// Ice Cave second level
020-4.gat,0,0,0,0 monster Bat 1017,5,0,0,Mob21::OnBat
020-4.gat,0,0,0,0 monster Fluffy 1020,15,0,0,Mob21::OnFluffy
020-4.gat,0,0,0 script Mob21 -1,{
OnBat:
set @mobID, 1017;
callfunc "MobPoints";
break;
OnFluffy:
set @mobID, 1020;
callfunc "MobPoints";
break;
end;
}