diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:34:27 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:34:27 -0300 |
commit | 9877fd4ad81120af8e63e96d5d429092014dc017 (patch) | |
tree | ec045a0535109a2e0d82e0e8155eb01ed9776452 /world/map/news.d/29-rc-one.txt | |
parent | aedbeb335a5ec5f55d22eace389076a18241ac9a (diff) | |
download | serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.gz serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.bz2 serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.xz serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.zip |
Remove all Legacy files
Diffstat (limited to 'world/map/news.d/29-rc-one.txt')
-rw-r--r-- | world/map/news.d/29-rc-one.txt | 141 |
1 files changed, 0 insertions, 141 deletions
diff --git a/world/map/news.d/29-rc-one.txt b/world/map/news.d/29-rc-one.txt deleted file mode 100644 index 7cddb743..00000000 --- a/world/map/news.d/29-rc-one.txt +++ /dev/null @@ -1,141 +0,0 @@ -{title:The more things change...} -{date:2014-04-16} -{red}Attention Major Release:{/red} -{ul} -{li}Mana EOL{/li} -{li}Server dependencies{/li} -{li}Script clean-up{/li} -{li}Magic clean-up{/li} -{li}Sprite 1.5 - Npcs As Sprites{/li} -{li}Tilesets{/li} -{li}Travel / Death / Warps{/li} -{li}Client-data clean-up{/li} -{li}Tonori Improvement{/li} -{li}Graveyard Improvement{/li} -{/ul} - -Mana EOL: - With this release, we are finally declaring the -Mana client obsolete. 90% of players are already -using ManaPlus. - -Server dependencies: - The next release of the server code will require -a newer version of GCC: 4.7 instead of 4.6. This is -possible because Ubuntu is releasing a new LTS -so that servers can reasonably be expected to be -able to upgrade. - - GCC 4.7 will be supported for much longer - a -year and a half or two years, until the next Debian -release. - - The next release will also drop the dependency -on Flex and Bison ... which is more significant for -making the build system simpler and the surrounding -code cleaner than for actually being hard to acquire. - -Script: - TMWA increased the level of debugging for -script parsing. The script language no longer -allows default fall throughs or '-' for a -menu option. It now reports Unused & Duplicate -labels The menu fix was added to pave the -development of dynamic menus. -Simply running your script in the server reports -all errors in the scripts. - -Magic: - Magic is now using a new config file format, -which will simplify build dependencies in future. -Anybody with local spells will need to manually -convert them. Although we have some helper -programs (tmwa-spell-convert and tmwa-sexpr), -For support of these ask on IRC -{link:irc://chat.freenode.net/themanaworld} - -Sprite 1.5/Npcs As Sprites: - Sprite directory naming convention cleaned -up. If an NPC wasn't animated it was made into -a player sprite with equipment. Thus anything -you see most the NPCs wearing will/can be -wearable player gear. We fixed and added more -gear than was currently in the main so a bunch -of new items have been added. Additional attack -frames add more weapon varieties and NPC -animations. As since the npcs are a sprite any -action the player sprite can do the NPC could. -It allows us to implement a mobile NPC. Most of -the sprites have dyes now. Including the player -sprite. This will make adding new races easier. - - Making the NPCs player sprites makes it -easier to create them as well. If you can edit -an xml you can create a NPC. This will make it -quicker to start developing. Custom/Special -NPCs still exist, (see GY INN), They need to be -justified as to why they can't be a Doll model. - - Errors in the sprite should now be clearly -visible as we fixed the error image in the -client-data. It will draw an ugly error tile. - -Tilesets: - Naming covention enforced to make dealing -with sets easier. Unused/old or broken sets -fixed or removed from repo except the plain -castle set. The Forrest was removed as it needs -to be properly cut to make it easier to map with. - Tilesets will begin to be collasped into each -other. As they share a common/similiar theme -and/or style. - We added animated water to some of the maps. -The tileset will work with all of the maps and -tilesets in game. - We've begun to fill empty spaces in the tilesets -with a Open/Free marker. These will help us find -maps with errors. - -Travel / Death / Warps: - Plain Hitchiker Towels are now part of the -starting gear. If you lost, sold or don't have a -towel ask the nearest soul menhir for a replacement. -All towel colors are available and each is set -to a location. Only the plain undyed towel can bind -to a soul menhir. The towels now have to wait to -recharge to be used again. - Death is no longer travel system. Localized -graveyards keeps you close to the action. This -means shorter walks back from the graveyard and -illia doesn't reset your savepoint anymore.Using a -towel, a warp or walking is the only way back to a -city. - Ship Travel does not cost anything anymore. The -ship now moves between the major docks. The ferry -schdules are available by the docks so you know where -it currently is. Once aboard wait for the ship to -come into the location you want and disembark. - Dyrin's sect of wizards "The Travelers" have -appeared in more locations about the world. speaking -with 2 members of his sect will allow you to move -between them, for a price. Members are located -throughout the world. - -Tonori Improvement: - Added major art map additions to Tulimshar & -surrounding areas. Castle, Noble, Beach Cliffs , -& etc. - Starting area clean-up. Quest now uses bitmasking. -Sorfina gives you your first towel. Altered NPCs and -map to make room for Beach Cliffs. - The children playing hide & seek have been spread -out more to encourage exploring the wider areas -surrounding the city. - -Graveyard Improvement: - Added major art map additions to the Graveyard & -surrounding areas. More maps to grind Xp and to offer -a change of pace. These maps also have 3 new -mini-bosses for 60+ level characters. The Graveyard -reset has been removed. -{author:TMW Team} |