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-rw-r--r--conf/map/battle/monster.conf6
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf
index ac4ebba9..7aadfe74 100644
--- a/conf/map/battle/monster.conf
+++ b/conf/map/battle/monster.conf
@@ -161,7 +161,7 @@ force_random_spawn: false
// 1: Slaves are always aggressive.
// 2: Slaves are always passive.
// 3: Same as master's aggressive/passive state.
-slaves_inherit_mode: 2
+slaves_inherit_mode: 0
// Do summon slaves have the same walking speed as their master?
// NOTE: The default is 3 for official servers.
@@ -170,7 +170,7 @@ slaves_inherit_mode: 2
// 2: If the master can't walk (even motionless mobs have a speed
// entry in their mob_db)
// 3: Always
-slaves_inherit_speed: 3
+slaves_inherit_speed: 0
// Will summoned monsters (alchemists, or @summon'ed monsters) attack cause a
// chance of triggering the master's autospell cards? (Note 1)
@@ -225,7 +225,7 @@ mob_npc_event_type: 1
// Set to 0 to disable it.
// If this is activated and a player is using @noks, damage from others players (KS) not in the party
// will be reduced to 0.
-ksprotection: 0
+ksprotection: 1200
// Should MVP slaves retain their target when summoned back to their master?
mob_slave_keep_target: true