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//

019-1.gat,77,44,0|script|Snowman|129,{
    if( ChristmasQuest == 1) goto L_Done;

    mes "[Snowman]";
    mes "\"Hello there young man.";
    mes "Would you like a Christmas hat?\"";
    next;

L_Menu:
    menu
        "Yes", L_Sure,
        "No", -,
        "What do you need?", L_Need;
    mes "[Snowman]";
    mes "\"Well, thats too bad, but make sure to have the holiday spirit!\"";
    close;

L_Sure:
    mes "[Snowman]";
    mes "\"Hmm, let me see what you have.\"";
    next;
    if(countitem("Candy") < 15)
        goto L_NoItem;
    if(countitem("ChocolateBar") < 10)
        goto L_NoItem;
    if(countitem("CactusPotion") < 5)
        goto L_NoItem;
    getinventorylist;
    if (@inventorylist_count > 99)
        goto L_TooMany;
    delitem "Candy", 15;
    delitem "ChocolateBar", 10;
    delitem "CactusPotion", 5;
    mes "[Snowman]";
    mes "\"Here you go, enjoy your new hat!\"";
    getitem "SantaHat", 1;
    set ChristmasQuest, 1;
    close;

L_Need:
    mes "[Snowman]";
    mes "\"For this special hat, I need a pint of magic and a little help.";
    mes "Just kidding. I would like to get some food:";
    mes "15 pieces of Candy";
    mes "10 Chocolate Bars";
    mes "5 Cactus Potions\"";
    next;
    goto L_Menu;

L_NoItem:
    mes "[Snowman]";
    mes "\"Well, I am interested in some food and you don't have enought to get a hat.\"";
    close;

L_Done:
    mes "[Snowman]";
    mes "\"Thank you for your help!\"";
    close;

L_TooMany:
    mes "[Snowman]";
    mes "\"It doesn't look like you have room for this. Come back later.\"";
    close;
}