diff options
Diffstat (limited to 'npc/quests/guildrelay.txt')
-rw-r--r-- | npc/quests/guildrelay.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/guildrelay.txt b/npc/quests/guildrelay.txt index 7cb580130..87c72ef16 100644 --- a/npc/quests/guildrelay.txt +++ b/npc/quests/guildrelay.txt @@ -619,7 +619,7 @@ getitem Old_Violet_Box,1; } else if ((.@incen_item > 90) && (.@incen_item < 101)) { - getitem Ear_Of_Angel's_Wing,1; + getitem Ear_Of_Angels_Wing,1; } next; mes "[" + .@name$ + "]"; @@ -1330,7 +1330,7 @@ close; } } - if ((countitem(Thin_N'_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) { + if ((countitem(Thin_N_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) { mes "[" + .@name$ + "]"; mes "Huh. I didn't actually"; mes "expect that you'd collect"; @@ -1338,7 +1338,7 @@ mes "Now, take this and give it to"; mes "a Blacksmith or Mastersmith."; mes "Your guild's pretty good..."; - delitem Thin_N'_Long_Tongue,30; + delitem Thin_N_Long_Tongue,30; delitem Shoulder_Protection,30; delitem Black_Mask,30; guildrelay_q = 88; @@ -1380,7 +1380,7 @@ mes "Don't forget this time."; close; } - if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixie's_Beard) > 29) && (guildrelay_q == 89)) { + if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixies_Beard) > 29) && (guildrelay_q == 89)) { mes "[" + .@name$ + "]"; mes "Huh. I didn't actually"; mes "expect that you'd collect"; @@ -1390,7 +1390,7 @@ mes "Your guild's pretty good..."; delitem Fright_Paper_Blade,30; delitem Lizard_Scruff,30; - delitem Elder_Pixie's_Beard,30; + delitem Elder_Pixies_Beard,30; guildrelay_q = 88; getitem Soul_Of_Courage,1; close; @@ -2019,7 +2019,7 @@ getitem Soul_Of_Harmony,1; close; } - else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toad's_Skin) > 29) && (guildrelay_q == 11)) { + else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toads_Skin) > 29) && (guildrelay_q == 11)) { mes "[" + .@name$ + "]"; mes "Oh, perfect! You brought"; mes "all the items. Well then,"; @@ -2029,7 +2029,7 @@ mes "^42426FAssassin Cross^000000. Thank you."; delitem Heart_Of_Tree,30; delitem Soft_Leaf,30; - delitem Poison_Toad's_Skin,30; + delitem Poison_Toads_Skin,30; if (BaseJob == Job_Dancer) { guildrelay_q = 72; } @@ -2039,7 +2039,7 @@ getitem Soul_Of_Harmony,1; close; } - else if ((countitem(Goat's_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) { + else if ((countitem(Goats_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) { mes "[" + .@name$ + "]"; mes "Oh, perfect! You brought"; mes "all the items. Well then,"; @@ -2047,7 +2047,7 @@ mes "take this spirit now. Please"; mes "give it to an ^42426FAssassin^000000 or an"; mes "^42426FAssassin Cross^000000. Thank you."; - delitem Goat's_Horn,30; + delitem Goats_Horn,30; delitem Honey_Jar,30; delitem Porcupine_Spike,30; if (BaseJob == Job_Dancer) { |