summaryrefslogtreecommitdiff
path: root/npc/other/card_trader.txt
blob: 8838bafb9cd1923e45ae668e4143b2ad481fccbc (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
//===== Hercules Script ======================================
//= Card Trader
//===== By: ==================================================
//= Elias (og2)
//===== Current Version: =====================================
//= 1.4
//===== Description: =========================================
//= Card and Points Trader
//===== Additional Comments: =================================
//= 1.0 Translated from the Official [Elias]
//= 1.1 Fixed variables and optimized script [Elias]
//= 1.2 Fixed char being stuck with breaks [Elias] (bugreport:5374)
//= 1.3 Optimized: reduced from 123kb to 7kb! [Euphy]
//= 1.4 Variables don't need to load OnInit. [Euphy]
//============================================================

prontera,115,90,0	script	Putty	4_F_01,{
	if (!.card[1]) {
		setarray .card1[0], 4001,4006,4009,4019,4075,4033,4012,4016,4026,4022,
					4027,4028,4038,4025,4021,4050,4079,4081,4090,4094,
					4101,4104,4110,4114,4119,4108,4095,4231,4280,4008,
					4011,4013,4014,4015,4020,4032,4037,4039,4041,4045,
					4046,4010,4023,4029,4052,4048,4056,4071,4093,4031,
					4036,4034,4042,4055,4061,4087,4096,4116,4122,4170,
					4215,4220,4228,4226,4212,4227,4267,4257,4278,4286,
					4287,4292,4311,4315,4319,4322,4084,4078,4113,4149,
					4153,4196,4240,4247,4256,4057,4066,4067,4112,4150,
					4152,4186,4187,4181,4173,4167,4162,4176,4195,4193,
					4200,4223,4194,4190,4189,4192,4224,4244,4248,4261,
					4260,4259,4274,4275,4313,4299,4304,4294,4076,4127,
					4154,4157,4156,4213,4214,4225,4235;
		setarray .card2[0], 4293,4297,4288,4283,4295,4307,4308,4309,4132,4326,
					4341,4335,4337,4345,4344,4331,4333,4332,4089,4161,
					4177,4178,4180,4184,4191,4206,4199,4273,4282,4268,
					4289,4321,4316,4343,4339,4369,4377,4385,4383,4382,
					4380,4381,4378,4379,4390,4389,4388,4391,4405,4400,
					4401,4402,4404,4002,4003,4004,4005,4007,4017,4024,
					4030,4035,4040,4043,4044,4049,4051,4053,4058,4060,
					4062,4063,4064,4065,4068,4069,4070,4072,4073,4074,
					4077,4080,4082,4083,4085,4086,4088,4091,4092,4097,
					4098,4099,4100,4102,4103,4106,4107,4109,4111,4115,
					4117,4118,4120,4124,4125,4126,4138,4139,4141,4151,
					4158,4164,4165,4182,4185,4159,4160,4166,4172,4175,
					4188,4201,4202,4204,4205,4208,4209;
		setarray .card3[0], 4120,4216,4217,4219,4221,4222,4230,4234,4233,4232,
					4237,4238,4242,4243,4245,4246,4249,4252,4255,4258,
					4262,4264,4276,4270,4271,4218,4239,4251,4253,4269,
					4334,4105,4133,4136,4229,4272,4277,4279,4281,4284,
					4285,4290,4296,4298,4301,4310,4314,4317,4325,4327,
					4328,4329,4338,4340,4346,4347,4348,4349,4350,4351,
					4353,4354,4355,4356,4358,4360,4362,4364,4366,4368,
					4370,4371,4373,4375,4387,4406,4129,4155,4291,4392,
					4393,4394,4409,4410,4411,4412,4413,4414,4415,4416,
					4417,4418,4420,4421,4422,4423,4424,4427,4427,4428,
					4429,4431,4432,4433,4434,4435,4436,4437,4438,4439,
					4440,4442,4443,4444,4445,4447,4448,4449,4450,4452,
					4453;
		setarray .card[1],  getarraysize(.card1), getarraysize(.card2), getarraysize(.card3);
	}
	set .@points,oversea_event9;
	if (!.@points) {
		mes "[Putty]";
		mes "Hi there.";
		mes "I don't know if I can be";
		mes "of any assistance, but I";
		mes "am trying to help older veterans";
		mes "by exchaning the cards that";
		mes "they are no longer using.";
		next;
		switch(select("Ask for more information!","I don't have any cards right now.")) {
			case 1:
				mes "[Putty]";
				mes "I am giving 1 point for each card that you bring me.";
				mes "The points can be used to exchange for items that I have.";
