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Diffstat (limited to 'src/map/battleground.c')
-rw-r--r--src/map/battleground.c37
1 files changed, 18 insertions, 19 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index 96d39aa45..ab44b0953 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -42,12 +42,12 @@ struct map_session_data* bg_getavailablesd(struct battleground_data *bgd) {
}
/// Deletes BG Team from db
-int bg_team_delete(int bg_id) {
+bool bg_team_delete(int bg_id) {
int i;
struct map_session_data *sd;
struct battleground_data *bgd = bg->team_search(bg_id);
- if( bgd == NULL ) return 0;
+ if( bgd == NULL ) return false;
for( i = 0; i < MAX_BG_MEMBERS; i++ ) {
if( (sd = bgd->members[i].sd) == NULL )
continue;
@@ -56,35 +56,34 @@ int bg_team_delete(int bg_id) {
sd->bg_id = 0;
}
idb_remove(bg->team_db, bg_id);
- return 1;
+ return true;
}
/// Warps a Team
-int bg_team_warp(int bg_id, unsigned short map_index, short x, short y) {
+bool bg_team_warp(int bg_id, unsigned short map_index, short x, short y) {
int i;
struct battleground_data *bgd = bg->team_search(bg_id);
- if( bgd == NULL ) return 0;
+ if( bgd == NULL ) return false;
for( i = 0; i < MAX_BG_MEMBERS; i++ )
if( bgd->members[i].sd != NULL ) pc->setpos(bgd->members[i].sd, map_index, x, y, CLR_TELEPORT);
- return 1;
+ return true;
}
-int bg_send_dot_remove(struct map_session_data *sd) {
+void bg_send_dot_remove(struct map_session_data *sd) {
if( sd && sd->bg_id )
clif->bg_xy_remove(sd);
- return 0;
}
/// Player joins team
-int bg_team_join(int bg_id, struct map_session_data *sd) {
+bool bg_team_join(int bg_id, struct map_session_data *sd) {
int i;
struct battleground_data *bgd = bg->team_search(bg_id);
struct map_session_data *pl_sd;
- if( bgd == NULL || sd == NULL || sd->bg_id ) return 0;
+ if( bgd == NULL || sd == NULL || sd->bg_id ) return false;
ARR_FIND(0, MAX_BG_MEMBERS, i, bgd->members[i].sd == NULL);
- if( i == MAX_BG_MEMBERS ) return 0; // No free slots
+ if( i == MAX_BG_MEMBERS ) return false; // No free slots
sd->bg_id = bg_id;
bgd->members[i].sd = sd;
@@ -110,7 +109,7 @@ int bg_team_join(int bg_id, struct map_session_data *sd) {
clif->bg_hp(sd);
clif->bg_xy(sd);
- return 1;
+ return true;
}
/// Single Player leaves team
@@ -156,16 +155,16 @@ int bg_team_leave(struct map_session_data *sd, int flag) {
}
/// Respawn after killed
-int bg_member_respawn(struct map_session_data *sd) {
+bool bg_member_respawn(struct map_session_data *sd) {
struct battleground_data *bgd;
if( sd == NULL || !pc_isdead(sd) || !sd->bg_id || (bgd = bg->team_search(sd->bg_id)) == NULL )
- return 0;
+ return false;
if( bgd->mapindex == 0 )
- return 0; // Respawn not handled by Core
+ return false; // Respawn not handled by Core
pc->setpos(sd, bgd->mapindex, bgd->x, bgd->y, CLR_OUTSIGHT);
status->revive(&sd->bl, 1, 100);
- return 1; // Warped
+ return true; // Warped
}
int bg_create(unsigned short map_index, short rx, short ry, const char *ev, const char *dev) {
@@ -219,14 +218,14 @@ int bg_team_get_id(struct block_list *bl) {
return 0;
}
-int bg_send_message(struct map_session_data *sd, const char *mes, int len) {
+bool bg_send_message(struct map_session_data *sd, const char *mes, int len) {
struct battleground_data *bgd;
nullpo_ret(sd);
if( sd->bg_id == 0 || (bgd = bg->team_search(sd->bg_id)) == NULL )
- return 0;
+ return false; // Couldn't send message
clif->bg_message(bgd, sd->bl.id, sd->status.name, mes, len);
- return 0;
+ return true;
}
/**