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authorJesusaves <cpntb1@ymail.com>2021-04-09 13:33:57 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-09 13:33:57 -0300
commitcf18ce071c79ae37e14ea38943e0b1d88da70a7b (patch)
treef9159c9b60b3018300dd22ffba0d797bc5e828e5 /npc/027-1
parent8a4bf716002a017de77fe7df301ef8e4aaf00a2e (diff)
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Diffstat (limited to 'npc/027-1')
-rw-r--r--npc/027-1/_import.txt7
-rw-r--r--npc/027-1/_mobs.txt18
-rw-r--r--npc/027-1/_warps.txt4
-rwxr-xr-xnpc/027-1/crypt.txt10
-rwxr-xr-xnpc/027-1/graves.txt108
-rwxr-xr-xnpc/027-1/mapflags.txt2
6 files changed, 149 insertions, 0 deletions
diff --git a/npc/027-1/_import.txt b/npc/027-1/_import.txt
new file mode 100644
index 00000000..a9eef2b5
--- /dev/null
+++ b/npc/027-1/_import.txt
@@ -0,0 +1,7 @@
+// Map 027-1: Graveyard
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/027-1/_mobs.txt",
+"npc/027-1/_warps.txt",
+"npc/027-1/crypt.txt",
+"npc/027-1/graves.txt",
+"npc/027-1/mapflags.txt",
diff --git a/npc/027-1/_mobs.txt b/npc/027-1/_mobs.txt
new file mode 100644
index 00000000..fac92097
--- /dev/null
+++ b/npc/027-1/_mobs.txt
@@ -0,0 +1,18 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 027-1: Graveyard mobs
+027-1,81,91,47,13 monster Iron Vein 1047,4,900000,60000
+027-1,81,91,48,12 monster Grass Snake 1042,4,900000,60000
+027-1,81,91,49,11 monster Silkworm 1040,4,900000,60000
+027-1,37,64,16,10 monster Scorpion 1043,2,60000,8000
+027-1,37,64,16,10 monster Spider 1044,2,60000,8000
+027-1,71,41,15,11 monster Scorpion 1043,1,175000,20000
+027-1,71,41,15,11 monster Spider 1044,1,175000,20000
+027-1,37,41,16,11 monster Scorpion 1043,4,180000,20000
+027-1,37,41,16,11 monster Spider 1044,4,180000,20000
+027-1,105,40,16,10 monster Scorpion 1043,2,35000,20000
+027-1,105,40,16,10 monster Spider 1044,3,33000,25000
+027-1,70,64,15,10 monster Scorpion 1043,1,60000,8000
+027-1,70,64,15,10 monster Spider 1044,1,60000,8000
+027-1,104,64,15,10 monster Scorpion 1043,2,60000,8000
+027-1,104,64,15,10 monster Spider 1044,2,60000,8000
+027-1,70,40,50,10 monster Legion Swordswoman 1066,15,100000,30000
diff --git a/npc/027-1/_warps.txt b/npc/027-1/_warps.txt
new file mode 100644
index 00000000..5fb38ea6
--- /dev/null
+++ b/npc/027-1/_warps.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 027-1: Graveyard warps
+027-1,88,84,0 warp #027-1_88_84 0,0,027-2,46,33
+027-1,63,106,0 warp #027-1_63_106 0,0,026-1,63,17
diff --git a/npc/027-1/crypt.txt b/npc/027-1/crypt.txt
new file mode 100755
index 00000000..25a6d0ec
--- /dev/null
+++ b/npc/027-1/crypt.txt
@@ -0,0 +1,10 @@
+027-1,28,67,0 script #CryptEntrance NPC45,0,0,{
+ if (BaseLevel < 60)
+ goto L_Weak;
+ warp "027-2", 36, 110;
+ end;
+
+L_Weak:
+ message strcharinfo(0), "Come back when you're a bit more experienced.";
+ end;
+}
diff --git a/npc/027-1/graves.txt b/npc/027-1/graves.txt
new file mode 100755
index 00000000..7ed82bac
--- /dev/null
+++ b/npc/027-1/graves.txt
@@ -0,0 +1,108 @@
+
+027-1,89,62,0 script Grave#1 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ FotherJ ~";
+ mes "The mad sprite making genius who made all the creepy undead monster graphics.";
+ close;
+}
+
+027-1,118,54,0 script Grave#2 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Yosuhara ~";
+ mes "Contributed some of the tombstones.";
+ close;
+}
+
+027-1,111,62,0 script Grave#3 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Feline Monstrosity ~";
+ mes "Made the background music you are hearing.";
+ close;
+}
+
+027-1,112,76,0 script Grave#4 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Superkoop ~";
+ mes "Mapped the swamp to the south.";
+ close;
+}
+
+027-1,120,76,0 script Grave#5 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Aroleon ~";
+ mes "Mapped the swamp to the southeast.";
+ close;
+}
+
+027-1,100,68,0 script Grave#6 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ John P ~";
+ mes "Wrote the graveyard backstory and the dialog for the caretaker quest.";
+ close;
+}
+
+027-1,94,70,0 script Grave#7 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Spit23 ~";
+ mes "Made those freakin awesome cemetery gates.";
+ close;
+}
+
+027-1,106,60,0 script Grave#8 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Black Don ~";
+ mes "Contributed those cool gargoyle statues.";
+ close;
+}
+
+027-1,92,54,0 script Grave#9 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Jaxad0127 ~";
+ mes "Did all the scripting work for the graveyard. Made Caretaker's house.";
+ close;
+}
+
+027-1,122,64,0 script Grave#10 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Ces Vargavind ~";
+ mes "Scripted caretaker's daughter.";
+ close;
+}
+
+027-1,102,62,0 script Grave#11 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Crush ~";
+ mes "Organizer of the whole graveyard project, graveyard fence graphics, mapping of the graveyard itself.";
+ close;
+}
+
+027-1,104,76,0 script Grave#12 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Freeyorp ~";
+ mes "Planned out monster stats and placements.";
+ close;
+}
diff --git a/npc/027-1/mapflags.txt b/npc/027-1/mapflags.txt
new file mode 100755
index 00000000..4a31fce4
--- /dev/null
+++ b/npc/027-1/mapflags.txt
@@ -0,0 +1,2 @@
+//027-1 mapflag resave 026-1,28,35
+027-1 mapflag outside