summaryrefslogtreecommitdiff
path: root/conf/login/login-server.conf
diff options
context:
space:
mode:
Diffstat (limited to 'conf/login/login-server.conf')
-rw-r--r--conf/login/login-server.conf205
1 files changed, 205 insertions, 0 deletions
diff --git a/conf/login/login-server.conf b/conf/login/login-server.conf
new file mode 100644
index 00000000..da759180
--- /dev/null
+++ b/conf/login/login-server.conf
@@ -0,0 +1,205 @@
+//================= Hercules Configuration ================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2014-2019 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Login Server configuration file.
+//=========================================================================
+
+login_configuration: {
+ // Login-server's console configuration
+ @include "conf/global/console.conf"
+
+ inter: {
+ // The login server listens on the interface with this IP address.
+ // NOTE: This allows you to run multiple servers on multiple interfaces
+ // while using the same ports for each server.
+ //bind_ip: "127.0.0.1"
+
+ // Interval (in minutes) to execute a DNS/IP update. Disabled by default.
+ // Enable it if your server uses a dynamic IP which changes with time.
+ //ip_sync_interval: 10
+
+ @include "conf/import/ports.conf"
+ }
+
+ log: {
+ // To log the login server?
+ // NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans.
+ log_login: true
+
+ // Indicate how to display date in logs, to players, etc.
+ date_format: "%Y-%m-%d %H:%M:%S"
+ }
+
+ // for packet version >= 20170726
+ users_count: {
+ // if false, dont show any colored strings.
+ // if true, show special users count numbers for coloring char servers.
+ send_user_count_description: true
+
+ // users counts for use different colors.
+ // below 'low' show green text
+ // below 'medium' show oragne text
+ // below 'high' show red text
+ // higher 'high' show purple text
+ low: 200
+ medium: 500
+ high: 1000
+ }
+
+ // Account engine configuration
+ account: {
+ // Can you use _M/_F to make new accounts on the server?
+ new_account: true
+
+ // If new_account is enabled, minimum length to userid and passwords should be 4?
+ // Must be 'true' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
+ new_acc_length_limit: true
+
+ // Account registration flood protection system
+ // allowed_regs is the number of registrations allowed in time_allowed (in seconds)
+ allowed_regs: 1
+ time_allowed: 10
+
+ // Starting additional sec from now for the limited time at creation of account
+ // -1: new account are created with UNlimited time (default value)
+ // 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)
+ start_limited_time: -1
+
+ // Store passwords as MD5 hashes instead of plaintext ?
+ // NOTE: Will not work with clients that use <passwordencrypt>
+ use_MD5_passwords: false
+
+ // Account data engine storage configuration
+ @include "conf/import/sql_connection.conf"
+
+ //==================================================================
+ // IP banning system
+ //==================================================================
+ ipban: {
+ enabled: true
+
+ // Interval (in seconds) to clean up expired IP bans. 0 = disabled. default = 60.
+ // NOTE: Even if this is disabled, expired IP bans will be cleaned up on login server start/stop.
+ // Players will still be able to login if an ipban entry exists but the expiration time has already passed.
+ cleanup_interval: 60
+
+ // SQL connection settings
+ @include "conf/import/sql_connection.conf"
+
+ // Dynamic password failure ipban system
+ dynamic_pass_failure: {
+ enabled: true
+
+ // Interval in minutes between failed tries
+ // Only failed tries between this interval will be accounted when banning
+ ban_interval: 5
+
+ // How many failures before adding a temporary ban entry?
+ ban_limit: 7
+
+ // Duration of the ban in minutes
+ ban_duration: 5
+ }
+ } // login_configuration.account.ipban
+ } // login_configuration.account
+
+ permission: {
+ // Required account group id to connect to server.
+ // -1: disabled
+ // 0 or more: group id
+ group_id_to_connect: -1
+
+ // Minimum account group id required to connect to server.
+ // Will not function if group_id_to_connect config is enabled.
+ // -1: disabled
+ // 0 or more: group id
+ min_group_id_to_connect: -1
+
+ // Check The clientversion set in the clientinfo ?
+ check_client_version: false
+
+ // What version we would allow to connect? (if check_client_version is enabled)
+ client_version_to_connect: 20
+
+ //==================================================================
+ // Client hash checking system
+ //==================================================================
+ // Note: see doc/md5_hashcheck.txt for more details.
+ hash: {
+ // Client MD5 hash check
+ // If turned on, the login server will check if the client's hash matches
+ // the value below, and will not connect tampered clients.
+ enabled: false
+
+ // Client MD5 hashes
+ // The client with the specified hash can be used to log in by players with
+ // a group_id equal to or greater than the given value.
+ // If you specify 'disabled' as hash, players with a group_id greater than or
+ // equal to the given value will be able to log in regardless of hash (and even
+ // if their client does not send a hash at all.)
+ MD5_hashes: (
+ //{
+ // group_id: group id
+ // hash: client hash
+ //},
+ //{
+ // group_id: 0
+ // hash: "113e195e6c051bb1cfb12a644bb084c5"
+ //},
+ //{
+ // group_id: 10
+ // hash: "cb1ea78023d337c38e8ba5124e2338ae"
+ //},
+ //{
+ // group_id: 99
+ // hash: "disabled"
+ //},
+ )
+ } // login_configuration.permission.hash
+
+ DNS_blacklist: {
+ // DNS Blacklist Blocking
+ // If enabled, each incoming connection will be tested against the blacklists
+ // on the specified dnsbl_servers
+ enabled: false
+
+ dnsbl_servers: (
+ // Here are some free DNS Blacklist Services: http://en.wikipedia.org/wiki/Comparison_of_DNS_blacklists
+ "bl.blocklist.de", // IP-Addresses who attack other servers/honeypots over SSH, FTP, IMAP, etc.
+ //"ircbl.ahbl.org", // AHBL (open proxies, compromised machines, comment spammers)
+ //"safe.dnsbl.sorbs.net", // All zones in dnsbl.sorbs.net except "recent" and "escalations"
+ //"sbl-xbl.spamhaus.org", // Spamhaus blacklist (spammers, open proxies)
+ "socks.dnsbl.sorbs.net", // Open SOCKS proxy servers
+ //"tor.ahbl.org", // Current tor relay and exit nodes
+ )
+ } // login_configuration.DNS_blacklist
+ } // login_configuration.permission
+
+}
+
+update_server: "http://evol.gitlab.io/clientdata/"
+
+import: "conf/import/login-server.conf"