diff options
Diffstat (limited to 'npc/instances/OrcsMemory.txt')
-rw-r--r-- | npc/instances/OrcsMemory.txt | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/npc/instances/OrcsMemory.txt b/npc/instances/OrcsMemory.txt index 4ed546b1e..e43e3df10 100644 --- a/npc/instances/OrcsMemory.txt +++ b/npc/instances/OrcsMemory.txt @@ -42,9 +42,9 @@ //============================================================ gef_fild10,242,202,0 script Dimensional Gorge Piece 2_MONEMUS,{ - set .@party_id,getcharid(1); - set .@p_name$,getpartyname(.@party_id); - set .@md_name$,"Orc's Memory"; + .@party_id = getcharid(1); + .@p_name$ = getpartyname(.@party_id); + .@md_name$ = "Orc's Memory"; if (!instance_check_party(.@party_id,2,30,80)) { mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this Dungeon."; @@ -58,7 +58,7 @@ gef_fild10,242,202,0 script Dimensional Gorge Piece 2_MONEMUS,{ next; switch(select("Reserve the "+.@md_name$+":Enter the Dungeon:Cancel")) { case 1: - set .@instance,instance_create(.@md_name$,.@party_id); + .@instance = instance_create(.@md_name$,.@party_id); if (.@instance < 0) { mes "Party Name: "+.@p_name$; mes "Party Leader: "+strcharinfo(0); @@ -66,7 +66,7 @@ gef_fild10,242,202,0 script Dimensional Gorge Piece 2_MONEMUS,{ close; } mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance"; - for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) { + for (.@i = 1; .@i <= 2; ++.@i) { if( instance_attachmap(.@i + "@orcs", .@instance) == "" ) break; } @@ -158,7 +158,7 @@ gef_fild10,238,202,6 script Mad Scientist#orc 4_LGTSCIENCE,{ case 1: mes "[Mad Scientist]"; mes "Very good! Just sit in the hands of this statue! And try to act natural when you're in there!"; - set mad,1; + mad = 1; close; case 2: mes "[Mad Scientist]"; @@ -170,7 +170,7 @@ gef_fild10,238,202,6 script Mad Scientist#orc 4_LGTSCIENCE,{ mes "Hmm? Put your hand on that Monemus Statue if you want to experience traveling through dimensions!"; close; } else { - set mad,1; + mad = 1; end; } } @@ -195,10 +195,10 @@ OnEnable: end; OnMyMobDead: - set .@map$, instance_mapname("1@orcs"); - set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@orcs"); + .@mob_dead_num = 30 - mobcount(.@map$,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead"); if (.@mob_dead_num > 0) { - set .@mob_ran,rand(1,30); + .@mob_ran = rand(1,30); if (.@mob_ran > 29) { monster .@map$,0,0,"Orc Warrior",1023,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead"; } @@ -231,7 +231,7 @@ OnTimer10: end; OnTimer4010: - set .@map$, instance_mapname("1@orcs"); + .@map$ = instance_mapname("1@orcs"); mapannounce .@map$, "Stalactic Golems are digging out of the deep underground.",bc_map,"0x77ff77"; areamonster .@map$,17,187,27,177,"Stalactic Golem",1278,20,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead"; stopnpctimer; @@ -255,8 +255,8 @@ OnEnable: end; OnMyMobDead: - set .@map$, instance_mapname("1@orcs"); - set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@orcs"); + .@mob_dead_num = 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead"); if (rand(1,30) > 15) { if (.@mob_dead_num > 0) { monster .@map$,0,0,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead"; @@ -287,9 +287,9 @@ OnEnable: end; OnMyMobDead: - set .@map$, instance_mapname("1@orcs"); - set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead"); - set .@mob_ran,rand(1,30); + .@map$ = instance_mapname("1@orcs"); + .@mob_dead_num = 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead"); + .@mob_ran = rand(1,30); if (.@mob_ran > 29) { if (.@mob_dead_num > 0) { monster .@map$,0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead"; @@ -320,8 +320,8 @@ OnInstanceInit: end; OnMyMobDead: - set .@map$, instance_mapname("1@orcs"); - set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@orcs"); + .@mob_dead_num = 10 - mobcount(.@map$,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead"); if (.