1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
|
// author: Jenalya, wushin
// Based off Cindy Fight
// General Terogan Fight
027-8,39,24,0|script|General Terogan#Main|400
{
if ($@CRYPT_FIGHT3 != 0)
end;
set @TEROGAN_SOUL_REQ, 5;
set @TEROGAN_ROTTEN_RAGS_REQ, 5;
set @TEROGAN_UNDEAD_EYE_REQ, 3;
set @TEROGAN_UNDEAD_EAR_REQ, 2;
set @minlevel, 80;
mes "[Tome]";
mes "The Tome is open to a page about a summon ritual that can be performed in this chamber.";
next;
goto L_TomeMain;
L_TomeMain:
mes "What do you want to do?";
menu
"Read reagent List.", L_SummonReagents,
"Assign myself left.", L_SummonLeft,
"Assign myself right.", L_SummonRight,
"Perform Ritual.", L_RitualMenu,
"Nothing.", L_Close;
L_SummonReagents:
mes "Says we need " + @TEROGAN_SOUL_REQ + " Souls, " + @TEROGAN_ROTTEN_RAGS_REQ + " Rotten Rags, " + @TEROGAN_UNDEAD_EYE_REQ + " Undead Eyes, and " + @TEROGAN_UNDEAD_EAR_REQ + " Undead Ears to perform the ritual. You will also need help, as the summon states both rooms need at least 1 occupant during the ritual.";
next;
goto L_TomeMain;
L_MissingReagents:
mes "It appears we are missing something, lets check the reagent list again.";
next;
goto L_SummonReagents;
L_SummonLeft:
warp "027-8", 27, 43;
goto L_Close;
L_SummonRight:
warp "027-8", 51, 43;
goto L_Close;
L_RitualMenu:
mes "Which side do you want to be on?";
menu
"Left.", L_RitualLeft,
"Right.", L_RitualRight;
L_RitualLeft:
if (BaseLevel < @minlevel)
goto L_ToWeak;
if ( (countitem("Soul") < @TEROGAN_SOUL_REQ)
|| (countitem("RottenRags") < @TEROGAN_ROTTEN_RAGS_REQ)
|| (countitem("UndeadEye") < @TEROGAN_UNDEAD_EYE_REQ)
|| (countitem("UndeadEar") < @TEROGAN_UNDEAD_EAR_REQ) )
goto L_MissingReagents;
if (getareausers("027-8", 43, 39, 58, 60) == 0)
goto L_NeedOther;
delitem "Soul", @TEROGAN_SOUL_REQ;
delitem "RottenRags", @TEROGAN_ROTTEN_RAGS_REQ;
delitem "UndeadEye", @TEROGAN_UNDEAD_EYE_REQ;
delitem "UndeadEar", @TEROGAN_UNDEAD_EAR_REQ;
mes "As you perform the ritual you can feel the energy amass.";
next;
mes "A cold shiver runs down your spine as you feel something manifesting out of the void.";
if ($@CRYPT_FIGHT3 != 0)
goto L_Close;
// initialize fight
set $@CRYPT_FIGHT3, 1;
set $@CRYPT_FIGHT3_WAVE, 0;
set $@CRYPT_FIGHT3_SUMMONS_COUNT, 2;
set $@CRYPT_FIGHT3_PLAYER_COUNT, getmapusers("027-8");
areamonster "027-8", 43, 39, 58, 60, "", 1124, 1, "General Terogan#Main::OnPetDeath";
areamonster "027-8", 20, 39, 35, 60, "", 1075, 1, "General Terogan#Main::OnPetDeath";
initnpctimer;
warp "027-8", 27, 43;
goto L_Announce;
L_RitualRight:
if (BaseLevel < @minlevel)
goto L_ToWeak;
if ( (countitem("Soul") < @TEROGAN_SOUL_REQ)
|| (countitem("RottenRags") < @TEROGAN_ROTTEN_RAGS_REQ)
|| (countitem("UndeadEye") < @TEROGAN_UNDEAD_EYE_REQ)
|| (countitem("UndeadEar") < @TEROGAN_UNDEAD_EAR_REQ) )
goto L_MissingReagents;
if (getareausers("027-8", 20, 39, 35, 60) == 0)
