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//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2016 Hercules Dev Team
//= Copyright (C) L0ne_W0lf
//= Copyright (C) Playtester
//= Copyright (C) MasterOfMuppets
//= Copyright (C) Lupus
//= Copyright (C) Athena
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Glast Heim Monster Spawn Script (Renewal)
//================= Description ===========================================
//= Monster Spawns for Glast Heim Dungeons
//================= Current Version =======================================
//= 1.6
//=========================================================================
//== glast_01 - Glast Heim =================================
glast_01,0,0,0,0 monster Gargoyle 1253,10,5000,0,0
glast_01,0,0,0,0 monster Green Plant 1080,8,5000,0,0
glast_01,0,0,0,0 monster Abysmal Knight 1219,2,5000,0,0
glast_01,233,209,15,15 monster Shining Plant 1083,1,1800000,900000,1
glast_01,233,209,15,15 monster Green Plant 1080,8,360000,180000,1
glast_01,233,209,15,15 monster Blue Plant 1079,2,900000,450000,1
//== gl_cas01 - Glast Heim 1f ==============================
gl_cas01,0,0,0,0 monster Carat 1267,50,5000,0,0
gl_cas01,0,0,0,0 monster Dark Frame 1260,20,5000,0,0
gl_cas01,0,0,0,0 monster Owl Duke 1320,20,5000,0,0
gl_cas01,0,0,0,0 monster Rideword 1195,15,5000,0,0
gl_cas01,0,0,0,0 monster Sage Worm 1281,10,5000,0,0
gl_cas01,0,0,0,0 monster Whisper 1179,10,5000,0,0
gl_cas01,0,0,0,0 monster Owl Baron 1295,6,5000,0,0
gl_cas01,0,0,0,0 monster Alice 1275,1,5000,0,0
//== gl_cas02 - Glast Heim 2f ==============================
gl_cas02,0,0,0,0 monster Wanderer 1208,41,5000,0,0
gl_cas02,0,0,0,0 monster Raydric 1163,36,5000,0,0
gl_cas02,0,0,0,0 monster Rideword 1195,29,5000,0,0
gl_cas02,0,0,0,0 monster Raydric Archer 1276,20,5000,0,0
gl_cas02,0,0,0,0 monster Evil Druid 1117,9,5000,0,0
gl_cas02,0,0,0,0 monster Abysmal Knight 1219,7,5000,0,0
gl_cas02,0,0,0,0 monster Khalitzburg 1132,6,5000,0,0
gl_cas02,0,0,0,0 monster Chimera 1283,3,5000,0,0
gl_cas02,0,0,0,0 monster Mimic 1191,2,5000,0,0
gl_cas02,0,0,0,0 monster Alice 1275,1,5000,0,0
gl_cas02,102,180,0,0 monster Whisper 1185,1,1800000,900000,1
gl_cas02,104,145,5,5 monster Mysteltainn 1203,1,7200000,3600000,1
gl_cas02,0,0,0,0 monster Ogretooth 1204,1,7200000,3600000,1
//== gl_church - Glast Heim St. Abbey ======================
gl_church,0,0,0,0 monster Evil Druid 1117,60,5000,0,0
gl_church,0,0,0,0 monster Wraith 1192,55,5000,0,0
gl_church,0,0,0,0 monster Mimic 1191,9,5000,0,0
gl_church,0,0,0,0 monster Evil Druid 1117,1,5000,0,0
gl_church,0,0,0,0 monster Wraith Dead 1291,1,3600000,1800000,0
//== gl_chyard - Glast Heim Churchyard =====================
gl_chyard,0,0,0,0 monster Dark Priest 1198,60,5000,0,0
gl_chyard,0,0,0,0 monster Wraith 1192,35,5000,0,0
gl_chyard,0,0,0,0 monster Evil Druid 1117,10,5000,0,0
gl_chyard,0,0,0,0 monster Mimic 1191,3,5000,0,0
gl_chyard,0,0,0,0 monster Hunter Fly 1035,3,5000,0,0
gl_chyard,0,0,0,0 boss_monster Dark Lord 1272,1,3600000,600000,1
gl_chyard,0,0,0,0 monster Dark Illusion 1302,1,3600000,1800000,0
//== gl_dun01 - The Lowest Cave in Glast Heim ==============
gl_dun01,0,0,0,0 monster Arclouze 1194,50,5000,0,0
gl_dun01,0,0,0,0 monster Sting 1207,40,5000,0,0
//== gl_dun02 - The Lowest Cave in Glast Heim ==============
gl_dun02,0,0,0,0 monster Majoruros 1310,45,5000,0,0
gl_dun02,0,0,0,0 monster Gargoyle 1253,15,5000,0,0
//== gl_in01 - Inside Glast Heim ===========================
gl_in01,0,0,0,0 monster Marionette 1143,20,5000,0,0
gl_in01,0,0,0,0 monster Sage Worm 1281,14,5000,0,0
gl_in01,0,0,0,0 monster Dark Frame 1260,10,5000,0,0
gl_in01,0,0,0,0 monster Rideword 1195,8,5000,0,0
gl_in01,0,0,0,0 monster Wanderer 1208,1,5000,0,0
gl_in01,0,0,0,0 monster Alice 1275,1,5000,0,0
//== gl_knt01 - Inside Glast Heim Chivalry =================
gl_knt01,0,0,0,0 monster Raydric 1163,90,5000,0,0
gl_knt01,0,0,0,0 monster Rideword 1195,21,5000,0,0
