NPC340,{
#: npc/002-1/mine_debug.txt:59
#, no-c-format
msgid "Mine Debug#4"
msgstr ""

#. code: 018-1,80,61,0	script	Miner	NPC109,{
#: npc/018-1/miners.txt:0
#, no-c-format
msgid "Miner"
msgstr ""

#. code: Name: "MinerGloves"
#: item_db.conf:-1
#, no-c-format
msgid "MinerGloves"
msgstr ""

#. code: Name: "MinersHat"
#: item_db.conf:-1
#, no-c-format
msgid "MinersHat"
msgstr ""

#. code: Name: "Miniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "Miniskirt"
msgstr ""

#. code: 056-2,67,24,0	script	Mirak	NPC372,{
#: npc/056-2/mirak.txt:0
#, no-c-format
msgid "Mirak"
msgstr ""

#. code: 006-1,115,111,0	script	Miriam	NPC175,{
#: npc/006-1/miriam.txt:1
#, no-c-format
msgid "Miriam"
msgstr ""

#. code: 048-2,100,125,0	script	Mirjami	NPC363,{
#: npc/048-2/helperCleaning5.txt:1
#, no-c-format
msgid "Mirjami"
msgstr ""

#. code: 048-2,35,27,0	script	Miro	NPC366,{
#: npc/048-2/helperResting2.txt:1
#, no-c-format
msgid "Miro"
msgstr ""

#. code: 013-2,27,21,0	script	Mirror#wiz	NPC400,{
#: npc/013-2/notes.txt:17
#, no-c-format
msgid "Mirror#wiz"
msgstr ""

#. code: 001-2,25,59,0	script	Mjolnir	NPC377,{
#: npc/001-2/forge_shops.txt:21
#, no-c-format
msgid "Mjolnir"
msgstr ""

#. code: 030-2,30,88,0	script	Mo	NPC328,{
#: npc/030-2/shipping_helper.txt:1
#, no-c-format
msgid "Mo"
msgstr ""

#. code: mesc l("Mob points: %s", fnum(Mobpt));
#: npc/functions/scoreboards.txt:232
#, no-c-format
msgid "Mob points: %s"
msgstr ""

#. code: Name: "Moggun"
#: mob_db.conf:5532
#, no-c-format
msgid "Moggun"
msgstr ""

#. code: mesc l("Money transference will have a %d %% fee as well.", 2);
#: npc/functions/banker.txt:156
#, no-c-format
msgid "Money transference will have a %d %% fee as well."
msgstr ""

#. code: 002-2,78,56,0	shop	MoneyChanger	NPC124,503:10
#: npc/002-2/casino.txt:32
#, no-c-format
msgid "MoneyChanger"
msgstr ""

#. code: Name: "Monocle"
#: item_db.conf:-1
#, no-c-format
msgid "Monocle"
msgstr ""

#. code: Name: "MonsterOilPotion"
#: item_db.conf:-1
#, no-c-format
msgid "MonsterOilPotion"
msgstr ""

#. code: Name: "MonsterSkullHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "MonsterSkullHelmet"
msgstr ""

#. code: mes l("Monsters Killed in PvE: %s", format_number($MONSTERS_KILLED));
#: npc/functions/scoreboards.txt:128
#, no-c-format
msgid "Monsters Killed in PvE: %s"
msgstr ""

#. code: npctalkonce(l("Moo!"));
#: npc/functions/random-talk.txt:45
#, no-c-format
msgid "Moo!"
msgstr ""

#. code: Name: "Moonshroom"
#: mob_db.conf:2835
#, no-c-format
msgid "Moonshroom"
msgstr ""

#. code: Name: "MoonshroomHat"
#: item_db.conf:-1
#, no-c-format
msgid "MoonshroomHat"
msgstr ""

#. code: npctalkonce(l("Moooo!"));
#: npc/functions/random-talk.txt:51
#, no-c-format
msgid "Moooo!"
msgstr ""

#. code: npctalkonce(l("Moooooo!"));
#: npc/functions/random-talk.txt:42
#, no-c-format
msgid "Moooooo!"
msgstr ""

#. code: npctalkonce(l("Moooooooooooo!"));
#: npc/functions/random-talk.txt:48
#, no-c-format
msgid "Moooooooooooo!"
msgstr ""

#. code: Name: "MopoxCurePotion"
#: item_db.conf:-1
#, no-c-format
msgid "MopoxCurePotion"
msgstr ""

#. code: 029-2,101,57,0	script	Morgan#_M	NPC355,{
#: npc/029-2/morgan.txt:19
#, no-c-format
msgid "Morgan#_M"
msgstr ""

#. code: 029-2,105,57,0	script	MorganDebug	NPC355,{
#: npc/029-2/morgan.txt:0
#, no-c-format
msgid "MorganDebug"
msgstr ""

#. code: 013-2,23,32,0	script	Motto#wiz	NPC400,{
#: npc/013-2/notes.txt:1
#, no-c-format
msgid "Motto#wiz"
msgstr ""

#. code: Name: "Mouboo"
#. code: 012-1,57,153,0	script	Mouboo	NPC171,{
#: mob_db.conf:4295
#: npc/012-1/injured-mouboo.txt:45
#, no-c-format
msgid "Mouboo"
msgstr ""

#. code: Name: "MoubooFigurine"
#: item_db.conf:-1
#, no-c-format
msgid "MoubooFigurine"
msgstr ""

#. code: Name: "MoubooHead"
#: item_db.conf:-1
#, no-c-format
msgid "MoubooHead"
msgstr ""

#. code: Name: "MoubootaurHead"
#: item_db.conf:-1
#, no-c-format
msgid "MoubootaurHead"
msgstr ""

#. code: Name: "Mountain Snake"
#: mob_db.conf:1732
#, no-c-format
msgid "Mountain Snake"
msgstr ""

#. code: Name: "MountainSnakeEgg"
#: item_db.conf:-1
#, no-c-format
msgid "MountainSnakeEgg"
msgstr ""

#. code: Name: "MountainSnakeTongue"
#: item_db.conf:-1
#, no-c-format
msgid "MountainSnakeTongue"
msgstr ""

#. code: Name: "MovieCap"
#: item_db.conf:-1
#, no-c-format
msgid "MovieCap"
msgstr ""

#. code: l("Much better, right?!"));
#: npc/002-1/elanore.txt~:37
#: npc/002-1/elanore.txt:25
#, no-c-format
msgid "Much better, right?!"
msgstr ""

#. code: 026-1,24,37,0	script	Munro	NPC183,{
#: npc/annuals/halloween/munro.txt:0
#, no-c-format
msgid "Munro"
msgstr ""

#. code: Name: "MurdererCrown"
#: item_db.conf:-1
#, no-c-format
msgid "MurdererCrown"
msgstr ""

#. code: Name: "MushHat"
#: item_db.conf:-1
#, no-c-format
msgid "MushHat"
msgstr ""

#. code: npctalkonce(l("My breath smells bad."));
#: npc/functions/random-talk.txt:141
#, no-c-format
msgid "My breath smells bad."
msgstr ""

#. code: mes l("My name is Kaan, I'm Tanisha's brother.");
#: npc/029-1/kaan.txt:17
#, no-c-format
msgid "My name is Kaan, I'm Tanisha's brother.\""
msgstr ""

#. code: mesq l("My spell only works on the very young, sorry.");
#: npc/029-2/stat_reset.txt:38
#: npc/029-2/stat_reset.txt~:38
#, no-c-format
msgid "My spell only works on the very young, sorry."
msgstr ""

#. code: Name: "MylarinDust"
#: item_db.conf:-1
#, no-c-format
msgid "MylarinDust"
msgstr ""

#. code: mesn l("Mystic Sword");
#: npc/015-1/sword.txt:41
#: npc/015-1/sword.txt:277
#: npc/015-1/sword.txt:280
#: npc/015-1/sword.txt:66
#: npc/015-1/sword.txt:55
#: npc/015-1/sword.txt:45
#: npc/015-1/sword.txt:37
#: npc/015-1/sword.txt:232
#: npc/015-1/sword.txt:187
#: npc/015-1/sword.txt:220
#: npc/015-1/sword.txt:304
#: npc/015-1/sword.txt:94
#: npc/015-1/sword.txt:321
#: npc/015-1/sword.txt:217
#: npc/015-1/sword.txt:194
#: npc/015-1/sword.txt:151
#: npc/015-1/sword.txt:168
#: npc/015-1/sword.txt:115
#: npc/015-1/sword.txt:160
#: npc/015-1/sword.txt:198
#: npc/015-1/sword.txt:157
#: npc/015-1/sword.txt:109
#: npc/015-1/sword.txt:78
#: npc/015-1/sword.txt:99
#: npc/015-1/sword.txt:89
#: npc/015-1/sword.txt:293
#: npc/015-1/sword.txt:209
#: npc/015-1/sword.txt:61
#: npc/015-1/sword.txt:316
#: npc/015-1/sword.txt:226
#: npc/015-1/sword.txt:274
#: npc/015-1/sword.txt:32
#: npc/015-1/sword.txt:145
#: npc/015-1/sword.txt:118
#: npc/015-1/sword.txt:255
#: npc/015-1/sword.txt:69
#: npc/015-1/sword.txt:136
#: npc/015-1/sword.txt:269
#: npc/015-1/sword.txt:263
#: npc/015-1/sword.txt:106
#: npc/015-1/sword.txt:177
#: npc/015-1/sword.txt:240
#: npc/015-1/sword.txt:130
#: npc/015-1/sword.txt:311
#, no-c-format
msgid "Mystic Sword"
msgstr ""

#. code: mesq l("Naah, you're too weak now!  Come back later when you have grown!");
#: npc/006-1/spirit.txt~:204
#: npc/006-1/spirit.txt:204
#, no-c-format
msgid "Naah, you're too weak now!  Come back later when you have grown!"
msgstr ""

#. code: 002-4,91,96,6	script	Naem	NPC109,{
#: npc/002-4/naem.txt:0
#, no-c-format
msgid "Naem"
msgstr ""

#. code: mesn l("Narrator");
#: npc/functions/main.txt:147
#, no-c-format
msgid "Narrator"
msgstr ""

#. code: 002-3,42,45,6	script	Nathan	NPC109,{
#: npc/002-3/nathan.txt:0
#, no-c-format
msgid "Nathan"
msgstr ""

#. code: 048-2,123,87,0	script	Nea	NPC363,{
#: npc/048-2/helperCleaning2.txt:1
#, no-c-format
msgid "Nea"
msgstr ""

#. code: l("Need a healing?"),
#: npc/002-1/elanore.txt:17
#: npc/002-1/elanore.txt~:29
#, no-c-format
msgid "Need a healing?"
msgstr ""

#. code: 001-1,106,105,0	script	Neko	NPC101,{
#: npc/001-1/north_shops.txt:4
#, no-c-format
msgid "Neko"
msgstr ""

#. code: l("Never (only on login)"), 0;
#: npc/commands/scheduled-broadcasts.txt:31
#, no-c-format
msgid "Never (only on login)"
msgstr ""

#. code: mes l("Next broadcast: (never)");
#: npc/commands/scheduled-broadcasts.txt:155
#, no-c-format
msgid "Next broadcast: (never)"
msgstr ""

#. code: mes l("Next broadcast: @@", FuzzyTime(time_from_ms(.@next)));
#: npc/commands/scheduled-broadcasts.txt:150
#, no-c-format
msgid "Next broadcast: @@"
msgstr ""

#. code: mes l("Next ingredient.");
#: npc/001-2/pauline.txt:111
#: npc/001-2/pauline.txt:152
#, no-c-format
msgid "Next ingredient."
msgstr ""

#. code: mesq l("Next, I shall teach you a higher-level transmutation spell.");
#: npc/011-1/auldsbel.txt~:1067
#: npc/011-1/auldsbel.txt:1067
#, no-c-format
msgid "Next, I shall teach you a higher-level transmutation spell."
msgstr ""

#. code: mesq l("Next, a nature spell. Take a cocoon shell. Hold it in your hand. Feel its lightness.");
#: npc/013-1/sagatha.txt:233
#: npc/013-1/sagatha.txt~:233
#, no-c-format
msgid "Next, a nature spell. Take a cocoon shell. Hold it in your hand. Feel its lightness."
msgstr ""

#. code: mesq l("Next, say '%s', and feel your skin grow rigid! Very useful against stings and stabs and pokes and pricks and that sort of stuff. Lowers attack speed and only works on yourself, party, or guild allies, though.", b("betsanc"));
#: npc/006-1/spirit.txt:198
#: npc/006-1/spirit.txt~:198
#, no-c-format
msgid "Next, say '%s', and feel your skin grow rigid! Very useful against stings and stabs and pokes and pricks and that sort of stuff. Lowers attack speed and only works on yourself, party, or guild allies, though."
msgstr ""

#. code: npctalkonce(l("Nice day to you."));
#: npc/functions/random-talk.txt:32
#, no-c-format
msgid "Nice day to you."
msgstr ""

#. code: 009-2,185,55,0	script	Nicholas	NPC135,{
#: npc/009-2/nicholas.txt:1
#, no-c-format
msgid "Nicholas"
msgstr ""

#. code: 002-1,46,108,0	script	Nickos	NPC123,{
#: npc/002-1/nickos.txt:0
#, no-c-format
msgid "Nickos"
msgstr ""

#. code: 026-2,33,29,0	script	Nigel	NPC312,{
#: npc/026-2/testnpcs.txt:49
#, no-c-format
msgid "Nigel"
msgstr ""

#. code: 048-2,98,106,0	script	Nikolai	NPC362,{
#: npc/048-2/sageNikolai.txt:1
#, no-c-format
msgid "Nikolai"
msgstr ""

#. code: 002-1,60,41,0	script	Nina the Traveler	NPC103,{
#: npc/002-1/traveler.txt:1
#, no-c-format
msgid "Nina the Traveler"
msgstr ""

#. code: 031-1,99,109,0	script	Nivalis Dock	NPC400,2,1,{
#: npc/031-1/dock.txt:14
#, no-c-format
msgid "Nivalis Dock"
msgstr ""

#. code: 031-1,110,108,0	script	Nivalis Koga	NPC395,12,2,{
#: npc/031-1/dock.txt:1
#, no-c-format
msgid "Nivalis Koga"
msgstr ""

#. code: l("No"),
#. code: (isfocused(SKILL_MALLARDS_EYE) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_ASTRAL_SOUL) ? l("Yes") : l("No")));
#. code: menuaction(l("No")));
#. code: (isfocused(SKILL_RAGING) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_RESIST_POISON) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_BRAWLING) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_SPEED) ? l("Yes") : l("No")));
#: npc/commands/debug.txt~:86
#: npc/functions/main.txt:213
#: npc/commands/debug.txt~:88
#: npc/002-1/luca.txt:52
#: npc/002-1/luca.txt:50
#: npc/002-1/luca.txt:46
#: npc/002-1/luca.txt:56
#: npc/commands/scheduled-broadcasts.txt:64
#: npc/commands/debug.txt~:92
#: npc/002-1/luca.txt:48
#: npc/commands/debug.txt:90
#: npc/commands/debug.txt~:90
#: npc/commands/debug.txt:92
#: npc/002-1/luca.txt:54
#: npc/commands/debug.txt:88
#: npc/commands/debug.txt~:94
#: npc/commands/debug.txt~:96
#: npc/commands/debug.txt:96
#: npc/commands/debug.txt:86
#: npc/commands/debug.txt:94
#, no-c-format
msgid "No"
msgstr ""

#. code: mesq l("No, I am sorry. Please bring me ten leaves each of gamboge, alizarin, mauve, and cobalt.");
#: npc/002-1/elanore.txt~:129
#: npc/002-1/elanore.txt:117
#, no-c-format
msgid "No, I am sorry. Please bring me ten leaves each of gamboge, alizarin, mauve, and cobalt."
msgstr ""

#. code: l("No, thanks. I already know how things are going."), L_SkipTut;
#: npc/029-2/sorfina.txt~:48
#: npc/029-2/sorfina.txt:48
#, no-c-format
msgid "No, thanks. I already know how things are going."
msgstr ""

#. code: mesq l("No, you are not powerful enough yet. Please come back and ask me again when you have learned to control more powerful magic, though!");
#: npc/002-1/elanore.txt~:143
#: npc/002-1/elanore.txt:131
#, no-c-format
msgid "No, you are not powerful enough yet. Please come back and ask me again when you have learned to control more powerful magic, though!"
msgstr ""

#. code: mesq l("No.");
#. code: l("No."), L_ComeBackLater,
#: npc/001-2/pauline.txt:121
#: npc/001-1/children.txt:72
#, no-c-format
msgid "No."
msgstr ""

#. code: Name: "NohMask"
#: item_db.conf:-1
#, no-c-format
msgid "NohMask"
msgstr ""

#. code: mesq l("Nonsense! You look fine and dandy to me. All you need is a bit more exercise and fresh fruit in your diet!");
#: npc/009-2/doctor.txt:30
#: npc/009-2/doctor.txt~:30
#, no-c-format
msgid "Nonsense! You look fine and dandy to me. All you need is a bit more exercise and fresh fruit in your diet!"
msgstr ""

#. code: npctalkonce(l("Not in the mood to chat."));
#: npc/functions/random-talk.txt:138
#, no-c-format
msgid "Not in the mood to chat."
msgstr ""

#. code: dispbottom l("Not resync'ing to prevent flood.");
#: npc/commands/resync.txt:22
#: npc/commands/resync.txt:33
#, no-c-format
msgid "Not resync'ing to prevent flood."
msgstr ""

#. code: l("Not yet.");
#: npc/029-1/kaan.txt:49
#, no-c-format
msgid "Not yet."
msgstr ""

#. code: mes l("Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support.");
#: npc/functions/scoreboards.txt:132
#, no-c-format
msgid "Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support."
msgstr ""

#. code: mesn l("Note");
#: npc/009-2/misc.txt~:2
#: npc/009-2/misc.txt:2
#, no-c-format
msgid "Note"
msgstr ""

#. code: 009-2,54,49,0	script	Note#bar	NPC400,{
#: npc/009-2/misc.txt~:1
#: npc/009-2/misc.txt:1
#, no-c-format
msgid "Note#bar"
msgstr ""

#. code: 056-2,29,30,0	script	Note#mirak	NPC400,{
#: npc/056-2/notes.txt:7
#, no-c-format
msgid "Note#mirak"
msgstr ""

#. code: 013-2,30,32,0	script	Note#wiz	NPC400,{
#: npc/013-2/notes.txt:7
#, no-c-format
msgid "Note#wiz"
msgstr ""

#. code: mesc l("Note: Transfering items on mail cost %s GP/item", fnum(2500));
#: npc/functions/banker.txt:155
#, no-c-format
msgid "Note: Transfering items on mail cost %s GP/item"
msgstr ""

#. code: mesc l("Nothing happens.");
#: npc/001-2/pauline.txt:174
#: npc/001-2/pauline.txt:133
#, no-c-format
msgid "Nothing happens."
msgstr ""

#. code: mesq l("Now get the clothes out of the dresser.");
#: npc/029-2/sorfina.txt~:298
#: npc/029-2/sorfina.txt:298
#, no-c-format
msgid "Now get the clothes out of the dresser."
msgstr ""

#. code: mesq l("Now hold still, this won't hurt a bit...");
#: npc/009-2/doctor.txt:38
#: npc/009-2/doctor.txt~:38
#, no-c-format
msgid "Now hold still, this won't hurt a bit..."
msgstr ""

#. code: mesq l("Now leave. Spread chaos with the spells I have taught you!");
#: npc/017-4/waric.txt:329
#, no-c-format
msgid "Now leave. Spread chaos with the spells I have taught you!"
msgstr ""

#. code: mesq l("Now that you are a student of mine, I will teach you some spells.");
#: npc/017-4/waric.txt:212
#, no-c-format
msgid "Now that you are a student of mine, I will teach you some spells."
msgstr ""

#. code: mesq l("Now that you know the basics of nature magic, here is one of my favourites: '%s' will summon rain, whereever you are standing. It will consume a bottle of water, though.", b("Kaflosh"));
#: npc/009-2/wyara.txt:243
#, no-c-format
msgid "Now that you know the basics of nature magic, here is one of my favourites: '%s' will summon rain, whereever you are standing. It will consume a bottle of water, though."
msgstr ""

#. code: mesq l("Now, listen carefully:  to make a short tank top out of three pieces of cloth, you must use the invocation '%s'.", b("Patviloree"));
#: npc/011-1/auldsbel.txt~:1095
#: npc/011-1/auldsbel.txt:1095
#, no-c-format
msgid "Now, listen carefully:  to make a short tank top out of three pieces of cloth, you must use the invocation '%s'."
msgstr ""

#. code: 009-2,147,65,0	script	Nurse	NPC119,{
#: npc/009-2/nurse.txt:2
#, no-c-format
msgid "Nurse"
msgstr ""

#. code: Name: "Nutcracker"
#: mob_db.conf:2360
#, no-c-format
msgid "Nutcracker"
msgstr ""

#. code: Name: "NutcrackerHat"
#: item_db.conf:-1
#, no-c-format
msgid "NutcrackerHat"
msgstr ""

#. code: 029-2,26,120,6	script	Nyle	NPC101,{
#: npc/029-2/nyle.txt:1
#, no-c-format
msgid "Nyle"
msgstr ""

#. code: mesq l("Observe!");
#: npc/017-4/waric.txt:273
#, no-c-format
msgid "Observe!"
msgstr ""

#. code: mesq l("Oh dear! That looks like poison; hang on...");
#: npc/002-1/elanore.txt~:482
#: npc/002-1/elanore.txt:470
#, no-c-format
msgid "Oh dear! That looks like poison; hang on..."
msgstr ""

#. code: //dispbottom l("Oh look, it is Cupid!");
#: npc/commands/python.txt:20
#, no-c-format
msgid "Oh look, it is Cupid!"
msgstr ""

#. code: mesq l("Oh, I can't be sure... but something like '%s', I think.", b("kalmurk"));
#: npc/008-1/hinnak.txt:212
#, no-c-format
msgid "Oh, I can't be sure... but something like '%s', I think."
msgstr ""

#. code: mesq l("Oh, I have only met Sagatha once or twice, while collecting herbs. She is a warm and gentle person, but she tries to hide it.");
#: npc/002-1/elanore.txt~:470
#: npc/002-1/elanore.txt:458
#, no-c-format
msgid "Oh, I have only met Sagatha once or twice, while collecting herbs. She is a warm and gentle person, but she tries to hide it."
msgstr ""

#. code: //    l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."));
#: npc/functions/random-talk.txt:131
#, no-c-format
msgid "Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."
msgstr ""

#. code: mes l("Oh, and by the way my name is Sorfina.");
#: npc/029-2/sorfina.txt:45
#: npc/029-2/sorfina.txt~:45
#, no-c-format
msgid "Oh, and by the way my name is Sorfina.\""
msgstr ""

#. code: mesq l("Oh, but of course! You are powerful enough to make your own lifestones, using the enchantment '%s'. This will consume a bug leg, a maggot slime and one of each of the four healing herbs, though.", b("Manpahil"));
#: npc/002-1/elanore.txt:126
#: npc/002-1/elanore.txt~:138
#, no-c-format
msgid "Oh, but of course! You are powerful enough to make your own lifestones, using the enchantment '%s'. This will consume a bug leg, a maggot slime and one of each of the four healing herbs, though."
msgstr ""