goto L_NeedOther;
delitem "Soul", @TEROGAN_SOUL_REQ;
delitem "RottenRags", @TEROGAN_ROTTEN_RAGS_REQ;
delitem "UndeadEye", @TEROGAN_UNDEAD_EYE_REQ;
delitem "UndeadEar", @TEROGAN_UNDEAD_EAR_REQ;
mes "As you perform the ritual you can feel the energy amass.";
next;
mes "A cold shiver runs down your spine as you feel something manifesting out of the void.";
warp "027-8", 51, 43;
if ($@CRYPT_FIGHT3 != 0)
goto L_Close;
// initialize fight
set $@CRYPT_FIGHT3, 1;
set $@CRYPT_FIGHT3_WAVE, 0;
set $@CRYPT_FIGHT3_SUMMONS_COUNT, 2;
set $@CRYPT_FIGHT3_PLAYER_COUNT, getmapusers("027-8");
areamonster "027-8", 43, 39, 58, 60, "", 1124, 1, "General Terogan#Main::OnPetDeath";
areamonster "027-8", 20, 39, 35, 60, "", 1075, 1, "General Terogan#Main::OnPetDeath";
initnpctimer;
goto L_Announce;
L_NeedOther:
mes "You need at least one other person in the the other chamber to start.";
goto L_TomeMain;
L_ToWeak:
mes "You try to perform the ritual but nothing happens. You don't seem experienced enough.";
goto L_Close;
L_Close:
set @bonus, 0;
set @minlevel, 0;
set @TEROGAN_SOUL_REQ, 0;
set @TEROGAN_ROTTEN_RAGS_REQ, 0;
set @TEROGAN_UNDEAD_EYE_REQ, 0;
set @TEROGAN_UNDEAD_EAR_REQ, 0;
close;
// Fight logic attached to npc
OnTimer5000:
setnpctimer 0;
if ($@CRYPT_FIGHT3 != 0)
goto L_CryptLogic;
goto L_Return_1;
L_Return_1:
set $@CRYPT_FIGHT3_PLAYER_COUNT, 0;
areatimer "027-8", 0, 0, 79, 84, 10, "General Terogan#Main::OnTick";
end;
L_CryptLogic:
set $@CRYPT_FIGHT3_ROUND_PEN, $@CRYPT_FIGHT3_PLAYER_COUNT;
if ($@CRYPT_FIGHT3_ROUND_PEN > 60)
set $@CRYPT_FIGHT3_ROUND_PEN, 60;
if ($@CRYPT_FIGHT3_PLAYER_COUNT <= 0) goto L_CleanUpLosers;
if (getareausers("027-8", 20, 39, 35, 60, 1) < 1) goto L_Failure;
if (getareausers("027-8", 43, 39, 58, 60, 1) < 1) goto L_Failure;
set $@CRYPT_FIGHT3_SUMMONS_ROUND_TIMER, $@CRYPT_FIGHT3_SUMMONS_ROUND_TIMER + 5; // Advance 5 seconds
if (mobcount("027-8", "General Terogan#Main::OnPetDeath") < 0)
goto L_NextWave;
if ($@CRYPT_FIGHT3_SUMMONS_ROUND_TIMER + $@CRYPT_FIGHT3_ROUND_PEN >= 120)
goto L_NextWave;
goto L_Return_1;
L_NextWave:
set $@CRYPT_FIGHT3_SUMMONS_ROUND_TIMER, 0;
set $@CRYPT_FIGHT3_WAVE, $@CRYPT_FIGHT3_WAVE + 1;
if ( ($@CRYPT_FIGHT3_WAVE > 10) && ($@CRYPT_FIGHT3_SUMMONS_COUNT == 0) )
goto L_CleanUp;
if ( ($@CRYPT_FIGHT3_WAVE > 10) && ($@CRYPT_FIGHT3_WAVE < 22) )
goto L_Return_1;
if ($@CRYPT_FIGHT3_WAVE > 22)
goto L_SummonNuke;
if ($@CRYPT_FIGHT3_WAVE < 5)
goto L_WeakSummons;
if ( ($@CRYPT_FIGHT3_WAVE < 10) && ($@CRYPT_FIGHT3_WAVE >= 5) )
goto L_StrongSummons;
if ($@CRYPT_FIGHT3_WAVE == 10)
goto L_BossSummons;
goto L_SummonNuke;
L_SummonNuke:
set $@CRYPT_FIGHT3_SUMMONS_COUNT, $@CRYPT_FIGHT3_SUMMONS_COUNT + $@CRYPT_FIGHT3_WAVE*2 + $@CRYPT_FIGHT3_PLAYER_COUNT*4;
areamonster "027-8", 0, 0, 79, 84, "", 1124, $@CRYPT_FIGHT3_WAVE*2 + $@CRYPT_FIGHT3_PLAYER_COUNT*4, "General Terogan#Main::OnPetDeath";
goto L_Announce;
