1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Euphy
//= Copyright (C) Scriptor
//= Copyright (C) skyiing
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Catalog Magician
//================= Description ===========================================
//= Catalogs allow players to easily search for items in-game, and to
//= buy/sell directly from the catalog interface.
//================= Current Version =======================================
//= 1.1
//=========================================================================
moc_para01,22,16,5 script Catalog Magician#catal01 4_M_BIBI,{
if (!checkweight(Axe,3)) {
mes "- You have too many items. Please make space. -";
close;
}
.@ticket_cost = 200;
mes "[Catalog Magician]";
mes "Look... the Magic Academy";
mes "in Geffen is now directly";
mes "selling the brand new";
mes "^007777Universal Catalog Silver^000000!";
next;
mes "He is looking at the words";
mes "written on his hand.";
mes "He seems too busy";
mes "to look at you.";
next;
mes "[Catalog Magician]";
mes "A brand new catalog";
mes "has just come out!";
mes "You can check";
mes "what items you can trade";
mes "and what items are on sale";
mes "from the vendor.";
next;
mes "[Catalog Magician]";
mes "The ^007777Universal Catalog Silver^000000";
mes "costs only 200z!";
mes "You can buy up to 50 pieces at once!";
next;
switch(select("Buy a ^007777Universal Catalog Silver^000000", "I don't need it!", "You don't look like a vendor!")) {
case 1:
mes "[Catalog Magician]";
mes "You... want all 50 pieces?";
mes "Or how many do you need?";
next;
while (1) {
input(.@input);
mes "[Catalog Magician]";
if (.@input <= 0) {
mes "The trade has been stopped!";
mes "I don't know what to do next...";
mes "What should I do?";
emotion e_swt2,1;
close;
}
if (.@input > 50) {
mes "It should be less than 50 pieces.";
next;
continue;
}
break;
}
.@sell = .@ticket_cost * .@input;
mes "The total number of catalog(s) that you're trying to purchase is " + .@input + " pieces.";
mes "It costs " + .@sell + " z.";
if (Zeny < .@sell) {
mes "It seems you don't have enough money.";
mes "You can sell your equipment";
mes "to make more money... if you want.";
close;
}
mes "Ok, here you go.";
Zeny -= .@sell;
getitem Vending_Search_Scroll,.@input;
close;
case 2:
mes "[Catalog Magician]";
mes "Argh... you really need this";
mes "item... Do you want me to";
mes "explain again? I don't know";
mes "what to do next...";
mes "What should I do?";
emotion e_swt2,1;
close;
case 3:
mes "[Catalog Magician]";
mes "My real job is a magician.";
mes "I was going to ask the merchant";
mes "guild to sell them, but they were";
mes "trying use them as an appendix";
mes "into broom sales. That's why";
mes "I'm selling these by myself.";
next;
mes "[Catalog Magician]";
mes "There are many adventurers";
mes "here who come and go.";
mes "I'm pretty sure that I can sell to all of them soon.";
mes "Don't you think so?";
mes "So... let's start!! Buy more of them, please! PLEASE...!";
close;
}
}
|