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authorJesusaves <cpntb1@ymail.com>2021-04-13 10:23:32 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-13 10:23:32 -0300
commit45f8912b8e8a3b6c8c4599577e77a496273fdb31 (patch)
tree6dd5ef47dcf0351c042f863cd76b0193049fba23 /npc/commands
parent97028aa6172e008551ff83af142720383467a90e (diff)
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Remove what's now garbage on debug menu
Diffstat (limited to 'npc/commands')
-rw-r--r--npc/commands/debug.txt186
1 files changed, 0 insertions, 186 deletions
diff --git a/npc/commands/debug.txt b/npc/commands/debug.txt
index d0241f28..a4d7cff9 100644
--- a/npc/commands/debug.txt
+++ b/npc/commands/debug.txt
@@ -156,192 +156,6 @@ L_FocusSkills:
}
}
goto L_FocusSkills;
- /*
-L_SeeFocusSkills:
- cleararray @skilllist_name$[0], "", 8;
- cleararray @skilllist_id[0], 0, 8;
- cleararray @skilllist_count[0], 0, 8;
- getactivatedpoolskilllist;
- if (@skilllist_count == 0)
- goto L_NotFocusedMessage;
- if (@skilllist_count != 0)
- mes "You are currently focused on the " + @skilllist_name$[@skilllist_count-1] + " skill.";
- goto L_FocusSkills;
-
-L_NotFocusedMessage:
- mes "You are not focused on any skill right now.";
- goto L_FocusSkillsOverview;
-
-L_FocusSkillsOverview:
- mes "Your focusing skill level is " + @pool + ".";
- mes "Your mallard's eye skill level is " + @mallard + ".";
- mes "Your brawling skill level is " + @brawling + ".";
- mes "Your speed skill level is " + @speed + ".";
- mes "Your resist poison skill level is " + @poison + ".";
- mes "Your astral soul skill level is " + @astralsoul + ".";
- mes "Your raging skill level is " + @raging + ".";
- next;
- goto L_FocusSkills;
-
-L_Unfocus:
- cleararray @skilllist_name$[0], "", 8;
- cleararray @skilllist_id[0], 0, 8;
- cleararray @skilllist_count[0], 0, 8;
- if (getskilllv(SKILL_POOL) == 0)
- updateskill SKILL_POOL, 1;
- getactivatedpoolskilllist;
- if (@skilllist_count == 0)
- goto L_Focus;
- getactivatedpoolskilllist;
- if (@skilllist_count != 0)
- goto L_AskUnfocus;
- mes "You are not focused on a skill at the moment.";
- goto L_FocusSkills;
-
-L_Focus:
- cleararray @skilllist_name$[0], "", 8;
- cleararray @skilllist_id[0], 0, 8;
- cleararray @skilllist_count[0], 0, 8;
- getunactivatedpoolskilllist;
- if (@skilllist_count == 0)
- goto L_NoFocusSkills;
- @skilllist_id[@skilllist_count] = 0;
- @skilllist_name$[@skilllist_count] = "Back to the focus skills menu.";
- mes "You are not focused on any focus skill right now. Which one do you want to focus on?";
- menu
- @skilllist_name$[0], L_MenuItems,
- @skilllist_name$[1], L_MenuItems,
- @skilllist_name$[2], L_MenuItems,
- @skilllist_name$[3], L_MenuItems,
- @skilllist_name$[4], L_MenuItems,
- @skilllist_name$[5], L_MenuItems,
- @skilllist_name$[6], L_MenuItems,
- @skilllist_name$[7], L_MenuItems;
-
-L_MenuItems:
- @menu = @menu - 1;
- poolskill @skilllist_id[@menu];
- goto L_FocusSkills;
-
-L_NoFocusSkills:
- mes "You have no skills to focus on or unfocus from.";