#. code: mesq l("Oh, sorry – I don't really know him very well.");
#: npc/002-1/elanore.txt~:476
#: npc/002-1/elanore.txt:464
#, no-c-format
msgid "Oh, sorry – I don't really know him very well."
msgstr ""

#. code: mesq l("Oh, you found them all! Good job! Now it's my turn with searching again. Go and hide!");
#: npc/029-1/hideandseek.txt:108
#: npc/029-1/hideandseek.txt~:108
#, no-c-format
msgid "Oh, you found them all! Good job! Now it's my turn with searching again. Go and hide!"
msgstr ""

#. code: mesq l("Oh.");
#: npc/functions/banker.txt:143
#, no-c-format
msgid "Oh."
msgstr ""

#. code: mesq l("Oh... it seems that you have no room for the lifestones. But please do come back later when you have made a little space.");
#: npc/002-1/elanore.txt:111
#: npc/002-1/elanore.txt~:123
#, no-c-format
msgid "Oh... it seems that you have no room for the lifestones. But please do come back later when you have made a little space."
msgstr ""

#. code: mesq l("Oh... you managed to put things into every little nook and pocket, haven't you? Well, come back later, I will give it to you then.");
#: npc/002-1/elanore.txt~:193
#: npc/002-1/elanore.txt:181
#, no-c-format
msgid "Oh... you managed to put things into every little nook and pocket, haven't you? Well, come back later, I will give it to you then."
msgstr ""

#. code: mesq l("Ok, done.");
#: npc/commands/language.txt:22
#, no-c-format
msgid "Ok, done."
msgstr ""

#. code: mesq l("Okay let me try this.");
#: npc/001-2/pauline.txt:127
#: npc/001-2/pauline.txt:168
#, no-c-format
msgid "Okay let me try this."
msgstr ""

#. code: 009-2,63,79,0	script	Olana	NPC190,{
#: npc/009-2/olana.txt:1
#, no-c-format
msgid "Olana"
msgstr ""

#. code: 004-5,89,67,0	script	Old Chest#crastur	NPC111,{
#: npc/004-5/chest.txt:0
#, no-c-format
msgid "Old Chest#crastur"
msgstr ""

#. code: 009-1,85,51,0	script	Old Man	NPC159,{
#: npc/009-1/old_man.txt:1
#, no-c-format
msgid "Old Man"
msgstr ""

#. code: 013-2,66,39,0	script	Old Wizard#_W	NPC116,{
#: npc/013-2/wizard.txt:0
#: npc/013-2/wizard.txt~:0
#, no-c-format
msgid "Old Wizard#_W"
msgstr ""

#. code: 009-1,29,43,0	script	Old Woman	NPC154,{
#. code: mesn l("Old Woman");
#: npc/029-2/sorfina.txt~:37
#: npc/029-2/sorfina.txt:32
#: npc/029-2/sorfina.txt:37
#: npc/029-2/sorfina.txt~:17
#: npc/029-2/sorfina.txt~:29
#: npc/029-2/sorfina.txt~:32
#: npc/029-2/sorfina.txt~:42
#: npc/029-2/sorfina.txt:17
#: npc/029-2/sorfina.txt:42
#: npc/009-1/old_woman.txt:1
#: npc/029-2/sorfina.txt:29
#, no-c-format
msgid "Old Woman"
msgstr ""

#. code: 002-2,117,126,0	script	Omar	NPC162,{
#: npc/002-2/omar.txt:21
#, no-c-format
msgid "Omar"
msgstr ""

#. code: mesq l("Once this is done you have to throw it in the air and scream %s and the two roots will turn into toxic darts, a projectile you can throw.", b("Phlex"));
#: npc/017-4/waric.txt:236
#, no-c-format
msgid "Once this is done you have to throw it in the air and scream %s and the two roots will turn into toxic darts, a projectile you can throw."
msgstr ""

#. code: mesc l("Only %s in storage will be counted.", getitemlink(Acorn));
#: npc/functions/scoreboards.txt:84
#, no-c-format
msgid "Only %s in storage will be counted."
msgstr ""

#. code: 002-2,26,27,0	script	Ontas	NPC154,{
#: npc/002-2/bakery.txt:160
#, no-c-format
msgid "Ontas"
msgstr ""

#. code: Name: "OpenPresentBox"
#: item_db.conf:-1
#, no-c-format
msgid "OpenPresentBox"
msgstr ""

#. code: Name: "OperaMask"
#: item_db.conf:-1
#, no-c-format
msgid "OperaMask"
msgstr ""

#. code: mesc l("Or, well, both.");
#: npc/009-3/sword.txt:44
#, no-c-format
msgid "Or, well, both."
msgstr ""

#. code: Name: "Orange"
#: item_db.conf:-1
#, no-c-format
msgid "Orange"
msgstr ""

#. code: Name: "OrangeBeret"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeBeret"
msgstr ""

#. code: Name: "OrangeBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeBowlerHat"
msgstr ""

#. code: Name: "OrangeBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeBowlerHatBrown"
msgstr ""

#. code: Name: "OrangeCake"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCake"
msgstr ""

#. code: Name: "OrangeContributor"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeContributor"
msgstr ""

#. code: Name: "OrangeCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonBoots"
msgstr ""

#. code: Name: "OrangeCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonCloth"
msgstr ""

#. code: Name: "OrangeCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonGloves"
msgstr ""

#. code: Name: "OrangeCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonHeadband"
msgstr ""

#. code: Name: "OrangeCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonShirt"
msgstr ""

#. code: Name: "OrangeCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonShorts"
msgstr ""

#. code: Name: "OrangeCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonSkirt"
msgstr ""

#. code: Name: "OrangeCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCottonTrousers"
msgstr ""

#. code: Name: "OrangeCupcake"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeCupcake"
msgstr ""

#. code: Name: "OrangeDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeDesertHat"
msgstr ""

#. code: Name: "OrangeDye"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeDye"
msgstr ""

#. code: Name: "OrangeEggshellHat"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeEggshellHat"
msgstr ""

#. code: Name: "OrangeFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeFineDress"
msgstr ""

#. code: Name: "OrangeHint"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeHint"
msgstr ""

#. code: Name: "OrangeHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeHitchhikersTowel"
msgstr ""

#. code: Name: "OrangeLollipop"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeLollipop"
msgstr ""

#. code: Name: "OrangeMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeMiniskirt"
msgstr ""

#. code: Name: "OrangeRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeRabbitEars"
msgstr ""

#. code: Name: "OrangeRose"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeRose"
msgstr ""

#. code: Name: "OrangeRoseHat"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeRoseHat"
msgstr ""

#. code: Name: "OrangeShades"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeShades"
msgstr ""

#. code: Name: "OrangeShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeShortTankTop"
msgstr ""

#. code: Name: "OrangeSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSilkRobe"
msgstr ""

#. code: Name: "OrangeSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererBlack"
msgstr ""

#. code: Name: "OrangeSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererDBlue"
msgstr ""

#. code: Name: "OrangeSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererDGreen"
msgstr ""

#. code: Name: "OrangeSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererGreen"
msgstr ""

#. code: Name: "OrangeSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererLBlue"
msgstr ""

#. code: Name: "OrangeSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererOrange"
msgstr ""

#. code: Name: "OrangeSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererPink"
msgstr ""

#. code: Name: "OrangeSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererPurple"
msgstr ""

#. code: Name: "OrangeSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererRed"
msgstr ""

#. code: Name: "OrangeSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererWhite"
msgstr ""

#. code: Name: "OrangeSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSorcererYellow"
msgstr ""

#. code: Name: "OrangeSummonFlower"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeSummonFlower"
msgstr ""

#. code: Name: "OrangeTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeTankTop"
msgstr ""

#. code: Name: "OrangeTulip"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeTulip"
msgstr ""

#. code: Name: "OrangeTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeTurtleneck"
msgstr ""

#. code: Name: "OrangeVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeVNeckSweater"
msgstr ""

#. code: Name: "OrangeWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "OrangeWizardHat"
msgstr ""

#. code: Name: "OrchidBra"
#: item_db.conf:-1
#, no-c-format
msgid "OrchidBra"
msgstr ""

#. code: 017-4,211,32,0	script	Orum	NPC158,{
#: npc/017-4/orum.txt:1
#, no-c-format
msgid "Orum"
msgstr ""

#. code: 009-4,37,115,0	script	Orum#barrier	NPC158,{
#: npc/009-4/orum.txt:31
#, no-c-format
msgid "Orum#barrier"
msgstr ""

#. code: 009-4,120,43,0	script	Orum#trap	NPC158,{
#: npc/009-4/waric.txt:12
#, no-c-format
msgid "Orum#trap"
msgstr ""

#. code: 030-3,100,49,0	script	Orum's Homunculus	NPC385,{
#: npc/030-3/orum_homunculus.txt:155
#, no-c-format
msgid "Orum's Homunculus"
msgstr ""

#. code: 009-4,35,115,0	script	OrumDebug	NPC158,{
#: npc/009-4/orum.txt:1
#, no-c-format
msgid "OrumDebug"
msgstr ""

#. code: 011-1,94,38,0	script	Oscar	NPC142,{
#: npc/011-1/oscar.txt:15
#, no-c-format
msgid "Oscar"
msgstr ""

#. code: 048-2,146,26,0	script	Oskari	NPC134,{
#: npc/048-2/helperChief.txt:1
#, no-c-format
msgid "Oskari"
msgstr ""

#. code: 030-2,37,77,0	script	Osmo	NPC328,{
#: npc/030-2/bedding_helper.txt:1
#, no-c-format
msgid "Osmo"
msgstr ""

#. code: 030-2,37,81,0	script	Oswal	NPC328,{
#: npc/030-2/basic_npcs.txt:2
#, no-c-format
msgid "Oswal"
msgstr ""

#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
#: npc/commands/debug-quest.txt:8
#: npc/commands/debug-quest.txt:9
#, no-c-format
msgid "Other"
msgstr ""

#. code: l("Other."), -1,
#: npc/functions/banker.txt:26
#: npc/functions/banker.txt:72
#, no-c-format
msgid "Other."
msgstr ""

#. code: Name: "OverlordsHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "OverlordsHelmet"
msgstr ""

#. code: dispbottom l("PS. Doesn't always work. You need an account at %s and to be at ManaPlus Team.", "@@https://www.transifex.com/arctic-games|Transifex@@");
#: npc/commands/language.txt:42
#, no-c-format
msgid "PS. Doesn't always work. You need an account at %s and to be at ManaPlus Team."
msgstr ""

#. code: Name: "PVPCap"
#: item_db.conf:-1
#, no-c-format
msgid "PVPCap"
msgstr ""

#. code: Name: "PVPCoin"
#: item_db.conf:-1
#, no-c-format
msgid "PVPCoin"
msgstr ""

#. code: 006-1,24,113,0	script	Pachua	NPC143,{
#: npc/006-1/pachua.txt:0
#, no-c-format
msgid "Pachua"
msgstr ""

#. code: l("Painless, wasn't it?"),
#: npc/002-1/elanore.txt:23
#: npc/002-1/elanore.txt~:35
#, no-c-format
msgid "Painless, wasn't it?"
msgstr ""

#. code: Name: "PaladinsHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "PaladinsHelmet"
msgstr ""

#. code: Name: "PanHat"
#: item_db.conf:-1
#, no-c-format
msgid "PanHat"
msgstr ""

#. code: Name: "PaperBag"
#: item_db.conf:-1
#, no-c-format
msgid "PaperBag"
msgstr ""

#. code: 048-2,28,30,0	script	Parcival	NPC153,{
#: npc/048-2/visitors.txt:12
#, no-c-format
msgid "Parcival"
msgstr ""

#. code: 029-3,50,25,0	script	Parua	NPC183,{
#: npc/029-3/parua.txt:0
#, no-c-format
msgid "Parua"
msgstr ""

#. code: 001-2,77,78,0	script	Pauline	NPC208,{
#: npc/001-2/pauline.txt:1
#, no-c-format
msgid "Pauline"
msgstr ""

#. code: 001-2,79,74,0	script	PaulineDebug	NPC208,{
#: npc/001-2/pauline.txt:226
#, no-c-format
msgid "PaulineDebug"
msgstr ""

#. code: Name: "Pear"
#: item_db.conf:-1
#, no-c-format
msgid "Pear"
msgstr ""

#. code: Name: "Pearl"
#: item_db.conf:-1
#, no-c-format
msgid "Pearl"
msgstr ""

#. code: 048-2,25,135,0	script	Peetu	NPC130,{
#: npc/048-2/helperAccused.txt:1
#, no-c-format
msgid "Peetu"
msgstr ""

#. code: l("Personal Information"),
#: npc/functions/scoreboards.txt:195
#, no-c-format
msgid "Personal Information"
msgstr ""

#. code: 009-2,183,57,0	script	Peter	NPC157,{
#: npc/009-2/peter.txt:14
#, no-c-format
msgid "Peter"
msgstr ""

#. code: 002-2,75,56,0	script	Phaet	NPC125,0,0,{
#: npc/002-2/phaet.txt:1
#, no-c-format
msgid "Phaet"
msgstr ""

#. code: 001-3,77,37,0	script	Phaet#arena	NPC125,{
#: npc/001-3/guards.txt:0
#, no-c-format
msgid "Phaet#arena"
msgstr ""

#. code: 010-2,40,35,0	script	Phil	NPC157,{
#: npc/010-2/band.txt:0
#, no-c-format
msgid "Phil"
msgstr ""

#. code: Name: "Phylactery"
#: item_db.conf:-1
#, no-c-format
msgid "Phylactery"
msgstr ""

#. code: Name: "PickledBeets"
#: item_db.conf:-1
#, no-c-format
msgid "PickledBeets"
msgstr ""

#. code: Name: "PileOfAsh"
#: item_db.conf:-1
#, no-c-format
msgid "PileOfAsh"
msgstr ""

#. code: Name: "PilotHat"
#: item_db.conf:-1
#, no-c-format
msgid "PilotHat"
msgstr ""

#. code: Name: "Pink Flower"
#: mob_db.conf:1508
#, no-c-format
msgid "Pink Flower"
msgstr ""

#. code: Name: "PinkAntenna"
#: item_db.conf:-1
#, no-c-format
msgid "PinkAntenna"
msgstr ""

#. code: Name: "PinkBeret"
#: item_db.conf:-1
#, no-c-format
msgid "PinkBeret"
msgstr ""

#. code: Name: "PinkBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "PinkBowlerHat"
msgstr ""

#. code: Name: "PinkBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "PinkBowlerHatBrown"
msgstr ""

#. code: Name: "PinkChristmasSweater"
#: item_db.conf:-1
#, no-c-format
msgid "PinkChristmasSweater"
msgstr ""

#. code: Name: "PinkContributor"
#: item_db.conf:-1
#, no-c-format
msgid "PinkContributor"
msgstr ""

#. code: Name: "PinkCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonBoots"
msgstr ""

#. code: Name: "PinkCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonCloth"
msgstr ""

#. code: Name: "PinkCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonGloves"
msgstr ""

#. code: Name: "PinkCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonHeadband"
msgstr ""

#. code: Name: "PinkCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonShirt"
msgstr ""

#. code: Name: "PinkCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonShorts"
msgstr ""

#. code: Name: "PinkCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonSkirt"
msgstr ""

#. code: Name: "PinkCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "PinkCottonTrousers"
msgstr ""

#. code: Name: "PinkDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "PinkDesertHat"
msgstr ""

#. code: Name: "PinkDye"
#: item_db.conf:-1
#, no-c-format
msgid "PinkDye"
msgstr ""

#. code: Name: "PinkEasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "PinkEasterEgg"
msgstr ""

#. code: Name: "PinkFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "PinkFineDress"
msgstr ""

#. code: Name: "PinkHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "PinkHitchhikersTowel"
msgstr ""

#. code: Name: "PinkMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "PinkMiniskirt"
msgstr ""

#. code: Name: "PinkPetal"
#: item_db.conf:-1
#, no-c-format
msgid "PinkPetal"
msgstr ""

#. code: Name: "PinkRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "PinkRabbitEars"
msgstr ""

#. code: Name: "PinkRose"
#: item_db.conf:-1
#, no-c-format
msgid "PinkRose"
msgstr ""

#. code: Name: "PinkRoseHat"
#: item_db.conf:-1
#, no-c-format
msgid "PinkRoseHat"
msgstr ""

#. code: Name: "PinkShades"
#: item_db.conf:-1
#, no-c-format
msgid "PinkShades"
msgstr ""

#. code: Name: "PinkShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "PinkShortTankTop"
msgstr ""

#. code: Name: "PinkSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSilkRobe"
msgstr ""

#. code: Name: "PinkSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererBlack"
msgstr ""

#. code: Name: "PinkSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererDBlue"
msgstr ""

#. code: Name: "PinkSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererDGreen"
msgstr ""

#. code: Name: "PinkSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererGreen"
msgstr ""

#. code: Name: "PinkSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererLBlue"
msgstr ""

#. code: Name: "PinkSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererOrange"
msgstr ""

#. code: Name: "PinkSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererPink"
msgstr ""

#. code: Name: "PinkSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererPurple"
msgstr ""

#. code: Name: "PinkSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererRed"
msgstr ""

#. code: Name: "PinkSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererWhite"
msgstr ""

#. code: Name: "PinkSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "PinkSorcererYellow"
msgstr ""

#. code: Name: "PinkTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "PinkTankTop"
msgstr ""

#. code: Name: "PinkTicket"
#: item_db.conf:-1
#, no-c-format
msgid "PinkTicket"
msgstr ""

#. code: Name: "PinkTulip"
#: item_db.conf:-1
#, no-c-format
msgid "PinkTulip"
msgstr ""

#. code: Name: "PinkTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "PinkTurtleneck"
msgstr ""

#. code: Name: "PinkVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "PinkVNeckSweater"
msgstr ""

#. code: Name: "PinkWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "PinkWizardHat"
msgstr ""

#. code: Name: "Pinkie"
#: mob_db.conf:241
#, no-c-format
msgid "Pinkie"
msgstr ""

#. code: Name: "Pinkie Scroll"
#: item_db.conf:-1
#, no-c-format
msgid "Pinkie Scroll"
msgstr ""

#. code: Name: "PinkieHat"
#: item_db.conf:-1
#, no-c-format
msgid "PinkieHat"
msgstr ""

#. code: Name: "PinkieHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "PinkieHelmet"
msgstr ""

#. code: Name: "Pipe"
#: item_db.conf:-1
#, no-c-format
msgid "Pipe"
msgstr ""

#. code: Name: "PirateHat"
#: item_db.conf:-1
#, no-c-format
msgid "PirateHat"
msgstr ""

#. code: Name: "PlatynaRedDress"
#: item_db.conf:-1
#, no-c-format
msgid "PlatynaRedDress"
msgstr ""

#. code: mes l("Players Killed in PvP: %s", format_number($PLAYERS_KILLED));
#: npc/functions/scoreboards.txt:127
#, no-c-format
msgid "Players Killed in PvP: %s"
msgstr ""

#. code: mes l("Players breaking the following rules may be banned for any length of time (even permanently) or have their characters reset at a GM's discretion:");
#: npc/functions/game_rules.txt:5
#, no-c-format
msgid "Players breaking the following rules may be banned for any length of time (even permanently) or have their characters reset at a GM's discretion:"
msgstr ""

#. code: mes l("Please enter the message:");
#: npc/commands/scheduled-broadcasts.txt:8
#, no-c-format
msgid "Please enter the message:"
msgstr ""

#. code: dispbottom l("Please equip your ammo first!");
#: npc/magic/level2-arrow-hail.txt:10
#, no-c-format
msgid "Please equip your ammo first!"
msgstr ""

#. code: mesc l("Please insert your pincode."), 1;
#: npc/functions/main.txt:406
#, no-c-format
msgid "Please insert your pincode."
msgstr ""

#. code: mesq l("Please leave me in peace.");
#: npc/009-3/sword.txt:169
#, no-c-format
msgid "Please leave me in peace."
msgstr ""

#. code: mes l("Please select a quest:");
#: npc/commands/debug-quest.txt:11
#, no-c-format
msgid "Please select a quest:"
msgstr ""

#. code: mes(l("Please select the desired body type:"));
#: npc/functions/barber.txt:119
#: npc/functions/barber.txt~:119
#, no-c-format
msgid "Please select the desired body type:"
msgstr ""

#. code: mes l("Please select the interval:");
#: npc/commands/scheduled-broadcasts.txt:22
#, no-c-format
msgid "Please select the interval:"
msgstr ""

#. code: mesq l("Please stand still.");
#: npc/002-1/elanore.txt~:209
#: npc/002-1/elanore.txt:197
#, no-c-format
msgid "Please stand still."
msgstr ""

#. code: Name: "Plum"
#: item_db.conf:-1
#, no-c-format
msgid "Plum"
msgstr ""

#. code: Name: "PlushMouboo"
#: item_db.conf:-1
#, no-c-format
msgid "PlushMouboo"
msgstr ""

#. code: Name: "PointyWitchHat"
#: item_db.conf:-1
#, no-c-format
msgid "PointyWitchHat"
msgstr ""

#. code: Name: "Poison Skull"
#: mob_db.conf:1689
#, no-c-format
msgid "Poison Skull"
msgstr ""

#. code: Name: "Pollett"
#: mob_db.conf:1282
#, no-c-format
msgid "Pollett"
msgstr ""

#. code: Name: "PollettEgg"
#: item_db.conf:-1
#, no-c-format
msgid "PollettEgg"
msgstr ""

#. code: Name: "Poltergeist"
#: mob_db.conf:4433
#, no-c-format
msgid "Poltergeist"
msgstr ""

#. code: Name: "PoltergeistPowder"
#: item_db.conf:-1
#, no-c-format
msgid "PoltergeistPowder"
msgstr ""

#. code: 015-3,37,29,0	script	Pot	NPC400,{
#: npc/015-3/pot.txt:1
#, no-c-format
msgid "Pot"
msgstr ""

#. code: 009-2,123,22,0	script	Potions#_M	NPC400,{
#: npc/009-2/shops.txt:34
#, no-c-format
msgid "Potions#_M"
msgstr ""

#. code: npctalkonce(l("Practice! There are no secrets to becoming a warrior."));
#: npc/functions/random-talk.txt:174
#, no-c-format
msgid "Practice! There are no secrets to becoming a warrior."
msgstr ""

#. code: 020-1,90,79,0	script	Present#1	NPC386,{
#: npc/annuals/tree_beard.txt:13
#, no-c-format
msgid "Present#1"
msgstr ""

#. code: 009-1,54,39,0	script	Present#2	NPC386,{
#: npc/annuals/tree_beard.txt:32
#, no-c-format
msgid "Present#2"
msgstr ""

#. code: 001-1,58,76,0	script	Present#3	NPC386,{
#: npc/annuals/tree_beard.txt:47
#, no-c-format
msgid "Present#3"
msgstr ""

#. code: Name: "Psi Brain"
#: mob_db.conf:2633
#, no-c-format
msgid "Psi Brain"
msgstr ""

#. code: Name: "Pumpkin"
#: mob_db.conf:6163
#, no-c-format
msgid "Pumpkin"
msgstr ""

#. code: Name: "PumpkinHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "PumpkinHelmet"
msgstr ""

#. code: Name: "PumpkinSeeds"
#: item_db.conf:-1
#, no-c-format
msgid "PumpkinSeeds"
msgstr ""

#. code: Name: "PurificationPotion"
#: item_db.conf:-1
#, no-c-format
msgid "PurificationPotion"
msgstr ""

#. code: Name: "PurpleBeret"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleBeret"
msgstr ""

#. code: Name: "PurpleBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleBowlerHat"
msgstr ""

#. code: Name: "PurpleBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleBowlerHatBrown"
msgstr ""

#. code: Name: "PurpleContributor"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleContributor"
msgstr ""

#. code: Name: "PurpleCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonBoots"
msgstr ""

#. code: Name: "PurpleCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonCloth"
msgstr ""

#. code: Name: "PurpleCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonGloves"
msgstr ""

#. code: Name: "PurpleCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonHeadband"
msgstr ""

#. code: Name: "PurpleCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonShirt"
msgstr ""

#. code: Name: "PurpleCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonShorts"
msgstr ""

#. code: Name: "PurpleCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonSkirt"
msgstr ""

#. code: Name: "PurpleCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleCottonTrousers"
msgstr ""

#. code: Name: "PurpleDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleDesertHat"
msgstr ""

#. code: Name: "PurpleDye"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleDye"
msgstr ""

#. code: Name: "PurpleFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleFineDress"
msgstr ""

#. code: Name: "PurpleHint"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleHint"
msgstr ""

#. code: Name: "PurpleHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleHitchhikersTowel"
msgstr ""

#. code: Name: "PurpleMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleMiniskirt"
msgstr ""

#. code: Name: "PurplePresentBox"
#: item_db.conf:-1
#, no-c-format
msgid "PurplePresentBox"
msgstr ""

#. code: Name: "PurpleRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleRabbitEars"
msgstr ""

#. code: Name: "PurpleShades"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleShades"
msgstr ""

#. code: Name: "PurpleShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleShortTankTop"
msgstr ""

#. code: Name: "PurpleSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSilkRobe"
msgstr ""

#. code: Name: "PurpleSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererBlack"
msgstr ""

#. code: Name: "PurpleSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererDBlue"
msgstr ""

#. code: Name: "PurpleSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererDGreen"
msgstr ""

#. code: Name: "PurpleSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererGreen"
msgstr ""

#. code: Name: "PurpleSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererLBlue"
msgstr ""

#. code: Name: "PurpleSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererOrange"
msgstr ""

#. code: Name: "PurpleSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererPink"
msgstr ""

#. code: Name: "PurpleSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererPurple"
msgstr ""

#. code: Name: "PurpleSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererRed"
msgstr ""

#. code: Name: "PurpleSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererWhite"
msgstr ""

#. code: Name: "PurpleSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSorcererYellow"
msgstr ""

#. code: Name: "PurpleStripedWrap"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleStripedWrap"
msgstr ""

#. code: Name: "PurpleSummonFlower"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleSummonFlower"
msgstr ""

#. code: Name: "PurpleTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleTankTop"
msgstr ""

#. code: Name: "PurpleTicket"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleTicket"
msgstr ""

#. code: Name: "PurpleTulip"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleTulip"
msgstr ""

#. code: Name: "PurpleTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleTurtleneck"
msgstr ""

#. code: Name: "PurpleVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleVNeckSweater"
msgstr ""

#. code: Name: "PurpleWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleWizardHat"
msgstr ""

#. code: Name: "PurpleWrap"
#: item_db.conf:-1
#, no-c-format
msgid "PurpleWrap"
msgstr ""

#. code: 048-2,117,106,0	script	Pyry	NPC365,{
#: npc/048-2/helperCleaning1.txt:1
#, no-c-format
msgid "Pyry"
msgstr ""

#. code: dispbottom l("Quest @@ modified by GM", getquestlink(.@q));
#: npc/commands/debug-quest.txt:88
#, no-c-format
msgid "Quest @@ modified by GM"
msgstr ""

#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
#: npc/commands/debug-quest.txt:8
#, no-c-format
msgid "Quest debug"
msgstr ""

#. code: Name: "QuillOfBinding"
#: item_db.conf:-1
#, no-c-format
msgid "QuillOfBinding"
msgstr ""

#. code: l("Quit");
#: npc/functions/scoreboards.txt:196
#, no-c-format
msgid "Quit"
msgstr ""

#. code: 001-1,56,103,0	script	RIP#1	NPC400,{
#: npc/001-1/tombstones.txt:1
#, no-c-format
msgid "RIP#1"
msgstr ""

#. code: 001-1,60,106,0	script	RIP#10	NPC400,{
#: npc/001-1/tombstones.txt:60
#, no-c-format
msgid "RIP#10"
msgstr ""

#. code: 001-1,57,103,0	script	RIP#2	NPC400,{
#: npc/001-1/tombstones.txt:8
#, no-c-format
msgid "RIP#2"
msgstr ""

#. code: 001-1,58,103,0	script	RIP#3	NPC400,{
#: npc/001-1/tombstones.txt:15
#, no-c-format
msgid "RIP#3"
msgstr ""

#. code: 001-1,59,103,0	script	RIP#4	NPC400,{
#: npc/001-1/tombstones.txt:22
#, no-c-format
msgid "RIP#4"
msgstr ""

#. code: 001-1,60,103,0	script	RIP#5	NPC400,{
#: npc/001-1/tombstones.txt:29
#, no-c-format
msgid "RIP#5"
msgstr ""

#. code: 001-1,56,106,0	script	RIP#6	NPC400,{
#: npc/001-1/tombstones.txt:35
#, no-c-format
msgid "RIP#6"
msgstr ""

#. code: 001-1,57,106,0	script	RIP#7	NPC400,{
#: npc/001-1/tombstones.txt:42
#, no-c-format
msgid "RIP#7"
msgstr ""

#. code: 001-1,58,106,0	script	RIP#8	NPC400,{
#: npc/001-1/tombstones.txt:48
#, no-c-format
msgid "RIP#8"
msgstr ""

#. code: 001-1,59,106,0	script	RIP#9	NPC400,{
#: npc/001-1/tombstones.txt:54
#, no-c-format
msgid "RIP#9"
msgstr ""

#. code: Name: "RabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "RabbitEars"
msgstr ""

#. code: Name: "RaggedShorts"
#: item_db.conf:-1
#, no-c-format
msgid "RaggedShorts"
msgstr ""

#. code: mesc l("%s : %s", l("Raging"),
#: npc/commands/debug.txt:95
#: npc/commands/debug.txt~:95
#: npc/002-1/luca.txt:55
#, no-c-format
msgid "Raging"
msgstr ""

#. code: Name: "RangerHat"
#: item_db.conf:-1
#, no-c-format
msgid "RangerHat"
msgstr ""

#. code: 029-1,28,52,0	script	Rasin	NPC263,{
#: npc/029-1/hideandseek.txt:281
#: npc/029-1/hideandseek.txt~:284
#, no-c-format
msgid "Rasin"
msgstr ""

#. code: 011-1,117,77,0	script	Rauk	NPC103,{
#: npc/011-1/alchemist.txt:0
#, no-c-format
msgid "Rauk"
msgstr ""

#. code: Name: "RawAir"
#: item_db.conf:-1
#, no-c-format
msgid "RawAir"
msgstr ""

#. code: Name: "RawLog"
#: item_db.conf:-1
#, no-c-format
msgid "RawLog"
msgstr ""

#. code: Name: "RawTalisman"
#: item_db.conf:-1
#, no-c-format
msgid "RawTalisman"
msgstr ""

#. code: Name: "ReadingGlasses"
#: item_db.conf:-1
#, no-c-format
msgid "ReadingGlasses"
msgstr ""

#. code: Name: "RealisticBrain"
#: item_db.conf:-1
#, no-c-format
msgid "RealisticBrain"
msgstr ""

#. code: Name: "Reaper"
#: mob_db.conf:2007
#, no-c-format
msgid "Reaper"
msgstr ""

#. code: 006-2,81,36,0	script	Reathe	NPC179,{
#: npc/006-2/shops.txt:4
#, no-c-format
msgid "Reathe"
msgstr ""

#. code: 002-2,44,27,0	script	Rebecca	NPC118,{
#: npc/002-2/rebecca.txt:1
#, no-c-format
msgid "Rebecca"
msgstr ""

#. code: 009-2,50,48,0	script	Receptionist#inn	NPC108,{
#: npc/009-2/shops.txt:69
#, no-c-format
msgid "Receptionist#inn"
msgstr ""

#. code: 018-2,50,24,0	script	Receptionist#mine	NPC108,{
#: npc/018-2/receptionist.txt:1
#, no-c-format
msgid "Receptionist#mine"
msgstr ""

#. code: Name: "Red Bone"
#: mob_db.conf:4685
#, no-c-format
msgid "Red Bone"
msgstr ""

#. code: Name: "Red Scorpion"
#: mob_db.conf:4203
#, no-c-format
msgid "Red Scorpion"
msgstr ""

#. code: Name: "Red Slime"
#: mob_db.conf:5346
#, no-c-format
msgid "Red Slime"
msgstr ""

#. code: Name: "Red Spark"
#: mob_db.conf:6589
#, no-c-format
msgid "Red Spark"
msgstr ""

#. code: Name: "RedApple"
#: item_db.conf:-1
#, no-c-format
msgid "RedApple"
msgstr ""

#. code: Name: "RedBeret"
#: item_db.conf:-1
#, no-c-format
msgid "RedBeret"
msgstr ""

#. code: Name: "RedBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "RedBowlerHat"
msgstr ""

#. code: Name: "RedBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "RedBowlerHatBrown"
msgstr ""

#. code: Name: "RedChristmasStocking"
#: item_db.conf:-1
#, no-c-format
msgid "RedChristmasStocking"
msgstr ""

#. code: Name: "RedContributor"
#: item_db.conf:-1
#, no-c-format
msgid "RedContributor"
msgstr ""

#. code: Name: "RedCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonBoots"
msgstr ""

#. code: Name: "RedCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonCloth"
msgstr ""

#. code: Name: "RedCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonGloves"
msgstr ""

#. code: Name: "RedCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonHeadband"
msgstr ""

#. code: Name: "RedCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonShirt"
msgstr ""

#. code: Name: "RedCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonShorts"
msgstr ""

#. code: Name: "RedCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonSkirt"
msgstr ""

#. code: Name: "RedCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "RedCottonTrousers"
msgstr ""

#. code: Name: "RedDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "RedDesertHat"
msgstr ""

#. code: Name: "RedDottedWrap"
#: item_db.conf:-1
#, no-c-format
msgid "RedDottedWrap"
msgstr ""

#. code: Name: "RedDye"
#: item_db.conf:-1
#, no-c-format
msgid "RedDye"
msgstr ""

#. code: Name: "RedEasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "RedEasterEgg"
msgstr ""

#. code: Name: "RedEggshellHat"
#: item_db.conf:-1
#, no-c-format
msgid "RedEggshellHat"
msgstr ""

#. code: Name: "RedFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "RedFineDress"
msgstr ""

#. code: Name: "RedGoldenStripedWrap"
#: item_db.conf:-1
#, no-c-format
msgid "RedGoldenStripedWrap"
msgstr ""

#. code: Name: "RedHint"
#: item_db.conf:-1
#, no-c-format
msgid "RedHint"
msgstr ""

#. code: Name: "RedHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "RedHitchhikersTowel"
msgstr ""

#. code: Name: "RedMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "RedMiniskirt"
msgstr ""

#. code: Name: "RedNose"
#: item_db.conf:-1
#, no-c-format
msgid "RedNose"
msgstr ""

#. code: Name: "RedOrnament"
#: item_db.conf:-1
#, no-c-format
msgid "RedOrnament"
msgstr ""

#. code: Name: "RedPowder"
#: item_db.conf:-1
#, no-c-format
msgid "RedPowder"
msgstr ""

#. code: Name: "RedPresentHat"
#: item_db.conf:-1
#, no-c-format
msgid "RedPresentHat"
msgstr ""

#. code: Name: "RedRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "RedRabbitEars"
msgstr ""

#. code: Name: "RedRose"
#: item_db.conf:-1
#, no-c-format
msgid "RedRose"
msgstr ""

#. code: Name: "RedRoseHat"
#: item_db.conf:-1
#, no-c-format
msgid "RedRoseHat"
msgstr ""

#. code: Name: "RedSaddleRug"
#: item_db.conf:-1
#, no-c-format
msgid "RedSaddleRug"
msgstr ""

#. code: Name: "RedScorpionStinger"
#: item_db.conf:-1
#, no-c-format
msgid "RedScorpionStinger"
msgstr ""

#. code: Name: "RedShades"
#: item_db.conf:-1
#, no-c-format
msgid "RedShades"
msgstr ""

#. code: Name: "RedShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "RedShortTankTop"
msgstr ""

#. code: Name: "RedSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "RedSilkRobe"
msgstr ""

#. code: Name: "RedSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererBlack"
msgstr ""

#. code: Name: "RedSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererDBlue"
msgstr ""

#. code: Name: "RedSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererDGreen"
msgstr ""

#. code: Name: "RedSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererGreen"
msgstr ""

#. code: Name: "RedSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererLBlue"
msgstr ""

#. code: Name: "RedSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererOrange"
msgstr ""

#. code: Name: "RedSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererPink"
msgstr ""

#. code: Name: "RedSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererPurple"
msgstr ""

#. code: Name: "RedSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererRed"
msgstr ""

#. code: Name: "RedSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererWhite"
msgstr ""

#. code: Name: "RedSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "RedSorcererYellow"
msgstr ""

#. code: Name: "RedStockings"
#: item_db.conf:-1
#, no-c-format
msgid "RedStockings"
msgstr ""

#. code: Name: "RedSummonFlower"
#: item_db.conf:-1
#, no-c-format
msgid "RedSummonFlower"
msgstr ""

#. code: Name: "RedTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "RedTankTop"
msgstr ""

#. code: Name: "RedTicket"
#: item_db.conf:-1
#, no-c-format
msgid "RedTicket"
msgstr ""

#. code: Name: "RedTulip"
#: item_db.conf:-1
#, no-c-format
msgid "RedTulip"
msgstr ""

#. code: Name: "RedTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "RedTurtleneck"
msgstr ""

#. code: Name: "RedVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "RedVNeckSweater"
msgstr ""

#. code: Name: "RedWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "RedWizardHat"
msgstr ""

#. code: Name: "ReedBundle"
#: item_db.conf:-1
#, no-c-format
msgid "ReedBundle"
msgstr ""

#. code: 026-2,35,84,0	script	Reid's Ghost	NPC315,{
#: npc/026-2/innkeeper.txt:1
#, no-c-format
msgid "Reid's Ghost"
msgstr ""

#. code: Name: "Reinboo"
#: mob_db.conf:1071
#, no-c-format
msgid "Reinboo"
msgstr ""

#. code: 030-2,140,31,0	script	Reino	NPC328,{
#: npc/030-2/wrapping_paper_helper.txt:1
#, no-c-format
msgid "Reino"
msgstr ""

#. code: mesq l("Remember, they're hiding somewhere on the island, you will have to explore to find them. They could be hiding anywhere.");
#: npc/029-1/hideandseek.txt~:103
#: npc/029-1/hideandseek.txt:103
#, no-c-format
msgid "Remember, they're hiding somewhere on the island, you will have to explore to find them. They could be hiding anywhere."
msgstr ""

#. code: l("Remove all focus skills"), -4,
#: npc/commands/debug.txt:103
#: npc/commands/debug.txt~:103
#, no-c-format
msgid "Remove all focus skills"
msgstr ""

#. code: mes l("Repeat how many times?");
#: npc/commands/scheduled-broadcasts.txt:41
#, no-c-format
msgid "Repeat how many times?"
msgstr ""

#. code: mes l("Repeat: @@ times", .@max ? .@max : "∞");
#: npc/commands/scheduled-broadcasts.txt:90
#, no-c-format
msgid "Repeat: @@ times"
msgstr ""

#. code: mesc l("%s : %s", l("Resist Ailment"),
#: npc/002-1/luca.txt:51
#: npc/commands/debug.txt~:91
#: npc/commands/debug.txt:91
#, no-c-format
msgid "Resist Ailment"
msgstr ""

#. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
#: npc/commands/scheduled-broadcasts.txt:166
#, no-c-format
msgid "Return to Super Menu"
msgstr ""

#. code: mesq l("Return to my sister now. I expect that she shall teach thee one more spell.");
#: npc/009-3/sword.txt:159
#, no-c-format
msgid "Return to my sister now. I expect that she shall teach thee one more spell."
msgstr ""

#. code: 006-1,25,95,0	script	Rhutan the Traveler	NPC103,{
#: npc/006-1/traveler.txt:1
#, no-c-format
msgid "Rhutan the Traveler"
msgstr ""

#. code: 009-2,20,99,0	script	Richard	NPC161,{
#: npc/009-2/richard.txt:1
#, no-c-format
msgid "Richard"
msgstr ""

#. code: 030-2,31,77,0	script	Rikhard	NPC329,{
#: npc/030-2/basic_npcs.txt:17
#, no-c-format
msgid "Rikhard"
msgstr ""

#. code: 002-2,21,22,0	script	Riskim	NPC148,{
#: npc/002-2/bakery.txt:1
#, no-c-format
msgid "Riskim"
msgstr ""

#. code: Name: "RoastedAcorn"
#: item_db.conf:-1
#, no-c-format
msgid "RoastedAcorn"
msgstr ""

#. code: Name: "RoastedMaggot"
#: item_db.conf:-1
#, no-c-format
msgid "RoastedMaggot"
msgstr ""

#. code: 010-2,42,36,0	script	Robert	NPC162,{
#: npc/010-2/band.txt:10
#, no-c-format
msgid "Robert"
msgstr ""

#. code: Name: "RockKnife"
#: item_db.conf:-1
#, no-c-format
msgid "RockKnife"
msgstr ""

#. code: Name: "Root"
#: item_db.conf:-1
#, no-c-format
msgid "Root"
msgstr ""

#. code: 029-2,99,25,0	script	Rosen	NPC311,{
#: npc/029-2/two_arms.txt:1
#, no-c-format
msgid "Rosen"
msgstr ""

#. code: 016-1,32,44,0	script	Rossy	NPC114,{
#: npc/016-1/rossy.txt:1
#, no-c-format
msgid "Rossy"
msgstr ""

#. code: Name: "RottenRags"
#: item_db.conf:-1
#, no-c-format
msgid "RottenRags"
msgstr ""

#. code: 009-7,32,45,0	script	Rouge#Duels	NPC181,{
#: npc/009-7/rouge.txt:0
#: npc/009-7/rouge.txt~:0
#, no-c-format
msgid "Rouge#Duels"
msgstr ""

#. code: 002-2,69,67,0	script	Roulette	NPC107,{
#: npc/002-2/casino.txt:106
#, no-c-format
msgid "Roulette"
msgstr ""

#. code: case 1: npctalkonce(l("Rrrr... Pchhhh...")); break;
#: npc/functions/random-talk.txt:187
#, no-c-format
msgid "Rrrr... Pchhhh..."
msgstr ""

#. code: Name: "RubberBat"
#: item_db.conf:-1
#, no-c-format
msgid "RubberBat"
msgstr ""

#. code: Name: "Ruby"
#: item_db.conf:-1
#, no-c-format
msgid "Ruby"
msgstr ""

#. code: Name: "RubyPowder"
#: item_db.conf:-1
#, no-c-format
msgid "RubyPowder"
msgstr ""

#. code: Name: "RubyRing"
#: item_db.conf:-1
#, no-c-format
msgid "RubyRing"
msgstr ""

#. code: Name: "Rudolph Slime"
#: mob_db.conf:6466
#, no-c-format
msgid "Rudolph Slime"
msgstr ""

#. code: Name: "RunestoneA"
#: item_db.conf:-1
#, no-c-format
msgid "RunestoneA"
msgstr ""

#. code: Name: "RunestoneL"
#: item_db.conf:-1
#, no-c-format
msgid "RunestoneL"
msgstr ""

#. code: Name: "RunestoneN"
#: item_db.conf:-1
#, no-c-format
msgid "RunestoneN"
msgstr ""

#. code: Name: "RunestoneT"
#: item_db.conf:-1
#, no-c-format
msgid "RunestoneT"
msgstr ""

#. code: Name: "RunestoneW"
#: item_db.conf:-1
#, no-c-format
msgid "RunestoneW"
msgstr ""

#. code: 001-1,107,42,0	script	Ryan	NPC104,{
#: npc/001-1/guards.txt:75
#, no-c-format
msgid "Ryan"
msgstr ""

#. code: 002-2,24,27,0	script	Rynoh	NPC159,{
#: npc/002-2/bakery.txt:153
#, no-c-format
msgid "Rynoh"
msgstr ""

#. code: Name: "SUSAN"
#: mob_db.conf:2976
#, no-c-format
msgid "SUSAN"
msgstr ""

#. code: 009-1,88,27,0	script	Sabine	NPC106,{
#: npc/009-1/sabine.txt:1
#, no-c-format
msgid "Sabine"
msgstr ""

#. code: Name: "Sabre"
#: item_db.conf:-1
#, no-c-format
msgid "Sabre"
msgstr ""

#. code: 013-1,131,24,0	script	Sagatha#_M	NPC167,{
#: npc/013-1/sagatha.txt~:29
#: npc/013-1/sagatha.txt:29
#, no-c-format
msgid "Sagatha#_M"
msgstr ""

#. code: Name: "SailorHat"
#: item_db.conf:-1
#, no-c-format
msgid "SailorHat"
msgstr ""

#. code: 002-1,101,114,0	script	Samuel	NPC132,{
#: npc/002-1/nomads.txt:1
#, no-c-format
msgid "Samuel"
msgstr ""

#. code: Name: "SandCutter"
#: item_db.conf:-1
#, no-c-format
msgid "SandCutter"
msgstr ""

#. code: 001-2,98,88,0	script	Sandra	NPC114,{
#: npc/001-2/sandra.txt:0
#, no-c-format
msgid "Sandra"
msgstr ""

#. code: Name: "Santa Slime"
#: mob_db.conf:1552
#, no-c-format
msgid "Santa Slime"
msgstr ""

#. code: 019-1,74,75,0	script	Santa's Helper	NPC105,{
#: npc/019-1/santa_helper.txt:1
#, no-c-format
msgid "Santa's Helper"
msgstr ""

#. code: Name: "SantaBeardHat"
#: item_db.conf:-1
#, no-c-format
msgid "SantaBeardHat"
msgstr ""

#. code: Name: "SantaCookie"
#: item_db.conf:-1
#, no-c-format
msgid "SantaCookie"
msgstr ""

#. code: Name: "SantaHat"
#: item_db.conf:-1
#, no-c-format
msgid "SantaHat"
msgstr ""

#. code: Name: "SantaSnowGlobe"
#: item_db.conf:-1
#, no-c-format
msgid "SantaSnowGlobe"
msgstr ""

#. code: Name: "Santaboo"
#: mob_db.conf:6903
#, no-c-format
msgid "Santaboo"
msgstr ""

#. code: 048-2,97,78,0	script	Santeri	NPC366,{
#: npc/048-2/helperMYetiClaw.txt:1
#, no-c-format
msgid "Santeri"
msgstr ""

#. code: Name: "Sapphire"
#: item_db.conf:-1
#, no-c-format
msgid "Sapphire"
msgstr ""

