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- script @warp NPC32767,{
callfunc "argv_splitter";
if (@argv$[3] == "" && @argv$[2] == "" && @argv$[1] != "" && @argv[1] < 2)
@argv$[3] = @argv$[1];
.@n$ = if_then_else(@argv$[3] != "", "char", "") + "warp";
if (GM < CMD_WARP && GM < G_SYSOP) goto L_GM; // check if you can use it on self
.@target_id = BL_ID;
if (@argv$[3] != "") set .@target_id, getcharid(3, @argv$[3]);
if (@argv$[3] != "" && !(isloggedin(.@target_id))) goto L_Failed; // do NOT fallback to self
if (@argv$[3] != "" && GM < CMD_CHARWARP && GM < G_SYSOP) goto L_GM; // when target is not self, use charwarp permission
if (@argv$[0] == "")
@argv$[0] = getmapname();
setarray @map_anchor$[0], "", "", "", "";
callfunc "map2anchor";
gmlog "@"+.@n$+" " + @args$;
if (.@target_id != BL_ID)
message strcharinfo(0), .@n$+" : The operation succeeded.";
@GMWARP_map$ = @map_anchor$[0];
@GMWARP_x = if_then_else(@argv[1] > 1, @argv[1], @map_anchor$[1]);
@GMWARP_y = if_then_else(@argv[2] > 1, @argv[2], @map_anchor$[2]);
addtimer 0, strnpcinfo(0) + "::OnWarp", .@target_id;
if (@map_anchor$[3] == "no" && @knows_anchors < 1)
goto L_SuggestAnchors;
end;
L_SuggestAnchors:
message strcharinfo(0), .@n$+" : The warp command has been improved. You might want to consider using [@@https://www.themanaworld.org/index.php/Dev:GM_Commands/anchors|map anchors@@].";
@knows_anchors = 1;
end;
OnWarp:
warp @GMWARP_map$, @GMWARP_x, @GMWARP_y;
@GMWARP_map$ = "";
@GMWARP_x = 0;
@GMWARP_y = 0;
end;
L_Failed:
message strcharinfo(0), .@n$+" : Impossible to attach to the target player. Did you try putting the name in \"quotation marks\"?";
end;
L_GM:
message strcharinfo(0), .@n$+" : GM command is level "+ if_then_else(@argv$[1] != "", CMD_CHARWARP, CMD_WARP) +", but you are level " + GM;
end;
OnInit:
registercmd chr(ATCMD_SYMBOL) + "warp", strnpcinfo(0);
registercmd chr(ATCMD_SYMBOL) + "charwarp", strnpcinfo(0);
end;
}
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