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// Contains the secret doors for staff room

009-1,42,43,0	script	#SecretDoor	NPC32767,0,0,{
    if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
    //gmlog "@warp 017-9";
    warp "017-9", 36, 26;
    end;
}

020-1,60,76,0	script	#SecretDoor2	NPC32767,0,0,{
    if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
    gmlog "@warp 017-9";
    warp "017-9", 38, 24;
    end;
}

001-1,54,119,0	script	#SecretDoor3	NPC32767,0,0,{
    if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
    gmlog "@warp 017-9";
    warp "017-9", 30, 24;
    end;
}

027-2,46,111,0	script	#SecretDoor4	NPC32767,0,0,{
    if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
    gmlog "@warp 017-9";
    warp "017-9", 40, 24;
    end;
}

029-1,34,96,0	script	#SecretDoor5	NPC32767,0,0,{
    if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end;
    gmlog "@warp 017-9";
    warp "017-9", 32, 24;
    end;
}