diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 48 |
1 files changed, 16 insertions, 32 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 621f0b44a..f79b15171 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9544,8 +9544,7 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[0], &x, &y, NULL); //Set last idle time... [Skotlex] - if( battle_config.idletime_criteria & BCIDLE_WALK ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_WALK); unit->walktoxy(&sd->bl, x, y, 4); } @@ -9698,8 +9697,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) } } - if( battle_config.idletime_criteria & BCIDLE_CHAT ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_CHAT); if( sd->gcbind ) { channel->send(sd->gcbind,sd,message); @@ -9865,8 +9863,7 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd) } sd->emotionlasttime = time(NULL); - if( battle_config.idletime_criteria & BCIDLE_EMOTION ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_EMOTION); if(battle_config.client_reshuffle_dice && emoticon>=E_DICE1 && emoticon<=E_DICE6) {// re-roll dice emoticon = rnd()%6+E_DICE1; @@ -9947,8 +9944,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, } pc->delinvincibletimer(sd); - if( battle_config.idletime_criteria & BCIDLE_ATTACK ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_ATTACK); unit->attack(&sd->bl, target_id, action_type != 0); break; case 0x02: // sitdown @@ -9973,8 +9969,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, )) //No sitting during these states either. break; - if( battle_config.idletime_criteria & BCIDLE_SIT ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_SIT); pc_setsit(sd); skill->sit(sd,1); @@ -9987,8 +9982,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, return; } - if( battle_config.idletime_criteria & BCIDLE_SIT ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_SIT); pc->setstand(sd); skill->sit(sd,0); @@ -10073,8 +10067,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay; } - if( battle_config.idletime_criteria & BCIDLE_CHAT ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_CHAT); // Chat logging type 'W' / Whisper logs->chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message); @@ -10269,8 +10262,7 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd) if (!pc->dropitem(sd, item_index, item_amount)) break; - if( battle_config.idletime_criteria & BCIDLE_DROPITEM ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_DROPITEM); return; } @@ -10297,8 +10289,7 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd) return; //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] - if( battle_config.idletime_criteria & BCIDLE_USEITEM ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_USEITEM); n = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2; if (n < 0 || n >= MAX_INVENTORY) @@ -10344,8 +10335,7 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) { return; } - if( battle_config.idletime_criteria & BCIDLE_USEITEM ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_USEITEM); //Client doesn't send the position for ammo. if(sd->inventory_data[p->index]->type == IT_AMMO) @@ -10376,8 +10366,7 @@ void clif_parse_UnequipItem(int fd,struct map_session_data *sd) index = RFIFOW(fd,2)-2; - if( battle_config.idletime_criteria & BCIDLE_USEITEM ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_USEITEM); pc->unequipitem(sd,index, PCUNEQUIPITEM_RECALC); } @@ -10953,8 +10942,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) } // Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] - if( battle_config.idletime_criteria & BCIDLE_USESKILLTOID ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_USESKILLTOID); if( sd->npc_id || sd->state.workinprogress&1 ){ #ifdef RENEWAL @@ -11061,8 +11049,7 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 ski #endif //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] - if( battle_config.idletime_criteria & BCIDLE_USESKILLTOPOS ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_USESKILLTOPOS); if( skill->not_ok(skill_id, sd) ) return; @@ -11822,8 +11809,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd) sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay; } - if( battle_config.idletime_criteria & BCIDLE_CHAT ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_CHAT); party->send_message(sd, text, textlen); } @@ -12927,8 +12913,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay; } - if( battle_config.idletime_criteria & BCIDLE_CHAT ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_CHAT); if( sd->bg_id ) bg->send_message(sd, text, textlen); @@ -16024,8 +16009,7 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd) sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay; } - if( battle_config.idletime_criteria & BCIDLE_CHAT ) - sd->idletime = sockt->last_tick; + pc->update_idle_time(sd, BCIDLE_CHAT); bg->send_message(sd, text, textlen); } |