// Contains the secret doors for staff room
009-1,42,43,0 script #SecretDoor NPC32767,0,0,{
if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
//gmlog "@warp 017-9";
warp "017-9", 36, 26;
end;
}
020-1,60,76,0 script #SecretDoor2 NPC32767,0,0,{
if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
gmlog "@warp 017-9";
warp "017-9", 38, 24;
end;
}
001-1,54,119,0 script #SecretDoor3 NPC32767,0,0,{
if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
gmlog "@warp 017-9";
warp "017-9", 30, 24;
end;
}
027-2,46,111,0 script #SecretDoor4 NPC32767,0,0,{
if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
gmlog "@warp 017-9";
warp "017-9", 40, 24;
end;
}
029-1,34,96,0 script #SecretDoor5 NPC32767,0,0,{
if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
gmlog "@warp 017-9";
warp "017-9", 32, 24;
end;
}