diff options
Diffstat (limited to 'npc/magic/level2-arrow-hail.txt')
-rwxr-xr-x | npc/magic/level2-arrow-hail.txt | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/npc/magic/level2-arrow-hail.txt b/npc/magic/level2-arrow-hail.txt new file mode 100755 index 00000000..3d7525b1 --- /dev/null +++ b/npc/magic/level2-arrow-hail.txt @@ -0,0 +1,115 @@ +- script arrow-hail NPC32767,{ + // we can not start here because for the puppets this is OnClick + end; + +OnCast: + if(call("magic_checks")) end; + if (getskilllv(.school) < .level) end; + if (getskilllv(SKILL_MAGIC) < .level) end; + if (Sp < 25) end; + explode .@map_ext[0], getmapname(), "-"; + if (.@map_ext[1] != 1) end; // XXX this is fugly, in the future let's use MF_OUTSIDE to detect if a map is "outside" or "inside" + if (getmapflag(getmapname(), MF_TOWN)) end; + if (countitem("Arrow") >= 20 && countitem("SulphurPowder") >= 1) delitem "Arrow", 20; + elif (countitem("IronArrow") >= 20 && countitem("SulphurPowder") >= 1) delitem "IronArrow", 20; + else end; + delitem "SulphurPowder", 1; + Sp = Sp - 25; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 5000, "Magic Timer::OnClear"; // set the new debuff + + setarray @away[0], POS_X, POS_Y, getdir(), (.range + 1), 0; + callsub S_AwayFrom; + + @nearby = 0; + foreach 1, getmapname(), @away[0] - 14, @away[1] - 14, @away[0] + 14, @away[1] + 14, + strnpcinfo(0) + "::OnNearbyNpc"; + if (@nearby) goto L_Absorb; + + callfunc "adjust_spellpower"; + set @new_npc_name$, "#" + strnpcinfo(0) + "#" + getcharid(3); // make a unique puppet name for every player + callfunc "magic_exp"; + misceffect FX_MAGIC_BLACK, strcharinfo(0); + set @spell_npc, puppet(getmapname(), POS_X, POS_Y, @new_npc_name$, 127); // clone npc => get puppet id + if (@spell_npc < 1) end; + set .max_hit, (@spellpower / 8), @spell_npc; // set .max_hit in the puppet + set .caster, getcharid(3), @spell_npc; // tell the puppet who controls it + .damage = 125, @spell_npc; + .damage_bonus = (@spellpower / 5), @spell_npc; + set .area_x, @away[0], @spell_npc; set .area_y, @away[1], @spell_npc; + donpcevent @new_npc_name$+"::OnLaunch"; // start the puppet timer and strike + initnpctimer @new_npc_name$; // start the destroy timer + end; + +S_AwayFrom: + if(@away[2] == 6 && !(iscollision(getmapname(), (@away[0] + 1), @away[1]))) // right + @away[0] = @away[0] + 1; + if(@away[2] == 4 && !(iscollision(getmapname(), @away[0], (@away[1] - 1)))) // up + @away[1] = @away[1] - 1; + if(@away[2] == 2 && !(iscollision(getmapname(), (@away[0] - 1), @away[1]))) // left + @away[0] = @away[0] - 1; + if(@away[2] == 0 && !(iscollision(getmapname(), @away[0], (@away[1] + 1)))) // down + @away[1] = @away[1] + 1; + @away[4] = @away[4] + 1; + if(@away[4] < @away[3]) goto S_AwayFrom; + return; + +L_Absorb: + message strcharinfo(0), "##3Arrow Hail : ##BA nearby arrow hail absorbs your magic!"; + end; + +OnNearbyNpc: + explode .@nearby$[0], strnpcinfo(0,@target_id), "#"; + if(.@nearby$[0] == "arrow-hail" || .@nearby$[1] == "arrow-hail") + @nearby = @nearby + 1; + end; + +OnLaunch: + if(get(Hp, .caster) < 1) destroy; // destroy if caster is missing + if(getmap(.caster) != strnpcinfo(3)) destroy; // destroy if caster left the map + .hit = .hit + 1; + if(.hit > .max_hit) destroy; + .launch = 0; + callsub S_Launch; + addnpctimer 250 + rand(50) + rand(50), strnpcinfo(0)+"::OnLaunch"; // loop until max + end; + +S_Launch: + npcareawarp .area_x - 6, .area_y - 6, .area_x + 6, .area_y + 6, 0, strnpcinfo(0); + misceffect FX_ARROW_HAIL; + .done = 0; + foreach 2, strnpcinfo(3), getnpcx(), getnpcy(), getnpcx(), getnpcy(), strnpcinfo(0) + "::OnHit", .caster; + if (get(PVP_CHANNEL, .caster) || getmapflag(getmap(.caster), MF_PVP)) + foreach 0, strnpcinfo(3), getnpcx(), getnpcy(), getnpcx(), getnpcy(), strnpcinfo(0) + "::OnHit", .caster; + if(!.done && get(POS_X, .caster) == getnpcx() && get(POS_Y, .caster) == getnpcy()) + set Hp, get(Hp, .caster) - (.damage + rand(.damage_bonus) + rand(.damage_bonus)), .caster; // injure caster + .launch = .launch + 1; + if(.launch < 3) goto S_Launch; + return; + +OnTimer30000: + debugmes "frillyar timeout! [this shouldn't happen]"; + destroy; + +OnHit: + if(get(Hp, .caster) < 1) destroy; // destroy if caster is missing + if(getmap(.caster) != strnpcinfo(3)) destroy; // destroy if caster left the map + + if(target(.caster, @target_id, 16) != 16 && .caster != @target_id) end; + if((get(BL_TYPE, @target_id) & 1) == 0) end; // either mob or pc + .@damage = .damage + rand(.damage_bonus) + rand(.damage_bonus); + if(.caster != @target_id) + .@damage = (.@damage * (100 - get(MDEF1, @target_id))) / 100; + injure .caster, @target_id, .@damage; + .done = 1; + end; + +OnInit: + .school = SKILL_MAGIC_WAR; + .range = 7; + set .invocation$, chr(MAGIC_SYMBOL) + "frillyar"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + .level = 2; + .exp_gain = 2; + end; +} |