- goto L_FocusSkills;
-
-L_AskUnfocus:
- mes "Unfocus " + @skilllist_name$[@skilllist_count-1] + "?";
- menu
- "Yes.", L_Next3,
- "No.", L_FocusSkills;
-
-L_Next3:
- unpoolskill @skilllist_id[@skilllist_count-1];
- goto L_FocusSkills;
-
-L_ChangeFocusSkills:
- menu
- "Focusing.", L_ChangeFocusingSkill,
- "Mallard's Eye.", L_ChangeMallardsEyeSkill,
- "Brawling.", L_ChangeBrawlingSkill,
- "Speed.", L_ChangeSpeedSkill,
- "Resist Poison.", L_ChangeResistPoisonSkill,
- "Astral Soul.", L_ChangeAstralSoulSkill,
- "Raging.", L_ChangeRagingSkill,
- "All focus skills to their maximum level.", L_AllFocusSkills,
- "Back to the focus skills menu.", L_FocusSkills,
- "Close.", L_close;
-
-L_BadSkillLevel:
- mes "Invalid skill level.";
- next;
- goto L_ChangeFocusSkills;
-
-L_ChangeFocusingSkill:
- mes "Enter the level you want to be in this skill (min: 0 - max: 1).";
- input @lvl;
- if (@lvl > 1)
- goto L_BadSkillLevel;
- updateskill SKILL_POOL, @lvl;
- next;
- goto L_FocusSkills;
-
-L_ChangeMallardsEyeSkill:
- mes "Enter the level you want to be in this skill (min: 0 - max: 9).";
- input @lvl;
- if (@lvl > 9)
- goto L_BadSkillLevel;
- updateskill SKILL_MALLARDS_EYE, @lvl;
- next;
- goto L_FocusSkills;
-
-L_ChangeBrawlingSkill:
- mes "Enter the lvl you want to be in this skill (min: 0 - max: 9).";
- input @lvl;
- if (@lvl > 9)
- goto L_BadSkillLevel;
- updateskill SKILL_BRAWLING, @lvl;
- next;
- goto L_FocusSkills;
-
-L_ChangeSpeedSkill:
- mes "Enter the lvl you want to be in this skill (min: 0 - max: 9).";
- input @lvl;
- if (@lvl > 9)
- goto L_BadSkillLevel;
- updateskill SKILL_SPEED, @lvl;
- next;
- goto L_FocusSkills;
-
-L_ChangeResistPoisonSkill:
- mes "Enter the lvl you want to be in this skill (min: 0 - max: 9).";
- input @lvl;
- if (@lvl > 9)
- goto L_BadSkillLevel;
- updateskill SKILL_RESIST_POISON, @lvl;
- next;
- goto L_FocusSkills;
-
-L_ChangeAstralSoulSkill:
- mes "Enter the lvl you want to be in this skill (min: 0 - max: 9).";
- input @lvl;
- if (@lvl > 9)
- goto L_BadSkillLevel;
- updateskill SKILL_ASTRAL_SOUL, @lvl;
- next;
- goto L_FocusSkills;
-
-L_ChangeRagingSkill:
- mes "Enter the lvl you want to be in this skill (min: 0 - max: 9).";
- input @lvl;
- if (@lvl > 9)
- goto L_BadSkillLevel;
- updateskill SKILL_RAGING, @lvl;
- next;
- goto L_FocusSkills;
-
-L_AllFocusSkills:
- updateskill SKILL_POOL, 1;
- updateskill SKILL_MALLARDS_EYE, 9;
- updateskill SKILL_BRAWLING, 9;
- updateskill SKILL_SPEED, 9;
- updateskill SKILL_RESIST_POISON, 9;
- updateskill SKILL_ASTRAL_SOUL, 9;
- updateskill SKILL_RAGING, 9;
- mes "Focus skills added.";
- next;
- goto L_FocusSkills;
-
-L_ResetFocusSkills:
- updateskill SKILL_POOL, 0;
- updateskill SKILL_MALLARDS_EYE, 0;
- updateskill SKILL_BRAWLING, 0;
- updateskill SKILL_SPEED, 0;
- updateskill SKILL_RESIST_POISON, 0;
- updateskill SKILL_ASTRAL_SOUL, 0;
- updateskill SKILL_RAGING, 0;
- mes "Focus skills removed.";
- next;
- goto L_FocusSkills;
- */
L_MagicSkills:
@general = getskilllv(SKILL_MAGIC);