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authorCoffee <coffee@coffee-EP45-UD3L.(none)>2011-06-12 21:25:33 -0300
committerCoffee <coffee@coffee-EP45-UD3L.(none)>2011-06-12 21:25:33 -0300
commit00c750030f967a863613304d16565f8fb4ad6034 (patch)
treecf8b6d37b9ca7dc6ef31db8967706b702819e93f /npc/042-2/tanisha.txt
parentcd340c55d12dcd62e81fb3d6d0d9f02333c1e65e (diff)
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Fix some issues with the maggot fight
Diffstat (limited to 'npc/042-2/tanisha.txt')
-rw-r--r--npc/042-2/tanisha.txt41
1 files changed, 36 insertions, 5 deletions
diff --git a/npc/042-2/tanisha.txt b/npc/042-2/tanisha.txt
index b7855e2f..b75bc99d 100644
--- a/npc/042-2/tanisha.txt
+++ b/npc/042-2/tanisha.txt
@@ -1,5 +1,21 @@
042-2.gat,37,90,0 script Tanisha 114,{
+// Comments(Remove it later):
+
+// 1) I used a temporary variable to count the kills, so if the player relog he will have to
+// kill the 5 maggots in a single fight.
+
+// 2) Changed the maggots spawn to one by one, at the exact place the player is standing, so
+// there is less chances of someone getting your kills from outside (It is possible when the
+// maggots are in the corner). And if someone insists in killing your maggots during the fight,
+// all that will happen is this person will finish the fight quickly leaving you alone with your maggots.
+
+// 3) Also, in the L_noheal label, I put a check so when there is no one fighting the npc timer
+// is stopped and set to zero.
+
+// 4) And I put a message in the middle of the fight, with tanisha commenting about the way the
+// maggots just keep popping out from nowhere.
+
set @playerlimit, 4;
if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting;
@@ -39,7 +55,6 @@ L_Maggots:
if ($@TUT_MAGGOT >= @playerlimit)
goto L_Crowded;
set $@TUT_MAGGOT, $@TUT_MAGGOT + 1;
- set maggot, 0;
getitem "Knife", 1;
next;
L_Fight_Again:
@@ -55,9 +70,13 @@ L_Fight_Again:
next;
mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\"";
set tanisha, 2;
+ set @maggot, 0;
+ set @time, 0;
close2;
warp "042-2.gat", 33, 87;
- areamonster "042-2.gat", 31, 85, 35, 89, "", 1002, 5, "Tanisha::onMaggotDeath";
+
+L_Summon:
+ monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath";
startnpctimer;
end;
@@ -188,6 +207,12 @@ L_Sleep:
mes "\"What are you doing in there?";
mes "Sleeping?";
mes "Come back when you're serious.\"";
+ set @maggot, 0;
+ set @time, 0;
+ if ($@TUT_MAGGOT > 0)
+ set $@TUT_MAGGOT, $@TUT_MAGGOT - 1;
+ if ($@TUT_MAGGOT == 0) stopnpctimer;
+ if ($@TUT_MAGGOT == 0) setnpctimer 0;
close;
L_Fail:
@@ -237,17 +262,23 @@ onTick:
heal MaxHp, 0;
message strcharinfo(0), "Tanisha: You're doing good!";
L_NoHeal:
- if (maggot < 5)
+ if (@maggot < 5)
end;
warp "042-2.gat", 36, 90;
set tanisha, 3;
- set maggot, 0;
+ set @maggot, 0;
+ set @time, 0;
if ($@TUT_MAGGOT > 0)
set $@TUT_MAGGOT, $@TUT_MAGGOT - 1;
+ if ($@TUT_MAGGOT == 0) stopnpctimer;
+ if ($@TUT_MAGGOT == 0) setnpctimer 0;
close;
onMaggotDeath:
- set maggot, maggot + 1;
+ if (@maggot == 2) message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!";
+ if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) set @maggot, @maggot + 1;
+ if (@maggot < 5 && (getx(0) <= 29) || (getx(0) >= 37) || (gety(0) <= 84) || (gety(0) >= 90)) monster "042-2.gat", 33, 87, "", 1002, 1, "Tanisha::onMaggotDeath";
+ if (@maggot < 5 && (getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath";
end;
L_Close: