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|
//===== rAthena Script =======================================
//= Renters
//===== By: ==================================================
//= kobra_k88, mod by Lupus
//===== Current Version: =====================================
//= 1.9
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Knight and Crusader Peco Peco Breeders, Falcon Breeder scripts
//===== Additional Comments: =================================
//= Fully working
//= Added another Falcon Master into the Hunters Guild [Lupus]
//= 1.2: replaced checkoption(x) with checkriding,checkfalcon [Lupus]
//= 1.3: Added support Adv Classes + Baby Class [Lupus]
//= 1.4: Added different prices for normal, advanced and baby classes
//= but you could set them to the same [Lupus]
//= 1.5: Fixed spelling mistakes [Nexon]
//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
//= 1.6: Moved the Falcon Master to Hugel [Poki#3]
//= 1.7 Updated to Aegis 10.3 standards. [L0ne_W0lf]
//= 1.8 Added 3rd Job creature NPCs (Dragon/Gryphon) [L0ne_W0lf]
//= 1.9 Enabled Gryphon Renter NPC and added Mado Gear NPC. [Masao]
//============================================================
// PecoPeco Breeder (for Knights)-------------------------------------------
prontera,55,350,5 script Peco Peco Breeder#knt 105,{
if(Upper==0) set .@price,2500; //Normal Peco - default price
if(Upper==1) set .@price,2500; //Armored Peco
if(Upper==2) set .@price,2500; //Baby Peco
mes "[Peco Peco Breeder]";
if (BaseJob == Job_Knight) {
mes "Welcome.";
mes "Honorable Knight,";
mes "would you like to rent";
mes "a Peco Peco? The rental";
mes "fee is "+.@price+" zeny.";
next;
switch(select("Rent Peco Peco:Cancel")) {
case 1:
if (zeny < .@price) {
mes "[Peco Peco Breeder]";
mes "You do not";
mes "have enough zeny.";
mes "Are you...";
mes "bankrupt?";
close;
}
else if(getskilllv("KN_RIDING") == 0) {
mes "[Peco Peco Breeder]";
mes "I'm sorry, but you're";
mes "not eligible for this";
mes "service. Please go learn";
mes "the Peco Peco Ride skill first.";
close;
}
else if(checkriding()) {
mes "[Peco Peco Breeder]";
mes "You're already";
mes "mounted on a";
mes "Peco Peco.";
close;
}
set zeny,zeny-.@price;
setriding;
close;
case 2:
mes "[Peco Peco Breeder]";
mes "I see.";
mes "Well then,";
mes "have a good day.";
close;
}
} else {
mes "I'm sorry, but these";
mes "Peco Pecos are only";
mes "available for Knights";
mes "and Lord Knights.";
close;
}
}
// Grand PecoPeco Breeder (for Crusaders)-------------------------------------------
prontera,232,318,3 script Peco Peco Breeder#cru 105,{
if(Upper==0) set .@price,3500; //Normal Peco - default price
if(Upper==1) set .@price,3500; //Armored Peco
if(Upper==2) set .@price,3500; //Baby Peco
mes "[PecoPeco Breeder]";
if (BaseJob == Job_Crusader) {
if(Upper != 1 ) mes "Welcome, Crusader.";
else mes "Welcome, Paladin.";
mes "We have a special";
mes "Peco Peco prepared";
mes "for you. To rent one";
mes "will cost "+.@price+" zeny.";
next;
switch(select("Rent a PecoPeco:Quit")) {
case 1:
if (zeny < .@price) {
mes "[Peco Peco Breeder]";
mes "You do not";
mes "have enough zeny.";
mes "If you would like";
mes "a Peco Peco please";
mes "bring "+.@price+" zeny...";
close;
}
else if(getskilllv("KN_RIDING") == 0) {
mes "[Peco Peco Breeder]";
mes "You must first learn";
mes "to ride a PecoPeco before";
mes "I can rent one to you.";
close;
}
else if(checkriding()) {
mes "[Peco Peco Breeder]";
mes "You are already";
mes "mounted on a Peco Peco.";
close;
}
set zeny,zeny-.@price;
setriding;
close;
case 2:
mes "[PecoPeco Breeder]";
mes "See you around.";
close;
}
} else {
mes "What can I do for you?";
mes "Please be aware that";
mes "this Peco Peco rental";
mes "service is strictly for";
mes "Crusaders and Paladins.";
close;
}
}
// Falcon Master--------------------------------------------------------------
hu_in01,381,304,5 script Falcon Breeder#hnt 105,{
if(Upper==0) set .@price,2500; //Normal Falcon - default price
if(Upper==1) set .@price,2500; //Scarf Falcon
if(Upper==2) set .@price,2500; //Baby Falcon
mes "[Falcon Breeder]";
if (BaseJob == Job_Hunter) {
mes "Do you need a Falcon?";
mes "You can rent your own";
mes "trusty bird of prey for a";
mes "fee of just "+.@price+" zeny~";
next;
switch(select("Rent Falcon:Cancel")) {
case 1:
if (zeny < .@price) {
mes "[Falcon Breeder]";
mes "What is this?";
mes "You don't have";
mes "enough zeny?!";
mes "You better start";
mes "hunting money";
mes "instead of monsters~";
close;
}
else if(getskilllv("HT_FALCON") == 0) {
mes "[Falcon Breeder]";
mes "Gosh~";
mes "Go learn how to";
mes "manage a Falcon";
mes "first! I can't rent one";
mes "to you if you can't";
mes "handle it, you know.";
close;
}
else if(checkfalcon()) {
mes "[Falcon Breeder]";
mes "Um...";
mes "You already have";
mes "a Falcon. It's right";
mes "there, can't you see it?";
close;
}
set zeny,zeny-.@price;
setfalcon;
close;
case 2:
mes "[Falcon Breeder]";
mes "W-wait, where're";
mes "you goin'? These";
mes "Falcons are top notch,";
mes "I guarantee it! C'mon, yo~";
close;
}
} else {
mes "Young fool!";
mes "Falcons can only";
mes "be used by Hunters";
mes "and Snipers, capish?";
mes "...Heh heh, jealous?";
close;
}
}
// Dragon Breeder on the Rune Knight job change map, couldn't find NPC on iRO.