@mob_dead_num > 0) { monster .@map$,0,0,"Anopheles",1627,.@mob_dead_num,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead"; } @@ -542,10 +542,10 @@ OnDisable: end; OnMyMobDead: - set .@map$, instance_mapname("2@orcs"); - set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead"); + .@map$ = instance_mapname("2@orcs"); + .@mob_dead_num = 30 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead"); if (.@mob_dead_num > 0) { - set .@mob_ran,rand(1,30); + .@mob_ran = rand(1,30); if (.@mob_ran > 29) { monster .@map$,0,0,"Vengeful Orc",1152,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead"; } @@ -575,7 +575,7 @@ OnTimer10: end; OnTimer4010: - set .@map$, instance_mapname("2@orcs"); + .@map$ = instance_mapname("2@orcs"); mapannounce .@map$, "[ Wraiths were summoned by an unknown power ]",bc_map,"0x77ff77"; areamonster .@map$,167,25,177,35,"Wraith",1475,30,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead"; stopnpctimer; @@ -595,9 +595,9 @@ OnEnable: end; OnMyMobDead: - set .@map$, instance_mapname("2@orcs"); - set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead"); - set .@mob_ran,rand(1,30); + .@map$ = instance_mapname("2@orcs"); + .@mob_dead_num = 15 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead"); + .@mob_ran = rand(1,30); if (.@mob_ran > 29) { if (.@mob_dead_num > 0) { monster .@map$,0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead"; @@ -632,8 +632,8 @@ OnInstanceInit: end; OnMyMobDead: - set .@map$, instance_mapname("2@orcs"); - set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead"); + .@map$ = instance_mapname("2@orcs"); + .@mob_dead_num = 10 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead"); if (.@mob_dead_num > 0) { monster .@map$,0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead"; } @@ -727,7 +727,7 @@ OnInstanceInit: end; OnEnable: - set .@map$, instance_mapname("2@orcs"); + .@map$ = instance_mapname("2@orcs"); monster .@map$,109,156,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control")+"::OnMyMobDead1"; mapannounce .@map$, "The Chief Orc of Safeguards: Oh!! Looks like I have company. Defeat me if you can!!",bc_map,"0xff8888"; end; @@ -758,7 +758,7 @@ OnInstanceInit: end; OnEnable: - set .@map$, instance_mapname("2@orcs"); + .@map$ = instance_mapname("2@orcs"); monster .@map$,67,64,"Orc Sniper",1982,1,instance_npcname("#Mobs Control")+"::OnMyMobDead2"; mapannounce .@map$, "Orc Sniper: Hah! Pretty impressive that you made it this far, but your foolish little trip ends here...",bc_map,"0xff8888"; end; @@ -789,7 +789,7 @@ OnInstanceInit: end; OnEnable: - set .@map$, instance_mapname("2@orcs"); + .@map$ = instance_mapname("2@orcs"); monster .@map$,152,147,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs Control")+"::OnMyMobDead3"; mapannounce .@map$, "Depraved Orc Spirit: I smell flesh! Hungry! Wanna try some human meat!!",bc_map,"0xff8888"; end; @@ -831,7 +831,7 @@ OnInstanceInit: end; OnEnable: - set .@map$, instance_mapname("2@orcs"); + .@map$ = instance_mapname("2@orcs"); monster .@map$,185,8,"Shaman Cargalache",1984,1,instance_npcname("#Boss Control")+"::OnMyMobDead"; monster .@map$,179,15,"Depraved Orc Hero",1087,1; enablenpc instance_npcname("#Boss Control"); @@ -839,8 +839,8 @@ OnEnable: OnMyMobDead: donpcevent instance_npcname("Kruger#")+"::OnEnable"; - set .@map$, instance_mapname("2@orcs"); - set .@mob_ran,rand(1,5); + .@map$ = instance_mapname("2@orcs"); + .@mob_ran = rand(1,5); if (.@mob_ran == 1) { mapannounce .@map$, "Shaman Cargalache: How... How could this be... How could someone like you...!!",bc_map,"0xffff00"; } @@ -900,7 +900,7 @@ OnTouch: mes "Thank you, I'm sure she's finally free from the nightmare that used to choke her soul."; next; mes "Kruger was about to say something more, but he breathed his last breath before he could..."; - set yong_odun,2; + yong_odun = 2; close; } else { |