gl_knt01,0,0,0,0 monster Raydric Archer 1276,10,5000,0,0
gl_knt01,0,0,0,0 monster Abysmal Knight 1219,10,5000,0,0
gl_knt01,0,0,0,0 monster Khalitzburg 1132,10,5000,0,0
gl_knt01,0,0,0,0 monster Alice 1275,1,5000,0,0
gl_knt01,21,278,0,0 monster Giant Whisper 1186,1,3600000,1800000,1
gl_knt01,9,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,8,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,7,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,6,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,5,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,4,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,9,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,8,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,7,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,6,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,5,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
gl_knt01,4,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1
//== gl_knt02 - Inside Glast Heim Chivalry =================
gl_knt02,0,0,0,0 monster Raydric 1163,80,5000,0,0
gl_knt02,0,0,0,0 monster Khalitzburg 1132,40,5000,0,0
gl_knt02,0,0,0,0 monster Raydric Archer 1276,30,5000,0,0
gl_knt02,0,0,0,0 monster Abysmal Knight 1219,6,5000,0,0
gl_knt02,0,0,0,0 monster Alice 1275,1,5000,0,0
gl_knt02,0,0,0,0 monster Mysteltainn 1203,1,1800000,1200000,0
gl_knt02,0,0,0,0 monster Bloody Knight 1268,1,3600000,1800000,1
//== gl_prison - Glast Heim Underprison ====================
gl_prison,0,0,0,0 monster Zombie Prisoner 1197,30,5000,0,0
gl_prison,0,0,0,0 monster Injustice 1257,20,5000,0,0
gl_prison,0,0,0,0 monster Rybio 1201,15,5000,0,0
gl_prison,0,0,0,0 monster Hunter Fly 1035,10,5000,0,0
//== gl_prison1 - Glast Heim Underprison ===================
gl_prison1,0,0,0,0 monster Injustice 1257,40,5000,0,0
gl_prison1,0,0,0,0 monster Skeleton Prisoner 1196,30,5000,0,0
gl_prison1,0,0,0,0 monster Rybio 1201,10,5000,0,0
gl_prison1,0,0,0,0 monster Phendark 1202,10,5000,0,0
gl_prison1,0,0,0,0 monster Hunter Fly 1035,10,5000,0,0
gl_prison1,0,0,0,0 monster Cramp 1209,5,5000,0,0
gl_prison1,0,0,0,0 monster Zealotus 1200,1,3600000,1800000,1
//== gl_sew01 - Glast Heim Culvert =========================
gl_sew01,0,0,0,0 monster Whisper 1179,40,5000,0,0
gl_sew01,0,0,0,0 monster Gargoyle 1253,30,5000,0,0
gl_sew01,0,0,0,0 monster Arclouze 1194,10,5000,0,0
//== gl_sew02 - Glast Heim Culvert =========================
gl_sew02,0,0,0,0 monster Gargoyle 1253,55,5000,0,0
gl_sew02,0,0,0,0 monster Cramp 1209,15,5000,0,0
//== gl_sew03 - Glast Heim Culvert =========================
gl_sew03,0,0,0,0 monster Sting 1207,70,5000,0,0
gl_sew03,0,0,0,0 monster Gargoyle 1253,40,5000,0,0
//== gl_sew04 - Glast Heim Culvert =========================
gl_sew04,0,0,0,0 monster Anolian 1206,100,5000,0,0
gl_sew04,0,0,0,0 monster Gargoyle 1253,20,5000,0,0
gl_sew04,0,0,0,0 monster Drainliar 1111,10,5000,0,0
//== gl_step - Glast Heim Staircase Dungeon ================
gl_step,0,0,0,0 monster Wind Ghost 1263,100,5000,0,0
gl_step,0,0,0,0 monster Raydric Archer 1276,10,5000,0,0
gl_step,0,0,0,0 monster Mimic 1191,5,5000,0,0
//== gl_cas02_ - Nightmare Mode 2f =========================
gl_cas02_,0,0,0,0 monster Evil Druid (Nightmare) 2480,20,0,0,0
gl_cas02_,0,0,0,0 monster Chimera (Nightmare) 2485,10,0,0,0
gl_cas02_,0,0,0,0 monster Mimic (Nightmare) 2479,40,0,0,0
gl_cas02_,0,0,0,0 monster Rideword (Nightmare) 2478,40,0,0,0
gl_cas02_,0,0,0,0 monster Wanderer (Nightmare) 2477,120,0,0,0
gl_cas02_,0,0,0,0 monster Swift Wanderer 2734,2,180000,0,0
gl_cas02_,0,0,0,0 monster Baphomet (Nightmare) 2483,1,7200000,0,0
//== gl_chyard_ - Nightmare Mode Churchyard ================
gl_chyard_,0,0,0,0 monster Wraith Dead (Nightmare) 2481,200,0,0,0
gl_chyard_,0,0,0,0 monster Elusive Wraith Dead 2733,2,180000,0,0
gl_chyard_,0,0,0,0 monster Evil Druid (Nightmare) 2480,5,60000,0,0
gl_chyard_,0,0,0,0 monster Mimic (Nightmare) 2479,5,60000,0,0
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