001-1,49,82,0|script|Cyndala|210
{
set @npcname$, "Cyndala";
mes "[" + @npcname$ + "]";
mes "\"I used to visit the beach, but then the green slimes went crazy. I heard they ate a bunch of pirates that robbed some of Tulimshar's gold ships.\"";
next;
mes "\"Good riddance!\"";
set @npcname$, "";
close;
}
001-1,100,79,0|script|Marikel|211
{
set @npcname$, "Marikel";
mes "[" + @npcname$ + "]";
mes "\"Working on the docks can be hard nowadays.\"";
next;
mes "\"At least it pays well.\"";
menu
"Why does it pay well?",L_Marikel_1,
"Pfft! Working on the docks is for the birds.",L_Marikel_2;
L_Marikel_1:
mes "[" + @npcname$ + "]";
mes "\"Tulimshar is the wealthiest and most powerful city in the world!\"";
close;
L_Marikel_2:
mes "[" + @npcname$ + "]";
mes "\"Yeah, killing monsters may pay well, but I'd need more hazard pay than a tower mason to hunt monsters.\"";
next;
mes "\"I'll just play safe and stick to putting our stock away. Be careful, the monsters outside the city can be dangerous.\"";
next;
mes "\"The Sandstorm mine, just South of Tulimshar, is blocked from most but miners, soldiers and seasoned monster slayers.\"";
close;
}
001-1,105,53,0|script|Joelin|212
{
set @npcname$, "Joelin";
mes "[" + @npcname$ + "]";
mes "\"My ship's to set sail soon. We'll tour around the Acean Isles, then back around to Argaes, then here in Tonori.\"";
next;
mes "\"Tulimshar's Fleets also are sending exploration teams to build a dock in Nivalis on Kaizei, which I'm not really hoping for. It's cold up there!\"";
close;
}
001-1,107,53,0|script|Harper|213
{
set @npcname$, "Harper";
mes "[" + @npcname$ + "]";
mes "\"My captain knows an awlful lot about the world's continents.\"";
close;
}
001-1,75,99,0|script|Swezanne|206
{
set @npcname$, "Swezanne";
mes "[" + @npcname$ + "]";
mes "\"Just through over this bridge is the bazaar. I go to the Bazaar and shop at Neko's.\"";
close;
}
001-1,92,107,0|script|Michel|215
{
set @npcname$, "Michel";
mes "[" + @npcname$ + "]";
mes "\"Elanore is a magician in Southern Tulimshar that helps young adventurers by healing their battle wounds. When they are experienced enough, she stops healing them.\"";
next;
mes "\"You can find her by going out the south gate and to the east.\"";
set @npcname$, "";
close;
}