job3_rune01,88,62,5 script Dragon Breeder 105,{
mes "[Dragon Breeder]";
if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) {
mes "Welcome. Would you like to rent a Dragon?";
next;
switch(select("Yes:No")) {
case 1:
//if (!getskilllv("RK_DRAGONTRAINING")) {
if (!getskilllv("KN_RIDING")) {
mes "[Dragon Breeder]";
mes "Please learn how to ride a Dragon first.";
close;
}
if (checkriding()) {
mes "[Dragon Breeder]";
mes "You already have a Dragon.";
close;
}
setdragon;
close;
case 2:
mes "[Dragon Breeder]";
mes "I see. Then have a great day.";
close;
}
}
mes "What are you doing here?";
mes "Only Rune Knights can rent a Dragon.";
close;
}
// Dragon/Gryphon Master
prontera,130,213,5 script Riding Creature Master 105,{
mes "[Riding Creature Master]";
if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) {
mes "Welcome. Would you like to rent a Dragon?";
next;
switch(select("Yes:No")) {
case 1:
//if (!getskilllv("RK_DRAGONTRAINING")) {
if (!getskilllv("KN_RIDING")) {
mes "[Riding Creature Master]";
mes "Please learn how to ride a Dragon first.";
close;
}
if (checkriding()) {
mes "[Riding Creature Master]";
mes "You already have a Dragon.";
close;
}
setdragon;
close;
case 2:
mes "[Riding Creature Master]";
mes "I see. Then have a great day.";
close;
}
}
if (Class == Job_Royal_Guard || Class == Job_Royal_Guard_T || Class == Job_Baby_Guard) {
mes "Welcome. Would you like to rent a Gryphon?";
next;
switch(select("Yes:No")) {
case 1:
if(!getskilllv("KN_RIDING")) {
mes "[Riding Creature Master]";
mes "Please learn how to ride a Gryphon first.";
close;
}
if (checkriding()) {
mes "[Riding Creature Master]";
mes "You already have a Gryphon.";
close;
}
setriding;
close;
case 2:
mes "[Riding Creature Master]";
mes "I see. Then have a great day.";
close;
}
}
mes "I'm here to provide Rune Knights and Royal Guards with riding creatures.";
close;
}
// Peco removing NPC
prontera,125,208,5 script Peco Peco Remover 105,{
mes "[Soldier]";
mes "If you're unable to dismount from a Peco Peco";
mes "for some unknown reason,";
mes "please feel free to use my services.";
if (checkriding()) {
next;
mes "[Soldier]";
mes "You're riding a Peco Peco.";
mes "Would you like to dismount?";
next;
switch(select("Yes:No")) {
case 1:
setriding 0;
mes "[Soldier]";
mes "Say, how does it feel to";
mes "step on the ground on your own";
mes "feet again?";
close;
case 2:
mes "[Soldier]";
mes "I see. Please feel free to ask me";
mes "if you change your mind.";
close;
}
}
close;
}
// Magic Gear Renter
prontera,163,178,4 script Magic Gear Master 105,{
mes "[Magic Gear Master]";
if (Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic) {
mes "Welcome. Would you like to rent a Magic Gear?";
next;
switch(select("Yes:No")) {
case 1:
if (!getskilllv("NC_MADOLICENCE")) {
mes "[Magic Gear Master]";
mes "Please learn how to use a Magic Gear first.";
close;
}
if (checkmadogear()) {
mes "[Magic Gear Master]";
mes "You already have a Magic Gear.";
close;
}
setmadogear;
close;
case 2:
mes "[Magic Gear Master]";
mes "I see. Then have a great day.";
close;
}
}
mes "How may I help you?";
mes "Magic Gears are only available for Mechanics.";
close;
}
|