diff options
Diffstat (limited to 'src/config')
-rw-r--r-- | src/config/core.h | 2 | ||||
-rw-r--r-- | src/config/renewal.h | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/config/core.h b/src/config/core.h index b091e6dee..5e62e2adb 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -31,7 +31,7 @@ /// The official walkpath disables users from taking non-clear walk paths, /// e.g. if they want to get around an obstacle they have to walk around it, /// while with OFFICIAL_WALKPATH disabled if they click to walk around a obstacle the server will do it automatically -#define OFFICIAL_WALKPATH +//#define OFFICIAL_WALKPATH /// leave this line uncommented to enable callfunc checks when processing scripts. /// while allowed, the script engine will attempt to match user-defined functions diff --git a/src/config/renewal.h b/src/config/renewal.h index 3163a4134..48d1736f0 100644 --- a/src/config/renewal.h +++ b/src/config/renewal.h @@ -47,7 +47,7 @@ /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas -#define RENEWAL +//#define RENEWAL /// renewal cast time /// (disable by commenting the line) @@ -88,7 +88,7 @@ /// - it does NOT affect grimtooth /// - weapon and status ATK are increased /// - some skill's damage ratio has modified -#define RENEWAL_EDP +//#define RENEWAL_EDP /// renewal ASPD [malufett] /// @@ -97,7 +97,7 @@ /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack -#define RENEWAL_ASPD +//#define RENEWAL_ASPD #endif // DISABLE_RENEWAL #undef DISABLE_RENEWAL |