L_WeakSummons:
set $@CRYPT_FIGHT3_SUMMONS_NUMBER, (5 + (1 * $@CRYPT_FIGHT3_WAVE) + (2 * $@CRYPT_FIGHT3_PLAYER_COUNT))/2;
set $@CRYPT_FIGHT3_SUMMONS_COUNT, $@CRYPT_FIGHT3_SUMMONS_COUNT + ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2) + ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2);
areamonster "027-8", 43, 39, 58, 60, "", 1124, ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2), "General Terogan#Main::OnPetDeath";
areamonster "027-8", 20, 39, 35, 60, "", 1074, ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2), "General Terogan#Main::OnPetDeath";
goto L_Announce;
L_StrongSummons:
set $@CRYPT_FIGHT3_SUMMONS_NUMBER, (5 + (1 * $@CRYPT_FIGHT3_WAVE) + (2 * $@CRYPT_FIGHT3_PLAYER_COUNT))/2;
set $@CRYPT_FIGHT3_SUMMONS_COUNT, $@CRYPT_FIGHT3_SUMMONS_COUNT + (2 * ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2));
areamonster "027-8", 43, 39, 58, 60, "", 1124, ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2), "General Terogan#Main::OnPetDeath";
areamonster "027-8", 20, 39, 35, 60, "", 1075, ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2), "General Terogan#Main::OnPetDeath";
goto L_Announce;
L_BossSummons:
set $@CRYPT_FIGHT3_SUMMONS_NUMBER, (5 + (1 * $@CRYPT_FIGHT3_WAVE) + (2 * $@CRYPT_FIGHT3_PLAYER_COUNT))/2;
set $@CRYPT_FIGHT3_SUMMONS_COUNT, $@CRYPT_FIGHT3_SUMMONS_COUNT + (2 * ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2)) + 2;
areamonster "027-8", 43, 39, 58, 60, "", 1124, ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2), "General Terogan#Main::OnPetDeath";
areamonster "027-8", 20, 39, 35, 60, "", 1075, ($@CRYPT_FIGHT3_SUMMONS_NUMBER/2), "General Terogan#Main::OnPetDeath";
areamonster "027-8", 43, 39, 58, 60, "", 1129, 1, "General Terogan#Main::OnPetDeath";
areamonster "027-8", 20, 39, 35, 60, "", 1129, 1, "General Terogan#Main::OnPetDeath";
goto L_Announce;
L_Announce:
set $@msg$, $@CRYPT_FIGHT3_MESSAGES$[$@CRYPT_FIGHT3_WAVE];
if ($@msg$ == "")
goto L_Return_1;
mapannounce "027-8", $@msg$, 0;
mapannounce "027-5", $@msg$, 0;
set $@msg$, "";
goto L_Return_1;
// Called on each player once every 5 seconds
OnTick:
if (isdead())
end;
set $@CRYPT_FIGHT3_PLAYER_COUNT, $@CRYPT_FIGHT3_PLAYER_COUNT + 1;
end;
OnPetDeath:
set $@CRYPT_FIGHT3_SUMMONS_COUNT, $@CRYPT_FIGHT3_SUMMONS_COUNT - 1;
end;
L_Failure:
if ($@CRYPT_FAIL_ANNOUNCED) goto L_NextWave;
set $@CRYPT_FAIL_ANNOUNCED, 1;
mapannounce "027-8", "Looks like your neighbour team to is finished off, this is your death sentence!", 0;
set $@CRYPT_FIGHT3_WAVE, 23;
goto L_NextWave;
L_CleanUpLosers:
mapannounce "027-8", "General Terogan : You just proved you cannot even coordinate a simple task. Come back when you are prepared", 0;
set $@CRYPT_FIGHT3, 0;
set $@CRYPT_FIGHT3_PLAYER_COUNT, 0;
set $@CRYPT_FIGHT3_WAVE, 0;
set $@CRYPT_FIGHT3_SUMMONS_ROUND_TIMER, 0;
set $@CRYPT_FIGHT3_SUMMONS_COUNT, 0;
