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+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 001-2-19: Merchant Hall warps
+001-2-19,41,31,0 warp #001-2-19_41_31 0,0,001-1,104,33
+001-2-19,41,24,0 script #001-2-19_41_24_h NPC_HIDDEN,0,0,{
+OnTouch:
+ warp "001-2-25", 29, 30;
+close;
+
+OnUnTouch:
+ doevent "#001-2-19_41_24::OnUnTouch";
+}
+001-2-19,41,24,0 script #001-2-19_41_24 NPC_ARTIS_DOOR_WOOD,2,3,{
+ close;
+OnTouch:
+ doorTouch;
+
+OnUnTouch:
+ doorUnTouch;
+
+OnTimer340:
+ doorTimer;
+
+OnInit:
+ doorInit;
+}
+
+001-2-19,33,38,0 warp #001-2-19_33_38 0,0,001-1,101,37
+001-2-19,41,55,0 warp #001-2-19_41_55 0,0,001-2-20,29,27
+001-2-19,41,47,0 script #001-2-19_41_47_h NPC_HIDDEN,0,0,{
+OnTouch:
+ warp "001-1", 104, 42;
+close;
+
+OnUnTouch:
+ doevent "#001-2-19_41_47::OnUnTouch";
+}
+001-2-19,41,47,0 script #001-2-19_41_47 NPC_ARTIS_DOOR_WOOD,2,3,{
+ close;
+OnTouch:
+ doorTouch;
+
+OnUnTouch:
+ doorUnTouch;
+
+OnTimer340:
+ doorTimer;
+
+OnInit:
+ doorInit;
+}
+