#. code: Name: "SapphirePowder"
#: item_db.conf:-1
#, no-c-format
msgid "SapphirePowder"
msgstr ""

#. code: Name: "SapphireRing"
#: item_db.conf:-1
#, no-c-format
msgid "SapphireRing"
msgstr ""

#. code: 002-2,28,31,0	script	Sara	NPC108,{
#: npc/002-2/bakery.txt:117
#, no-c-format
msgid "Sara"
msgstr ""

#. code: 002-1,93,43,0	script	Sarah	NPC106,{
#: npc/002-1/sarah.txt:0
#, no-c-format
msgid "Sarah"
msgstr ""

#. code: Name: "Sasquatch"
#: mob_db.conf:3271
#, no-c-format
msgid "Sasquatch"
msgstr ""

#. code: 026-2,80,31,0	script	Savaric	NPC317,{
#: npc/026-2/lover.txt:1
#, no-c-format
msgid "Savaric"
msgstr ""

#. code: Name: "SaviorArmor"
#: item_db.conf:-1
#, no-c-format
msgid "SaviorArmor"
msgstr ""

#. code: mesq l("Say %s to make your roots into toxic darts.", b("Phlex"));
#: npc/017-4/waric.txt:326
#, no-c-format
msgid "Say %s to make your roots into toxic darts."
msgstr ""

#. code: 013-2,38,20,0	script	Saying#wiz	NPC400,{
#: npc/013-2/notes.txt:12
#, no-c-format
msgid "Saying#wiz"
msgstr ""

#. code: Name: "ScarabArmlet"
#: item_db.conf:-1
#, no-c-format
msgid "ScarabArmlet"
msgstr ""

#. code: 029-1,35,33,0	script	Scared Man	NPC160,{
#: npc/029-1/hasan.txt:1
#, no-c-format
msgid "Scared Man"
msgstr ""

#. code: Name: "ScentedCandleHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "ScentedCandleHelmet"
msgstr ""

#. code: setnpcdialogtitle l("Scheduled broadcasts");
#: npc/commands/scheduled-broadcasts.txt:135
#, no-c-format
msgid "Scheduled broadcasts"
msgstr ""

#. code: setnpcdialogtitle l("Scheduled broadcasts - Create new");
#: npc/commands/scheduled-broadcasts.txt:73
#, no-c-format
msgid "Scheduled broadcasts - Create new"
msgstr ""

#. code: Name: "Scimitar"
#: item_db.conf:-1
#, no-c-format
msgid "Scimitar"
msgstr ""

#. code: Name: "Scissors"
#: item_db.conf:-1
#, no-c-format
msgid "Scissors"
msgstr ""

#. code: Name: "Scorpion"
#: mob_db.conf:5850
#, no-c-format
msgid "Scorpion"
msgstr ""

#. code: Name: "Scorpion King"
#: item_db.conf:-1
#, no-c-format
msgid "Scorpion King"
msgstr ""

#. code: Name: "ScorpionStinger"
#: item_db.conf:-1
#, no-c-format
msgid "ScorpionStinger"
msgstr ""

#. code: Name: "Scythe"
#: item_db.conf:-1
#: mob_db.conf:4563
#, no-c-format
msgid "Scythe"
msgstr ""

#. code: Name: "Sea Slime"
#: mob_db.conf:5395
#, no-c-format
msgid "Sea Slime"
msgstr ""

#. code: Name: "Sea Slime Mother"
#: mob_db.conf:5053
#, no-c-format
msgid "Sea Slime Mother"
msgstr ""

#. code: Name: "SealedSoul"
#: item_db.conf:-1
#, no-c-format
msgid "SealedSoul"
msgstr ""

#. code: l("See you later!"),
#: npc/functions/goodbye.txt:17
#, no-c-format
msgid "See you later!"
msgstr ""

#. code: l("See you soon!"),
#: npc/functions/goodbye.txt:18
#, no-c-format
msgid "See you soon!"
msgstr ""

#. code: l("See you!"),
#: npc/functions/goodbye.txt:16
#, no-c-format
msgid "See you!"
msgstr ""

#. code: 009-2,32,104,0	script	Selim	NPC326,{
#: npc/009-2/selim.txt:0
#, no-c-format
msgid "Selim"
msgstr ""

#. code: 002-5,43,91,6	script	Sema	NPC340,{
#: npc/002-5/sema.txt:0
#, no-c-format
msgid "Sema"
msgstr ""

#. code: l("Send 10 times"), 10,
#: npc/commands/scheduled-broadcasts.txt:48
#, no-c-format
msgid "Send 10 times"
msgstr ""

#. code: l("Send 2 times"), 2,
#: npc/commands/scheduled-broadcasts.txt:45
#, no-c-format
msgid "Send 2 times"
msgstr ""

#. code: l("Send 20 times"), 20,
#: npc/commands/scheduled-broadcasts.txt:49
#, no-c-format
msgid "Send 20 times"
msgstr ""

#. code: l("Send 3 times"), 3,
#: npc/commands/scheduled-broadcasts.txt:46
#, no-c-format
msgid "Send 3 times"
msgstr ""

#. code: l("Send 5 times"), 5,
#: npc/commands/scheduled-broadcasts.txt:47
#, no-c-format
msgid "Send 5 times"
msgstr ""

#. code: l("Send indefinitely"), 0;
#: npc/commands/scheduled-broadcasts.txt:50
#, no-c-format
msgid "Send indefinitely"
msgstr ""

#. code: l("Send only once"), 1,
#: npc/commands/scheduled-broadcasts.txt:44
#, no-c-format
msgid "Send only once"
msgstr ""

#. code: mes l("Send this message also on login?");
#: npc/commands/scheduled-broadcasts.txt:61
#, no-c-format
msgid "Send this message also on login?"
msgstr ""

#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
#: npc/commands/scheduled-broadcasts.txt:145
#: npc/commands/scheduled-broadcasts.txt:91
#, no-c-format
msgid "Sent on login: @@"
msgstr ""

#. code: mes l("Sent on login: yes");
#: npc/commands/scheduled-broadcasts.txt:96
#, no-c-format
msgid "Sent on login: yes"
msgstr ""

#. code: mes l("Sent: @@ times out of @@", $@SCHED_Opt[2], ($@SCHED_Opt[3] ? $@SCHED_Opt[3] : "∞"));
#: npc/commands/scheduled-broadcasts.txt:157
#, no-c-format
msgid "Sent: @@ times out of @@"
msgstr ""

#. code: Name: "SerfHat"
#: item_db.conf:-1
#, no-c-format
msgid "SerfHat"
msgstr ""

#. code: Name: "Serqet"
#: mob_db.conf:6204
#, no-c-format
msgid "Serqet"
msgstr ""

#. code: rif(!(.@a), menuimage("actions/add", l("Set a new broadcast"))),
#: npc/commands/scheduled-broadcasts.txt:165
#, no-c-format
msgid "Set a new broadcast"
msgstr ""

#. code: Name: "Setzer"
#: item_db.conf:-1
#, no-c-format
msgid "Setzer"
msgstr ""

#. code: 010-2,35,35,0	script	Shannon	NPC193,{
#: npc/010-2/dimonds.txt:12
#, no-c-format
msgid "Shannon"
msgstr ""

#. code: Name: "SharpKnife"
#: item_db.conf:-1
#, no-c-format
msgid "SharpKnife"
msgstr ""

#. code: mesc l("She hesistates.");
#: npc/002-1/elanore.txt:150
#: npc/002-1/elanore.txt~:162
#, no-c-format
msgid "She hesistates."
msgstr ""

#. code: mesc l("She looks at you suspiciously.");
#: npc/013-1/sagatha.txt~:64
#: npc/013-1/sagatha.txt:64
#, no-c-format
msgid "She looks at you suspiciously."
msgstr ""

#. code: mesc l("She performs a complicated gesture.");
#: npc/002-1/elanore.txt~:483
#: npc/002-1/elanore.txt:471
#, no-c-format
msgid "She performs a complicated gesture."
msgstr ""

#. code: mesc l("She picks up all forty and presses them together in her hands, then whispers something.");
#: npc/002-1/elanore.txt~:112
#: npc/002-1/elanore.txt:100
#, no-c-format
msgid "She picks up all forty and presses them together in her hands, then whispers something."
msgstr ""

#. code: mesc l("She smiles at you.");
#: npc/029-2/sorfina.txt:51
#: npc/029-2/sorfina.txt~:51
#, no-c-format
msgid "She smiles at you."
msgstr ""

#. code: mesc l("She smiles.");
#: npc/002-1/elanore.txt~:451
#: npc/002-1/elanore.txt~:117
#: npc/002-1/elanore.txt:439
#: npc/002-1/elanore.txt:105
#, no-c-format
msgid "She smiles."
msgstr ""

#. code: mesc l("She takes away her hands and looks up.");
#: npc/029-1/hideandseek.txt~:77
#: npc/029-1/hideandseek.txt:77
#, no-c-format
msgid "She takes away her hands and looks up."
msgstr ""

#. code: mesc l("She walks up to you, holds your shoulders, and smiles at you.");
#: npc/002-1/elanore.txt~:210
#: npc/002-1/elanore.txt:198
#, no-c-format
msgid "She walks up to you, holds your shoulders, and smiles at you."
msgstr ""

#. code: mesq l("She was babbling at me about it all the morning until I sent her to take care of the maggots in the cafe.");
#: npc/029-1/kaan.txt:20
#, no-c-format
msgid "She was babbling at me about it all the morning until I sent her to take care of the maggots in the cafe."
msgstr ""

#. code: 055-1,135,60,0	script	Sherman the Traveler	NPC103,{
#: npc/055-1/traveler.txt:1
#, no-c-format
msgid "Sherman the Traveler"
msgstr ""

#. code: Name: "ShockSweet"
#: item_db.conf:-1
#, no-c-format
msgid "ShockSweet"
msgstr ""

#. code: Name: "ShortBow"
#: item_db.conf:-1
#, no-c-format
msgid "ShortBow"
msgstr ""

#. code: Name: "ShortSword"
#: item_db.conf:-1
#, no-c-format
msgid "ShortSword"
msgstr ""

#. code: Name: "ShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "ShortTankTop"
msgstr ""

#. code: Name: "ShroomHat"
#: item_db.conf:-1
#, no-c-format
msgid "ShroomHat"
msgstr ""

#. code: 026-1,64,16,0	script	Sign	NPC400,{
#: npc/026-1/sign.txt:1
#, no-c-format
msgid "Sign"
msgstr ""

#. code: Name: "SilkCocoon"
#: item_db.conf:-1
#, no-c-format
msgid "SilkCocoon"
msgstr ""

#. code: Name: "SilkGloves"
#: item_db.conf:-1
#, no-c-format
msgid "SilkGloves"
msgstr ""

#. code: Name: "SilkHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "SilkHeadband"
msgstr ""

#. code: Name: "SilkPants"
#: item_db.conf:-1
#, no-c-format
msgid "SilkPants"
msgstr ""

#. code: Name: "SilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "SilkRobe"
msgstr ""

#. code: Name: "SilkSheet"
#: item_db.conf:-1
#, no-c-format
msgid "SilkSheet"
msgstr ""

#. code: Name: "Silkworm"
#: mob_db.conf:501
#, no-c-format
msgid "Silkworm"
msgstr ""

#. code: Name: "SilverFourLeafAmulet"
#: item_db.conf:-1
#, no-c-format
msgid "SilverFourLeafAmulet"
msgstr ""

#. code: Name: "SilverMirror"
#: item_db.conf:-1
#, no-c-format
msgid "SilverMirror"
msgstr ""

#. code: 002-1,112,48,0	script	Silvia	NPC207,{
#: npc/002-1/npcs.txt:10
#, no-c-format
msgid "Silvia"
msgstr ""

#. code: Name: "SimpleRing"
#: item_db.conf:-1
#, no-c-format
msgid "SimpleRing"
msgstr ""

#. code: Name: "Skeleton"
#: mob_db.conf:4339
#, no-c-format
msgid "Skeleton"
msgstr ""

#. code: Name: "SkeletonCharm"
#: item_db.conf:-1
#, no-c-format
msgid "SkeletonCharm"
msgstr ""

#. code: dispbottom b("Betsanc: ")+l("Skill can only be cast on party or guild members!");
#: npc/magic/level2-protect.txt:30
#: npc/magic/level2-protect.txt:9
#, no-c-format
msgid "Skill can only be cast on party or guild members!"
msgstr ""

#. code: Name: "Skull"
#: item_db.conf:-1
#, no-c-format
msgid "Skull"
msgstr ""

#. code: Name: "SkullMask"
#: item_db.conf:-1
#, no-c-format
msgid "SkullMask"
msgstr ""

#. code: Name: "Sleeping Bandit"
#: mob_db.conf:1117
#, no-c-format
msgid "Sleeping Bandit"
msgstr ""

#. code: Name: "Slime Blast"
#: mob_db.conf:6241
#, no-c-format
msgid "Slime Blast"
msgstr ""

#. code: Name: "SlingBullet"
#: item_db.conf:-1
#, no-c-format
msgid "SlingBullet"
msgstr ""

#. code: Name: "SlingShot"
#: item_db.conf:-1
#, no-c-format
msgid "SlingShot"
msgstr ""

#. code: 002-2,84,62,0	script	Slots#1	NPC400,{
#: npc/002-2/casino.txt:17
#, no-c-format
msgid "Slots#1"
msgstr ""

#. code: 002-2,86,62,0	script	Slots#2	NPC400,{
#: npc/002-2/casino.txt:22
#, no-c-format
msgid "Slots#2"
msgstr ""

#. code: 002-2,88,62,0	script	Slots#3	NPC400,{
#: npc/002-2/casino.txt:27
#, no-c-format
msgid "Slots#3"
msgstr ""

#. code: 035-2,34,37,0	script	Slots#4	NPC400,{
#: npc/035-2/casino.txt:0
#, no-c-format
msgid "Slots#4"
msgstr ""

#. code: 035-2,36,37,0	script	Slots#5	NPC400,{
#: npc/035-2/casino.txt:5
#, no-c-format
msgid "Slots#5"
msgstr ""

#. code: 036-2,34,37,0	script	Slots#6	NPC400,{
#: npc/036-2/casino.txt:0
#, no-c-format
msgid "Slots#6"
msgstr ""

#. code: 036-2,36,37,0	script	Slots#7	NPC400,{
#: npc/036-2/casino.txt:5
#, no-c-format
msgid "Slots#7"
msgstr ""

#. code: Name: "SlowPoisonPotion"
#: item_db.conf:-1
#, no-c-format
msgid "SlowPoisonPotion"
msgstr ""

#. code: 030-3,27,24,0	script	SmallCrack#XmasPassage	NPC400,0,1,{
#: npc/annuals/xmas/barriers.txt:66
#, no-c-format
msgid "SmallCrack#XmasPassage"
msgstr ""

#. code: Name: "SmallHealingPotion"
#: item_db.conf:-1
#, no-c-format
msgid "SmallHealingPotion"
msgstr ""

#. code: Name: "SmallManaElixir"
#: item_db.conf:-1
#, no-c-format
msgid "SmallManaElixir"
msgstr ""

#. code: Name: "SmallMushroom"
#: item_db.conf:-1
#, no-c-format
msgid "SmallMushroom"
msgstr ""

#. code: Name: "SmileyCap"
#: item_db.conf:-1
#, no-c-format
msgid "SmileyCap"
msgstr ""

#. code: Name: "Snail"
#: mob_db.conf:541
#, no-c-format
msgid "Snail"
msgstr ""

#. code: Name: "Snake"
#: mob_db.conf:1374
#, no-c-format
msgid "Snake"
msgstr ""

#. code: Name: "SnakeEgg"
#: item_db.conf:-1
#, no-c-format
msgid "SnakeEgg"
msgstr ""

#. code: Name: "SnakeSkin"
#: item_db.conf:-1
#, no-c-format
msgid "SnakeSkin"
msgstr ""

#. code: Name: "SnakeTongue"
#: item_db.conf:-1
#, no-c-format
msgid "SnakeTongue"
msgstr ""

#. code: Name: "Snapple"
#: item_db.conf:-1
#, no-c-format
msgid "Snapple"
msgstr ""

#. code: 051-3,29,94,0	script	Sneaky Bandit	NPC32767,{
#: npc/051-3/ambush.txt:128
#, no-c-format
msgid "Sneaky Bandit"
msgstr ""

#. code: Name: "SnowGoggles"
#: item_db.conf:-1
#, no-c-format
msgid "SnowGoggles"
msgstr ""

#. code: Name: "SnowLauncher"
#: item_db.conf:-1
#, no-c-format
msgid "SnowLauncher"
msgstr ""

#. code: Name: "Snowball"
#: item_db.conf:-1
#, no-c-format
msgid "Snowball"
msgstr ""

#. code: 019-1,77,44,0	script	Snowman	NPC129,{
#: npc/019-1/snowman.txt:1
#, no-c-format
msgid "Snowman"
msgstr ""

#. code: Name: "SnowmanSnowGlobe"
#: item_db.conf:-1
#, no-c-format
msgid "SnowmanSnowGlobe"
msgstr ""

#. code: mesq l("So be it, fellow warrior. Hear the incantation for the blade spell: '%s'", b("Chiza"));
#: npc/009-3/sword.txt:104
#, no-c-format
msgid "So be it, fellow warrior. Hear the incantation for the blade spell: '%s'"
msgstr ""

#. code: npctalkonce(l("So you think you're tough? A warrior must also be loyal and patient."));
#: npc/functions/random-talk.txt:168
#, no-c-format
msgid "So you think you're tough? A warrior must also be loyal and patient."
msgstr ""

#. code: mesq l("So, have you managed to transmute something?");
#: npc/011-1/auldsbel.txt:1013
#: npc/011-1/auldsbel.txt~:1013
#, no-c-format
msgid "So, have you managed to transmute something?"
msgstr ""

#. code: mesq l("Some forest creatures sometimes overgrow their fur or hide. That makes them uncomfortable.");
#: npc/013-1/sagatha.txt:219
#, no-c-format
msgid "Some forest creatures sometimes overgrow their fur or hide. That makes them uncomfortable."
msgstr ""

#. code: mes l("Some of it might jog your memory or at least help you catch your bearings.");
#: npc/029-2/sorfina.txt~:44
#: npc/029-2/sorfina.txt:44
#, no-c-format
msgid "Some of it might jog your memory or at least help you catch your bearings."
msgstr ""

#. code: l("Something else?");
#: npc/functions/banker.txt:165
#, no-c-format
msgid "Something else?"
msgstr ""

#. code: l("Sometimes you just need to run from battle."));
#: npc/002-1/elanore.txt~:30
#: npc/002-1/elanore.txt:18
#, no-c-format
msgid "Sometimes you just need to run from battle."
msgstr ""

#. code: Name: "SorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererBlack"
msgstr ""

#. code: Name: "SorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererDBlue"
msgstr ""

#. code: Name: "SorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererDGreen"
msgstr ""

#. code: Name: "SorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererGreen"
msgstr ""

#. code: Name: "SorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererLBlue"
msgstr ""

#. code: Name: "SorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererOrange"
msgstr ""

#. code: Name: "SorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererPink"
msgstr ""

#. code: Name: "SorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererPurple"
msgstr ""

#. code: Name: "SorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererRed"
msgstr ""

#. code: Name: "SorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererWhite"
msgstr ""

#. code: Name: "SorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "SorcererYellow"
msgstr ""

#. code: 029-2,27,27,0	script	Sorfina	NPC154,0,1,{
#. code: mesn l("Sorfina");
#: npc/029-2/sorfina.txt:319
#: npc/029-2/sorfina.txt~:289
#: npc/029-2/sorfina.txt:289
#: npc/029-2/sorfina.txt~:0
#: npc/029-2/sorfina.txt:309
#: npc/029-2/sorfina.txt~:309
#: npc/029-2/sorfina.txt~:319
#: npc/029-2/sorfina.txt:0
#, no-c-format
msgid "Sorfina"
msgstr ""

#. code: mesq l("Sorry %%i I am really really REALLY busy right now. Maybe later, when I find my toolset, we can start focusing on something.");
#: npc/002-1/luca.txt:40
#, no-c-format
msgid "Sorry %%i I am really really REALLY busy right now. Maybe later, when I find my toolset, we can start focusing on something."
msgstr ""

#. code: Name: "Soul"
#: item_db.conf:-1
#, no-c-format
msgid "Soul"
msgstr ""

#. code: Name: "Soul Eater"
#: mob_db.conf:4873
#, no-c-format
msgid "Soul Eater"
msgstr ""

#. code: mesn l("Soul Menhir");
#: npc/functions/soul_menhir.txt:26
#: npc/functions/soul_menhir.txt:1
#: npc/functions/soul_menhir.txt:17
#: npc/functions/soul_menhir.txt:34
#, no-c-format
msgid "Soul Menhir"
msgstr ""

#. code: 029-1,39,101,0	script	Soul Menhir#candor	NPC344,{
#: npc/029-1/soul-menhir.txt:1
#, no-c-format
msgid "Soul Menhir#candor"
msgstr ""

#. code: 026-1,29,34,0	script	Soul Menhir#deadmire	NPC351,{
#: npc/026-1/soul-menhir.txt:1
#, no-c-format
msgid "Soul Menhir#deadmire"
msgstr ""

#. code: 009-1,53,40,0	script	Soul Menhir#hurnscald	NPC344,{
#: npc/009-1/soul-menhir.txt:1
#, no-c-format
msgid "Soul Menhir#hurnscald"
msgstr ""

#. code: 020-1,63,89,0	script	Soul Menhir#nivalis	NPC346,{
#: npc/020-1/soul-menhir.txt:1
#, no-c-format
msgid "Soul Menhir#nivalis"
msgstr ""

#. code: 002-1,58,60,0	script	Soul Menhir#tulimshar	NPC345,{
#: npc/002-1/soul-menhir.txt:1
#, no-c-format
msgid "Soul Menhir#tulimshar"
msgstr ""

#. code: Name: "Soul Snake"
#: mob_db.conf:2237
#, no-c-format
msgid "Soul Snake"
msgstr ""

#. code: mesq l("Speak '%s' and take a glass of beer and drink it, without ever taking it off thy lips. This will harden and enchant thy fists, turning them into powerful weapons.", b("Upmarmu"));
#: npc/015-1/sword.txt:264
#, no-c-format
msgid "Speak '%s' and take a glass of beer and drink it, without ever taking it off thy lips. This will harden and enchant thy fists, turning them into powerful weapons."
msgstr ""

#. code: mesq l("Speak to me again once you've cast the spell.");
#: npc/029-2/morgan.txt:92
#, no-c-format
msgid "Speak to me again once you've cast the spell."
msgstr ""

#. code: Name: "Spear"
#: item_db.conf:-1
#, no-c-format
msgid "Spear"
msgstr ""

#. code: mesc l("Special monsters are not counted.");
#: npc/functions/scoreboards.txt:106
#, no-c-format
msgid "Special monsters are not counted."
msgstr ""

#. code: Name: "Spectre"
#: mob_db.conf:1869
#, no-c-format
msgid "Spectre"
msgstr ""

#. code: Name: "SpectrePowder"
#: item_db.conf:-1
#, no-c-format
msgid "SpectrePowder"
msgstr ""

#. code: mesc l("%s : %s", l("Speed"),
#: npc/commands/debug.txt:89
#: npc/commands/debug.txt~:89
#: npc/002-1/luca.txt:49
#, no-c-format
msgid "Speed"
msgstr ""

