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path: root/src/map/battle.c
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2006-05-16- Modified "hide woe damage" to send the number of hits rather than 1 as dama...skotlex1-1/+1
2006-05-16- Fire Pillar will now do 200%MATK damage per hit when level is >10.skotlex1-1/+4
2006-05-15- Firepillar's damage per hit is now 100% MATK (rather than 20%) when the ski...skotlex1-1/+2
2006-05-12- Updated cast times of Kaupe and Kaahi.skotlex1-1/+0
2006-05-11- Added the missing semi-comma from the upgrade_svn6533.sql file. Thanks to T...skotlex1-5/+8
2006-05-09- Reduced drop slots from 15 to 10.skotlex1-3/+0
2006-05-09- Fixed Fog of Wall's symmetry in respect to Misc attacks, they no longer get...skotlex1-1/+1
2006-05-09- Cleaned up somewhat the implementation of BladeStop.skotlex1-6/+7
2006-05-09- Script commands sc_start, sc_start2 and sc_start4 will now start regardless...skotlex1-4/+5
2006-05-06- Corrected the max level of NPC_DARKBREATH 10->5 (don't ask, I need these th...skotlex1-1/+0
2006-05-05- Fixed Kaupe always triggering when the one who was under Kaupe was a player...skotlex1-1/+1
2006-05-05- /doridori now won't double the HP/SP regen of TKs, it only activates their ...skotlex1-1/+4
2006-05-05- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (...skotlex1-0/+4
2006-05-05- Kaupe now will only block all skills of players, for non-players, only norm...skotlex1-2/+4
2006-05-05- OnEquip scripts will be trigger on log-on now.skotlex1-2/+2
2006-05-03- Kaite, Kaute will now show a skill effect when they trigger.skotlex1-1/+1
2006-05-03- Fixed standing up not really standing you up.skotlex1-48/+16
2006-05-02- Kaite now works against all types of spells.skotlex1-6/+9
2006-05-02added support to regulate MVP drops [Reddozen]reddozen1-0/+10
2006-04-30- If someone is expulsed from a guild while the guild storage is open, it wil...skotlex1-1/+7
2006-04-30- Removed attack_type from sd->state structure (it's only use was for soul-dr...skotlex1-3/+0
2006-04-29fixed STEAL. now workingLupus1-3/+3
2006-04-29Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tri...Lupus1-0/+5
2006-04-29- Clones can't be class-changed nowskotlex1-1/+2
2006-04-28- Removed the sending of the online guild list when you log-on, may fix the "...skotlex1-0/+3
2006-04-27- Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8")skotlex1-0/+2
2006-04-26- Updated item_db.sql to current.skotlex1-2/+0
2006-04-26- Item use interval is set to a default of 100ms now.skotlex1-16/+13
2006-04-25- Renamed skill_clear_element_field to skill_clear_group, it accepts a flag t...skotlex1-0/+2
2006-04-25- When battle_damage's flag is &2, the flag 3 is passed to mob_damage so that...skotlex1-1/+1
2006-04-24- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Colum...skotlex1-0/+3
2006-04-21- SC_CLOAKING's val4 now holds whether cloaking ends or not on attack.skotlex1-0/+3
2006-04-21- Updated the HP/SP leech structures to have race-data attached to them.skotlex1-53/+76
2006-04-20- Added support for n to specify minutes to @charban. skotlex1-3/+4
2006-04-17- skill_clear_unitgroup is now invoked in unit_remove_map only on death if th...skotlex1-1/+1
2006-04-13- Fixed crash when looking for SC_MIRACLE in battle_calc_weapon_attackskotlex1-1/+1
2006-04-12- Simplified the mob-drops structure by using a single timer with a linked li...skotlex1-5/+6
2006-04-12- Fixed Landmine's level 1 duration.skotlex1-6/+5
2006-04-11- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...skotlex1-30/+37
2006-04-11- You don't get critical'ed when in counter-attack stance anymore.skotlex1-2/+3
2006-04-11- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...skotlex1-2/+2
2006-04-11- Modified battle_check_range to do a path-check on distances less than 2 (ra...skotlex1-1/+1
2006-04-11- Multiple optimizations to the unit_data auto-chase upgrade, also simplified...skotlex1-2/+2
2006-04-09- Changed the default of multi_hit_delay from 230 to 80 which seems more offi...skotlex1-1/+1
2006-04-07- Moved the devotion damage reduction to the block that only executes if flag...skotlex1-47/+55
2006-04-05- Modified the ammo checks so that ammo is consumed at the end of battle_calc...skotlex1-17/+46
2006-04-05- Added a define list for weapon types in pc.hskotlex1-45/+33
2006-04-03- SC_AUTOCOUNTER now only blocks all attacks/skills when the flag is 0 (attem...skotlex1-1/+1
2006-04-03- Fixed a typo in battle.c (status_get_atk invoked instead of status_get_atk_...skotlex1-1/+1
2006-04-03- Modified Rude-Attacked behaviour so that such skills only triggers when the...skotlex1-0/+2