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author | Jared Adams <jaxad0127@gmail.com> | 2008-11-02 22:45:17 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2008-11-02 22:45:17 +0000 |
commit | ec9be0a2967b38955d26e337b05bc3a042ac4544 (patch) | |
tree | e1ef509c78c8a3fe777b4adb0f4c650364fa55cb /npc/dimonds-cove | |
parent | 2fd04617279829d54349b325bacb4c72addebfe4 (diff) | |
download | serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.tar.gz serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.tar.bz2 serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.tar.xz serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.zip |
Branch data for eAthena
Diffstat (limited to 'npc/dimonds-cove')
-rw-r--r-- | npc/dimonds-cove/dimonds.txt | 135 | ||||
-rw-r--r-- | npc/dimonds-cove/doug.txt | 90 | ||||
-rw-r--r-- | npc/dimonds-cove/passages.txt | 21 | ||||
-rw-r--r-- | npc/dimonds-cove/workers.txt | 9 |
4 files changed, 0 insertions, 255 deletions
diff --git a/npc/dimonds-cove/dimonds.txt b/npc/dimonds-cove/dimonds.txt deleted file mode 100644 index f539e8fa..00000000 --- a/npc/dimonds-cove/dimonds.txt +++ /dev/null @@ -1,135 +0,0 @@ -new_23-1.gat,34,38,0 script Host 112,{ - mes "Welcome to Dimonds Cove!"; - next; - mes "Talk to the waitress to get some Food."; - next; - mes "Shops are located on the 2nd Floor."; - next; - mes "The INN is on the 3rd Floor."; - close; -} - -new_23-1.gat,40,34,0 script Phill 102,{ - mes "We're having problems with our equipment!"; - next; - mes "I don't know if we can play any songs!"; - close; -} - -new_23-1.gat,40,37,0 script Jerry 117,{ - mes "I don't know what wrong."; - next; - mes "We should be able to play you music in the future!"; - close; -} - -new_23-1.gat,42,36,0 script Robert 120,{ - mes "I hope we can figure something out!"; - next; - mes "We are kinda useless if we can't play music."; - close; -} - -new_23-1.gat,27,30,0 script Bar Rules 127,{ - mes "Dimonds Cove Bar Rules"; - next; - mes "No excessive drinking!"; - mes "If your sprite starts to stagger we will ask you to leave."; - next; - mes "No offensive chat."; - mes "This is a nice establishment."; - mes "Crude and offensive behavior will be reported to TMW GM's."; - next; - mes "Please be respectfull of others."; - mes "Not everyone has the same experience and should all be treated"; - mes "with equal respect."; - next; - mes "Thank You,"; - mes "Dimonds Cove Management"; - close; -} - -new_23-1.gat,71,38,0 script Store Policy 127,{ - mes "All sales are final."; - mes "Returns are subject to a 50% re-stocking fee."; - close; -} - -new_23-1.gat,77,38,0 script Store Policy 127,{ - mes "All sales are final."; - mes "returns are subject to a 50% re-stocking fee."; - close; -} - -new_23-1.gat,36,30,0 script Directions 127,{ - mes "This way to the Dimonds Cove Inn."; - mes "Five star accommodation for the weary traveler!"; - close; -} - -new_23-1.gat,80,32,0 script Dimonds Cove 1 127,{ - mes "The Story of Dimonds Cove"; - next; - mes "One day Dimond D. Stone dreamed of her own restaurant."; - mes "She sold her food alone in this spot for some time."; - mes "She longed for the day she would have a building."; - mes "She meet an adventurer named Merlin outside of the"; - mes "desert mines one day."; - next; - mes "They became friends and Dimond told Merlin about her idea."; - mes "Merlin was a accomplished carpenter and wanted to make a new"; - mes "place in the world. He told Dimond that he would make her"; - mes "restaurant for her. He gathered the tools and after much"; - mes "hard work, Dimonds Cove was built."; - next; - mes "(See Dimonds Cove 2)"; - close; -} - -new_23-1.gat,85,32,0 script Dimonds Cove 2 127,{ - mes "List of Events at Dimonds Cove"; - mes "January 2008 - Construction of Dimonds Cove."; - close; -} - - -new_23-1.gat,71,30,0 script INN 127,{ - mes "Welcome to the Dimonds Cove Inn"; - mes "Rooms are 200 gp a night."; - mes "Plese check in with Basil."; - close; -} - - -new_23-1.gat,24,27,0 shop Bartender 107,539:175,567:500,568:500 - -new_23-1.gat,32,34,0 shop Waitress 139,519:100,533:150,534:90,562:500 - -new_23-1.gat,85,41,0 shop Blacksmith 