#. code: 013-2,25,23,0	script	Spell#wiz1	NPC400,{
#: npc/013-2/notes.txt:29
#, no-c-format
msgid "Spell#wiz1"
msgstr ""

#. code: 013-2,27,24,0	script	Spell#wiz2	NPC400,{
#: npc/013-2/notes.txt:60
#, no-c-format
msgid "Spell#wiz2"
msgstr ""

#. code: 013-2,25,27,0	script	Spell#wiz3	NPC400,{
#: npc/013-2/notes.txt:90
#, no-c-format
msgid "Spell#wiz3"
msgstr ""

#. code: 013-2,27,27,0	script	Spell#wiz4	NPC400,{
#: npc/013-2/notes.txt:119
#, no-c-format
msgid "Spell#wiz4"
msgstr ""

#. code: 013-2,26,28,0	script	Spell#wiz5	NPC400,{
#: npc/013-2/notes.txt:148
#, no-c-format
msgid "Spell#wiz5"
msgstr ""

#. code: 013-2,21,29,0	script	Spell#wiz6	NPC400,{
#: npc/013-2/notes.txt:177
#, no-c-format
msgid "Spell#wiz6"
msgstr ""

#. code: 013-2,28,29,0	script	Spell#wiz7	NPC400,{
#: npc/013-2/notes.txt:186
#, no-c-format
msgid "Spell#wiz7"
msgstr ""

#. code: Name: "Spider"
#: mob_db.conf:1418
#, no-c-format
msgid "Spider"
msgstr ""

#. code: Name: "Spiky Mushroom"
#: mob_db.conf:282
#, no-c-format
msgid "Spiky Mushroom"
msgstr ""

#. code: mesq l("Spiky mushrooms often grow too many spikes, so you can shear the spikes off of some.");
#: npc/013-1/sagatha.txt:259
#: npc/013-1/sagatha.txt~:259
#, no-c-format
msgid "Spiky mushrooms often grow too many spikes, so you can shear the spikes off of some."
msgstr ""

#. code: Name: "Squirrel"
#: mob_db.conf:6071
#, no-c-format
msgid "Squirrel"
msgstr ""

#. code: Name: "SquirrelPelt"
#: item_db.conf:-1
#, no-c-format
msgid "SquirrelPelt"
msgstr ""

#. code: Name: "StaffOfFire"
#: item_db.conf:-1
#, no-c-format
msgid "StaffOfFire"
msgstr ""

#. code: Name: "StaffOfIce"
#: item_db.conf:-1
#, no-c-format
msgid "StaffOfIce"
msgstr ""

#. code: Name: "StaffOfLife"
#: item_db.conf:-1
#, no-c-format
msgid "StaffOfLife"
msgstr ""

#. code: Name: "Stalker"
#: mob_db.conf:2145
#, no-c-format
msgid "Stalker"
msgstr ""

#. code: Name: "StandardHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "StandardHeadband"
msgstr ""

#. code: menuimage("actions/test", l("Start broadcasting")),
#: npc/commands/scheduled-broadcasts.txt:103
#, no-c-format
msgid "Start broadcasting"
msgstr ""

#. code: menuimage("actions/test", l("Start broadcasting, and make an extra broadcast right now"));
#: npc/commands/scheduled-broadcasts.txt:104
#, no-c-format
msgid "Start broadcasting, and make an extra broadcast right now"
msgstr ""

#. code: menuimage("actions/edit", l("Start over")),
#: npc/commands/scheduled-broadcasts.txt:102
#, no-c-format
msgid "Start over"
msgstr ""

#. code: mesc l("Stats: %s", col(b("@str/@agi/@vit/@int/@dex/@luk/@allstats"),3));
#: npc/commands/debug.txt:20
#: npc/commands/debug.txt~:20
#, no-c-format
msgid "Stats: %s"
msgstr ""

#. code: dispbottom l("Status Condition Cleared");
#: npc/commands/debug.txt~:619
#: npc/commands/debug.txt:619
#, no-c-format
msgid "Status Condition Cleared"
msgstr ""

#. code: Name: "Steak"
#: item_db.conf:-1
#, no-c-format
msgid "Steak"
msgstr ""

#. code: Name: "SteelShield"
#: item_db.conf:-1
#, no-c-format
msgid "SteelShield"
msgstr ""

#. code: 002-1,116,93,0	script	Stewen	NPC123,{
#: npc/002-1/stewen.txt:0
#, no-c-format
msgid "Stewen"
msgstr ""

#. code: Name: "StickReinboo"
#: item_db.conf:-1
#, no-c-format
msgid "StickReinboo"
msgstr ""

#. code: mes l("Sticking out of the rock is a sword hilt.");
#: npc/015-1/sword.txt:39
#, no-c-format
msgid "Sticking out of the rock is a sword hilt."
msgstr ""

#. code: rif(.@a, menuimage("actions/remove", l("Stop broadcasting"))),
#: npc/commands/scheduled-broadcasts.txt:164
#, no-c-format
msgid "Stop broadcasting"
msgstr ""

#. code: npctalkonce(l("Stop it!"));
#: npc/functions/random-talk.txt:98
#, no-c-format
msgid "Stop it!"
msgstr ""

#. code: 010-2,71,38,0	script	Store Policy#1	NPC400,{
#: npc/010-2/dimonds.txt:476
#, no-c-format
msgid "Store Policy#1"
msgstr ""

#. code: 010-2,77,38,0	script	Store Policy#2	NPC400,{
#: npc/010-2/dimonds.txt:482
#, no-c-format
msgid "Store Policy#2"
msgstr ""

#. code: 051-1,64,46,0	script	Strange Stone	NPC400,{
#: npc/051-1/forest.txt:1
#, no-c-format
msgid "Strange Stone"
msgstr ""

#. code: Name: "StrangeCoin"
#: item_db.conf:-1
#, no-c-format
msgid "StrangeCoin"
msgstr ""

#. code: 002-2,38,57,0	script	Stranger	NPC192,{
#: npc/002-2/stranger.txt:0
#, no-c-format
msgid "Stranger"
msgstr ""

#. code: 026-1,49,46,0	script	Styx the Traveler	NPC103,{
#: npc/026-1/traveler.txt:1
#, no-c-format
msgid "Styx the Traveler"
msgstr ""

#. code: mesc l("Suddenly, you hear a strange, metallic voice in your head, the voice of a woman.");
#: npc/015-1/sword.txt:42
#, no-c-format
msgid "Suddenly, you hear a strange, metallic voice in your head, the voice of a woman."
msgstr ""

#. code: Name: "SulphurPowder"
#: item_db.conf:-1
#, no-c-format
msgid "SulphurPowder"
msgstr ""

#. code: Name: "Sunglasses"
#: item_db.conf:-1
#, no-c-format
msgid "Sunglasses"
msgstr ""

#. code: 002-5,93,37,0	script	Supply Chest	NPC378,{
#: npc/002-5/chest.txt:0
#, no-c-format
msgid "Supply Chest"
msgstr ""

#. code: .@menustr$ = l("Surprise me!") + ":" + .@menustr$ + l("I'm fine for now, thank you.");
#: npc/functions/barber.txt:88
#: npc/functions/barber.txt~:88
#, no-c-format
msgid "Surprise me!"
msgstr ""

#. code: Name: "Swashbuckler"
#: mob_db.conf:2455
#, no-c-format
msgid "Swashbuckler"
msgstr ""

#. code: 001-1,75,99,0	script	Swezanne	NPC206,{
#: npc/001-1/npcs.txt:53
#, no-c-format
msgid "Swezanne"
msgstr ""

#. code: Name: "Sword"
#: item_db.conf:-1
#, no-c-format
msgid "Sword"
msgstr ""

#. code: dispbottom l("Syntax: @wset <map_mask>");
#: npc/functions/weather.txt:214
#, no-c-format
msgid "Syntax: @wset <map_mask>"
msgstr ""

#. code: Name: "TMWBirthdayGift"
#: item_db.conf:-1
#, no-c-format
msgid "TMWBirthdayGift"
msgstr ""

#. code: .@header$=getarg(1, l("TUTORIAL"));
#: npc/functions/main.txt:109
#, no-c-format
msgid "TUTORIAL"
msgstr ""

#. code: 030-2,37,85,0	script	Taito	NPC328,{
#: npc/030-2/basic_npcs.txt:11
#, no-c-format
msgid "Taito"
msgstr ""

#. code: mesq l("Take %s arrows, sprinkle sulphur powder over them, and then speak '%s'. Throw them high up in the air, and watch the hail unfold before thy feet.", l("fifteen"), b("Frillyar"));
#: npc/009-3/sword.txt:154
#, no-c-format
msgid "Take %s arrows, sprinkle sulphur powder over them, and then speak '%s'. Throw them high up in the air, and watch the hail unfold before thy feet."
msgstr ""

#. code: mesq l("Take a cocoon, living or dead, and suffuse it in magic. Fell the %s, feel its lightness and feel it float! You no longer should be feeling overburned by your stolen goods, kekeke...", b("Plugh"));
#: npc/006-1/spirit.txt~:179
#: npc/006-1/spirit.txt:179
#, no-c-format
msgid "Take a cocoon, living or dead, and suffuse it in magic. Fell the %s, feel its lightness and feel it float! You no longer should be feeling overburned by your stolen goods, kekeke..."
msgstr ""

#. code: l("Take care!");
#: npc/functions/goodbye.txt:28
#, no-c-format
msgid "Take care!"
msgstr ""

#. code: l("Talk to you later!"),
#: npc/functions/goodbye.txt:25
#, no-c-format
msgid "Talk to you later!"
msgstr ""

#. code: l("Talk to you soon!"),
#: npc/functions/goodbye.txt:24
#, no-c-format
msgid "Talk to you soon!"
msgstr ""

#. code: l("Talpan"), Human;
#: npc/functions/barber.txt~:142
#: npc/functions/barber.txt:142
#, no-c-format
msgid "Talpan"
msgstr ""

#. code: 001-2,91,39,0	script	Talponian#Female	NPC404,{
#: npc/001-2/manakins.txt:25
#, no-c-format
msgid "Talponian#Female"
msgstr ""

#. code: 001-2,91,44,0	script	Talponian#Male	NPC405,{
#: npc/001-2/manakins.txt:30
#, no-c-format
msgid "Talponian#Male"
msgstr ""

#. code: Name: "TamOShanter"
#: item_db.conf:-1
#, no-c-format
msgid "TamOShanter"
msgstr ""

#. code: Name: "Tame Scorpion"
#: mob_db.conf:5761
#, no-c-format
msgid "Tame Scorpion"
msgstr ""

#. code: 029-2,110,88,0	script	Tanisha	NPC114,{
#: npc/029-2/tanisha.txt:1
#, no-c-format
msgid "Tanisha"
msgstr ""

#. code: Name: "TankTop"
#: item_db.conf:-1
#, no-c-format
msgid "TankTop"
msgstr ""

#. code: 001-2,28,21,0	script	Tathin	NPC107,{
#: npc/001-2/tathin.txt:0
#, no-c-format
msgid "Tathin"
msgstr ""

#. code: 020-2,75,28,0	script	Taylor	NPC137,{
#: npc/020-2/shops.txt:1
#, no-c-format
msgid "Taylor"
msgstr ""

#. code: Name: "TealEasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "TealEasterEgg"
msgstr ""

#. code: Name: "TealHint"
#: item_db.conf:-1
#, no-c-format
msgid "TealHint"
msgstr ""

#. code: Name: "TealHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "TealHitchhikersTowel"
msgstr ""

#. code: Name: "Tengu"
#: mob_db.conf:3232
#, no-c-format
msgid "Tengu"
msgstr ""

#. code: Name: "Terranite"
#. code: 001-2,34,62,0	script	Terranite	NPC403,{
#: npc/001-2/manakins.txt:15
#: mob_db.conf:1961
#, no-c-format
msgid "Terranite"
msgstr ""

#. code: 001-2,29,57,0	script	Terranite Armor#Female	NPC401,{
#: npc/001-2/manakins.txt:1
#, no-c-format
msgid "Terranite Armor#Female"
msgstr ""

#. code: 001-2,34,57,0	script	Terranite Armor#Male	NPC402,{
#: npc/001-2/manakins.txt:8
#, no-c-format
msgid "Terranite Armor#Male"
msgstr ""

#. code: Name: "TerraniteArrow"
#: item_db.conf:-1
#, no-c-format
msgid "TerraniteArrow"
msgstr ""

#. code: Name: "TerraniteChestArmor"
#: item_db.conf:-1
#, no-c-format
msgid "TerraniteChestArmor"
msgstr ""

#. code: Name: "TerraniteHead"
#: item_db.conf:-1
#, no-c-format
msgid "TerraniteHead"
msgstr ""

#. code: Name: "TerraniteHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "TerraniteHelmet"
msgstr ""

#. code: Name: "TerraniteLegs"
#: item_db.conf:-1
#, no-c-format
msgid "TerraniteLegs"
msgstr ""

#. code: Name: "TerraniteOre"
#: item_db.conf:-1
#, no-c-format
msgid "TerraniteOre"
msgstr ""

#. code: 048-2,99,87,0	script	Teuvo	NPC366,{
#: npc/048-2/helperBookpages3.txt:1
#, no-c-format
msgid "Teuvo"
msgstr ""

#. code: mesq l("Thank you for using our services. Please accept this little gift.");
#: npc/functions/banker.txt:147
#, no-c-format
msgid "Thank you for using our services. Please accept this little gift."
msgstr ""

#. code: mesq l("Thanks once again for helping with the monsters in the island.");
#: npc/029-1/valon.txt~:102
#: npc/029-1/valon.txt:97
#: npc/029-1/valon.txt~:95
#: npc/029-1/valon.txt:104
#, no-c-format
msgid "Thanks once again for helping with the monsters in the island."
msgstr ""

#. code: mesc l("Thanks, @@. We just wanted to be sure it was you.", .@value$[0]);
#: npc/functions/main.txt:420
#, no-c-format
msgid "Thanks, @@. We just wanted to be sure it was you."
msgstr ""

#. code: mesq l("That invocation is '%s'.", b("Gole"));
#: npc/011-1/auldsbel.txt~:235
#: npc/011-1/auldsbel.txt:235
#, no-c-format
msgid "That invocation is '%s'."
msgstr ""

#. code: l("That would be great!"), L_Tut,
#: npc/029-2/sorfina.txt~:47
#: npc/029-2/sorfina.txt:47
#, no-c-format
msgid "That would be great!"
msgstr ""

#. code: mesq l("Thats not what I said to do. Please don't skip ahead.");
#: npc/029-2/sorfina.txt~:310
#: npc/029-2/sorfina.txt:310
#, no-c-format
msgid "Thats not what I said to do. Please don't skip ahead."
msgstr ""

#. code: 012-3,450,67,0	script	The Beheader	NPC429,{
#: npc/012-3/beheader.txt:1
#, no-c-format
msgid "The Beheader"
msgstr ""

#. code: mesc l("The Egg cracks open and a living snake comes out of the egg.");
#: npc/017-4/waric.txt:277
#, no-c-format
msgid "The Egg cracks open and a living snake comes out of the egg."
msgstr ""

#. code: Name: "The Lost"
#: mob_db.conf:4639
#, no-c-format
msgid "The Lost"
msgstr ""

#. code: mes l("The Mana World - Legacy");
#: npc/functions/scoreboards.txt:184
#, no-c-format
msgid "The Mana World - Legacy"
msgstr ""

#. code: mesc l("The Witch takes %s and %s and put them togheter calling %s.", getitemlink(.@it1), getitemlink(.@it2), b("kalboo"));
#. code: mesc l("The Witch takes %s and %s and put them togheter calling %s.", getitemlink(.@it1), getitemlink(.@it2), b("kalgina"));
#: npc/001-2/pauline.txt:181
#: npc/001-2/pauline.txt:139
#: npc/001-2/pauline.txt:173
#: npc/001-2/pauline.txt:132
#, no-c-format
msgid "The Witch takes %s and %s and put them togheter calling %s."
msgstr ""

#. code: mesq l("The Wizard's thank thee as well.");
#: npc/029-1/valon.txt~:72
#: npc/029-1/valon.txt:74
#, no-c-format
msgid "The Wizard's thank thee as well."
msgstr ""

#. code: mesc l("The deep basso voice continues.");
#: npc/009-3/sword.txt:47
#, no-c-format
msgid "The deep basso voice continues."
msgstr ""

#. code: mesc l("The doctor examines you briefly.");
#: npc/009-2/doctor.txt~:29
#: npc/009-2/doctor.txt:29
#, no-c-format
msgid "The doctor examines you briefly."
msgstr ""

#. code: mesc l("The doctor pulls out a syringe and fills it with a white liquid from a jar on his desk.");
#: npc/009-2/doctor.txt:37
#: npc/009-2/doctor.txt~:37
#, no-c-format
msgid "The doctor pulls out a syringe and fills it with a white liquid from a jar on his desk."
msgstr ""

#. code: mes l("The dresser is empty.");
#: npc/029-2/sorfina.txt:327
#: npc/029-2/sorfina.txt~:327
#, no-c-format
msgid "The dresser is empty."
msgstr ""

#. code: mesc l("The explanations in this tutorial are based on the Manaplus client.");
#: npc/029-2/sorfina.txt:360
#: npc/029-2/sorfina.txt:351
#, no-c-format
msgid "The explanations in this tutorial are based on the Manaplus client."
msgstr ""

#. code: mesq l("The invocation is `%s' followed by the last syllable of the name of the creature you want to shape the log into.", b("Parum"));
#: npc/011-1/auldsbel.txt~:1001
#: npc/011-1/auldsbel.txt:1001
#, no-c-format
msgid "The invocation is `%s' followed by the last syllable of the name of the creature you want to shape the log into."
msgstr ""

#. code: mesq l("The last word on that page is '%s' and it's underlined twice with a comment next to it saying 'finally got it right.'", b("Zukminbirf"));
#: npc/009-2/misc.txt~:39
#: npc/009-2/misc.txt:39
#, no-c-format
msgid "The last word on that page is '%s' and it's underlined twice with a comment next to it saying 'finally got it right.'"
msgstr ""

#. code: mes l("The message cannot be empty");
#: npc/commands/scheduled-broadcasts.txt:15
#, no-c-format
msgid "The message cannot be empty"
msgstr ""

#. code: mesq l("The next spell I have will make a normal tank top out of four pieces of cloth. The invocation is '%s', make sure to write this down.", b("Patloree"));
#: npc/011-1/auldsbel.txt~:1135
#: npc/011-1/auldsbel.txt:1135
#, no-c-format
msgid "The next spell I have will make a normal tank top out of four pieces of cloth. The invocation is '%s', make sure to write this down."
msgstr ""

#. code: mes l("The page after that is once again hastily written, with many crossed out words and sections and side remarks such as 'it almost worked' or 'it worked fine yesterday.'");
#: npc/009-2/misc.txt:36
#: npc/009-2/misc.txt~:36
#, no-c-format
msgid "The page after that is once again hastily written, with many crossed out words and sections and side remarks such as 'it almost worked' or 'it worked fine yesterday.'"
msgstr ""

#. code: mesq l("The spell consumes a Small Mushroom and a Dark Crystal. Shove the Dark Crystal into the Small Mushroom and yell %s.");
#: npc/017-4/waric.txt:215
#, no-c-format
msgid "The spell consumes a Small Mushroom and a Dark Crystal. Shove the Dark Crystal into the Small Mushroom and yell %s."
msgstr ""

#. code: dispbottom l("The spell fails!");
#: npc/magic/config.txt~:181
#: npc/magic/config.txt:181
#, no-c-format
msgid "The spell fails!"
msgstr ""

#. code: mesq l("The spell is strong, so you only need to do this once. Be careful not to cut them. Some things they shed are useful. Often they will leave them to you as a thank-you.");
#: npc/013-1/sagatha.txt:226
#: npc/013-1/sagatha.txt~:226
#, no-c-format
msgid "The spell is strong, so you only need to do this once. Be careful not to cut them. Some things they shed are useful. Often they will leave them to you as a thank-you."
msgstr ""

#. code: dispbottom l("The spell takes a mind of its own backfires!");
#: npc/magic/config.txt:176
#: npc/magic/config.txt~:176
#, no-c-format
msgid "The spell takes a mind of its own backfires!"
msgstr ""

#. code: mesc l("The voice sounds slightly amused.");
#: npc/015-1/sword.txt:56
#, no-c-format
msgid "The voice sounds slightly amused."
msgstr ""

#. code: mesc l("The witch glares at you in anger.");
#: npc/013-1/sagatha.txt~:115
#: npc/013-1/sagatha.txt:115
#, no-c-format
msgid "The witch glares at you in anger."
msgstr ""

#. code: mesc l("The witch's eyes flare up in anger as she notices you, and she turns away from you.");
#: npc/013-1/sagatha.txt~:110
#: npc/013-1/sagatha.txt:110
#, no-c-format
msgid "The witch's eyes flare up in anger as she notices you, and she turns away from you."
msgstr ""

#. code: mesc l("The wizard looks at you with despise.");
#: npc/017-4/waric.txt:345
#, no-c-format
msgid "The wizard looks at you with despise."
msgstr ""

#. code: mesc l("The wizard looks at you, his eyes flashing, and laughs diabolically.");
#: npc/017-4/waric.txt:283
#, no-c-format
msgid "The wizard looks at you, his eyes flashing, and laughs diabolically."
msgstr ""

#. code: mesc l("The wizard takes the crystal and the egg, mumbling something you don't understand. Suddenly, he throws the egg into the air and throws the crystal right through it midair.");
#: npc/017-4/waric.txt:275
#, no-c-format
msgid "The wizard takes the crystal and the egg, mumbling something you don't understand. Suddenly, he throws the egg into the air and throws the crystal right through it midair."
msgstr ""

#. code: mesq l("Then I fear that I shall not reveal the spell to you either.");
#: npc/011-1/auldsbel.txt~:253
#: npc/011-1/auldsbel.txt:253
#, no-c-format
msgid "Then I fear that I shall not reveal the spell to you either."
msgstr ""

#. code: mesq l("Then I wish thee well in thy travels, wanderer!");
#: npc/015-1/sword.txt:62
#, no-c-format
msgid "Then I wish thee well in thy travels, wanderer!"
msgstr ""

#. code: mesq l("Then chant the lesser healing spell, '%s', with whoever you wish to heal targeted.", b("lum"));
#: npc/002-1/elanore.txt~:171
#: npc/002-1/elanore.txt:159
#, no-c-format
msgid "Then chant the lesser healing spell, '%s', with whoever you wish to heal targeted."
msgstr ""

#. code: mesq l("Then come back later.");
#: npc/017-4/waric.txt:310
#, no-c-format
msgid "Then come back later."
msgstr ""

#. code: //    l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."),
#: npc/functions/random-talk.txt:130
#, no-c-format
msgid "Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."
msgstr ""

#. code: mesq l("Then please stop wasting my precious time.");
#: npc/009-2/doctor.txt~:22
#: npc/009-2/doctor.txt:22
#, no-c-format
msgid "Then please stop wasting my precious time."
msgstr ""

#. code: mesq l("Then say %s and let the mushroom's power take over. It only works on yourself, party or guild allies.", b("asorm"));
#: npc/013-1/sagatha.txt~:247
#: npc/013-1/sagatha.txt:247
#, no-c-format
msgid "Then say %s and let the mushroom's power take over. It only works on yourself, party or guild allies."
msgstr ""