set $@CRYPT_FIGHT3_ROUND_PEN, 0;
set $@CRYPT_FIGHT3_SUMMONS_NUMBER, 0;
set $@CRYPT_FAIL_ANNOUNCED, 0;
killmonster "027-8", "General Terogan#Main::OnPetDeath";
stopnpctimer;
setnpctimer 0;
end;
L_CleanUp:
mapannounce "027-8", "General Terogan : You might have won this battle, but you will never defeat me!", 0;
areatimer "027-8", 0, 0, 79, 84, 10, "General Terogan#Main::OnReward";
set $@CRYPT_FIGHT3, 0;
set $@CRYPT_FIGHT3_PLAYER_COUNT, 0;
set $@CRYPT_FIGHT3_WAVE, 0;
set $@CRYPT_FIGHT3_SUMMONS_ROUND_TIMER, 0;
set $@CRYPT_FIGHT3_SUMMONS_COUNT, 0;
set $@CRYPT_FIGHT3_ROUND_PEN, 0;
set $@CRYPT_FIGHT3_SUMMONS_NUMBER, 0;
set $@CRYPT_FAIL_ANNOUNCED, 0;
killmonster "027-8", "General Terogan#Main::OnPetDeath";
stopnpctimer;
setnpctimer 0;
end;
OnReward:
if (isdead())
end;
set @bonus, (BaseLevel/2);
set DailyQuestBonus, DailyQuestBonus + @bonus;
message strcharinfo(0), "You feel a temporary rush of power and zest for action. " + @bonus + " daily bonus gained." ;
set BOSS_POINTS, BOSS_POINTS + 75;
message strcharinfo(0), "You gain 75 Boss Points giving you a total of " + BOSS_POINTS + ".";
goto L_End;
L_End:
set @bonus, 0;
set @minlevel, 0;
set @TEROGAN_SOUL_REQ, 0;
set @TEROGAN_ROTTEN_RAGS_REQ, 0;
set @TEROGAN_UNDEAD_EYE_REQ, 0;
set @TEROGAN_UNDEAD_EAR_REQ, 0;
end;
OnInit:
setarray $@CRYPT_FIGHT3_MESSAGES$,
"General Terogan : Haha, Thank you mortal. You have released me from my prison. To show my graditude you can die swiftly at my hands and become part of my undead army. MUhahahahaha! Minions, Dispose of these Adventurers!",
"General Terogan : Ha, Looks like your tougher then I thought.",
"General Terogan : and here I thought I wasn't going to enjoy this.",
"General Terogan : More of them are coming!",
"General Terogan : Minions! Kill them already!",
"General Terogan : *facepalm* I knew I should have hired better help.",
"General Terogan : Well at least you will make a good addition to my army.",
"General Terogan : To the Abyss with you already!",
"General Terogan : How about you try a different approach and kill them already!",
"General Terogan : Minions! Last chance or it's back to being part of an ossuary for you!",
"General Terogan : Looks like if you want something done right you have to do it yourself.",
"General Terogan : Charge!.";
end;
}
027-8,27,41,0|script|General Terogan#Exit1|400
{
if ($@CRYPT_FIGHT3 != 0)
message strcharinfo(0), "You are way too busy to check this book right now";
if ($@CRYPT_FIGHT3 != 0)
end;
mes "[General Terogan]";
mes "\"Let's get you out of here " + strcharinfo(0) + "\"";
warp "027-8", 38, 29;
end;
}
027-8,51,41,0|script|General Terogan#Exit2|400
{
if ($@CRYPT_FIGHT3 != 0)
message strcharinfo(0), "You are way too busy to check this book right now";
if ($@CRYPT_FIGHT3 != 0)
end;
mes "[General Terogan]";
mes "\"Let's get you out of here " + strcharinfo(0) + "\"";
warp "027-8", 38, 29;
end;
}
|