Age | Commit message (Collapse) | Author | Files | Lines |
|
SCRIPT_STRING_VAR_LENGTH + 1
Also exclude NULL-terminator from string variable value length in inter-server communication.
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
The code was currently not in use (assuming the only officially supported case of a single-zone server)
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
|
|
|
|
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1
Script Commands -
```
achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>});
```
Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out.
This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules.
Does not include the title system yet.
A big thanks to -
@MishimaHaruna for constantly reviewing.
@4144 for all the support.
@Asheraf for a lot of official information.
Co-authored-by: "Dastgir" <dastgirp@gmail.com>
|
|
|
|
This fixes issues with plugins defining symbols with the same names
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
interfaces
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
This need for better security.
|
|
All official features work including the autokick for inactive members
And the system is completely customizable.
|
|
|
|
Remove loading and saving of storage_data through char.c
Re-declaration of structure storage_data as a vector.
Re-code of portions in the map-server using storage_data.
A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server.
Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1.
Storage items are stored in a dynamically allocated array and handled accordingly.
struct mmo_charstatus size reduces by 34,800 bytes.
Update pc_checkitem() with masks for item checks.
`sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types`
`battle/items.conf` has been updated to reflect configuration changes.
Further updates to assert a successful reception of storage data in related functions.
|
|
This commit ensures that `sd->status.class` and related variables only
contain Job Classes (i.e. the client-compatible values, where High
Novice 4001) and are never checked against the bitmask-based MapID
values.
As a rule of thumb, from now on, when a variable is named `class`, it
is intended to contain a Job Class ID and not a MapID. The type of such
variable shall be a signed `int16` or `int`.
To ensure that related third party code is also verified when this
commit is merged, the variable `struct mmo_charstatus::class_ (i.e.
`sd->status.class_`) is renamed to `class`.
Some issues in related lines are also fixed, including:
- A wrong check in the char server would prevent the correct detection
of babies in code related to the family exp sharing.
- Baby Arch Bishops would not be affected by Eucharistica.
- A wrong check would cause the `questinfo()` script command not to
display its information for most classes (except 1-1 classes).
- Map IDs and Job Classes were mixed up in `itemdb_jobid2mapid()` and
`itemdb_jobmask2mapid()` for 1-1 classes (causing currently no harm,
since they just happen to coincide).
- The Baby Sura class would not cause parties to be marked as
containing a monk type character (for SLS Team Up purposes).
- Baby Geneticists would bypass the cart check when trying to equip
ammunitions.
- Baby Mechanics would bypass the Mado Gear check when trying to equip
ammunitions.
- Transcendent Shadow Chasers would lose the Stalkers' ability to clone
transcendent skills.
Signed-off-by: Haru <haru@dotalux.com>
|
|
(Only Placeholder, other things related to summoner will follow-up soon)
Added SQL-Upgrade: Added `class` column in charlog
|
|
to be ignored
Signed-off-by: Haru <haru@dotalux.com>
|
|
Ported to modern Hercules and cleaned up from Panikon's commits: 40f9ec33868e2240cab013308897898ed252b3e0, a9d646da19e25ab6fcf44dbd1ae7d90c30f6686c, 1aa8581a0aecbfd53e877686c399ffb731dcd75e, 72c645b015ae6130ca7d4309d0fb1413340e7f23, f8c906a0496b9acdae1d8244b1544fa03592061e, 51d88a58983c9552dfd1a0f059e5a031742aed61, 443684b3c77f4c32fe7877a7f8d62debf73b1e93, cf93eafef1f322cd1583226272b7d4008f562da4
Signed-off-by: Haru <haru@dotalux.com>
|
|
- `int save_log` -> `bool chr->show_save_log`
- `bool char_new` -> `bool enable_char_creation`
- `int log_char` -> `bool chr->enable_logs`
- `int log_inter` -> `bool inter->enable_logs`
- `int chr->new_display` -> `int16 chr->new_display`
- `int char_aegis_delete` -> `bool char_aegis_delete`
Split and improved from Panikon's commit 832fb27d4f767e4bc8b68c432d0da00b7cb7a4f9
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Follow-up to ccfd054
- Fixes #1275
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Sql -> struct Sql
- SqlStmt -> struct SqlStmt
- SqlDataType -> enum SqlDataType
This is expected to improve compile time, by removing #include cycles (and forward declaring instead)
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- While this is arguable, those explicit typecasts are potentially
dangerous/misleading (for example, a const specifier might get
accidentally dropped without even generating a compiler warning, or a
variable type might change during code changes, and any related
warning would get silenced by the explicit typecast).
- As a reminder Hercules is written in C, and not in C++ (and there's
no such thing as "compiling in C++ mode" - they're two different
languages.) As such, it is legal to let the compiler automatically
promote void* from/to any non-const pointer type, as well as const
void* from/to any const pointer type.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- This is necessary for compatibility with a const RFIFOP.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Related: #865, #866, #867
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Replaced some macro calls with the proper interface syntax
- Removed useless macros and workarounds
API changes summary:
- WFIFOSET() can now be safely used both inside and outside socket.c
- RFIFOSKIP() can now be safely used both inside and outside socket.c
- do_close() is now sockt->close()
- flush_fifo() is now sockt->flush()
- flush_fifos() is now sockt->flush_fifos()
- getips() is now sockt->getips()
- host2ip() is now sockt->host2ip()
- ip2str() is now sockt->ip2str()
- ntows() is now sockt->ntows()
- make_connection() is now sockt->make_connection()
- make_listen_bind() is now sockt->make_listen_bind()
- realloc_fifo() is now sockt->realloc_fifo()
- realloc_writefifo() is now sockt->realloc_writefifo()
- session_isActive() is now sockt->session_is_active()
- session_isValid() is now sockt->session_is_valid()
- set_defaultparse() is now sockt->set_defaultparse()
- set_eof() is now sockt->eof()
- set_noblocking() is now sockt->set_noblocking()
- str2ip() is now sockt->str2ip()
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Include directives are now directory-independent.
- This will allow building plugins from other directories in future.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Replaced several hardcoded values with the appropriate enums.
- Added documentation for some hardcoded values that haven't been
replaced by enums (yet)
- Minor code legibility improvements.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Variable scopes reduced
- Parenthesized ambiguous expressions
- Removed or added NULL checks where (un)necessary
- Corrected format strings
- Fixed typos potentially leading to bugs
Signed-off-by: Haru <haru@dotalux.com>
|
|
Addressing out of bounds read/write, pointless null checks on already deferenced variables.
Special Thanks to 4144 and Haruna!
Signed-off-by: shennetsind <ind@henn.et>
|
|
|