#. code: mesq l("Then tell me the ingredients for the mouboo summoning spell and give them to me. Start with the first ingredient and then tell me the second one separately.");
#: npc/001-2/pauline.txt:107
#, no-c-format
msgid "Then tell me the ingredients for the mouboo summoning spell and give them to me. Start with the first ingredient and then tell me the second one separately."
msgstr ""

#. code: mesc l("Then, she rises up on her tiptoes and kisses you on your forehead.");
#: npc/002-1/elanore.txt~:213
#: npc/002-1/elanore.txt:201
#, no-c-format
msgid "Then, she rises up on her tiptoes and kisses you on your forehead."
msgstr ""

#. code: mesq l("There are %d out of 5 found.", CountHideNSeek());
#: npc/029-1/hideandseek.txt:308
#: npc/029-1/hideandseek.txt~:311
#, no-c-format
msgid "There are %d out of 5 found."
msgstr ""

#. code: mesc l("There is no answer.");
#: npc/009-3/sword.txt:60
#, no-c-format
msgid "There is no answer."
msgstr ""

#. code: npctalkonce(l("There is no honor in fighting a weak opponent."));
#: npc/functions/random-talk.txt:177
#, no-c-format
msgid "There is no honor in fighting a weak opponent."
msgstr ""

#. code: mesq l("There you are, right as rain! Now you take care, all right?");
#: npc/002-1/elanore.txt~:491
#: npc/002-1/elanore.txt:479
#, no-c-format
msgid "There you are, right as rain! Now you take care, all right?"
msgstr ""

#. code: mesq l("These will do just fine.");
#: npc/002-1/elanore.txt:98
#: npc/002-1/elanore.txt~:110
#, no-c-format
msgid "These will do just fine."
msgstr ""

#. code: mesq l("They call me Sagatha.");
#: npc/013-1/sagatha.txt~:96
#: npc/013-1/sagatha.txt:96
#, no-c-format
msgid "They call me Sagatha."
msgstr ""

#. code: mesq l("Thinking well, you will not be able to use it yet; you will first have to gain a greater understanding of magic overall.");
#: npc/011-1/auldsbel.txt~:1069
#: npc/011-1/auldsbel.txt:1069
#, no-c-format
msgid "Thinking well, you will not be able to use it yet; you will first have to gain a greater understanding of magic overall."
msgstr ""

#. code: mesc l("This error is fatal, we stop execution."), 1;
#: npc/functions/main.txt:463
#, no-c-format
msgid "This error is fatal, we stop execution."
msgstr ""

#. code: mesq l("This is a wand, there are many like it but this one is now yours.");
#: npc/029-2/morgan.txt:70
#, no-c-format
msgid "This is a wand, there are many like it but this one is now yours."
msgstr ""

#. code: dispbottom l("This is not a monster; I cannot use monsterinfo on it.");
#: npc/magic/level0-monsterinfo.txt:33
#, no-c-format
msgid "This is not a monster; I cannot use monsterinfo on it."
msgstr ""

#. code: mes l("This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval.");
#: npc/commands/scheduled-broadcasts.txt:136
#, no-c-format
msgid "This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval."
msgstr ""

#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
#: npc/commands/debug-quest.txt:9
#, no-c-format
msgid "This menu gives access to quest debug menus for @@ quests."
msgstr ""

#. code: mesq l("This powder thou shalst need to cast the lightning spell. Throw it up into the air and shout '%s', and smite thine enemies with lightning.", b("Ingrav"));
#: npc/015-1/sword.txt:305
#, no-c-format
msgid "This powder thou shalst need to cast the lightning spell. Throw it up into the air and shout '%s', and smite thine enemies with lightning."
msgstr ""

#. code: dispbottom l("This skill can only be used on monsters!");
#: npc/magic/level2-shear.txt~:13
#: npc/magic/level2-shear.txt:13
#, no-c-format
msgid "This skill can only be used on monsters!"
msgstr ""

#. code: mesq l("This spell makes arrows out of a single wooden log. Its invocation is '%s'.", b("Kularzufrill"));
#: npc/011-1/auldsbel.txt~:1196
#: npc/011-1/auldsbel.txt:1197
#, no-c-format
msgid "This spell makes arrows out of a single wooden log. Its invocation is '%s'."
msgstr ""

#. code: mesq l("This will let your own life force flow into the person you are healing. If you are badly injured yourself, you will not be able to do this and may even injure yourself further.");
#: npc/002-1/elanore.txt:232
#: npc/002-1/elanore.txt~:244
#, no-c-format
msgid "This will let your own life force flow into the person you are healing. If you are badly injured yourself, you will not be able to do this and may even injure yourself further."
msgstr ""

#. code: mesq l("This will only cure cuts and bruises, though, and it will take some time to take effect. It will be useless to mend broken bones or more severe injuries!");
#: npc/002-1/elanore.txt:162
#: npc/002-1/elanore.txt~:174
#, no-c-format
msgid "This will only cure cuts and bruises, though, and it will take some time to take effect. It will be useless to mend broken bones or more severe injuries!"
msgstr ""

#. code: mesq l("Thou hast collected %s Monster Points. For one thousand of them, I shall admit thee to the school of war magic.", fnum(Mobpt));
#: npc/015-1/sword.txt:178
#, no-c-format
msgid "Thou hast collected %s Monster Points. For one thousand of them, I shall admit thee to the school of war magic."
msgstr ""

#. code: Name: "Thug"
#: mob_db.conf:2407
#, no-c-format
msgid "Thug"
msgstr ""

#. code: 026-1,34,30,0	script	Thurstan	NPC318,{
#: npc/026-1/headless_man.txt:1
#, no-c-format
msgid "Thurstan"
msgstr ""

#. code: 027-2,23,105,0	script	Thurston	NPC302,{
#: npc/027-2/thurston.txt:1
#, no-c-format
msgid "Thurston"
msgstr ""

#. code: 001-1,69,29,0	script	Tinris	NPC160,{
#: npc/001-1/tinris.txt:0
#, no-c-format
msgid "Tinris"
msgstr ""

#. code: Name: "TinyHealingPotion"
#: item_db.conf:-1
#, no-c-format
msgid "TinyHealingPotion"
msgstr ""

#. code: Name: "TinyManaElixir"
#: item_db.conf:-1
#, no-c-format
msgid "TinyManaElixir"
msgstr ""

#. code: Name: "Tipsy Skeleton"
#: mob_db.conf:4779
#, no-c-format
msgid "Tipsy Skeleton"
msgstr ""

#. code: mesc l("To cast a spell open the skill window, select the spell you wish to use, and press the %s button.", b(l("Use")));
#: npc/029-2/morgan.txt:86
#, no-c-format
msgid "To cast a spell open the skill window, select the spell you wish to use, and press the %s button."
msgstr ""

#. code: mesq l("To heal someone, first locate the injury. As a beginner, you have to touch the wound; with practice, it will be enough to think about it. Hold the lifestone in one hand, touching the wound with the other.");
#: npc/002-1/elanore.txt:158
#: npc/002-1/elanore.txt~:170
#, no-c-format
msgid "To heal someone, first locate the injury. As a beginner, you have to touch the wound; with practice, it will be enough to think about it. Hold the lifestone in one hand, touching the wound with the other."
msgstr ""

#. code: mesq l("To heal yourself, it's enough to just cast by itself, without a target selected.");
#: npc/002-1/elanore.txt~:175
#: npc/002-1/elanore.txt:163
#, no-c-format
msgid "To heal yourself, it's enough to just cast by itself, without a target selected."
msgstr ""

#. code: mesc l("To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.");
#: npc/029-2/sorfina.txt~:295
#: npc/029-2/sorfina.txt:295
#, no-c-format
msgid "To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate."
msgstr ""

#. code: mesq l("To make a shirt, use the invocation '%s'. This will require five pieces of cloth.", b("Patmuploo"));
#: npc/011-1/auldsbel.txt~:1166
#: npc/011-1/auldsbel.txt:1166
#, no-c-format
msgid "To make a shirt, use the invocation '%s'. This will require five pieces of cloth."
msgstr ""

#. code: mesq l("To protect against others' magic, take a small mushroom from a shady place. Mushrooms draw things out of the earth. Rub your mushroom into pieces between your hands.");
#: npc/013-1/sagatha.txt~:244
#: npc/013-1/sagatha.txt:244
#, no-c-format
msgid "To protect against others' magic, take a small mushroom from a shady place. Mushrooms draw things out of the earth. Rub your mushroom into pieces between your hands."
msgstr ""

#. code: mesq l("To summon the snakes use %s.", b("Halhiss"));
#: npc/017-4/waric.txt:325
#, no-c-format
msgid "To summon the snakes use %s."
msgstr ""

#. code: mesq l("To use the wand you need to have it equipped and speak the incantation to let it tap into your mana.");
#: npc/029-2/morgan.txt:78
#, no-c-format
msgid "To use the wand you need to have it equipped and speak the incantation to let it tap into your mana."
msgstr ""

#. code: l("Toggle Focus - Astral Soul")), SKILL_ASTRAL_SOUL,
#: npc/002-1/luca.txt:68
#, no-c-format
msgid "Toggle Focus - Astral Soul"
msgstr ""

#. code: l("Toggle Focus - Brawling")), SKILL_BRAWLING,
#: npc/002-1/luca.txt:62
#, no-c-format
msgid "Toggle Focus - Brawling"
msgstr ""

#. code: l("Toggle Focus - Mallards Eye")), SKILL_MALLARDS_EYE,
#: npc/002-1/luca.txt:60
#, no-c-format
msgid "Toggle Focus - Mallards Eye"
msgstr ""

#. code: l("Toggle Focus - Raging")), SKILL_RAGING;
#: npc/002-1/luca.txt:70
#, no-c-format
msgid "Toggle Focus - Raging"
msgstr ""

#. code: l("Toggle Focus - Resist Ailment")), SKILL_RESIST_POISON,
#: npc/002-1/luca.txt:66
#, no-c-format
msgid "Toggle Focus - Resist Ailment"
msgstr ""

#. code: l("Toggle Focus - Speed")), SKILL_SPEED,
#: npc/002-1/luca.txt:64
#, no-c-format
msgid "Toggle Focus - Speed"
msgstr ""

#. code: 029-2,112,24,0	script	Toichi	NPC377,{
#: npc/029-2/two_arms.txt:17
#, no-c-format
msgid "Toichi"
msgstr ""

#. code: 001-2,95,79,0	script	Tondar	NPC168,{
#: npc/001-2/tondar.txt:1
#, no-c-format
msgid "Tondar"
msgstr ""

#. code: Name: "Tongue"
#: item_db.conf:-1
#, no-c-format
msgid "Tongue"
msgstr ""

#. code: Name: "TonoriDelight"
#: item_db.conf:-1
#, no-c-format
msgid "TonoriDelight"
msgstr ""

#. code: Name: "Toothbrush"
#: item_db.conf:-1
#, no-c-format
msgid "Toothbrush"
msgstr ""

#. code: Name: "TopHat"
#: item_db.conf:-1
#, no-c-format
msgid "TopHat"
msgstr ""

#. code: Name: "Topaz"
#: item_db.conf:-1
#, no-c-format
msgid "Topaz"
msgstr ""

#. code: Name: "TopazPowder"
#: item_db.conf:-1
#, no-c-format
msgid "TopazPowder"
msgstr ""

#. code: Name: "TopazRing"
#: item_db.conf:-1
#, no-c-format
msgid "TopazRing"
msgstr ""

#. code: 009-4,68,21,0	script	Torch#1	NPC400,{
#: npc/009-4/torches.txt:254
#, no-c-format
msgid "Torch#1"
msgstr ""

#. code: 009-4,67,42,0	script	Torch#2	NPC400,{
#: npc/009-4/torches.txt:265
#, no-c-format
msgid "Torch#2"
msgstr ""

#. code: 009-4,33,86,0	script	Torch#3	NPC400,{
#: npc/009-4/torches.txt:276
#, no-c-format
msgid "Torch#3"
msgstr ""

#. code: Name: "Tormenta"
#: mob_db.conf:3107
#, no-c-format
msgid "Tormenta"
msgstr ""

#. code: mesc l("Total Gold: %s", fnum((Zeny+BankVault)));
#: npc/functions/scoreboards.txt:233
#, no-c-format
msgid "Total Gold: %s"
msgstr ""

#. code: mesc l("Total deaths: %s", fnum(PC_DIE_COUNTER));
#: npc/functions/scoreboards.txt:230
#, no-c-format
msgid "Total deaths: %s"
msgstr ""

#. code: l("Touch it."),
#: npc/functions/soul_menhir.txt:5
#, no-c-format
msgid "Touch it."
msgstr ""

#. code: Name: "Towel"
#: item_db.conf:-1
#, no-c-format
msgid "Towel"
msgstr ""

#. code: Name: "ToySabre"
#: item_db.conf:-1
#, no-c-format
msgid "ToySabre"
msgstr ""

#. code: 009-2,29,98,0	script	Trader	NPC115,{
#: npc/009-2/trader.txt:1
#, no-c-format
msgid "Trader"
msgstr ""

#. code: Name: "TreasureKey"
#: item_db.conf:-1
#, no-c-format
msgid "TreasureKey"
msgstr ""

#. code: Name: "Troll"
#: mob_db.conf:5486
#, no-c-format
msgid "Troll"
msgstr ""

#. code: 002-2,81,21,0	script	Troupe Leader	NPC165,{
#: npc/002-2/troupe_leader.txt:1
#, no-c-format
msgid "Troupe Leader"
msgstr ""

#. code: mescordialog l("Trying to control your magic is still rather troublesome."), 6, .@dial;
#: npc/magic/level1-experience.txt:35
#, no-c-format
msgid "Trying to control your magic is still rather troublesome."
msgstr ""

#. code: 001-1,68,72,0	script	Tulimshar Dock	NPC400,2,2,{
#: npc/001-1/dock.txt:17
#, no-c-format
msgid "Tulimshar Dock"
msgstr ""

#. code: 001-1,75,70,0	script	Tulimshar Koga	NPC395,9,4,{
#: npc/001-1/dock.txt:1
#, no-c-format
msgid "Tulimshar Koga"
msgstr ""

#. code: Name: "TurquoiseBra"
#: item_db.conf:-1
#, no-c-format
msgid "TurquoiseBra"
msgstr ""

#. code: Name: "Turtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "Turtleneck"
msgstr ""

#. code: 029-2,21,26,0	script	TutDebug	NPC154,{
#: npc/029-1/tutorial.txt:9
#, no-c-format
msgid "TutDebug"
msgstr ""

#. code: 026-2,22,120,0	script	Umfrey	NPC302,{
#: npc/026-2/gy_inn_shops.txt:53
#, no-c-format
msgid "Umfrey"
msgstr ""

#. code: l("Umm... no... I... I don't remember anything else...");
#: npc/029-2/sorfina.txt~:40
#: npc/029-2/sorfina.txt:40
#, no-c-format
msgid "Umm... no... I... I don't remember anything else..."
msgstr ""

#. code: Name: "Undead Troll"
#: mob_db.conf:5666
#, no-c-format
msgid "Undead Troll"
msgstr ""

#. code: Name: "Undead Witch"
#: mob_db.conf:5104
#, no-c-format
msgid "Undead Witch"
msgstr ""

#. code: 027-3,84,89,0	script	UndeadDebug3	NPC155,{
#: npc/functions/undead_debug.txt:82
#, no-c-format
msgid "UndeadDebug3"
msgstr ""

#. code: 027-4,76,79,0	script	UndeadDebug4	NPC155,{
#: npc/functions/undead_debug.txt:92
#, no-c-format
msgid "UndeadDebug4"
msgstr ""

#. code: 027-5,72,26,0	script	UndeadDebug5	NPC155,{
#: npc/functions/undead_debug.txt:102
#, no-c-format
msgid "UndeadDebug5"
msgstr ""

#. code: Name: "UndeadEar"
#: item_db.conf:-1
#, no-c-format
msgid "UndeadEar"
msgstr ""

#. code: Name: "UndeadEye"
#: item_db.conf:-1
#, no-c-format
msgid "UndeadEye"
msgstr ""

#. code: Name: "UnderworldKey"
#: item_db.conf:-1
#, no-c-format
msgid "UnderworldKey"
msgstr ""

#. code: Name: "UnderworldMask"
#: item_db.conf:-1
#, no-c-format
msgid "UnderworldMask"
msgstr ""

#. code: mes l("Unfortunately, that seems to require more magical power than you can use right now. If only the Mana Seed granted you more power...");
#: npc/009-2/misc.txt~:55
#: npc/009-2/misc.txt:56
#, no-c-format
msgid "Unfortunately, that seems to require more magical power than you can use right now. If only the Mana Seed granted you more power..."
msgstr ""

#. code: mes l("Unfortunately, you can't make out what the transmutation is for or even whether it requires any materials...");
#: npc/009-2/misc.txt~:42
#: npc/009-2/misc.txt:43
#, no-c-format
msgid "Unfortunately, you can't make out what the transmutation is for or even whether it requires any materials..."
msgstr ""

#. code: mesq l("Unlike lesser heal, it'll heal instantly, however it still cannot help if the person has a serious injury or has been inflicted with an ailment.");
#: npc/002-1/elanore.txt:235
#: npc/002-1/elanore.txt~:247
#, no-c-format
msgid "Unlike lesser heal, it'll heal instantly, however it still cannot help if the person has a serious injury or has been inflicted with an ailment."
msgstr ""

#. code: 030-2,140,41,0	script	Urmas	NPC328,{
#: npc/030-2/empty_boxes_helper.txt:1
#, no-c-format
msgid "Urmas"
msgstr ""

#. code: Name: "Urn"
#: item_db.conf:-1
#, no-c-format
msgid "Urn"
msgstr ""

#. code: dispbottom col(l("Usage of @exprate without argument is deprecated, please use @rates instead."), 1);
#: npc/commands/rate-management.txt:189
#, no-c-format
msgid "Usage of @exprate without argument is deprecated, please use \"@rates\" instead."
msgstr ""

#. code: dispbottom l("Usage: @translate <npc file>");
#: npc/commands/language.txt:38
#, no-c-format
msgid "Usage: @translate <npc file>"
msgstr ""

#. code: mesc l("To cast a spell open the skill window, select the spell you wish to use, and press the %s button.", b(l("Use")));
#: npc/029-2/morgan.txt:86
#, no-c-format
msgid "Use"
msgstr ""

#. code: mesc l("Use @@ to cancel.", "##B-1##b");
#: npc/functions/main.txt:408
#, no-c-format
msgid "Use @@ to cancel."
msgstr ""

#. code: Name: "VNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "VNeckSweater"
msgstr ""

#. code: 002-2,86,29,0	script	Valdo	NPC117,{
#: npc/002-2/casino.txt:11
#, no-c-format
msgid "Valdo"
msgstr ""

#. code: 007-2,36,23,0	script	Valia	NPC370,{
#: npc/007-2/witch.txt:2
#, no-c-format
msgid "Valia"
msgstr ""

#. code: 030-2,85,43,0	script	Valjas	NPC330,{
#: npc/030-2/guards.txt:1
#, no-c-format
msgid "Valjas"
msgstr ""

#. code: 029-1,72,86,0	script	Valon	NPC156,{
#: npc/029-1/valon.txt:26
#: npc/029-1/valon.txt~:26
#, no-c-format
msgid "Valon"
msgstr ""

#. code: 029-1,74,86,0	script	ValonDebug	NPC156,{
#: npc/029-1/valon.txt~:9
#: npc/029-1/valon.txt:9
#, no-c-format
msgid "ValonDebug"
msgstr ""

#. code: Name: "Vampire Bat"
#: mob_db.conf:4517
#, no-c-format
msgid "Vampire Bat"
msgstr ""

#. code: Name: "VampireBatWing"
#: item_db.conf:-1
#, no-c-format
msgid "VampireBatWing"
msgstr ""

#. code: mesq l("Various wands and staffs are found throughout the land with many different strengths and weaknesses.");
#: npc/029-2/morgan.txt:76
#, no-c-format
msgid "Various wands and staffs are found throughout the land with many different strengths and weaknesses."
msgstr ""

#. code: Name: "VeganWater"
#: item_db.conf:-1
#, no-c-format
msgid "VeganWater"
msgstr ""

#. code: 030-2,25,35,0	script	Vellamo	NPC328,{
#: npc/030-2/storage_helper.txt:1
#, no-c-format
msgid "Vellamo"
msgstr ""

#. code: 030-2,31,81,0	script	Veneri	NPC328,{
#: npc/030-2/glitter_helper.txt:1
#, no-c-format
msgid "Veneri"
msgstr ""

#. code: 030-2,89,23,0	script	Verneri	NPC334,{
#: npc/030-2/roasted_acorns_helper.txt:1
#, no-c-format
msgid "Verneri"
msgstr ""

#. code: mesq l("Very well then, see you.");
#: npc/029-2/stat_reset.txt~:33
#: npc/029-2/stat_reset.txt:33
#, no-c-format
msgid "Very well then, see you."
msgstr ""

#. code: mesq l("Very well, then. You have been quite helpful with my experiments, after all. As you may have noticed, the spell takes a pile of volcanic ashes. Close your hands around it, then whisper the invocation.");
#: npc/011-1/auldsbel.txt~:232
#: npc/011-1/auldsbel.txt:232
#, no-c-format
msgid "Very well, then. You have been quite helpful with my experiments, after all. As you may have noticed, the spell takes a pile of volcanic ashes. Close your hands around it, then whisper the invocation."
msgstr ""

#. code: Name: "Vicious Squirrel"
#: mob_db.conf:6324
#, no-c-format
msgid "Vicious Squirrel"
msgstr ""

#. code: 029-1,107,110,0	script	Vincent	NPC113,{
#: npc/029-1/vincent.txt:20
#, no-c-format
msgid "Vincent"
msgstr ""

#. code: 029-1,108,108,0	script	Vincent Debug	NPC113,{
#: npc/029-1/vincent.txt:0
#, no-c-format
msgid "Vincent Debug"
msgstr ""

#. code: Name: "Virus"
#: mob_db.conf:3187
#, no-c-format
msgid "Virus"
msgstr ""

#. code: Name: "Void Archant"
#: mob_db.conf:3746
#, no-c-format
msgid "Void Archant"
msgstr ""

#. code: Name: "Void Bat"
#: mob_db.conf:3883
#, no-c-format
msgid "Void Bat"
msgstr ""

#. code: Name: "Void Flower"
#: mob_db.conf:3702
#, no-c-format
msgid "Void Flower"
msgstr ""

#. code: Name: "Void Maggot"
#: mob_db.conf:3931
#, no-c-format
msgid "Void Maggot"
msgstr ""

#. code: Name: "Void Mouboo"
#: mob_db.conf:4026
#, no-c-format
msgid "Void Mouboo"
msgstr ""

#. code: Name: "Void Scorpion"
#: mob_db.conf:4070
#, no-c-format
msgid "Void Scorpion"
msgstr ""

#. code: Name: "Void Shroom"
#: mob_db.conf:4114
#, no-c-format
msgid "Void Shroom"
msgstr ""

#. code: Name: "Void Slime"
#: mob_db.conf:3790
#, no-c-format
msgid "Void Slime"
msgstr ""

