diff options
Diffstat (limited to 'src/char_sql')
-rw-r--r-- | src/char_sql/char.c | 40 | ||||
-rw-r--r-- | src/char_sql/int_auction.c | 4 | ||||
-rw-r--r-- | src/char_sql/int_guild.c | 6 | ||||
-rw-r--r-- | src/char_sql/int_homun.c | 2 | ||||
-rw-r--r-- | src/char_sql/int_mail.c | 4 | ||||
-rw-r--r-- | src/char_sql/int_party.c | 4 | ||||
-rw-r--r-- | src/char_sql/inter.c | 29 |
7 files changed, 43 insertions, 46 deletions
diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 9112265da..ab243e217 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -232,7 +232,7 @@ void set_char_online(int map_id, int char_id, int account_id) } } - character = idb_ensure(online_char_db, account_id, create_online_char_data); + character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) { //char == 99 <- Character logging in, so someone has logged in while one @@ -257,7 +257,7 @@ void set_char_online(int map_id, int char_id, int account_id) if (char_id != 99) { //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it. struct mmo_charstatus *cp; - cp = idb_get(char_db_,char_id); + cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); inter_guild_CharOnline(char_id, cp?cp->guild_id:-1); } if (login_fd > 0 && !session[login_fd]->flag.eof) @@ -281,7 +281,7 @@ void set_char_offline(int char_id, int account_id) } else { - struct mmo_charstatus* cp = idb_get(char_db_,char_id); + struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); inter_guild_CharOffline(char_id, cp?cp->guild_id:-1); if (cp) idb_remove(char_db_,char_id); @@ -290,7 +290,7 @@ void set_char_offline(int char_id, int account_id) Sql_ShowDebug(sql_handle); } - if ((character = idb_get(online_char_db, account_id)) != NULL) + if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL) { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] if( character->server > -1 ) server[character->server].users--; @@ -442,9 +442,9 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) if (char_id!=p->char_id) return 0; #ifndef TXT_SQL_CONVERT - cp = idb_ensure(char_db_, char_id, create_charstatus); + cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); #else - cp = aCalloc(1, sizeof(struct mmo_charstatus)); + cp = (struct mmo_charstatus*)aCalloc(1, sizeof(struct mmo_charstatus)); #endif StringBuf_Init(&buf); @@ -1141,7 +1141,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything SqlStmt_Free(stmt); StringBuf_Destroy(&buf); - cp = idb_ensure(char_db_, char_id, create_charstatus); + cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); memcpy(cp, p, sizeof(struct mmo_charstatus)); return 1; } @@ -1613,7 +1613,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd) return; } - if( online_check && (character = idb_get(online_char_db, sd->account_id)) != NULL ) + if( online_check && (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL ) { // check if character is not online already. [Skotlex] if (character->server > -1) { //Character already online. KICK KICK KICK @@ -1898,7 +1898,7 @@ int parse_fromlogin(int fd) return 0; if(!char_gm_read) { - unsigned char buf[32000]; + unsigned char buf[32000]; //FIXME: this will crash if (gm_account != NULL) aFree(gm_account); gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); @@ -1926,7 +1926,7 @@ int parse_fromlogin(int fd) { struct online_char_data* character; int aid = RFIFOL(fd,2); - if ((character = idb_get(online_char_db, aid)) != NULL) + if ((character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL) { //Kick out this player. if( character->server > -1 ) { //Kick it from the map server it is on. @@ -2118,7 +2118,7 @@ int char_send_fame_list(int fd) void char_update_fame_list(int type, int index, int fame) { - char buf[9]; + unsigned char buf[8]; WBUFW(buf,0) = 0x2b22; WBUFB(buf,2) = type; WBUFB(buf,3) = index; @@ -2346,7 +2346,7 @@ int parse_frommap(int fd) for(i = 0; i < server[id].users; i++) { aid = RFIFOL(fd,6+i*8); cid = RFIFOL(fd,6+i*8+4); - character = idb_ensure(online_char_db, aid, create_online_char_data); + character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data); if (character->server > -1 && character->server != id) { ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", @@ -2375,7 +2375,7 @@ int parse_frommap(int fd) } //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect if (RFIFOB(fd,12) || ( - (character = idb_get(online_char_db, aid)) != NULL && + (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL && character->char_id == cid)) { struct mmo_charstatus char_dat; @@ -2435,7 +2435,7 @@ int parse_frommap(int fd) if (map_id >= 0) map_fd = server[map_id].fd; //Char should just had been saved before this packet, so this should be safe. [Skotlex] - char_data = uidb_get(char_db_,RFIFOL(fd,14)); + char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14)); if (char_data == NULL) { //Really shouldn't happen. mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true); @@ -2460,7 +2460,7 @@ int parse_frommap(int fd) memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); WFIFOSET(map_fd, WFIFOW(map_fd,2)); - data = idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); + data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); data->char_id = char_data->char_id; data->server = map_id; //Update server where char is. @@ -2683,7 +2683,7 @@ int parse_frommap(int fd) char esc_motd[sizeof(motd)*2+1]; char esc_server_name[sizeof(server_name)*2+1]; - strncpy(motd, RFIFOP(fd,10), 255); //First copy it to make sure the motd fits. + strncpy(motd, (char*)RFIFOP(fd,10), 255); //First copy it to make sure the motd fits. motd[255] = '\0'; Sql_EscapeString(sql_handle, esc_motd, motd); Sql_EscapeString(sql_handle, esc_server_name, server_name); @@ -2851,7 +2851,7 @@ int parse_char(int fd) { if (sd != NULL) { // already authed client - struct online_char_data* data = idb_get(online_char_db, sd->account_id); + struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id); if (!data || data->server == -1) //If it is not in any server, send it offline. [Skotlex] set_char_offline(99,sd->account_id); if (data && data->fd == fd) @@ -3202,8 +3202,8 @@ int parse_char(int fd) if (RFIFOREST(fd) < 60) return 0; { - char* l_user = RFIFOP(fd,2); - char* l_pass = RFIFOP(fd,26); + char* l_user = (char*)RFIFOP(fd,2); + char* l_pass = (char*)RFIFOP(fd,26); l_user[23] = '\0'; l_pass[23] = '\0'; ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd <= 0 ); @@ -3466,7 +3466,7 @@ int ping_login_server(int tid, unsigned int tick, int id, int data) static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) { struct online_char_data* character; - if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid) + if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid) { //Mark it offline due to timeout. character->waiting_disconnect = -1; set_char_offline(character->char_id, character->account_id); diff --git a/src/char_sql/int_auction.c b/src/char_sql/int_auction.c index 15b316bb8..84f0ff424 100644 --- a/src/char_sql/int_auction.c +++ b/src/char_sql/int_auction.c @@ -30,7 +30,7 @@ static int auction_count(int char_id, bool buy) DBKey key; iter = auction_db_->iterator(auction_db_); - for( auction = iter->first(iter,&key); iter->exists(iter); auction = iter->next(iter,&key) ) + for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) ) { if( (buy && auction->buyer_id == char_id) || (!buy && auction->seller_id == char_id) ) i++; @@ -262,7 +262,7 @@ static void mapif_parse_Auction_requestlist(int fd) memcpy(searchtext, RFIFOP(fd,16), NAME_LENGTH); iter = auction_db_->iterator(auction_db_); - for( auction = iter->first(iter,&key); iter->exists(iter); auction = iter->next(iter,&key) ) + for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) ) { if( (type == 0 && auction->type != IT_ARMOR && auction->type != IT_PETARMOR) || (type == 1 && auction->type != IT_WEAPON) || diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c index 93b915886..3ff05ddf1 100644 --- a/src/char_sql/int_guild.c +++ b/src/char_sql/int_guild.c @@ -59,7 +59,7 @@ static int guild_save_timer(int tid, unsigned int tick, int id, int data) state = 1; iter = guild_db_->iterator(guild_db_); - for( g = iter->first(iter,&key); iter->exists(iter); g = iter->next(iter,&key) ) + for( g = (struct guild*)iter->first(iter,&key); iter->exists(iter); g = (struct guild*)iter->next(iter,&key) ) { if( state == 0 && g->guild_id == last_id ) state++; //Save next guild in the list. @@ -374,7 +374,7 @@ struct guild * inter_guild_fromsql(int guild_id) if( guild_id <= 0 ) return NULL; - g = idb_get(guild_db_, guild_id); + g = (struct guild*)idb_get(guild_db_, guild_id); if( g ) return g; @@ -1852,7 +1852,7 @@ int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) case 1: if( gc.guild_id!=value ){ int gid=(value)?value:gc.guild_id; - struct guild *g=idb_get(guild_db_, gid); + struct guild *g = (struct guild*)idb_get(guild_db_, gid); if(log_inter) inter_log("guild %s (id=%d) %s castle id=%d\n", (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id); diff --git a/src/char_sql/int_homun.c b/src/char_sql/int_homun.c index 4e596ef28..591ab219d 100644 --- a/src/char_sql/int_homun.c +++ b/src/char_sql/int_homun.c @@ -302,7 +302,7 @@ int inter_homunculus_parse_frommap(int fd){ case 0x3091: mapif_load_homunculus(fd); break; case 0x3092: mapif_save_homunculus(fd, RFIFOW(fd,4), (struct s_homunculus*) RFIFOP(fd, 8)); break; case 0x3093: mapif_delete_homunculus(fd); break; // doesn't need to be parse, very simple