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013-2,23,32,0 script Motto#wiz NPC400,{
mes "Mid pleasures and palaces though we may roam,";
mes "Be it ever so humble, there's no place like home.";
close;
}
013-2,30,32,0 script Note#wiz NPC400,{
mes "Please do not open.";
close;
}
013-2,38,20,0 script Saying#wiz NPC400,{
mes "The early bird catcheth the worm.";
if (!getvaultid()) close; // Close this mirror lake
if (get_nibble(##01_TMWQUEST, 0) < 2) close; // Not yet authorized
mesc l("Should we recite this backward to travel to a different world? If yes, thinking on what?");
select
l("Leave it be."),
rif(get_nibble(##01_TMWQUEST, 0) >= 2, l("Think on Mouboos and Cindy problems"));
mes "";
switch (@menu) {
case 2: MirrorLakeSendTo(MLP_MOUBOOTAUR, 0); break;
}
closeclientdialog;
close;
}
013-2,27,21,0 script Mirror#wiz NPC400,{
mes "You say: \"Mirror mirror on the wall, who has the nicest haircut of them all?\"";
next;
mes "\"Oh fair adventurer, your hair indeed looks nice. But wouldn't it look much better, after I have rolled my dice?\"";
next;
mes "Your looks suddenly change...";
next;
@fixedMirror = 1;
callfunc "useMirror";
closeclientdialog;
close;
}
013-2,25,23,0 script Spell#wiz1 NPC400,{
mes "You read: \"I see trees of green, red roses too. I see them bloom for me and you. And I think to myself: \'What a wonderful world\'\"";
next;
mes "You think: \"Huh?\"";
next;
mes l("The spell fulfills its inevitable purpose...");
next;
@dest = rand2(BaseLevel);
if (@dest < 10)
goto L_PlaceOne;
if ((@dest >= 10) && (@dest <= 50))
goto L_PlaceTwo;
goto L_PlaceThree;
L_PlaceOne:
warp "013-1",128,28;
goto L_close;
L_PlaceTwo:
warp "016-1",62,89;
goto L_close;
L_PlaceThree:
warp "014-1",33,35;
goto L_close;
L_close:
@dest = 0;
closeclientdialog;
close;
}
013-2,27,24,0 script Spell#wiz2 NPC400,{
mes "You read: \"You must not fear, for it is the mind-killer. That and sharp pointy things.\"";
next;
mes l("You feel the floor disappear below your feet...");
next;
callfunc "MiriamCheat";
@dest = rand2(BaseLevel);
if (@dest < 10)
goto L_PlaceOne;
if ((@dest >= 10) && (@dest <= 50))
goto L_PlaceTwo;
goto L_PlaceThree;
L_PlaceOne:
warp "006-1",83,60;
goto L_close;
L_PlaceTwo:
warp "006-1",77,22;
goto L_close;
L_PlaceThree:
warp "006-1",33,93;
goto L_close;
L_close:
@dest = 0;
closeclientdialog;
close;
}
013-2,25,27,0 script Spell#wiz3 NPC400,{
mes "You read: \"Snow-white flakes and eminent frost - I'll go there, whatever the cost!\"";
next;
mesq l("You feel yourself getting lighter...");
next;
@dest = rand2(BaseLevel);
if (@dest < 10)
goto L_FriendlyPlace;
if ((@dest >= 10) && (@dest <= 50))
goto L_DeepCave;
goto L_Cave;
L_FriendlyPlace:
warp "019-3",102,77;
goto L_close;
L_DeepCave:
warp "031-3",135,163;
goto L_close;
L_Cave:
warp "031-3",37,213;
goto L_close;
L_close:
@dest = 0;
closeclientdialog;
close;
}
013-2,27,27,0 script Spell#wiz4 NPC400,{
mes "You read: \"People and cosiness, lively and fun - that's where I've gone!\"";
next;
mes l("The world around you slowly dissolves...");
next;
@dest = rand2(BaseLevel);
if (@dest < 10)
goto L_PlaceOne;
if ((@dest >= 10) && (@dest <= 50))
goto L_PlaceTwo;
goto L_PlaceThree;
L_PlaceOne:
warp "030-2",88,24;
goto L_close;
L_PlaceTwo:
warp "001-2",104,40;
goto L_close;
L_PlaceThree:
warp "010-2",34,42;
goto L_close;
L_close:
@dest = 0;
closeclientdialog;
close;
}
013-2,26,28,0 script Spell#wiz5 NPC400,{
mes "You read: \"Darkness and legs, eight of them each - I'd rather not go there, but now it's too late...\"";
next;
mes l("For a moment everything turns black...");
next;
@dest = rand2(BaseLevel);
if (@dest < 10)
goto L_PlaceOne;
if ((@dest >= 10) && (@dest <= 50))
goto L_PlaceTwo;
goto L_PlaceThree;
L_PlaceOne:
warp "012-4",431,36;
goto L_close;
L_PlaceTwo:
warp "013-3",122,91;
goto L_close;
L_PlaceThree:
warp "013-3",178,67;
goto L_close;
L_close:
@dest = 0;
closeclientdialog;
close;
}
013-2,21,29,0 script Spell#wiz6 NPC400,{
mes "You read: \"Heart stops pumping, breath begone - life is stopping, death has come!\"";
next;
mes "You're losing control of your body... everything turns black... while slipping to the floor, you hear a faraway scream... suddenly, you see THE LIGHT!";
next;
die();
closeclientdialog;
close;
}
013-2,28,29,0 script Spell#wiz7 NPC400,{
mes "You read: \"Cotton, steel, leather and wool - have I ever seen a greater fool?\"";
next;
mes l("You suddenly feel naked; you ARE naked!");
next;
nude();
closeclientdialog;
close;
}
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