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-rw-r--r--npc/027-2_Caretakers_House/golbanez.txt30
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/027-2_Caretakers_House/golbanez.txt b/npc/027-2_Caretakers_House/golbanez.txt
index 4e19f137..d9471f43 100644
--- a/npc/027-2_Caretakers_House/golbanez.txt
+++ b/npc/027-2_Caretakers_House/golbanez.txt
@@ -1,68 +1,68 @@
027-2.gat,39,91,0 script Golbenez 307,{
-
+
set @Graveyard_Inn_MASK, NIBBLE_4_MASK;
set @Graveyard_Inn_SHIFT, NIBBLE_4_SHIFT;
set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT);
-
+
set @Graveyard_Inn_Lover_MASK, NIBBLE_1_MASK;
set @Graveyard_Inn_Lover_SHIFT, NIBBLE_1_SHIFT;
set @lover, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Lover_MASK) >> @Graveyard_Inn_Lover_SHIFT);
-
+
if (@state ==1) goto L_Back;
-
+
mes "[Golbanez]";
mes "\"How do you like my place of leisure, mortal?\"";
menu
"What is this place? Why is it full of dead people?",-,
"You look different here. Nice horns.",L_Horns,
"I'm enjoying myself, thanks for asking.",L_Close;
-
+
mes "[Golbanez]";
mes "\"Mortal, this is way over your head. Don't worry about that and enjoy your time.\"";
-
+
if (@lover < 2)
goto L_Close;
menu
"I want to know. Try me.",-;
-
- mes "Golbanez takes a gradualist look at you.";
+
+ mes "Golbanez takes a piercing look at you.";
mes "[Golbanez]";
mes "\"Fine.\"";
next;
mes "\"This place was an usual inn many many of your years ago. I found it by chance and it became one of my favorite playgrounds ever.\"";
next;
- mes "Golbanez laughs a way, which really gives you the creeps.";
+ mes "Golbanez laughs in a way which really gives you the creeps.";
next;
mes "[Golbanez]";
mes "\"Unfortunaly - it got destroyed. So I took the memories of the dead and recreated this place.\"";
menu
"What do you mean with playground?",-,
"Recreated? What do you mean with that?",-;
-
+
mes "[Golbanez]";
mes "\"As I said, you don't understand. You start to bore me. Leave.\"";
-
+
set @state, 1;
callsub S_Update_Mask;
-
+
close;
L_Back:
//TODO: continue here
close;
-
+
L_Horns:
mes "Golbanez bursts out with laughter.";
next;
mes "[Golbanez]";
mes "\"Mortals! They never stop surprising me.\"";
close;
-
+
L_Close:
close;
-
+
S_Update_Mask:
set QUEST_Graveyard_Inn,
(QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK))