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authorVreality <vreality@donutdev.com>2014-05-05 06:49:13 -0500
committerwushin <pasekei@gmail.com>2014-05-05 06:54:02 -0500
commit9bf115afded2f22a06c99e22a1f864b5c97d83ed (patch)
tree42af70b1e555a91b493ec6e2ab6e5cb2e8d71939 /world/map/npc/008-1/hinnak.txt
parentd92fb4f2d63ba30d426040716dc9ec4edb6a90cf (diff)
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Dialogue changes to NPCs
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
Diffstat (limited to 'world/map/npc/008-1/hinnak.txt')
-rw-r--r--world/map/npc/008-1/hinnak.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/world/map/npc/008-1/hinnak.txt b/world/map/npc/008-1/hinnak.txt
index 3d92de07..f3ada878 100644
--- a/world/map/npc/008-1/hinnak.txt
+++ b/world/map/npc/008-1/hinnak.txt
@@ -129,15 +129,15 @@ L_ThanksMenu:
menu
"Sure, any time!", L_Next1,
"Anything else you want me to do?", L_Next1,
- "You're welcome. Bye!", L_Bye;
+ "You're welcome. Bye!", L_Bye;
L_Next1:
mes "[Farmer Hinnak]";
- mes "\"Actually, it's been a long day. If it's no trouble, could you get me a beer?\"";
+ mes "\"Actually, it's been a long day. If it's no trouble, could you get me a beer?\"";
next;
menu
"Here you are.", L_GiveBeer,
- "Sure, I'll go get one. Bye!", L_Bye,
+ "Sure, I'll go get one. Bye!", L_Bye,
"You shouldn't drink while working!", L_Next2;
L_Next2:
@@ -159,7 +159,7 @@ L_GiveBeer:
next;
mes "[Farmer Hinnak]";
mes "He takes another sip.";
- mes "\"Thanks! You know, I had the strangest thing happen to me. I had this patch of ground that was really clumpy; lots of clay, you see.\"";
+ mes "\"Thanks! You know, I had the strangest thing happen to me. I had this patch of ground that was really clumpy; lots of clay, you see.\"";
next;
mes "[Farmer Hinnak]";
mes "\"Right over there.\"";
@@ -167,14 +167,14 @@ L_GiveBeer:
mes "\"Looks much better now, doesn't it? But how I got there is kind-a scary...\"";
next;
mes "[Farmer Hinnak]";
- mes "\"I'd been trying to break it up for a while, but that kind of work is a pain. So my wife said that I should go and see the witch, just in case she knows something.\"";
+ mes "\"I'd been trying to break it up for a while, but that kind of work is a pain. So my wife said that I should go and see the witch, just in case she knows something.\"";
next;
mes "[Farmer Hinnak]";
- mes "\"And sure enough I ask the witch, and she has a look at it. 'Nothing I can do', she says, 'but I can ask a friend'.\"";
+ mes "\"And sure enough I ask the witch, and she has a look at it. 'Nothing I can do', she says, 'but I can ask a friend'.\"";
next;
mes "[Farmer Hinnak]";
- mes "\"So the next day another witch shows up. Gorgeous woman, but when she looked at me, the scares went scuttling down my spine....\"";
- mes "\"First thing she asked was if I'm a farmer. Said her friend had told her that I needed help.\"";
+ mes "\"So the next day another witch shows up. Gorgeous woman, but when she looked at me, the scares went scuttling down my spine....\"";
+ mes "\"First thing she asked was if I'm a farmer. Said her friend had told her that I needed help.\"";
next;
mes "[Farmer Hinnak]";
mes "\"I show her what the problem is, and she tells me to go inside and wait.\"";
@@ -183,7 +183,7 @@ L_GiveBeer:
mes "\"Hinnak drains his beer in one long sip, then hesitates.";
next;
mes "[Farmer Hinnak]";
- mes "\"So I go inside. I'm barely in when it starts raining outside, pouring cats and mouboos!\"";
+ mes "\"So I go inside. I'm barely in when it starts raining outside, pouring cats and mouboos!\"";
next;
mes "[Farmer Hinnak]";
mes "\"Not so weird, perhaps, except that it was been bright and sunny just a second before! So I rush out, my wife telling me to leave the witch alone, and I see her standing there in the middle of the rain...\"";
@@ -208,7 +208,7 @@ L_GiveBeer:
L_Sagatha_hahaha:
mes "[Farmer Hinnak]";
- mes "\"Yeah, funny now... But you should've seen that stare! Ah, well, never mind.\"";
+ mes "\"Yeah, funny now... But you should've seen that stare! Ah, well, never mind.\"";
goto L_Close;
L_Sagatha_scary: