diff options
Diffstat (limited to 'src/map/chat.c')
-rw-r--r-- | src/map/chat.c | 871 |
1 files changed, 447 insertions, 424 deletions
diff --git a/src/map/chat.c b/src/map/chat.c index c0452f2c5..a6a5d2c8b 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -1,424 +1,447 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/malloc.h" -#include "../common/nullpo.h" -#include "../common/showmsg.h" -#include "../common/strlib.h" -#include "../common/mmo.h" -#include "atcommand.h" // msg_txt() -#include "battle.h" // struct battle_config -#include "clif.h" -#include "map.h" -#include "npc.h" // npc_event_do() -#include "pc.h" -#include "skill.h" // ext_skill_unit_onplace() -#include "chat.h" - -#include <stdio.h> -#include <string.h> - - -int chat_triggerevent(struct chat_data *cd); // forward declaration - -/// Initializes a chatroom object (common functionality for both pc and npc chatrooms). -/// Returns a chatroom object on success, or NULL on failure. -static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl) -{ - struct chat_data* cd; - nullpo_retr(NULL, bl); - - cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); - - safestrncpy(cd->title, title, sizeof(cd->title)); - safestrncpy(cd->pass, pass, sizeof(cd->pass)); - cd->pub = pub; - cd->users = 0; - cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); - cd->trigger = trigger; - cd->zeny = zeny; - cd->minLvl = minLvl; - cd->maxLvl = maxLvl; - memset(cd->usersd, 0, sizeof(cd->usersd)); - cd->owner = bl; - safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event)); - - cd->bl.id = iMap->get_new_object_id(); - cd->bl.m = bl->m; - cd->bl.x = bl->x; - cd->bl.y = bl->y; - cd->bl.type = BL_CHAT; - cd->bl.next = cd->bl.prev = NULL; - - if( cd->bl.id == 0 ) - { - aFree(cd); - cd = NULL; - } - - iMap->addiddb(&cd->bl); - - if( bl->type != BL_NPC ) - cd->kick_list = idb_alloc(DB_OPT_BASE); - - return cd; -} - -/*========================================== - * player chatroom creation - *------------------------------------------*/ -int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub) -{ - struct chat_data* cd; - nullpo_ret(sd); - - if( sd->chatID ) - return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] - - if( sd->state.vending || sd->state.buyingstore ) - {// not chat, when you already have a store open - return 0; - } - - if( map[sd->bl.m].flag.nochat ) - { - clif->message(sd->fd, msg_txt(281)); - return 0; //Can't create chatrooms on this map. - } - - if( iMap->getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) ) - { - clif->message (sd->fd, msg_txt(665)); - return 0; - } - - pc_stop_walking(sd,1); - - cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL); - if( cd ) { - cd->users = 1; - cd->usersd[0] = sd; - pc_setchatid(sd,cd->bl.id); - pc_stop_attack(sd); - clif->createchat(sd,0); - clif->dispchat(cd,0); - } else - clif->createchat(sd,1); - - return 0; -} - -/*========================================== - * join an existing chatroom - *------------------------------------------*/ -int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) -{ - struct chat_data* cd; - - nullpo_ret(sd); - cd = (struct chat_data*)iMap->id2bl(chatid); - - if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit ) - { - clif->joinchatfail(sd,0); - return 0; - } - - if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) - { - clif->joinchatfail(sd,1); - return 0; - } - - if( sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl ) { - if(sd->status.base_level < cd->minLvl) - clif->joinchatfail(sd,5); - else - clif->joinchatfail(sd,6); - - return 0; - } - - if( sd->status.zeny < cd->zeny ) { - clif->joinchatfail(sd,4); - return 0; - } - - if( cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id) ) { - clif->joinchatfail(sd,2);//You have been kicked out of the room. - return 0; - } - - pc_stop_walking(sd,1); - cd->usersd[cd->users] = sd; - cd->users++; - - pc_setchatid(sd,cd->bl.id); - - clif->joinchatok(sd, cd); //To the person who newly joined the list of all - clif->addchat(cd, sd); //Reports To the person who already in the chat - clif->dispchat(cd, 0); //Reported number of changes to the people around - - chat_triggerevent(cd); //Event - - return 0; -} - - -/*========================================== - * leave a chatroom - *------------------------------------------*/ -int chat_leavechat(struct map_session_data* sd, bool kicked) -{ - struct chat_data* cd; - int i; - int leavechar; - - nullpo_retr(1, sd); - - cd = (struct chat_data*)iMap->id2bl(sd->chatID); - if( cd == NULL ) - { - pc_setchatid(sd, 0); - return 1; - } - - ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd ); - if ( i == cd->users ) - { // Not found in the chatroom? - pc_setchatid(sd, 0); - return -1; - } - - clif->leavechat(cd, sd, kicked); - pc_setchatid(sd, 0); - cd->users--; - - leavechar = i; - - for( i = leavechar; i < cd->users; i++ ) - cd->usersd[i] = cd->usersd[i+1]; - - - if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom - struct skill_unit* unit; - struct skill_unit_group* group; - - clif->clearchat(cd, 0); - db_destroy(cd->kick_list); - iMap->deliddb(&cd->bl); - iMap->delblock(&cd->bl); - iMap->freeblock(&cd->bl); - - unit = iMap->find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0); - group = (unit != NULL) ? unit->group : NULL; - if (group != NULL) - skill->unit_onplace(unit, &sd->bl, group->tick); - - return 1; - } - - if( leavechar == 0 && cd->owner->type == BL_PC ) - { // Set and announce new owner - cd->owner = (struct block_list*) cd->usersd[0]; - clif->changechatowner(cd, cd->usersd[0]); - clif->clearchat(cd, 0); - - //Adjust Chat location after owner has been changed. - iMap->delblock( &cd->bl ); - cd->bl.x=cd->usersd[0]->bl.x; - cd->bl.y=cd->usersd[0]->bl.y; - iMap->addblock( &cd->bl ); - - clif->dispchat(cd,0); - } - else - clif->dispchat(cd,0); // refresh chatroom - - return 0; -} - -/*========================================== - * change a chatroom's owner - *------------------------------------------*/ -int chat_changechatowner(struct map_session_data* sd, const char* nextownername) -{ - struct chat_data* cd; - struct map_session_data* tmpsd; - int i; - - nullpo_retr(1, sd); - - cd = (struct chat_data*)iMap->id2bl(sd->chatID); - if( cd == NULL || (struct block_list*) sd != cd->owner ) - return 1; - - ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 ); - if( i == cd->users ) - return -1; // name not found - - // erase temporarily - clif->clearchat(cd,0); - - // set new owner - cd->owner = (struct block_list*) cd->usersd[i]; - clif->changechatowner(cd,cd->usersd[i]); - - // swap the old and new owners' positions - tmpsd = cd->usersd[i]; - cd->usersd[i] = cd->usersd[0]; - cd->usersd[0] = tmpsd; - - // set the new chatroom position - iMap->delblock( &cd->bl ); - cd->bl.x = cd->owner->x; - cd->bl.y = cd->owner->y; - iMap->addblock( &cd->bl ); - - // and display again - clif->dispchat(cd,0); - - return 0; -} - -/*========================================== - * change a chatroom's status (title, etc) - *------------------------------------------*/ -int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub) -{ - struct chat_data* cd; - - nullpo_retr(1, sd); - - cd = (struct chat_data*)iMap->id2bl(sd->chatID); - if( cd==NULL || (struct block_list *)sd != cd->owner ) - return 1; - - safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE); - safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE); - cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); - cd->pub = pub; - - clif->changechatstatus(cd); - clif->dispchat(cd,0); - - return 0; -} - -/*========================================== - * kick an user from a chatroom - *------------------------------------------*/ -int chat_kickchat(struct map_session_data* sd, const char* kickusername) -{ - struct chat_data* cd; - int i; - - nullpo_retr(1, sd); - - cd = (struct chat_data *)iMap->id2bl(sd->chatID); - - if( cd==NULL || (struct block_list *)sd != cd->owner ) - return -1; - - ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 ); - if( i == cd->users ) - return -1; - - if (pc_has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK)) - return 0; //gm kick protection [Valaris] - - idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1); - - chat_leavechat(cd->usersd[i],1); - return 0; -} - -/// Creates a chat room for the npc. -int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl) -{ - struct chat_data* cd; - nullpo_ret(nd); - - if( nd->chat_id ) { - ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname); - return 0; - } - - if( zeny > MAX_ZENY || maxLvl > MAX_LEVEL ) { - ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname); - return 0; - } - - cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl); - - if( cd ) { - nd->chat_id = cd->bl.id; - clif->dispchat(cd,0); - } - - return 0; -} - -/// Removes the chatroom from the npc. -int chat_deletenpcchat(struct npc_data* nd) -{ - struct chat_data *cd; - nullpo_ret(nd); - - cd = (struct chat_data*)iMap->id2bl(nd->chat_id); - if( cd == NULL ) - return 0; - - chat_npckickall(cd); - clif->clearchat(cd, 0); - iMap->deliddb(&cd->bl); - iMap->delblock(&cd->bl); - iMap->freeblock(&cd->bl); - nd->chat_id = 0; - - return 0; -} - -/*========================================== - * Trigger npc event when we enter the chatroom - *------------------------------------------*/ -int chat_triggerevent(struct chat_data *cd) -{ - nullpo_ret(cd); - - if( cd->users >= cd->trigger && cd->npc_event[0] ) - npc_event_do(cd->npc_event); - return 0; -} - -/// Enables the event of the chat room. -/// At most, 127 users are needed to trigger the event. -int chat_enableevent(struct chat_data* cd) -{ - nullpo_ret(cd); - - cd->trigger &= 0x7f; - chat_triggerevent(cd); - return 0; -} - -/// Disables the event of the chat room -int chat_disableevent(struct chat_data* cd) -{ - nullpo_ret(cd); - - cd->trigger |= 0x80; - return 0; -} - -/// Kicks all the users from the chat room. -int chat_npckickall(struct chat_data* cd) -{ - nullpo_ret(cd); - - while( cd->users > 0 ) - chat_leavechat(cd->usersd[cd->users-1],0); - - return 0; -} +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/malloc.h"
+#include "../common/nullpo.h"
+#include "../common/showmsg.h"
+#include "../common/strlib.h"
+#include "../common/mmo.h"
+#include "atcommand.h" // msg_txt()
+#include "battle.h" // struct battle_config
+#include "clif.h"
+#include "map.h"
+#include "npc.h" // npc_event_do()
+#include "pc.h"
+#include "skill.h" // ext_skill_unit_onplace()
+#include "chat.h"
+
+#include <stdio.h>
+#include <string.h>
+
+
+int chat_triggerevent(struct chat_data *cd); // forward declaration
+
+/// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
+/// Returns a chatroom object on success, or NULL on failure.
+static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
+{
+ struct chat_data* cd;
+ nullpo_retr(NULL, bl);
+
+ cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
+
+ safestrncpy(cd->title, title, sizeof(cd->title));
+ safestrncpy(cd->pass, pass, sizeof(cd->pass));
+ cd->pub = pub;
+ cd->users = 0;
+ cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
+ cd->trigger = trigger;
+ cd->zeny = zeny;
+ cd->minLvl = minLvl;
+ cd->maxLvl = maxLvl;
+ memset(cd->usersd, 0, sizeof(cd->usersd));
+ cd->owner = bl;
+ safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event));
+
+ cd->bl.id = iMap->get_new_object_id();
+ cd->bl.m = bl->m;
+ cd->bl.x = bl->x;
+ cd->bl.y = bl->y;
+ cd->bl.type = BL_CHAT;
+ cd->bl.next = cd->bl.prev = NULL;
+
+ if( cd->bl.id == 0 )
+ {
+ aFree(cd);
+ cd = NULL;
+ }
+
+ iMap->addiddb(&cd->bl);
+
+ if( bl->type != BL_NPC )
+ cd->kick_list = idb_alloc(DB_OPT_BASE);
+
+ return cd;
+}
+
+/*==========================================
+ * player chatroom creation
+ *------------------------------------------*/
+int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
+{
+ struct chat_data* cd;
+ nullpo_ret(sd);
+
+ if( sd->chatID )
+ return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
+
+ if( sd->state.vending || sd->state.buyingstore )
+ {// not chat, when you already have a store open
+ return 0;
+ }
+
+ if( map[sd->bl.m].flag.nochat )
+ {
+ clif->message(sd->fd, msg_txt(281));
+ return 0; //Can't create chatrooms on this map.