				next;
				mes "[Putty]";
				mes "For ^CC0000100 points^000000: ^0000CC1 Old Card Album^000000.";
				mes "For ^CC000050 points^000000: ^0000CC20 Yggdrasil Berry^000000.";
				mes "For ^CC000020 points^000000: ^0000CC10 Blue Potion^000000.";
				mes "For ^CC00001 point^000000: ^0000CC4 Honey^000000.";
				next;
			break;
			case 2:
				mes "[Putty]";
				mes "Well, remember this offer!";
				close;
			break;
		}
	} else {
		mes "[Putty]";
		mes "Welcome back!";
		mes "I see you already have some";
		mes "trading points. Actually, you currently have ^00cc00" + .@points + "^000000.";
		next;
		mes "[Putty]";
		mes "Would you like to exchange these";
		mes "points now, or you would like to exchange more cards?";
		next;
	}
	switch(select("I would like to exchange cards.","Can I exchange the points?")) {
		case 1:
			mes "[Putty]";
			mes "Please tell me what card you want to exchange.";
			next;
			input .@i$;
			set .@input$, "_"+.@i$;
			set .@card,0;
			freeloop(1);
			for(set .@j,1; .@j<4; set .@j,.@j+1) {
				for(set .@i,0; .@i<.card[.@j]; set .@i,.@i+1)
					if (compare(.@input$,"_"+getitemname(getd(".card"+.@j+"["+.@i+"]")))) {
						set .@card, getd(".card"+.@j+"["+.@i+"]"); break; }
				sleep2 10; // For good measure
				if (.@card) break; }
			freeloop(0);
			mes "[Putty]";
			if (!.@card) mes "Please, come back here if you want to exchange a monster card.";
			else {
				set .@count, countitem(.@card);
				if (!.@count) {
					mes "You don't have any ^0055FF"+getitemname(.@card)+"s^000000 with you!";
					close; }
				mes "You've got ^0055FF"+.@count+" "+getitemname(.@card)+((.@count>1)?"s":"")+"^000000.";
				mes " ";
				mes "Would you like to exchange 1 point for each of them?";
				next;
				switch(select("Yes, please!","No, thank you.")) {
					case 1:
						delitem .@card,.@count;
						set oversea_event9, (.@points+.@count);
						mes "[Putty]";
						mes "Alright, you have received ^CC0000"+.@count+"^000000 points.";
						break;
					case 2:
						mes "[Putty]";
						mes "Okay, let me know if I can help you with something else.";
						break;
				}
			}
			close;
		case 2:
			if (.@points) {
				mes "[Putty]";
				mes "These are the items that I have.";
				next;
				switch(select("1 Old Card Album - 50 Points","20 Yggdrasil Berry - 50 Points","10 Blue Potion - 20 Points","4 Honey - 1 Point","^777777Nerver mind.^000000")) {
					case 1:
						if (.@points < 100) break;
						mes "[Putty]";
						mes "Great, I wish you the best";
						mes "of luck with this album. I have a";
						mes "very good feeling about this one!";
						set oversea_event9, .@points - 100;
						getitem 616,1;
						close;
					case 2:
						if (.@points < 50) break;
						mes "[Putty]";
						mes "Oh, you must like adventures.";
						mes "Here you go, just what you need!";
						set oversea_event9, .@points - 50;
						getitem 607,20;
						close;
					case 3:
						if (.@points < 20) break;
						mes "[Putty]";
						mes "Blue Potions? Are you sure?";
						mes "If that's what you want, here they are!";
						set oversea_event9, .@points - 20;
						getitem 505,10;
						close;
					case 4:
						if (.@points < 1) break;
						mes "[Putty]";
						mes "It took many bees";
						mes "to make all of this.";
						mes "Make good use of it.";
						set oversea_event9, .@points - 1;
						getitem 518,4;
						close;
					case 5:
						mes "[Putty]";
						mes "Alright, come back when you have more points.";
						close;
					}
				mes "[Putty]";
				mes "Sorry, but you don't have enough points.";
				close;
			} else {
				mes "[Putty]";
				mes "You have 0 points. You need at least 1 point to exchange.";
			}
		break;
		}
	close;
}