diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 70 |
1 files changed, 33 insertions, 37 deletions
diff --git a/src/map/script.c b/src/map/script.c index c1787d1a2..44566a971 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -7147,12 +7147,12 @@ BUILDIN(getitem) { offset += 1; } - if( script_hasdata(st,4+offset) ) - sd=map->id2sd(script_getnum(st,4+offset)); // <Account ID> + if (script_hasdata(st,4+offset)) + sd = script->id2sd(st, script_getnum(st,4+offset)); // <Account ID> else sd=script->rid2sd(st); // Attached player - if( sd == NULL ) // no target + if (sd == NULL) // no target return true; //Check if it's stackable. @@ -7193,12 +7193,12 @@ BUILDIN(getitem2) offset += 1; } - if( script_hasdata(st,11+offset) ) - sd=map->id2sd(script_getnum(st,11+offset)); // <Account ID> + if (script_hasdata(st,11+offset)) + sd = script->id2sd(st, script_getnum(st,11+offset)); // <Account ID> else sd=script->rid2sd(st); // Attached player - if( sd == NULL ) // no target + if (sd == NULL) // no target return true; if( script_isstringtype(st, 2) ) { @@ -7613,11 +7613,10 @@ BUILDIN(delitem) { if (script_hasdata(st,4)) { int account_id = script_getnum(st,4); - sd = map->id2sd(account_id); // <account id> + sd = script->id2sd(st, account_id); // <account id> if (sd == NULL) { - ShowError("script:delitem: player not found (AID=%d).\n", account_id); st->state = END; - return false; + return true; } } else { sd = script->rid2sd(st);// attached player @@ -7670,11 +7669,10 @@ BUILDIN(delitem2) { if (script_hasdata(st,11)) { int account_id = script_getnum(st,11); - sd = map->id2sd(account_id); // <account id> + sd = script->id2sd(st, account_id); // <account id> if (sd == NULL) { - ShowError("script:delitem2: player not found (AID=%d).\n", account_id); st->state = END; - return false; + return true; } } else { sd = script->rid2sd(st);// attached player @@ -10296,16 +10294,14 @@ BUILDIN(getnpctimer) { switch( type ) { case 0: val = (int)npc->gettimerevent_tick(nd); break; // FIXME: change this to int64 when we'll support 64 bit script values case 1: - if( nd->u.scr.rid ) { - sd = map->id2sd(nd->u.scr.rid); - if( !sd ) { - ShowError("buildin_getnpctimer: Attached player not found!\n"); + if (nd->u.scr.rid) { + sd = script->id2sd(st, nd->u.scr.rid); + if (sd == NULL) break; - } val = (sd->npc_timer_id != INVALID_TIMER); - } - else + } else { val = (nd->u.scr.timerid != INVALID_TIMER); + } break; case 2: val = nd->u.scr.timeramount; break; } @@ -11264,12 +11260,12 @@ BUILDIN(changebase) { TBL_PC *sd=NULL; int vclass; - if( script_hasdata(st,3) ) - sd=map->id2sd(script_getnum(st,3)); + if (script_hasdata(st,3)) + sd = script->id2sd(st, script_getnum(st,3)); else sd=script->rid2sd(st); - if(sd == NULL) + if (sd == NULL) return true; vclass = script_getnum(st,2); @@ -16380,12 +16376,12 @@ BUILDIN(pcblockmove) { id = script_getnum(st,2); flag = script_getnum(st,3); - if(id) - sd = map->id2sd(id); + if (id != 0) + sd = script->id2sd(st, id); else sd = script->rid2sd(st); - if(sd) + if (sd != NULL) sd->state.blockedmove = flag > 0; return true; @@ -16398,12 +16394,12 @@ BUILDIN(pcfollow) { id = script_getnum(st,2); targetid = script_getnum(st,3); - if(id) - sd = map->id2sd(id); + if (id != 0) + sd = script->id2sd(st, id); else sd = script->rid2sd(st); - if(sd) + if (sd != NULL) pc->follow(sd, targetid); return true; @@ -16416,12 +16412,12 @@ BUILDIN(pcstopfollow) id = script_getnum(st,2); - if(id) - sd = map->id2sd(id); + if (id != 0) + sd = script->id2sd(st, id); else sd = script->rid2sd(st); - if(sd) + if (sd != NULL) pc->stop_following(sd); return true; @@ -18877,12 +18873,12 @@ BUILDIN(montransform) { if (script_hasdata(st, 8)) val4 = script_getnum(st, 8); - if( tick != 0 ) { - struct map_session_data *sd = map->id2sd(bl->id); + if (tick != 0) { + struct map_session_data *sd = script->id2sd(st, bl->id); struct mob_db *monster = mob->db(mob_id); char msg[CHAT_SIZE_MAX]; - if( !sd ) + if (sd == NULL) return true; if( battle_config.mon_trans_disable_in_gvg && map_flag_gvg2(sd->bl.m) ) { @@ -19442,12 +19438,12 @@ BUILDIN(bg_join_team) { struct map_session_data *sd; int team_id = script_getnum(st, 2); - if( script_hasdata(st, 3) ) - sd = map->id2sd(script_getnum(st, 3)); + if (script_hasdata(st, 3)) + sd = script->id2sd(st, script_getnum(st, 3)); else sd = script->rid2sd(st); - if( !sd ) + if (sd == NULL) script_pushint(st, -1); else script_pushint(st,bg->team_join(team_id, sd)?0:1); |