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evolved/hercules
jesusalva/prerenewal
Messworld Server Code (Hercules v2020.07.26 with minor edits; Please avoid breaking changes so it can be rebased)
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map
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mercenary.c
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Author
Files
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2007-01-23
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
skotlex
1
-2
/
+2
2007-01-23
- Added view_data support to mercenary.*, so that the Homunculus entries are ...
skotlex
1
-0
/
+16
2007-01-20
- Updated merc_reset_stats to handle resetting skill tree and points as well.
skotlex
1
-0
/
+2
2007-01-18
- Modified the Storm Gust freeze counter code. It now takes into consideratio...
skotlex
1
-0
/
+20
2007-01-17
- Corrected atcommand @homstats so it shows the correct minimum/maximum possi...
skotlex
1
-76
/
+82
2007-01-07
Undid the memset->malloc_set replacement
ultramage
1
-3
/
+3
2006-12-23
- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ...
FlavioJS
1
-1
/
+1
2006-12-11
- Spirit of Sin and Enchant Deadly Poison now stack.
skotlex
1
-0
/
+2
2006-12-05
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...
FlavioJS
1
-957
/
+957
2006-12-01
- Fixed txt-converter compilation.
skotlex
1
-2
/
+2
2006-11-29
- Fixed (likely) deleting homs from the menu causing a double free'd error.
skotlex
1
-1
/
+1
2006-11-24
- Likely fixed Homunculus not disappearing the second their intimacy hit 0.
skotlex
1
-2
/
+2
2006-11-24
- Added all the missing FIFOHEADs in the login/sql servers (required for TURB...
skotlex
1
-3
/
+5
2006-11-22
- Fixed the homunc hungry timer being started when the homun data is received...
skotlex
1
-2
/
+1
2006-11-10
- Fixed Homunculus being spawned as soon as they arrive from the char-server ...
skotlex
1
-1
/
+2
2006-11-06
- Ganbantein's delay is now 2 secs.
skotlex
1
-2
/
+2
2006-10-21
- Some minor cleanups
skotlex
1
-23
/
+19
2006-10-20
- Fixed Charge Atk being able to go through chasm/pits.
skotlex
1
-206
/
+163
2006-09-12
- Moved the packet_len variable in login.c to the login parse case, since it'...
skotlex
1
-2
/
+4
2006-08-31
- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counte...
skotlex
1
-11
/
+2
2006-08-30
- Fixed char-sql compilation
skotlex
1
-7
/
+7
2006-08-28
- Fixed homun hp/sp growth rates stacking with HP/SP passive increasing skills.
skotlex
1
-4
/
+2
2006-08-27
- Updated svn-revision reading, now it can read the new svn file system
toms
1
-2
/
+11
2006-08-27
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
Lance
1
-3
/
+3
2006-08-26
Small bug fix in read_homunculus_expdb (a warning was always displayed)
toms
1
-1
/
+1
2006-08-24
- Cleanup/typo on homunc's code
toms
1
-182
/
+191
2006-08-21
Fixed call homunc bug when the homunc was vapo and the master has change of map
toms
1
-0
/
+1
2006-08-21
- Homun saving won't cap hp/sp to max hp/sp since a homun can have higher hp/...
skotlex
1
-4
/
+5
2006-08-21
Fixed AM_RESURRECTION, thanks to RockmanEXE for %HP values
toms
1
-1
/
+3
2006-08-21
- Removed config setting "muting_players", and expanded the manner_system con...
skotlex
1
-2
/
+2
2006-08-19
- Updated NJ_BAKUENRYU skill tree
toms
1
-0
/
+1
2006-08-19
Fixed homunculus intimacy on feeding
toms
1
-1
/
+1
2006-08-19
Added homunculus_friendly_rate battle config
toms
1
-0
/
+3
2006-08-19
Some compilation warnings fixed
toms
1
-0
/
+3
2006-08-18
- Little code cleanup
toms
1
-11
/
+19
2006-08-18
- Changed unit_free so that it receives which cleartype should be used when t...
skotlex
1
-3
/
+3
2006-08-18
- Vaporize will no fail when the homun is dead.
skotlex
1
-9
/
+11
2006-08-18
- Applied use of structure regen_data for a unified regen module. Natural and...
skotlex
1
-83
/
+7
2006-08-17
- Corrected map_random_dir algorithm
toms
1
-80
/
+6
2006-08-16
- Fixed null-pointer crash on Evolving a homunculus.
skotlex
1
-1
/
+1
2006-08-16
- Now arrow-consuming skills where your main weapon is a whip or musical inst...
skotlex
1
-9
/
+2
2006-08-15
- Moved the deletion of timers from unit_remove_map to the homun vaporize/dea...
skotlex
1
-1
/
+7
2006-08-15
- Applied multiple fixes which should take care of making homun save/load wor...
skotlex
1
-7
/
+0
2006-08-15
Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...
toms
1
-13
/
+17
2006-08-15
- Updated the char save structure for char-TXT servers so that the homun id w...
skotlex
1
-3
/
+3
2006-08-15
- Asura Strike now moves you to the target on fail always (unless the target ...
skotlex
1
-27
/
+45
2006-08-14
- Sacrifice no longer shows damage to self.
skotlex
1
-80
/
+77
2006-08-10
Code cleanup on homunc, they stay in memory until player disconnect or homunc...
toms
1
-63
/
+93
2006-08-09
Fixed homunc skill up bug
toms
1
-1
/
+1
2006-08-06
Updated item_db.sql to latest.
toms
1
-20
/
+17
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