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// Ice Cave second level

020-4.gat,0,0,0,0	monster	Bat	1017,5,0,0,Mob21::OnBat
020-4.gat,0,0,0,0	monster	Fluffy	1020,15,0,0,Mob21::OnFluffy

020-4.gat,0,0,0	script	Mob21	-1,{
OnBat:
	set @mobID, 1017;
	callfunc "MobPoints";
	break;

OnFluffy:
	set @mobID, 1020;
	callfunc "MobPoints";
	break;

	end;
}