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-rw-r--r--npc/035-2/_import.txt7
-rwxr-xr-xnpc/035-2/casino.txt9
-rwxr-xr-xnpc/035-2/emblems.txt36
-rwxr-xr-xnpc/035-2/koga.txt31
-rwxr-xr-xnpc/035-2/mapflags.txt2
-rwxr-xr-xnpc/035-2/shops.txt11
6 files changed, 96 insertions, 0 deletions
diff --git a/npc/035-2/_import.txt b/npc/035-2/_import.txt
new file mode 100644
index 00000000..693499e7
--- /dev/null
+++ b/npc/035-2/_import.txt
@@ -0,0 +1,7 @@
+// Map 035-2: None
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/035-2/casino.txt",
+"npc/035-2/emblems.txt",
+"npc/035-2/koga.txt",
+"npc/035-2/mapflags.txt",
+"npc/035-2/shops.txt",
diff --git a/npc/035-2/casino.txt b/npc/035-2/casino.txt
new file mode 100755
index 00000000..0df32fd1
--- /dev/null
+++ b/npc/035-2/casino.txt
@@ -0,0 +1,9 @@
+035-2,34,37,0 script Slots#4 NPC400,{
+ callfunc "SlotMachine";
+ close;
+}
+
+035-2,36,37,0 script Slots#5 NPC400,{
+ callfunc "SlotMachine";
+ close;
+}
diff --git a/npc/035-2/emblems.txt b/npc/035-2/emblems.txt
new file mode 100755
index 00000000..9b1aea0c
--- /dev/null
+++ b/npc/035-2/emblems.txt
@@ -0,0 +1,36 @@
+035-2,28,27,0 script #k1city1e NPC410,{
+ end;
+ OnInit:
+ disablenpc "#k1city1e";
+ end;
+}
+035-2,28,27,0 script #k1city1d NPC411,{
+ end;
+}
+
+035-2,30,27,0 script #k1city2e NPC412,{
+ end;
+ OnInit:
+ disablenpc "#k1city2e";
+ end;
+}
+035-2,30,27,0 script #k1city2d NPC413,{
+ end;
+}
+
+035-2,32,27,0 script #k1city3e NPC414,{
+ end;
+ OnInit:
+ disablenpc "#k1city3e";
+ end;
+}
+035-2,32,27,0 script #k1city3d NPC415,{
+ end;
+}
+
+035-2,32,27,0 script #k1sound NPC127,{
+ end;
+ OnCommandDing:
+ specialeffect 402;
+ end;
+}
diff --git a/npc/035-2/koga.txt b/npc/035-2/koga.txt
new file mode 100755
index 00000000..c1a25075
--- /dev/null
+++ b/npc/035-2/koga.txt
@@ -0,0 +1,31 @@
+
+035-2,39,29,0 script #KogaExit NPC45,0,1,{
+ mes "Disembark the ferry for "+$@MainDocks$[$@MainCurrentDock]+"?";
+ menu
+ "Yes.", L_Leave,
+ "Nevermind", L_close;
+
+L_Leave:
+ if ($@MainCurrentDock == 0)
+ goto L_Hurnscald;
+ if ($@MainCurrentDock == 1)
+ goto L_Nivalis;
+ if ($@MainCurrentDock == 2)
+ goto L_Tulimshar;
+ goto L_close;
+
+L_Tulimshar:
+ warp "001-1", 63, 73;
+ goto L_close;
+
+L_Hurnscald:
+ warp "008-1", 137, 64;
+ goto L_close;
+
+L_Nivalis:
+ warp "031-1", 95, 109;
+ goto L_close;
+
+L_close:
+ close;
+}
diff --git a/npc/035-2/mapflags.txt b/npc/035-2/mapflags.txt
new file mode 100755
index 00000000..a9c3958f
--- /dev/null
+++ b/npc/035-2/mapflags.txt
@@ -0,0 +1,2 @@
+//035-2 mapflag town
+//035-2 mapflag resave 035-2,20,21
diff --git a/npc/035-2/shops.txt b/npc/035-2/shops.txt
new file mode 100755
index 00000000..05a2987e
--- /dev/null
+++ b/npc/035-2/shops.txt
@@ -0,0 +1,11 @@
+
+035-2,23,38,0 shop Cooky NPC213,539:87,657:10,503:10
+
+035-2,23,35,0 script Bunkmaster Phict NPC212,{
+ @npcname$ = "Bunkmaster Phict";
+ @Cost = 100;
+ callfunc "Inn";
+ @npcname$ = "";
+ @Cost = 0;
+ close;
+}