+ }
+
+ if( iMap->getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) )
+ {
+ clif->message (sd->fd, msg_txt(665));
+ return 0;
+ }
+
+ pc_stop_walking(sd,1);
+
+ cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL);
+ if( cd ) {
+ cd->users = 1;
+ cd->usersd[0] = sd;
+ pc_setchatid(sd,cd->bl.id);
+ pc_stop_attack(sd);
+ clif->createchat(sd,0);
+ clif->dispchat(cd,0);
+ } else
+ clif->createchat(sd,1);
+
+ return 0;
+}
+
+/*==========================================
+ * join an existing chatroom
+ *------------------------------------------*/
+int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass)
+{
+ struct chat_data* cd;
+
+ nullpo_ret(sd);
+ cd = (struct chat_data*)iMap->id2bl(chatid);
+
+ if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit )
+ {
+ clif->joinchatfail(sd,0);
+ return 0;
+ }
+
+ if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) )
+ {
+ clif->joinchatfail(sd,1);
+ return 0;
+ }
+
+ if( sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl ) {
+ if(sd->status.base_level < cd->minLvl)
+ clif->joinchatfail(sd,5);
+ else
+ clif->joinchatfail(sd,6);
+
+ return 0;
+ }
+
+ if( sd->status.zeny < cd->zeny ) {
+ clif->joinchatfail(sd,4);
+ return 0;
+ }
+
+ if( cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id) ) {
+ clif->joinchatfail(sd,2);//You have been kicked out of the room.
+ return 0;
+ }
+
+ pc_stop_walking(sd,1);
+ cd->usersd[cd->users] = sd;
+ cd->users++;
+
+ pc_setchatid(sd,cd->bl.id);
+
+ clif->joinchatok(sd, cd); //To the person who newly joined the list of all
+ clif->addchat(cd, sd); //Reports To the person who already in the chat
+ clif->dispchat(cd, 0); //Reported number of changes to the people around
+
+ chat_triggerevent(cd); //Event
+
+ return 0;
+}
+
+
+/*==========================================
+ * leave a chatroom
+ *------------------------------------------*/
+int chat_leavechat(struct map_session_data* sd, bool kicked)
+{
+ struct chat_data* cd;
+ int i;
+ int leavechar;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data*)iMap->id2bl(sd->chatID);
+ if( cd == NULL )
+ {
+ pc_setchatid(sd, 0);
+ return 1;
+ }
+
+ ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd );
+ if ( i == cd->users )
+ { // Not found in the chatroom?
+ pc_setchatid(sd, 0);
+ return -1;
+ }
+
+ clif->leavechat(cd, sd, kicked);
+ pc_setchatid(sd, 0);
+ cd->users--;
+
+ leavechar = i;
+
+ for( i = leavechar; i < cd->users; i++ )
+ cd->usersd[i] = cd->usersd[i+1];
+
+
+ if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom
+ struct skill_unit* unit;
+ struct skill_unit_group* group;
+
+ clif->clearchat(cd, 0);
+ db_destroy(cd->kick_list);
+ iMap->deliddb(&cd->bl);
+ iMap->delblock(&cd->bl);
+ iMap->freeblock(&cd->bl);
+
+ unit = iMap->find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0);
+ group = (unit != NULL) ? unit->group : NULL;
+ if (group != NULL)
+ skill->unit_onplace(unit, &sd->bl, group->tick);
+
+ return 1;
+ }
+
+ if( leavechar == 0 && cd->owner->type == BL_PC )
+ { // Set and announce new owner
+ cd->owner = (struct block_list*) cd->usersd[0];
+ clif->changechatowner(cd, cd->usersd[0]);
+ clif->clearchat(cd, 0);
+
+ //Adjust Chat location after owner has been changed.