135,545:20000,529:5,625:20000,626:50000 - -new_23-1.gat,65,41,0 shop General Store 137,586:1000,524:1600,544:10000,632:10000,528:1000 - -new_23-1.gat,75,68,0 script Basil 107,{ - mes "[Inn Keeper]"; - mes "Welcome to the Inn."; - next; - mes "Would you like to rest? It's 200gp."; - next; - menu "Yes",-,"No",L_No; - - if (zeny < 200) goto L_NoMoney; - mes "Sleep well!"; - next; - set zeny,zeny-200; - heal 10000,10000; - close; - -L_No: - mes "See you."; - close; - -L_NoMoney: - mes "Hey! You don't have enough money!"; - close; -} - diff --git a/npc/dimonds-cove/doug.txt b/npc/dimonds-cove/doug.txt deleted file mode 100644 index 241d94c0..00000000 --- a/npc/dimonds-cove/doug.txt +++ /dev/null @@ -1,90 +0,0 @@ -new_23-1.gat,68,87,0 script Doug 113,{ - if(CaveSnakeLamp == 1) goto reas; - if(CaveSnakeLamp == 2) goto done; - set @TEMP,rand(3); - if(@TEMP == 1) goto L_1; - if(@TEMP == 2) goto L_2; - if(@TEMP == 3) goto L_3; - if(@TEMP == 0) goto L_4; - -L_1: - mes "[Doug]"; - mes "I need 40 more [Cave Snake Lamps] to make my light!"; - next; - goto main1; -L_2: - mes "[Doug]"; - mes "This lamp should light up this whole place! I just need [40 Cave Snake Lamps]"; - next; - goto main1; -L_3: - mes "[Doug]"; - mes "This is gonna be bright! A must have for anyone! All i need is a few parts..."; - goto main1; -L_4: - mes "[Doug]"; - mes "Can you get me 40 [Cave Snake Lamps]? I need them to get this light finished."; - next; - goto main1; - -main1: - mes "[Doug]"; - mes "Will you help me find 40 [Cave Snake Lamps]?"; - next; - menu "Yes",B_1,"No",B_2; -B_1: - set CaveSnakeLamp,1; - set @TEMP,rand(3); - if(@TEMP == 1) goto J_1; - if(@TEMP == 2) goto J_2; - if(@TEMP == 3) goto J_3; - if(@TEMP == 0) goto J_4; -J_1: - mes "[Doug]"; - mes "Thank you!"; - next; - goto main2; -J_2: - mes "[Doug]"; - mes "I don't know how to thank you enough!"; - next; - goto main2; -J_3: - mes "[Doug]"; - mes "I will pay you when you get them!"; - next; - goto main2; -J_4: - mes "[Doug]"; - mes "I'm sure I will give a small reward. :D"; - next; - goto main2; -main2: - mes "[Doug]"; - mes "Now please go get me 40 [Cave Snake Lamps]"; - close; -reas: - if(countitem(612) >= 40) goto have; - mes "[Doug]"; - mes "Please help me collect 40 [Cave Snake Lamps]!"; - close; -have: - mes "[Doug]"; - mes "Cool! Now I can make this light!"; - delitem 612,40; - next; - mes "[Doug]"; - mes "Here's what I got to give you!"; - next; - mes "Got 2000 GP"; - set zeny,zeny+2000; - set CaveSnakeLamp,2; - close; -done: - mes "[Doug]"; - mes "Thanks for your help! Those snakes sure have bright lamps!"; - close; -B_2: - close; -} - diff --git a/npc/dimonds-cove/passages.txt b/npc/dimonds-cove/passages.txt deleted file mode 100644 index 5d9fcc8b..00000000 --- a/npc/dimonds-cove/passages.txt +++ /dev/null @@ -1,21 +0,0 @@ -new_14-1.gat,36,94 warp toDimondsCove 0,0,new_23-1.gat,32,44 -new_23-1.gat,32,46 warp fromDimondsCove 0,0,new_14-1.gat,36,95 - - -new_23-1.gat,27,24 warp toBasement 0,1,new_23-1.gat,35,68 -new_23-1.gat,37,68 warp fromBasement 0,1,new_23-1.gat,28,24 - -new_23-1.gat,39,26 warp toSecond 0,0,new_23-1.gat,82,26 -new_23-1.gat,40,26 warp toSecond 0,0,new_23-1.gat,83,26 -new_23-1.gat,41,26 warp toSecond 0,0,new_23-1.gat,84,26 -new_23-1.gat,82,29 warp toFirst 0,0,new_23-1.gat,39,27 -new_23-1.gat,83,29 warp toFirst 0,0,new_23-1.gat,40,27 -new_23-1.gat,84,29 warp toFirst 0,0,new_23-1.gat,41,27 - -new_23-1.gat,66,27 warp toThird 0,0,new_23-1.gat,66,71 -new_23-1.gat,67,27 warp toThird 0,0,new_23-1.gat,67,71 -new_23-1.gat,68,27 warp toThird 0,0,new_23-1.gat,68,71 -new_23-1.gat,66,73 warp toSecond 0,0,new_23-1.gat,66,28 -new_23-1.gat,67,73 warp toSecond 0,0,new_23-1.gat,67,28 -new_23-1.gat,68,73 warp toSecond 0,0,new_23-1.gat,68,28 - diff --git a/npc/dimonds-cove/workers.txt b/npc/dimonds-cove/workers.txt deleted file mode 100644 index 489888e5..00000000 --- a/npc/dimonds-cove/workers.txt +++ /dev/null @@ -1,9 +0,0 @@ -new_23-1.gat,23,70,0 script Josh 102,{ - mes "We're working on getting the cellar pass open."; - close; -} - -new_23-1.gat,39,75,0 script Zack 102,{ - mes "My brother and I are fixing the cellar pass."; - close; -} |