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authorJesusaves <cpntb1@ymail.com>2021-04-09 13:33:57 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-09 13:33:57 -0300
commitcf18ce071c79ae37e14ea38943e0b1d88da70a7b (patch)
treef9159c9b60b3018300dd22ffba0d797bc5e828e5 /npc/027-4
parent8a4bf716002a017de77fe7df301ef8e4aaf00a2e (diff)
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Diffstat (limited to 'npc/027-4')
-rw-r--r--npc/027-4/_import.txt8
-rw-r--r--npc/027-4/_mobs.txt7
-rw-r--r--npc/027-4/_warps.txt4
-rwxr-xr-xnpc/027-4/casket_traps.txt72
-rwxr-xr-xnpc/027-4/general_razha_door.txt16
-rwxr-xr-xnpc/027-4/mapflags.txt1
-rwxr-xr-xnpc/027-4/monsters.txt67
7 files changed, 175 insertions, 0 deletions
diff --git a/npc/027-4/_import.txt b/npc/027-4/_import.txt
new file mode 100644
index 00000000..2925d133
--- /dev/null
+++ b/npc/027-4/_import.txt
@@ -0,0 +1,8 @@
+// Map 027-4: Crypt Sub-Basement One
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/027-4/_mobs.txt",
+"npc/027-4/_warps.txt",
+"npc/027-4/casket_traps.txt",
+"npc/027-4/general_razha_door.txt",
+"npc/027-4/mapflags.txt",
+"npc/027-4/monsters.txt",
diff --git a/npc/027-4/_mobs.txt b/npc/027-4/_mobs.txt
new file mode 100644
index 00000000..7d85bace
--- /dev/null
+++ b/npc/027-4/_mobs.txt
@@ -0,0 +1,7 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 027-4: Crypt Sub-Basement One mobs
+027-4,39,84,19,11 monster Scorpion 1043,2,60000,8000
+027-4,27,57,7,11 monster Spider 1044,2,60000,8000
+027-4,108,77,19,7 monster Scorpion 1043,2,60000,8000
+027-4,61,37,19,15 monster Spider 1044,2,60000,8000
+027-4,101,36,19,15 monster Spider 1044,2,60000,8000
diff --git a/npc/027-4/_warps.txt b/npc/027-4/_warps.txt
new file mode 100644
index 00000000..9d611f7b
--- /dev/null
+++ b/npc/027-4/_warps.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 027-4: Crypt Sub-Basement One warps
+027-4,125,17,0 warp #027-4_125_17 4,0,027-3,125,98
+027-4,22,98,0 warp #027-4_22_98 3,0,027-5,124,18
diff --git a/npc/027-4/casket_traps.txt b/npc/027-4/casket_traps.txt
new file mode 100755
index 00000000..456d4543
--- /dev/null
+++ b/npc/027-4/casket_traps.txt
@@ -0,0 +1,72 @@
+027-4,60,23,0 script #casket9 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
+027-4,43,23,0 script #casket10 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
+027-4,42,47,0 script #casket11 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
+027-4,90,47,0 script #casket12 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
+027-4,101,48,0 script #casket13 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
+027-4,115,17,0 script #casket14 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
+027-4,99,76,0 script #casket15 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
+027-4,22,23,0 script #casket16 NPC127,1,1,{
+ end;
+
+OnTouch:
+ heal ((MaxHp/100) * -10), 0;
+ specialeffect 301;
+ specialeffect 302;
+ end;
+}
diff --git a/npc/027-4/general_razha_door.txt b/npc/027-4/general_razha_door.txt
new file mode 100755
index 00000000..68db1550
--- /dev/null
+++ b/npc/027-4/general_razha_door.txt
@@ -0,0 +1,16 @@
+
+027-4,73,76,0 script #GeneralDoor2 NPC45,1,0,{
+ if ( (countitem("CryptKey") < 10) && ($@CRYPT_FIGHT2 != 0) )
+ goto L_NoKeys;
+
+ delitem "CryptKey", 10;
+ warp "027-7",39,60;
+ goto L_close;
+
+L_NoKeys:
+ message strcharinfo(0), "This door is locked.";
+ end;
+
+L_close:
+ close;
+}
diff --git a/npc/027-4/mapflags.txt b/npc/027-4/mapflags.txt
new file mode 100755
index 00000000..2770bdd5
--- /dev/null
+++ b/npc/027-4/mapflags.txt
@@ -0,0 +1 @@
+//027-4 mapflag resave 027-2,105,94
diff --git a/npc/027-4/monsters.txt b/npc/027-4/monsters.txt
new file mode 100755
index 00000000..40180670
--- /dev/null
+++ b/npc/027-4/monsters.txt
@@ -0,0 +1,67 @@
+
+027-4,39,84,38,22 monster Fallen 1045,3,60000,8000,specialMob027-4::On1045
+027-4,27,57,15,22 monster Zombie 1036,2,60000,8000,specialMob027-4::On1036
+027-4,108,77,39,14 monster Fallen 1045,3,60000,8000,specialMob027-4::On1045
+027-4,61,37,38,30 monster Zombie 1036,2,60000,8000,specialMob027-4::On1036
+027-4,101,36,38,30 monster Zombie 1036,2,60000,8000,specialMob027-4::On1036
+
+027-4,0,0,0 script specialMob027-4 NPC32767,{
+ end;
+
+On1036:
+ @mobId = 1036;
+ callsub S_MOBCOUNT_ZOMBIES;
+ callfunc "MobPoints";
+ end;
+
+On1045:
+ @mobId = 1045;
+ callsub S_MOBCOUNT_FALLENS;
+ callfunc "MobPoints";
+ end;
+
+S_MOBCOUNT_ZOMBIES:
+
+ @Graveyard_Inn_MASK = NIBBLE_2_MASK;
+ @Graveyard_Inn_SHIFT = NIBBLE_2_SHIFT;
+
+ @state = ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT);
+
+ if (@state != 1)
+ goto L_Return;
+ @ring = @ring + 1;
+ if (@ring < 10)
+ goto L_Return;
+ if (rand(8) != 0)
+ goto L_Return;
+ message strcharinfo(0), "You found a ring hidden in the zombie's rotten rags. Maybe this is what Aldred was looking for...";
+ @state = 2;
+ callsub S_Update_Mask;
+ return;
+
+S_MOBCOUNT_FALLENS:
+
+ @Graveyard_Inn_MASK = NIBBLE_2_MASK;
+ @Graveyard_Inn_SHIFT = NIBBLE_2_SHIFT;
+
+ @state = ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT);
+
+ if (@state != 1)
+ goto L_Return;
+ @ring = @ring + 1;
+ if (@ring < 10)
+ goto L_Return;
+ if (rand(8) != 0)
+ goto L_Return;
+ message strcharinfo(0), "You found a ring inside the fallen's broken helmet. Maybe this is what Aldred was looking for...";
+ @state = 2;
+ callsub S_Update_Mask;
+ return;
+
+L_Return:
+ return;
+
+S_Update_Mask:
+ QUEST_Graveyard_Inn = (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) | (@state << @Graveyard_Inn_SHIFT);
+ return;
+}