+ iMap->delblock( &cd->bl );
+ cd->bl.x=cd->usersd[0]->bl.x;
+ cd->bl.y=cd->usersd[0]->bl.y;
+ iMap->addblock( &cd->bl );
+
+ clif->dispchat(cd,0);
+ }
+ else
+ clif->dispchat(cd,0); // refresh chatroom
+
+ return 0;
+}
+
+/*==========================================
+ * change a chatroom's owner
+ *------------------------------------------*/
+int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
+{
+ struct chat_data* cd;
+ struct map_session_data* tmpsd;
+ int i;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data*)iMap->id2bl(sd->chatID);
+ if( cd == NULL || (struct block_list*) sd != cd->owner )
+ return 1;
+
+ ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 );
+ if( i == cd->users )
+ return -1; // name not found
+
+ // erase temporarily
+ clif->clearchat(cd,0);
+
+ // set new owner
+ cd->owner = (struct block_list*) cd->usersd[i];
+ clif->changechatowner(cd,cd->usersd[i]);
+
+ // swap the old and new owners' positions
+ tmpsd = cd->usersd[i];
+ cd->usersd[i] = cd->usersd[0];
+ cd->usersd[0] = tmpsd;
+
+ // set the new chatroom position
+ iMap->delblock( &cd->bl );
+ cd->bl.x = cd->owner->x;
+ cd->bl.y = cd->owner->y;
+ iMap->addblock( &cd->bl );
+
+ // and display again
+ clif->dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * change a chatroom's status (title, etc)
+ *------------------------------------------*/
+int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
+{
+ struct chat_data* cd;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data*)iMap->id2bl(sd->chatID);
+ if( cd==NULL || (struct block_list *)sd != cd->owner )
+ return 1;
+
+ safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE);
+ safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE);
+ cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
+ cd->pub = pub;
+
+ clif->changechatstatus(cd);
+ clif->dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * kick an user from a chatroom
+ *------------------------------------------*/
+int chat_kickchat(struct map_session_data* sd, const char* kickusername)
+{
+ struct chat_data* cd;
+ int i;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data *)iMap->id2bl(sd->chatID);
+
+ if( cd==NULL || (struct block_list *)sd != cd->owner )
+ return -1;
+
+ ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 );
+ if( i == cd->users )
+ return -1;
+
+ if (pc_has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK))
+ return 0; //gm kick protection [Valaris]
+
+ idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1);
+
+ chat->leavechat(cd->usersd[i],1);
+ return 0;
+}
+
+/// Creates a chat room for the npc.
+int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
+{
+ struct chat_data* cd;
+ nullpo_ret(nd);
+
+ if( nd->chat_id ) {
+ ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname);
+ return 0;
+ }
+
+ if( zeny > MAX_ZENY || maxLvl > MAX_LEVEL ) {
+ ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname);
+ return 0;
+ }
+
+ cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl);
+
+ if( cd ) {
+ nd->chat_id = cd->bl.id;
+ clif->dispchat(cd,0);
+ }
+
+ return 0;
+}
+
+/// Removes the chatroom from the npc.
+int chat_deletenpcchat(struct npc_data* nd)
+{
+ struct chat_data *cd;
+ nullpo_ret(nd);
+
+ cd = (struct chat_data*)iMap->id2bl(nd->chat_id);
+ if( cd == NULL )
+ return 0;
+
+ chat->npckickall(cd);
+ clif->clearchat(cd, 0);
+ iMap->deliddb(&cd->bl);
+ iMap->delblock(&cd->bl);
+ iMap->freeblock(&cd->bl);
+ nd->chat_id = 0;
+
+ return 0;
+}
+
+/*==========================================
+ * Trigger npc event when we enter the chatroom
+ *------------------------------------------*/
+int chat_triggerevent(struct chat_data *cd)
+{
+ nullpo_ret(cd);
+
+ if( cd->users >= cd->trigger && cd->npc_event[0] )
+ npc_event_do(cd->npc_event);
+ return 0;
+}
+
+/// Enables the event of the chat room.
+/// At most, 127 users are needed to trigger the event.
+int chat_enableevent(struct chat_data* cd)
+{
+ nullpo_ret(cd);
+
+ cd->trigger &= 0x7f;
+ chat_triggerevent(cd);
+ return 0;
+}
+
+/// Disables the event of the chat room
+int chat_disableevent(struct chat_data* cd)
+{
+ nullpo_ret(cd);
+
+ cd->trigger |= 0x80;
+ return 0;
+}
+
+/// Kicks all the users from the chat room.
+int chat_npckickall(struct chat_data* cd)
+{
+ nullpo_ret(cd);
+
+ while( cd->users > 0 )
+ chat->leavechat(cd->usersd[cd->users-1],0);
+
+ return 0;
+}
+
+/*=====================================
+* Default Functions : chat.h
+* Generated by HerculesInterfaceMaker
+* created by Susu
+*-------------------------------------*/
+void chat_defaults(void) {
+ chat = &chat_s;
+
/* funcs */
+
+ chat->createpcchat = chat_createpcchat;
+ chat->joinchat = chat_joinchat;
+ chat->leavechat = chat_leavechat;
+ chat->changechatowner = chat_changechatowner;
+ chat->changechatstatus = chat_changechatstatus;
+ chat->kickchat = chat_kickchat;
+
+ chat->createnpcchat = chat_createnpcchat;
+ chat->deletenpcchat = chat_deletenpcchat;
+ chat->enableevent = chat_enableevent;
+ chat->disableevent = chat_disableevent;
+ chat->npckickall = chat_npckickall;
+}
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