packet... - case 0x3094: mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOP(fd, 10)); break; + case 0x3094: mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), (char*)RFIFOP(fd, 10)); break; default: return 0; } diff --git a/src/char_sql/int_mail.c b/src/char_sql/int_mail.c index 86a076b0d..963647200 100644 --- a/src/char_sql/int_mail.c +++ b/src/char_sql/int_mail.c @@ -53,7 +53,7 @@ static int mail_fromsql(int char_id, struct mail_data* md) Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); msg->status = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); item = &msg->item; Sql_GetData(sql_handle,10, &data, NULL); item->amount = (short)atoi(data); @@ -169,7 +169,7 @@ static bool mail_loadmessage(int mail_id, struct mail_message* msg) Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); msg->status = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); Sql_GetData(sql_handle,10, &data, NULL); msg->item.amount = (short)atoi(data); Sql_GetData(sql_handle,11, &data, NULL); msg->item.nameid = atoi(data); diff --git a/src/char_sql/int_party.c b/src/char_sql/int_party.c index a51b8def0..a4769ebd6 100644 --- a/src/char_sql/int_party.c +++ b/src/char_sql/int_party.c @@ -211,7 +211,7 @@ struct party_data *inter_party_fromsql(int party_id) return NULL; //Load from memory - p = idb_get(party_db_, party_id); + p = (struct party_data*)idb_get(party_db_, party_id); if( p != NULL ) return p; @@ -498,7 +498,7 @@ int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct part } } - p= aCalloc(1, sizeof(struct party_data)); + p = (struct party_data*)aCalloc(1, sizeof(struct party_data)); memcpy(p->party.name,name,NAME_LENGTH); p->party.exp=0; diff --git a/src/char_sql/inter.c b/src/char_sql/inter.c index 089e93740..4f856211d 100644 --- a/src/char_sql/inter.c +++ b/src/char_sql/inter.c @@ -485,8 +485,9 @@ int mapif_wis_message(struct WisData *wd) return 0; } + // Wis sending result -int mapif_wis_end(struct WisData *wd,int flag) +int mapif_wis_end(struct WisData *wd, int flag) { unsigned char buf[27]; @@ -497,15 +498,11 @@ int mapif_wis_end(struct WisData *wd,int flag) return 0; } -int mapif_account_reg(int fd,unsigned char *src) +// Account registry transfer to map-server +static void mapif_account_reg(int fd, unsigned char *src) { -// unsigned char buf[WBUFW(src,2)]; <- Hey, can this really be done? [Skotlex] - unsigned char *buf = aCalloc(1,WBUFW(src,2)); // [Lance] - Skot... Dynamic allocation is better :D - memcpy(WBUFP(buf,0),src,WBUFW(src,2)); - WBUFW(buf, 0)=0x3804; - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - aFree(buf); - return 0; + WBUFW(src,0)=0x3804; //NOTE: writing to RFIFO + mapif_sendallwos(fd, src, WBUFW(src,2)); } // Send the requested account_reg @@ -524,8 +521,8 @@ int mapif_account_reg_reply(int fd,int account_id,int char_id, int type) }else{ int i,p; for (p=13,i = 0; i < reg->reg_num && p < 5000; i++) { - p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place. - p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].value)+1; + p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place. + p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].value)+1; } WFIFOW(fd,2)=p; if (p>= 5000) @@ -605,7 +602,7 @@ int check_ttl_wisdata(void) wis_delnum = 0; wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick); for(i = 0; i < wis_delnum; i++) { - struct WisData *wd = idb_get(wis_db, wis_dellist[i]); + struct WisData *wd = (struct WisData*)idb_get(wis_db, wis_dellist[i]); ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst); // removed. not send information after a timeout. Just no answer for the player //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target @@ -710,7 +707,7 @@ int mapif_parse_WisReply(int fd) id = RFIFOL(fd,2); flag = RFIFOB(fd,6); - wd = idb_get(wis_db, id); + wd = (struct WisData*)idb_get(wis_db, id); if (wd == NULL) return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server @@ -755,10 +752,10 @@ int mapif_parse_Registry(int fd) return 1; } for(j=0,p=13;j<max && p<RFIFOW(fd,2);j++){ - sscanf(RFIFOP(fd,p), "%31c%n",reg->reg[j].str,&len); + sscanf((char*)RFIFOP(fd,p), "%31c%n",reg->reg[j].str,&len); reg->reg[j].str[len]='\0'; p +=len+1; //+1 to skip the '\0' between strings. - sscanf(RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len); + sscanf((char*)RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len); reg->reg[j].value[len]='\0'; p +=len+1; } @@ -802,7 +799,7 @@ int mapif_parse_NameChangeRequest(int fd) account_id = RFIFOL(fd,2); char_id = RFIFOL(fd,6); type = RFIFOB(fd,10); - name = RFIFOP(fd,11); + name = (char*)RFIFOP(fd,11); // Check Authorised letters/symbols in the name if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised |