diff options
Diffstat (limited to 'npc/jobs/2-1')
-rw-r--r-- | npc/jobs/2-1/wizard.txt | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt index bfc38821b..cb37bba64 100644 --- a/npc/jobs/2-1/wizard.txt +++ b/npc/jobs/2-1/wizard.txt @@ -4,7 +4,7 @@ //= (Aegis) Translated by yoshiki, converted by kobra_k88 //= Further bugfixed and tested by Lupus //===== Current Version: ===================================== -//= 2.7 +//= 2.8 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -20,6 +20,7 @@ //= 2.7 Now uses enable and disable waitingroomevent. [L0ne_W0lf] //= Other minor fixes to various NPCs. //= 2.7a Added end; :D (bugreport:2038) [Yommy] +//= 2.8 Fixed donpcevent to doevent. (bugreport:2311) [SoulBlaker] //============================================================ gef_tower,111,37,4 script Wizard Guildsman 70,{ @@ -1099,7 +1100,7 @@ OnMyMobDead: if (.MyMobs < 1) { set WIZ_Q2,WIZ_Q2+1; mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map; - donpcevent "Room of Water#Door::OnEnable"; + doevent "Room of Water#Door::OnEnable"; stopnpctimer; } end; @@ -1188,8 +1189,8 @@ OnMyMobDead: mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map; warp "job_wiz",116,97; percentheal 100,100; - donpcevent "Room of Water#Door::OnDisable"; - donpcevent "Room of Earth::OnEnable"; + doevent "Room of Water#Door::OnDisable"; + doevent "Room of Earth::OnEnable"; stopnpctimer; } end; @@ -1269,7 +1270,7 @@ OnMyMobDead: set .MyMobs,.MyMobs-1; if (.MyMobs < 1) { mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; - donpcevent "Room of Earth#Door::OnEnable"; + doevent "Room of Earth#Door::OnEnable"; stopnpctimer; } end; @@ -1360,8 +1361,8 @@ OnMyMobDead: mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monster.",bc_map; percentheal 100,100; warp "job_wiz",46,99; - donpcevent "Room of Earth#Door::OnDisable"; - donpcevent "Room of Fire::OnEnable"; + doevent "Room of Earth#Door::OnDisable"; + doevent "Room of Fire::OnEnable"; stopnpctimer; } end; @@ -1439,7 +1440,7 @@ OnMyMobDead: set .MyMobs,.MyMobs-1; if (.MyMobs < 1) { mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; - donpcevent "Room of Fire#Door::OnEnable"; + doevent "Room of Fire#Door::OnEnable"; stopnpctimer; } end; @@ -1525,8 +1526,8 @@ OnMyMobDead: if (.MyMobs < 1) { mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map; set WIZ_Q,7; - donpcevent "Room of Fire#Door::OnDisable"; - donpcevent "Test Helper#wiz::OnEnable"; + doevent "Room of Fire#Door::OnDisable"; + doevent "Test Helper#wiz::OnEnable"; stopnpctimer; } end; @@ -1912,6 +1913,7 @@ gef_tower,107,36,4 script White Dog#wiz 81,{ mes "[Maria]"; mes "As I thought, I knew you'd be able to do it, I could smell it in yah! *Woof*"; mes "Now I can call you Wizard."; + next; mes "[Maria]"; mes "Congratulations. Always give your best at everything, no matter what."; @@ -1939,4 +1941,4 @@ gef_tower,107,36,4 script White Dog#wiz 81,{ //= 1.8 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] //= 2.1 Changed numbers to constants. [Vicious] //= 2.2 Merged back JFunc [Lupus] 2.2a Removed extra MES, added missing NEXT -//= 2.3 Bigfoot monster summon corrected [Zairik] +//= 2.3 Bigfoot monster summon corrected [Zairik]
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