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-rw-r--r--world/map/npc/007-2/_import.txt1
-rw-r--r--world/map/npc/007-2/_mobs.txt6
-rw-r--r--world/map/npc/007-2/_nodes.txt4
-rw-r--r--world/map/npc/007-2/witch.txt38
4 files changed, 26 insertions, 23 deletions
diff --git a/world/map/npc/007-2/_import.txt b/world/map/npc/007-2/_import.txt
index bce6eb02..e68bb71b 100644
--- a/world/map/npc/007-2/_import.txt
+++ b/world/map/npc/007-2/_import.txt
@@ -2,5 +2,6 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 007-2
npc: npc/007-2/_mobs.txt
+npc: npc/007-2/_nodes.txt
npc: npc/007-2/_warps.txt
npc: npc/007-2/witch.txt
diff --git a/world/map/npc/007-2/_mobs.txt b/world/map/npc/007-2/_mobs.txt
index ca392cc6..1d91c286 100644
--- a/world/map/npc/007-2/_mobs.txt
+++ b/world/map/npc/007-2/_mobs.txt
@@ -1,9 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Illia forsaken inn mobs
-
-
-007-2,0,0,0|script|Mob007-2|32767
-{
- end;
-}
diff --git a/world/map/npc/007-2/_nodes.txt b/world/map/npc/007-2/_nodes.txt
new file mode 100644
index 00000000..38010d03
--- /dev/null
+++ b/world/map/npc/007-2/_nodes.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Illia forsaken inn nodes
+
+// (no nodes)
diff --git a/world/map/npc/007-2/witch.txt b/world/map/npc/007-2/witch.txt
index f5fcda32..3e80dccc 100644
--- a/world/map/npc/007-2/witch.txt
+++ b/world/map/npc/007-2/witch.txt
@@ -23,7 +23,7 @@
set @illia_iced_water, 4;
set $@illia_min_level, 90;
- if (getgmlevel() >= 40 && getequipid(equip_head) == 647)
+ if ((GM >= get(.valia, "GM") || debug) && getequipid(equip_head) == 647)
goto L_DeveloperBoard;
if (BaseLevel < $@illia_min_level) goto L_Unexperienced;
@@ -35,22 +35,7 @@
end;
L_DeveloperBoard:
- mes "[Developer Board]";
- mes "$Illia_Luvia_Harvest: "+$Illia_Luvia_Harvest;
- mes "$Illia_Win_Counter: "+$Illia_Win_Counter;
- next;
- mes "[Developer Board]";
- mes "$@illia_progress: "+$@illia_progress;
- if ($@illia_begin_time > 0)
- mes "Time: "+(gettimetick(2) - $@illia_begin_time)+"/"+$@illia_max_time;
- mes "";
- mes "$@illia_level_1_progress: "+$@illia_level_1_progress;
- mes "$@illia_level_2_progress: "+$@illia_level_2_progress;
- mes "$@illia_level_3_progress: "+$@illia_level_3_progress;
- mes "$@illia_level_4_progress: "+$@illia_level_4_progress;
- mes "$@illia_level_5_progress: "+$@illia_level_5_progress;
- mes "$@illia_level_6_progress: "+$@illia_level_6_progress;
- mes "$@illia_level_7_progress: "+$@illia_level_7_progress;
+ callfunc "IlliaDebug";
close;
L_Introduce:
@@ -1020,3 +1005,22 @@ end;
{
end;
}
+
+function|script|IlliaDebug
+{
+ mes "$Illia_Luvia_Harvest: "+$Illia_Luvia_Harvest;
+ mes "$Illia_Win_Counter: "+$Illia_Win_Counter;
+ mes "---";
+ mes "$@illia_progress: "+$@illia_progress;
+ if ($@illia_begin_time > 0)
+ mes "Time: "+(gettimetick(2) - $@illia_begin_time)+"/"+$@illia_max_time;
+ mes "---";
+ mes "$@illia_level_1_progress: "+$@illia_level_1_progress;
+ mes "$@illia_level_2_progress: "+$@illia_level_2_progress;
+ mes "$@illia_level_3_progress: "+$@illia_level_3_progress;
+ mes "$@illia_level_4_progress: "+$@illia_level_4_progress;
+ mes "$@illia_level_5_progress: "+$@illia_level_5_progress;
+ mes "$@illia_level_6_progress: "+$@illia_level_6_progress;
+ mes "$@illia_level_7_progress: "+$@illia_level_7_progress;
+ return;
+}