#. code: Name: "Void Snake"
#: mob_db.conf:3838
#, no-c-format
msgid "Void Snake"
msgstr ""

#. code: Name: "Void Soldier"
#: mob_db.conf:3977
#, no-c-format
msgid "Void Soldier"
msgstr ""

#. code: 007-1,37,21,0	script	Voltain	NPC103,{
#: npc/007-1/voltain.txt:1
#, no-c-format
msgid "Voltain"
msgstr ""

#. code: mesc l("WARNING: If you insert wrong pincode, you'll be disconnected.");
#: npc/functions/main.txt:407
#, no-c-format
msgid "WARNING: If you insert wrong pincode, you'll be disconnected."
msgstr ""

#. code: 010-2,32,34,0	script	Waitress	NPC139,{
#: npc/010-2/dimonds.txt:542
#, no-c-format
msgid "Waitress"
msgstr ""

#. code: Name: "Wand"
#: item_db.conf:-1
#, no-c-format
msgid "Wand"
msgstr ""

#. code: 017-4,216,36,0	script	Waric	NPC153,{
#: npc/017-4/waric.txt:1
#, no-c-format
msgid "Waric"
msgstr ""

#. code: mesc l("Waric nods at you.");
#: npc/017-4/waric.txt:244
#, no-c-format
msgid "Waric nods at you."
msgstr ""

#. code: 009-4,118,42,0	script	Waric#trap	NPC153,{
#: npc/009-4/waric.txt:20
#, no-c-format
msgid "Waric#trap"
msgstr ""

#. code: Name: "WarlordBoots"
#: item_db.conf:-1
#, no-c-format
msgid "WarlordBoots"
msgstr ""

#. code: Name: "WarlordHelmet"
#: item_db.conf:-1
#, no-c-format
msgid "WarlordHelmet"
msgstr ""

#. code: Name: "WarlordPlate"
#: item_db.conf:-1
#, no-c-format
msgid "WarlordPlate"
msgstr ""

#. code: 056-2,77,34,0	script	Warning#mirak	NPC400,{
#: npc/056-2/notes.txt:0
#, no-c-format
msgid "Warning#mirak"
msgstr ""

#. code: dispbottom col(b(l("Warning, %d remaining: %s",
#: npc/magic/config.txt~:396
#: npc/magic/config.txt:396
#, no-c-format
msgid "Warning, %d remaining: %s"
msgstr ""

#. code: Name: "WarpedLog"
#: item_db.conf:-1
#, no-c-format
msgid "WarpedLog"
msgstr ""

#. code: 009-1,76,33,0	script	Water Pump	NPC400,{
#: npc/009-1/water_pump.txt:1
#, no-c-format
msgid "Water Pump"
msgstr ""

#. code: mes l("We refuse service to anyone who:");
#: npc/009-2/misc.txt~:3
#: npc/009-2/misc.txt:3
#, no-c-format
msgid "We refuse service to anyone who:"
msgstr ""

#. code: mesq l("We will start with an easy one. I will teach you how to summon a wicked mushroom.");
#: npc/017-4/waric.txt:214
#, no-c-format
msgid "We will start with an easy one. I will teach you how to summon a wicked mushroom."
msgstr ""

#. code: mes l("We've been taking care of you ever since. Waiting for you to wake up.");
#: npc/029-2/sorfina.txt~:22
#: npc/029-2/sorfina.txt:22
#, no-c-format
msgid "We've been taking care of you ever since. Waiting for you to wake up.\""
msgstr ""

#. code: 014-1,31,31,0	script	Wedding Officiator	NPC164,{
#: npc/014-1/wedding-officiator.txt:1
#, no-c-format
msgid "Wedding Officiator"
msgstr ""

#. code: Name: "WeddingRing"
#: item_db.conf:-1
#, no-c-format
msgid "WeddingRing"
msgstr ""

#. code: 001-1,55,25,0	script	Weellos	NPC103,{
#: npc/001-1/weellos.txt:0
#, no-c-format
msgid "Weellos"
msgstr ""

#. code: mesq l("Welcome back, apprentice.");
#: npc/017-4/waric.txt:224
#, no-c-format
msgid "Welcome back, apprentice."
msgstr ""

#. code: mesq l("Welcome to my prison, mortal!");
#: npc/009-3/sword.txt:38
#, no-c-format
msgid "Welcome to my prison, mortal!"
msgstr ""

#. code: 001-1,48,79,0	script	Well	NPC400,{
#: npc/001-1/north_shops.txt:39
#, no-c-format
msgid "Well"
msgstr ""

#. code: mesq l("Well %s what else can you tell me about yourself?.", strcharinfo(0));
#: npc/029-2/sorfina.txt:30
#: npc/029-2/sorfina.txt~:30
#, no-c-format
msgid "Well %s what else can you tell me about yourself?."
msgstr ""

#. code: mes l("Well I can tell you some useful things, if you want to hear.");
#: npc/029-2/sorfina.txt~:43
#: npc/029-2/sorfina.txt:43
#, no-c-format
msgid "Well I can tell you some useful things, if you want to hear."
msgstr ""

#. code: mesq l("Well, I could. However, I am not sure you are trustworthy.");
#: npc/017-4/waric.txt:334
#, no-c-format
msgid "Well, I could. However, I am not sure you are trustworthy."
msgstr ""

#. code: mesc l("Well, either you are going mad, or that sword in the stone is talking to you.");
#: npc/009-3/sword.txt:41
#, no-c-format
msgid "Well, either you are going mad, or that sword in the stone is talking to you."
msgstr ""

#. code: mesq l("Well, well, well! Look at all those green bubbles coming out of your head; that looks like poisoning to me!  Did you eat something rotten?");
#: npc/009-2/doctor.txt~:34
#: npc/009-2/doctor.txt:34
#, no-c-format
msgid "Well, well, well! Look at all those green bubbles coming out of your head; that looks like poisoning to me!  Did you eat something rotten?"
msgstr ""

#. code: l("What do you want to do with your money?");
#: npc/functions/banker.txt:8
#: npc/functions/banker.txt:11
#, no-c-format
msgid "What do you want to do with your money?"
msgstr ""

#. code: l("What else do you need?"));
#: npc/functions/random-talk.txt:72
#, no-c-format
msgid "What else do you need?"
msgstr ""

#. code: mesq l("What is it is that brings thee to this place?");
#: npc/015-1/sword.txt:46
#, no-c-format
msgid "What is it is that brings thee to this place?"
msgstr ""

#. code: l("What is my current hairstyle and hair color?"),
#: npc/functions/barber.txt~:169
#: npc/functions/barber.txt:169
#, no-c-format
msgid "What is my current hairstyle and hair color?"
msgstr ""

#. code: mesq l("What would you like me to do?");
#: npc/functions/barber.txt~:164
#: npc/functions/barber.txt:164
#, no-c-format
msgid "What would you like me to do?"
msgstr ""

#. code: npctalkonce(l("What're you looking at?!"));
#: npc/functions/random-talk.txt:159
#, no-c-format
msgid "What're you looking at?!"
msgstr ""

#. code: mes l("What's your race?");
#: npc/functions/barber.txt:140
#: npc/functions/barber.txt~:140
#, no-c-format
msgid "What's your race?"
msgstr ""

#. code: mesc l("Whatever the reason, she doesn't seem to like you.");
#: npc/013-1/sagatha.txt~:111
#: npc/013-1/sagatha.txt:111
#, no-c-format
msgid "Whatever the reason, she doesn't seem to like you."
msgstr ""

#. code: mesq l("Which language do you speak?");
#: npc/commands/language.txt:17
#, no-c-format
msgid "Which language do you speak?"
msgstr ""

#. code: Name: "White Bell"
#: mob_db.conf:6281
#, no-c-format
msgid "White Bell"
msgstr ""

#. code: Name: "White Slime"
#: mob_db.conf:1026
#, no-c-format
msgid "White Slime"
msgstr ""

#. code: Name: "WhiteBellTuber"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteBellTuber"
msgstr ""

#. code: Name: "WhiteBlanket"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteBlanket"
msgstr ""

#. code: Name: "WhiteCake"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteCake"
msgstr ""

#. code: Name: "WhiteCowboyHat"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteCowboyHat"
msgstr ""

#. code: Name: "WhiteEvokersRobeBlue"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteEvokersRobeBlue"
msgstr ""

#. code: Name: "WhiteFur"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteFur"
msgstr ""

#. code: Name: "WhiteHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteHitchhikersTowel"
msgstr ""

#. code: Name: "WhitePresentBox"
#: item_db.conf:-1
#, no-c-format
msgid "WhitePresentBox"
msgstr ""

#. code: Name: "WhiteRose"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteRose"
msgstr ""

#. code: Name: "WhiteRoseHat"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteRoseHat"
msgstr ""

#. code: Name: "WhiteSaddleRug"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteSaddleRug"
msgstr ""

#. code: Name: "WhiteSummonFlower"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteSummonFlower"
msgstr ""

#. code: Name: "WhiteTulip"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteTulip"
msgstr ""

#. code: Name: "WhiteWizardRobe"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteWizardRobe"
msgstr ""

#. code: Name: "WhiteWrap"
#: item_db.conf:-1
#, no-c-format
msgid "WhiteWrap"
msgstr ""

#. code: mesq l("Why are you wasting my time? Come back when you got everything I need.");
#: npc/017-4/waric.txt:353
#, no-c-format
msgid "Why are you wasting my time? Come back when you got everything I need."
msgstr ""

#. code: Name: "Wicked Mushroom"
#: mob_db.conf:2315
#, no-c-format
msgid "Wicked Mushroom"
msgstr ""

#. code: Name: "Wight"
#: mob_db.conf:5202
#, no-c-format
msgid "Wight"
msgstr ""

#. code: Name: "WinterGloves"
#: item_db.conf:-1
#, no-c-format
msgid "WinterGloves"
msgstr ""

#. code: Name: "Wisp"
#: mob_db.conf:5443
#, no-c-format
msgid "Wisp"
msgstr ""

#. code: Name: "WispPowder"
#: item_db.conf:-1
#, no-c-format
msgid "WispPowder"
msgstr ""

#. code: Name: "Witch Guard"
#: mob_db.conf:4916
#, no-c-format
msgid "Witch Guard"
msgstr ""

#. code: Name: "WitchDoctorsMask"
#: item_db.conf:-1
#, no-c-format
msgid "WitchDoctorsMask"
msgstr ""

#. code: Name: "WitchHat"
#: item_db.conf:-1
#, no-c-format
msgid "WitchHat"
msgstr ""

#. code: rif(BankVault > 0, l("Withdraw.")),
#: npc/functions/banker.txt:16
#, no-c-format
msgid "Withdraw."
msgstr ""

#. code: Name: "WizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "WizardHat"
msgstr ""

#. code: 026-2,30,23,0	script	Wolfgang	NPC305,{
#: npc/026-2/werewolf.txt:1
#, no-c-format
msgid "Wolfgang"
msgstr ""

#. code: Name: "Wolvern"
#: mob_db.conf:6719
#, no-c-format
msgid "Wolvern"
msgstr ""

#. code: Name: "WolvernPelt"
#: item_db.conf:-1
#, no-c-format
msgid "WolvernPelt"
msgstr ""

#. code: Name: "WolvernTooth"
#: item_db.conf:-1
#, no-c-format
msgid "WolvernTooth"
msgstr ""

#. code: Name: "WoodenShield"
#: item_db.conf:-1
#, no-c-format
msgid "WoodenShield"
msgstr ""

#. code: Name: "WoodenStaff"
#: item_db.conf:-1
#, no-c-format
msgid "WoodenStaff"
msgstr ""

#. code: Name: "WraithHorn"
#: item_db.conf:-1
#, no-c-format
msgid "WraithHorn"
msgstr ""

#. code: Name: "WumpusEgg"
#: item_db.conf:-1
#, no-c-format
msgid "WumpusEgg"
msgstr ""

#. code: mesq l("Wyara is the Hurnscald town witch. She was also the town healer before the Doctor moved there.");
#: npc/002-1/elanore.txt~:464
#: npc/002-1/elanore.txt:452
#, no-c-format
msgid "Wyara is the Hurnscald town witch. She was also the town healer before the Doctor moved there."
msgstr ""

#. code: mesn l("Wyara the Witch");
#: npc/009-2/wyara.txt:102
#: npc/009-2/wyara.txt:471
#: npc/009-2/wyara.txt:180
#: npc/009-2/wyara.txt:204
#: npc/009-2/wyara.txt:84
#: npc/009-2/wyara.txt:233
#: npc/009-2/wyara.txt:162
#: npc/009-2/wyara.txt:378
#: npc/009-2/wyara.txt:407
#: npc/009-2/wyara.txt:440
#: npc/009-2/wyara.txt:311
#: npc/009-2/wyara.txt:223
#: npc/009-2/wyara.txt:413
#: npc/009-2/wyara.txt:184
#: npc/009-2/wyara.txt:505
#: npc/009-2/wyara.txt:110
#: npc/009-2/wyara.txt:168
#: npc/009-2/wyara.txt:458
#: npc/009-2/wyara.txt:174
#: npc/009-2/wyara.txt:490
#: npc/009-2/wyara.txt:92
#: npc/009-2/wyara.txt:496
#: npc/009-2/wyara.txt:493
#: npc/009-2/wyara.txt:267
#: npc/009-2/wyara.txt:481
#: npc/009-2/wyara.txt:77
#: npc/009-2/wyara.txt:393
#: npc/009-2/wyara.txt:428
#: npc/009-2/wyara.txt:502
#: npc/009-2/wyara.txt:487
#: npc/009-2/wyara.txt:524
#: npc/009-2/wyara.txt:341
#: npc/009-2/wyara.txt:336
#: npc/009-2/wyara.txt:410
#: npc/009-2/wyara.txt:423
#: npc/009-2/wyara.txt:454
#: npc/009-2/wyara.txt:297
#: npc/009-2/wyara.txt:347
#: npc/009-2/wyara.txt:155
#: npc/009-2/wyara.txt:499
#: npc/009-2/wyara.txt:220
#: npc/009-2/wyara.txt:259
#: npc/009-2/wyara.txt:196
#: npc/009-2/wyara.txt:95
#: npc/009-2/wyara.txt:119
#: npc/009-2/wyara.txt:158
#: npc/009-2/wyara.txt:384
#: npc/009-2/wyara.txt:401
#: npc/009-2/wyara.txt:527
#: npc/009-2/wyara.txt:217
#: npc/009-2/wyara.txt:468
#: npc/009-2/wyara.txt:484
#: npc/009-2/wyara.txt:250
#: npc/009-2/wyara.txt:478
#: npc/009-2/wyara.txt:389
#: npc/009-2/wyara.txt:116
#: npc/009-2/wyara.txt:330
#: npc/009-2/wyara.txt:518
#: npc/009-2/wyara.txt:359
#: npc/009-2/wyara.txt:134
#: npc/009-2/wyara.txt:126
#: npc/009-2/wyara.txt:300
#: npc/009-2/wyara.txt:239
#: npc/009-2/wyara.txt:353
#: npc/009-2/wyara.txt:53
#: npc/009-2/wyara.txt:294
#: npc/009-2/wyara.txt:190
#: npc/009-2/wyara.txt:404
#, no-c-format
msgid "Wyara the Witch"
msgstr ""

#. code: 009-2,121,26,0	script	Wyara#_M	NPC103,{
#: npc/009-2/wyara.txt:0
#, no-c-format
msgid "Wyara#_M"
msgstr ""

#. code: Name: "Xakelbael"
#: mob_db.conf:4158
#, no-c-format
msgid "Xakelbael"
msgstr ""

#. code: Name: "XmasCake"
#: item_db.conf:-1
#, no-c-format
msgid "XmasCake"
msgstr ""

#. code: Name: "XmasCandyCane"
#: item_db.conf:-1
#, no-c-format
msgid "XmasCandyCane"
msgstr ""

#. code: 020-1,86,76,0	script	XmasDebug#1	NPC105,{
#: npc/annuals/xmas/debug.txt:169
#, no-c-format
msgid "XmasDebug#1"
msgstr ""

#. code: 030-2,193,62,0	script	XmasDebug#2	NPC105,{
#: npc/annuals/xmas/debug.txt:182
#, no-c-format
msgid "XmasDebug#2"
msgstr ""

#. code: 030-3,26,26,0	script	XmasDebug#3	NPC105,{
#: npc/annuals/xmas/debug.txt:195
#, no-c-format
msgid "XmasDebug#3"
msgstr ""

#. code: 030-4,30,30,0	script	XmasDebug#4	NPC111,{
#: npc/annuals/xmas/debug.txt:208
#, no-c-format
msgid "XmasDebug#4"
msgstr ""

#. code: 019-1,0,0,0	script	XmasSpawnCounter#0	NPC400,{
#: npc/annuals/xmas/mobmanager.txt:54
#, no-c-format
msgid "XmasSpawnCounter#0"
msgstr ""

#. code: 019-3,0,0,0	script	XmasSpawnCounter#1	NPC400,{
#: npc/annuals/xmas/mobmanager.txt:62
#, no-c-format
msgid "XmasSpawnCounter#1"
msgstr ""

#. code: 030-3,0,0,0	script	XmasSpawnCounter#2	NPC400,{
#: npc/annuals/xmas/mobmanager.txt:70
#, no-c-format
msgid "XmasSpawnCounter#2"
msgstr ""

#. code: 019-1,0,0,0	script	XmasSpawnManager	NPC400,{
#: npc/annuals/xmas/mobmanager.txt:1
#, no-c-format
msgid "XmasSpawnManager"
msgstr ""

#. code: dispbottom l("YOU CAN FEEL THE POWER FLOWING TROUGH YOU.");
#: npc/commands/kami.txt:41
#, no-c-format
msgid "YOU CAN FEEL THE POWER FLOWING TROUGH YOU."
msgstr ""

#. code: dispbottom l("YOU WERE BLESSED BY JESUSALVA");
#: npc/commands/kami.txt:40
#, no-c-format
msgid "YOU WERE BLESSED BY JESUSALVA"
msgstr ""

#. code: 009-2,148,47,0	script	Yalina	NPC209,{
#: npc/009-2/yalina.txt:0
#, no-c-format
msgid "Yalina"
msgstr ""

#. code: 001-2,31,21,0	script	Yanis	NPC107,{
#: npc/001-2/yanis.txt:1
#, no-c-format
msgid "Yanis"
msgstr ""

#. code: if (.@rand == 3) npctalkonce(l("Yarr arr!"));
#: npc/functions/random-talk.txt:63
#, no-c-format
msgid "Yarr arr!"
msgstr ""

#. code: l("Yeah, and she's done with the maggots."), L_Tanisha1;
#: npc/029-1/kaan.txt:28
#, no-c-format
msgid "Yeah, and she's done with the maggots."
msgstr ""

#. code: mesq l("Yeees, good!  This one is a protection spell, making your skin harder. You need a hard spike for it, though. Hold that spike in your hands, and focus on it.");
#: npc/006-1/spirit.txt:195
#: npc/006-1/spirit.txt~:195
#, no-c-format
msgid "Yeees, good!  This one is a protection spell, making your skin harder. You need a hard spike for it, though. Hold that spike in your hands, and focus on it."
msgstr ""

#. code: Name: "Yellow Slime"
#: mob_db.conf:5298
#, no-c-format
msgid "Yellow Slime"
msgstr ""

#. code: Name: "YellowBeret"
#: item_db.conf:-1
#, no-c-format
msgid "YellowBeret"
msgstr ""

#. code: Name: "YellowBowlerHat"
#: item_db.conf:-1
#, no-c-format
msgid "YellowBowlerHat"
msgstr ""

#. code: Name: "YellowBowlerHatBrown"
#: item_db.conf:-1
#, no-c-format
msgid "YellowBowlerHatBrown"
msgstr ""

#. code: Name: "YellowContributor"
#: item_db.conf:-1
#, no-c-format
msgid "YellowContributor"
msgstr ""

#. code: Name: "YellowCottonBoots"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonBoots"
msgstr ""

#. code: Name: "YellowCottonCloth"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonCloth"
msgstr ""

#. code: Name: "YellowCottonGloves"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonGloves"
msgstr ""

#. code: Name: "YellowCottonHeadband"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonHeadband"
msgstr ""

#. code: Name: "YellowCottonShirt"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonShirt"
msgstr ""

#. code: Name: "YellowCottonShorts"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonShorts"
msgstr ""

#. code: Name: "YellowCottonSkirt"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonSkirt"
msgstr ""

#. code: Name: "YellowCottonTrousers"
#: item_db.conf:-1
#, no-c-format
msgid "YellowCottonTrousers"
msgstr ""

#. code: Name: "YellowDesertHat"
#: item_db.conf:-1
#, no-c-format
msgid "YellowDesertHat"
msgstr ""

#. code: Name: "YellowDottedWrap"
#: item_db.conf:-1
#, no-c-format
msgid "YellowDottedWrap"
msgstr ""

#. code: Name: "YellowDye"
#: item_db.conf:-1
#, no-c-format
msgid "YellowDye"
msgstr ""

#. code: Name: "YellowEasterEgg"
#: item_db.conf:-1
#, no-c-format
msgid "YellowEasterEgg"
msgstr ""

#. code: Name: "YellowEggshellHat"
#: item_db.conf:-1
#, no-c-format
msgid "YellowEggshellHat"
msgstr ""

#. code: Name: "YellowFineDress"
#: item_db.conf:-1
#, no-c-format
msgid "YellowFineDress"
msgstr ""

#. code: Name: "YellowHint"
#: item_db.conf:-1
#, no-c-format
msgid "YellowHint"
msgstr ""

#. code: Name: "YellowHitchhikersTowel"
#: item_db.conf:-1
#, no-c-format
msgid "YellowHitchhikersTowel"
msgstr ""

#. code: Name: "YellowMiniskirt"
#: item_db.conf:-1
#, no-c-format
msgid "YellowMiniskirt"
msgstr ""

#. code: Name: "YellowOrnament"
#: item_db.conf:-1
#, no-c-format
msgid "YellowOrnament"
msgstr ""

#. code: Name: "YellowPowder"
#: item_db.conf:-1
#, no-c-format
msgid "YellowPowder"
msgstr ""

#. code: Name: "YellowPresentBox"
#: item_db.conf:-1
#, no-c-format
msgid "YellowPresentBox"
msgstr ""

#. code: Name: "YellowPresentHat"
#: item_db.conf:-1
#, no-c-format
msgid "YellowPresentHat"
msgstr ""

#. code: Name: "YellowRabbitEars"
#: item_db.conf:-1
#, no-c-format
msgid "YellowRabbitEars"
msgstr ""

#. code: Name: "YellowRose"
#: item_db.conf:-1
#, no-c-format
msgid "YellowRose"
msgstr ""

#. code: Name: "YellowRoseHat"
#: item_db.conf:-1
#, no-c-format
msgid "YellowRoseHat"
msgstr ""

#. code: Name: "YellowShades"
#: item_db.conf:-1
#, no-c-format
msgid "YellowShades"
msgstr ""

#. code: Name: "YellowShortTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "YellowShortTankTop"
msgstr ""

#. code: Name: "YellowSilkRobe"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSilkRobe"
msgstr ""

#. code: Name: "YellowSorcererBlack"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererBlack"
msgstr ""

#. code: Name: "YellowSorcererDBlue"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererDBlue"
msgstr ""

#. code: Name: "YellowSorcererDGreen"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererDGreen"
msgstr ""

#. code: Name: "YellowSorcererGreen"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererGreen"
msgstr ""

#. code: Name: "YellowSorcererLBlue"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererLBlue"
msgstr ""

#. code: Name: "YellowSorcererOrange"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererOrange"
msgstr ""

#. code: Name: "YellowSorcererPink"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererPink"
msgstr ""

#. code: Name: "YellowSorcererPurple"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererPurple"
msgstr ""

#. code: Name: "YellowSorcererRed"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererRed"
msgstr ""

#. code: Name: "YellowSorcererWhite"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererWhite"
msgstr ""

#. code: Name: "YellowSorcererYellow"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSorcererYellow"
msgstr ""

#. code: Name: "YellowSummonFlower"
#: item_db.conf:-1
#, no-c-format
msgid "YellowSummonFlower"
msgstr ""

#. code: Name: "YellowTankTop"
#: item_db.conf:-1
#, no-c-format
msgid "YellowTankTop"
msgstr ""

#. code: Name: "YellowTicket"
#: item_db.conf:-1
#, no-c-format
msgid "YellowTicket"
msgstr ""

#. code: Name: "YellowTulip"
#: item_db.conf:-1
#, no-c-format
msgid "YellowTulip"
msgstr ""

#. code: Name: "YellowTurtleneck"
#: item_db.conf:-1
#, no-c-format
msgid "YellowTurtleneck"
msgstr ""

#. code: Name: "YellowVNeckSweater"
#: item_db.conf:-1
#, no-c-format
msgid "YellowVNeckSweater"
msgstr ""

#. code: Name: "YellowWizardHat"
#: item_db.conf:-1
#, no-c-format
msgid "YellowWizardHat"
msgstr ""

#. code: Name: "YellowWrap"
#: item_db.conf:-1
#, no-c-format
msgid "YellowWrap"
msgstr ""

#. code: 033-1,66,28,0	script	Yerrnk	NPC216,{
#: npc/033-1/yerrnk.txt:0
#, no-c-format
msgid "Yerrnk"
msgstr ""

#. code: return select(menuaction(l("Yes")),
#. code: (isfocused(SKILL_MALLARDS_EYE) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_ASTRAL_SOUL) ? l("Yes") : l("No")));
#. code: l("Yes");
#. code: (isfocused(SKILL_RAGING) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_RESIST_POISON) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_BRAWLING) ? l("Yes") : l("No")));
#. code: (isfocused(SKILL_SPEED) ? l("Yes") : l("No")));
#: npc/commands/debug.txt~:86
#: npc/commands/debug.txt~:88
#: npc/002-1/luca.txt:52
#: npc/002-1/luca.txt:50
#: npc/002-1/luca.txt:46
#: npc/002-1/luca.txt:56
#: npc/functions/main.txt:212
#: npc/commands/debug.txt~:92
#: npc/002-1/luca.txt:48
#: npc/commands/debug.txt:90
#: npc/commands/debug.txt~:90
#: npc/commands/debug.txt:92
#: npc/002-1/luca.txt:54
#: npc/commands/debug.txt:88
#: npc/commands/debug.txt~:94
#: npc/commands/debug.txt~:96
#: npc/commands/debug.txt:96
#: npc/commands/debug.txt:86
#: npc/commands/debug.txt:94
#: npc/commands/scheduled-broadcasts.txt:65
#, no-c-format
msgid "Yes"
msgstr ""

#. code: l("Yes, I helped her with the maggots."), L_Tanisha1,
#: npc/029-1/kaan.txt:27
#, no-c-format
msgid "Yes, I helped her with the maggots."
msgstr ""

#. code: mesq l("Yes, of course.");
#: npc/017-4/waric.txt:324
#, no-c-format
msgid "Yes, of course."
msgstr ""

#. code: l("Yes."), L_Next4;
#. code: l("Yes."),
#: npc/001-2/pauline.txt:122
#: npc/029-1/kaan.txt:48
#, no-c-format
msgid "Yes."
msgstr ""

#. code: Name: "Yeti"
#: mob_db.conf:2098
#, no-c-format
msgid "Yeti"
msgstr ""

#. code: Name: "YetiClaw"
#: item_db.conf:-1
#, no-c-format
msgid "YetiClaw"
msgstr ""

#. code: Name: "YetiMask"
#: item_db.conf:-1
#, no-c-format
msgid "YetiMask"
msgstr ""

#. code: Name: "YetiSkinShirt"
#: item_db.conf:-1
#, no-c-format
msgid "YetiSkinShirt"
msgstr ""

#. code: mesq l("You are already a student of Sagatha. I will not teach you anything!");
#: npc/017-4/waric.txt:341
#, no-c-format
msgid "You are already a student of Sagatha. I will not teach you anything!"
msgstr ""

#. code: mesq l("You are making progress, but you still need more practice.");
#: npc/002-1/elanore.txt~:228
#: npc/002-1/elanore.txt:216
#, no-c-format
msgid "You are making progress, but you still need more practice."
msgstr ""

#. code: mesq l("You are missing required items.");
#: npc/functions/default_npc_checks.txt:105
#, no-c-format
msgid "You are missing required items."
msgstr ""

#. code: mesq l("You are still at the beginning of your path, but do keep practicing.");
#: npc/002-1/elanore.txt:214
#: npc/002-1/elanore.txt~:226
#, no-c-format
msgid "You are still at the beginning of your path, but do keep practicing."
msgstr ""

#. code: dispbottom l("You can also manually stop it at any time with: @droprate default");
#: npc/commands/rate-management.txt:184
#, no-c-format
msgid "You can also manually stop it at any time with: @droprate default"
msgstr ""

#. code: dispbottom l("You can also manually stop it at any time with: @exprate default");
#: npc/commands/rate-management.txt:46
#, no-c-format
msgid "You can also manually stop it at any time with: @exprate default"
msgstr ""

#. code: mesq l("You can call fluffies, too. But for them you must call out '%s' instead, with white fluffy fur instead of a spike. And don't forget the root.", b("Kalakarenk"));
#: npc/013-1/sagatha.txt:267
#: npc/013-1/sagatha.txt~:267
#, no-c-format
msgid "You can call fluffies, too. But for them you must call out '%s' instead, with white fluffy fur instead of a spike. And don't forget the root."
msgstr ""

#. code: mesq l("You can harden your skin with a hard spike. Hold it in your hands and speak '%s', then draw its hardness into your skin, or the skin of someone's else.", b("betsanc"));
#: npc/013-1/sagatha.txt:275
#: npc/013-1/sagatha.txt~:275
#, no-c-format
msgid "You can harden your skin with a hard spike. Hold it in your hands and speak '%s', then draw its hardness into your skin, or the skin of someone's else."
msgstr ""

#. code: mesq l("You can help them with shearing magic. Press your hands together and say '%s'. Then touch them with your hands, and brush off any excess.", b("Chipchip"));
#: npc/013-1/sagatha.txt~:222
#: npc/013-1/sagatha.txt:222
#, no-c-format
msgid "You can help them with shearing magic. Press your hands together and say '%s'. Then touch them with your hands, and brush off any excess."
msgstr ""

#. code: mesc l("You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.");
#: npc/029-2/sorfina.txt:321
#: npc/029-2/sorfina.txt~:321
#, no-c-format
msgid "You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner."
msgstr ""

#. code: mes l("You can turn the log into a wooden figurine by imagining the creature whose shape you want in your head and saying `%s' followed by the last syllable of the name of the creature you want to shape it into.", b("Parum"));
#: npc/011-1/auldsbel.txt:986
#: npc/011-1/auldsbel.txt~:986
#, no-c-format
msgid "You can turn the log into a wooden figurine by imagining the creature whose shape you want in your head and saying `%s' followed by the last syllable of the name of the creature you want to shape it into."
msgstr ""

#. code: mes l("You can't make out anything else of value, so you place the manuscript back in the bookshelf.");
#: npc/009-2/misc.txt~:45
#: npc/009-2/misc.txt:46
#, no-c-format
msgid "You can't make out anything else of value, so you place the manuscript back in the bookshelf."
msgstr ""

#. code: dispbottom l("You cannot complete the casting correctly!");
#: npc/magic/config.txt~:172
#: npc/magic/config.txt:172
#, no-c-format
msgid "You cannot complete the casting correctly!"
msgstr ""

#. code: l("You currently have @@ GP on your bank account.",
#: npc/functions/banker.txt:6
#, no-c-format
msgid "You currently have @@ GP on your bank account."
msgstr ""

#. code: mesq l("You didn't have any possessions on you when we found you and no one knows who you are.");
#: npc/029-2/sorfina.txt~:24
#: npc/029-2/sorfina.txt:24
#, no-c-format
msgid "You didn't have any possessions on you when we found you and no one knows who you are."
msgstr ""

#. code: dispbottom l("You do not have enough %s (min %d)",
#: npc/magic/level1-transmutations.txt~:70
#: npc/magic/level1-transmutations.txt:70
#, no-c-format
msgid "You do not have enough %s (min %d)"
msgstr ""

#. code: l("You do not have enough Gold Pieces on your bank account.");
#: npc/functions/banker.txt:95
#, no-c-format
msgid "You do not have enough Gold Pieces on your bank account."
msgstr ""

#. code: l("You do not have enough Gold on yourself.");
#: npc/functions/banker.txt:48
#, no-c-format
msgid "You do not have enough Gold on yourself."
msgstr ""

#. code: dispbottom l("You do not have suffice magic power to make rain.");
#: npc/magic/level2-rain.txt:40
#, no-c-format
msgid "You do not have suffice magic power to make rain."
msgstr ""

#. code: mesq l("You don't have enough magical power to learn the next healing spell yet.");
#: npc/002-1/elanore.txt:244
#: npc/002-1/elanore.txt~:256
#, no-c-format
msgid "You don't have enough magical power to learn the next healing spell yet."
msgstr ""

#. code: l("You don't look too well; let me treat your wounds."),
#: npc/002-1/elanore.txt~:27
#: npc/002-1/elanore.txt:15
#, no-c-format
msgid "You don't look too well; let me treat your wounds."
msgstr ""

#. code: mesc l("You feel a strange, tingling kind of warmth spread through your body.");
#: npc/002-1/elanore.txt~:216
#: npc/002-1/elanore.txt:204
#, no-c-format
msgid "You feel a strange, tingling kind of warmth spread through your body."
msgstr ""

#. code: mescordialog l("You feel completely overwhelmed by your magic."), 1, .@dial;
#: npc/magic/level1-experience.txt:44
#, no-c-format
msgid "You feel completely overwhelmed by your magic."
msgstr ""

#. code: mescordialog l("You feel in almost perfect control of your magic."), 2, .@dial;
#: npc/magic/level1-experience.txt:17
#, no-c-format
msgid "You feel in almost perfect control of your magic."
msgstr ""

#. code: mescordialog l("You feel mostly in control of your magic."), 4, .@dial;
#: npc/magic/level1-experience.txt:26
#, no-c-format
msgid "You feel mostly in control of your magic."
msgstr ""

#. code: mescordialog l("You feel quite in control of your magic."), 4, .@dial;
#: npc/magic/level1-experience.txt:23
#, no-c-format
msgid "You feel quite in control of your magic."
msgstr ""

#. code: mescordialog l("You feel quite overwhelmed by your magic, but are beginning to see patterns."), 1, .@dial;
#: npc/magic/level1-experience.txt:41
#, no-c-format
msgid "You feel quite overwhelmed by your magic, but are beginning to see patterns."
msgstr ""

#. code: mescordialog l("You feel somewhat in control of your magic."), 7, .@dial;
#: npc/magic/level1-experience.txt:29
#, no-c-format
msgid "You feel somewhat in control of your magic."
msgstr ""

#. code: mescordialog l("You feel that you have only the bare minimum of control over your magic."), 6, .@dial;
#: npc/magic/level1-experience.txt:38
#, no-c-format
msgid "You feel that you have only the bare minimum of control over your magic."
msgstr ""

#. code: mescordialog l("You feel that you have very good control of your magic."), 2, .@dial;
#: npc/magic/level1-experience.txt:20
#, no-c-format
msgid "You feel that you have very good control of your magic."
msgstr ""

#. code: mescordialog l("You feel you still have a few difficulties in controlling your magic."), 7, .@dial;
#: npc/magic/level1-experience.txt:32
#, no-c-format
msgid "You feel you still have a few difficulties in controlling your magic."
msgstr ""

#. code: mesq l("You found %d out of 5 us.", CountHideNSeek());
#: npc/029-1/hideandseek.txt:354
#: npc/029-1/hideandseek.txt~:358
#, no-c-format
msgid "You found %d out of 5 us."
msgstr ""

#. code: mesq l("You have made good progress, but please do continue in your efforts.");
#: npc/002-1/elanore.txt:218
#: npc/002-1/elanore.txt~:230
#, no-c-format
msgid "You have made good progress, but please do continue in your efforts."
msgstr ""

#. code: mesq l("You have made good progress, but you lack the magical power to advance further. Also, I would like to observe you some more to be certain that you will make a good healer.");
#: npc/002-1/elanore.txt:144
#: npc/002-1/elanore.txt~:156
#, no-c-format
msgid "You have made good progress, but you lack the magical power to advance further. Also, I would like to observe you some more to be certain that you will make a good healer."
msgstr ""

#. code: l("You look fantastic."),
#: npc/functions/barber.txt~:195
#: npc/functions/barber.txt:195
#, no-c-format
msgid "You look fantastic."
msgstr ""

#. code: l("You made a cash deposit of @@ GP.", format_number(.@deposit));
#: npc/functions/banker.txt:62
#, no-c-format
msgid "You made a cash deposit of @@ GP."
msgstr ""

#. code: mesq l("You may find that you can transmute the powder more effectively after a while; that is perfectly natural.");
#: npc/011-1/auldsbel.txt~:239
#: npc/011-1/auldsbel.txt:239
#, no-c-format
msgid "You may find that you can transmute the powder more effectively after a while; that is perfectly natural."
msgstr ""

#. code: mes l("You must have been thrown off one of the ships sailing during that last tremor.");
#: npc/029-2/sorfina.txt~:19
#: npc/029-2/sorfina.txt:19
#, no-c-format
msgid "You must have been thrown off one of the ships sailing during that last tremor.\""
msgstr ""

#. code: mesq l("You must practice more first.");
#: npc/013-1/sagatha.txt:284
#: npc/013-1/sagatha.txt~:284
#, no-c-format
msgid "You must practice more first."
msgstr ""

#. code: dispbottom b("Chiza: ")+l("You need a Dagger, Sharp Knife or Knife to use!");
#: npc/magic/level1-magic-blade.txt:15
#, no-c-format
msgid "You need a Dagger, Sharp Knife or Knife to use!"
msgstr ""

#. code: dispbottom l("You need at least %d %s to use this spell!",
#: npc/magic/level2-arrow-hail.txt:14
#, no-c-format
msgid "You need at least %d %s to use this spell!"
msgstr ""

#. code: mesq l("You need more room in your inventory.");
#: npc/functions/default_npc_checks.txt:125
#, no-c-format
msgid "You need more room in your inventory."
msgstr ""

#. code: mesq l("You need to be carrying less weight.");
#: npc/functions/default_npc_checks.txt:119
#, no-c-format
msgid "You need to be carrying less weight."
msgstr ""

#. code: mesq l("You need to kill %s: %d/%d.", getmonsterlink(@valon_mob), @valon_count, $@ValonMobCnt[@valon_mob]);
#: npc/029-1/valon.txt~:89
#: npc/029-1/valon.txt:91
#, no-c-format
msgid "You need to kill %s: %d/%d."
msgstr ""

#. code: mes l("You open your eyes.");
#: npc/029-2/sorfina.txt:15
#: npc/029-2/sorfina.txt~:15
#, no-c-format
msgid "You open your eyes."
msgstr ""

#. code: mes l("You see a girl who is holding her hands in front of her face.");
#: npc/029-1/hideandseek.txt:74
#: npc/029-1/hideandseek.txt~:74
#, no-c-format
msgid "You see a girl who is holding her hands in front of her face."
msgstr ""

#. code: mesq l("You seem to be ready to advance as a healer. There is one favor I must ask of you first, though.");
#: npc/002-1/elanore.txt~:270
#: npc/002-1/elanore.txt:258
#, no-c-format
msgid "You seem to be ready to advance as a healer. There is one favor I must ask of you first, though."
msgstr ""

#. code: l("You should be more careful."),
#: npc/002-1/elanore.txt:24
#: npc/002-1/elanore.txt~:36
#, no-c-format
msgid "You should be more careful."
msgstr ""

#. code: l("You should come back when you have some free space.");
#: npc/functions/inventoryplace.txt:29
#, no-c-format
msgid "You should come back when you have some free space."
msgstr ""

#. code: mesq l("You should get dressed now.");
#: npc/029-2/sorfina.txt~:290
#: npc/029-2/sorfina.txt:290
#, no-c-format
msgid "You should get dressed now."
msgstr ""

#. code: mesq l("You still need to find some of my friends. You have found %d out of 5 of my friends.", CountHideNSeek());
#: npc/029-1/hideandseek.txt:102
#: npc/029-1/hideandseek.txt~:102
#, no-c-format
msgid "You still need to find some of my friends. You have found %d out of 5 of my friends."
msgstr ""

#. code: //dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.",
#: npc/commands/rate-management.txt:182
#, no-c-format
msgid "You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@."
msgstr ""

#. code: dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.",
#: npc/commands/rate-management.txt:44
#, no-c-format
msgid "You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@."
msgstr ""

#. code: mesc l("You take a simple Cotton Shirt and some very worn-out Ragged Shorts out of the dresser.");
#: npc/029-2/sorfina.txt~:315
#: npc/029-2/sorfina.txt:315
#, no-c-format
msgid "You take a simple Cotton Shirt and some very worn-out Ragged Shorts out of the dresser."
msgstr ""

#. code: dispbottom col(l("You were permanently banned by the GM Team."), 1);
#: npc/commands/ipcheck.txt:30
#, no-c-format
msgid "You were permanently banned by the GM Team."
msgstr ""

#. code: l("You withdrew a total of @@ GP.", format_number(.@withdrawal));
#: npc/functions/banker.txt:109
#, no-c-format
msgid "You withdrew a total of @@ GP."
msgstr ""

#. code: mesn l("Young Man");
#: npc/029-1/kaan.txt:15
#, no-c-format
msgid "Young Man"
msgstr ""

#. code: dispbottom "hidelevel : "+l("Your GM level is now hidden.");
#: npc/commands/gm.txt:20
#, no-c-format
msgid "Your GM level is now hidden."
msgstr ""

#. code: dispbottom "showlevel : "+l("Your GM level is now visible.");
#: npc/commands/gm.txt:28
#, no-c-format
msgid "Your GM level is now visible."
msgstr ""

#. code: l("Your hairstyle is @@ and its color is @@.", .@style_name$, .@color_name$);
#: npc/functions/barber.txt~:28
#: npc/functions/barber.txt:28
#, no-c-format
msgid "Your hairstyle is @@ and its color is @@."
msgstr ""

#. code: dispbottom l("Your magic takes a mind of its own!");
#: npc/magic/level1-transmutations.txt:88
#: npc/magic/level1-transmutations.txt~:88
#, no-c-format
msgid "Your magic takes a mind of its own!"
msgstr ""

#. code: 010-2,39,75,0	script	Zack	NPC155,{
#: npc/010-2/workers.txt:7
#, no-c-format
msgid "Zack"
msgstr ""

#. code: Name: "ZaxDeKagen"
#: mob_db.conf:3310
#, no-c-format
msgid "ZaxDeKagen"
msgstr ""

#. code: 029-1,45,85,0	script	Zegas	NPC165,{
#: npc/029-1/zegas.txt:0
#, no-c-format
msgid "Zegas"
msgstr ""

#. code: 029-1,47,86,0	script	ZegasDebug	NPC165,{
#: npc/029-1/zegas.txt:66
#, no-c-format
msgid "ZegasDebug"
msgstr ""

#. code: 029-2,113,59,0	script	Zitoni	NPC103,{
#: npc/029-2/morgan.txt:128
#, no-c-format
msgid "Zitoni"
msgstr ""

#. code: Name: "Zombie"
#: mob_db.conf:1823
#, no-c-format
msgid "Zombie"
msgstr ""

#. code: Name: "ZombieNachos"
#: item_db.conf:-1
#, no-c-format
msgid "ZombieNachos"
msgstr ""

#. code: case 0: npctalkonce(l("Zzzzzzzzz...")); break;
#: npc/functions/random-talk.txt:186
#, no-c-format
msgid "Zzzzzzzzz..."
msgstr ""

#. code: 055-1,0,0,0	script	_N-Pumpkin	NPC32767,{
#: npc/055-1/pumpkins.txt:0
#, no-c-format
msgid "_N-Pumpkin"
msgstr ""

#. code: l("a ground!"),
#: npc/functions/random-talk.txt:71
#, no-c-format
msgid "a ground!"
msgstr ""

#. code: l("a quiet place,"),
#: npc/functions/random-talk.txt:70
#, no-c-format
msgid "a quiet place,"
msgstr ""

#. code: mesq l("Take %s arrows, sprinkle sulphur powder over them, and then speak '%s'. Throw them high up in the air, and watch the hail unfold before thy feet.", l("fifteen"), b("Frillyar"));
#: npc/009-3/sword.txt:154
#, no-c-format
msgid "fifteen"
msgstr ""

#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
#: npc/commands/scheduled-broadcasts.txt:145
#: npc/commands/scheduled-broadcasts.txt:91
#, no-c-format
msgid "no"
msgstr ""

#. code: mes .@a ? $@SCHED_Msg$ : "(" + l("no active broadcast") +")";
#: npc/commands/scheduled-broadcasts.txt:141
#, no-c-format
msgid "no active broadcast"
msgstr ""

#. code: 012-3,445,61,0	script	sign#pvp-1	NPC187,{
#: npc/012-3/warningsigns.txt:1
#, no-c-format
msgid "sign#pvp-1"
msgstr ""

#. code: 012-3,451,61,0	script	sign#pvp-2	NPC186,{
#: npc/012-3/warningsigns.txt:9
#, no-c-format
msgid "sign#pvp-2"
msgstr ""

#. code: 027-3,0,0,0	script	specialMob027-3	NPC32767,{
#: npc/027-3/monsters.txt:6
#, no-c-format
msgid "specialMob027-3"
msgstr ""

#. code: 027-4,0,0,0	script	specialMob027-4	NPC32767,{
#: npc/027-4/monsters.txt:7
#, no-c-format
msgid "specialMob027-4"
msgstr ""

#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
#: npc/commands/scheduled-broadcasts.txt:145
#: npc/commands/scheduled-broadcasts.txt:91
#, no-c-format
msgid "yes"
msgstr ""

#. code: mes l("• Can't walk without stopping after every step");
#: npc/009-2/misc.txt~:6
#: npc/009-2/misc.txt:6
#, no-c-format
msgid "• Can't walk without stopping after every step"
msgstr ""

#. code: mes l("• Has a bubblehead");
#: npc/009-2/misc.txt~:4
#: npc/009-2/misc.txt:4
#, no-c-format
msgid "• Has a bubblehead"
msgstr ""

#. code: mes l("• Is not properly shaded");
#: npc/009-2/misc.txt:5
#: npc/009-2/misc.txt~:5
#, no-c-format
msgid "• Is not properly shaded"
msgstr ""