diff options
Diffstat (limited to 'npc/custom/bgqueue/flavius.txt')
-rw-r--r-- | npc/custom/bgqueue/flavius.txt | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt index 778feb55d..bcfe32322 100644 --- a/npc/custom/bgqueue/flavius.txt +++ b/npc/custom/bgqueue/flavius.txt @@ -126,16 +126,16 @@ OnPlayerListReady: bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1; - donpcevent "OBJ#bat_b01_a::Onkill"; + donpcevent "OBJ#bat_b01_a::OnKill"; donpcevent "OBJ#bat_b01_a::OnEnable"; - donpcevent "OBJ#bat_b01_b::Onkill"; + donpcevent "OBJ#bat_b01_b::OnKill"; donpcevent "OBJ#bat_b01_b::OnEnable"; - donpcevent "guardian#bat_b01_a::Onkill"; - donpcevent "guardian#bat_b01_b::Onkill"; + donpcevent "guardian#bat_b01_a::OnKill"; + donpcevent "guardian#bat_b01_b::OnKill"; donpcevent "guardian#bat_b01_a::OnEnable"; donpcevent "guardian#bat_b01_b::OnEnable"; - donpcevent "cell#bat_b01_a::Onred"; - donpcevent "cell#bat_b01_b::Onred"; + donpcevent "cell#bat_b01_a::OnRed"; + donpcevent "cell#bat_b01_b::OnRed"; donpcevent "time#bat_b01::OnEnable"; disablenpc "Guillaume Vintenar#b01_a"; disablenpc "Croix Vintenar#b01_b"; @@ -152,16 +152,16 @@ OnPlayerListReady: end; OnReset: - donpcevent "OBJ#bat_b01_a::Onkill"; + donpcevent "OBJ#bat_b01_a::OnKill"; donpcevent "OBJ#bat_b01_a::OnEnable"; - donpcevent "OBJ#bat_b01_b::Onkill"; + donpcevent "OBJ#bat_b01_b::OnKill"; donpcevent "OBJ#bat_b01_b::OnEnable"; - donpcevent "guardian#bat_b01_a::Onkill"; - donpcevent "guardian#bat_b01_b::Onkill"; + donpcevent "guardian#bat_b01_a::OnKill"; + donpcevent "guardian#bat_b01_b::OnKill"; donpcevent "guardian#bat_b01_a::OnEnable"; donpcevent "guardian#bat_b01_b::OnEnable"; - donpcevent "cell#bat_b01_a::Onred"; - donpcevent "cell#bat_b01_b::Onred"; + donpcevent "cell#bat_b01_a::OnRed"; + donpcevent "cell#bat_b01_b::OnRed"; donpcevent "time#bat_b01::OnEnable"; disablenpc "Guillaume Vintenar#b01_a"; disablenpc "Croix Vintenar#b01_b"; @@ -204,7 +204,7 @@ OnEnable: bg_monster $@FlaviusBG1_id1,"bat_b01",61,150,"Pink Crystal",1915,"OBJ#bat_b01_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","OBJ#bat_b01_a::OnMyMobDead"; end; @@ -216,7 +216,7 @@ OnMyMobDead: set $@Croix_ScoreBG1,$@Croix_ScoreBG1+1; enablenpc "Guillaume Vintenar#b01_a"; enablenpc "Croix Vintenar#b01_b"; - donpcevent "time#bat_b01::Onstop"; + donpcevent "time#bat_b01::OnStop"; donpcevent "start#bat_b01::OnMatchOver"; } else { @@ -235,7 +235,7 @@ OnEnable: bg_monster $@FlaviusBG1_id2,"bat_b01",328,150,"Blue Crystal",1914,"OBJ#bat_b01_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","OBJ#bat_b01_b::OnMyMobDead"; end; @@ -247,7 +247,7 @@ OnMyMobDead: set $@Guill_ScoreBG1,$@Guill_ScoreBG1+1; enablenpc "Guillaume Vintenar#b01_a"; enablenpc "Croix Vintenar#b01_b"; - donpcevent "time#bat_b01::Onstop"; + donpcevent "time#bat_b01::OnStop"; donpcevent "start#bat_b01::OnMatchOver"; } else { @@ -268,13 +268,13 @@ OnEnable: bg_monster $@FlaviusBG1_id1,"bat_b01",108,141,"Guillaume Camp Guardian",1949,"guardian#bat_b01_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","guardian#bat_b01_a::OnMyMobDead"; end; OnMyMobDead: if (mobcount("bat_b01","guardian#bat_b01_a::OnMyMobDead") < 1) { - donpcevent "cell#bat_b01_a::Ongreen"; + donpcevent "cell#bat_b01_a::OnGreen"; mapannounce "bat_b01", "The Guardian protecting Guillaume's Crystal has been slain.",bc_map,"0xFFCE00"; } end; @@ -286,37 +286,37 @@ OnEnable: bg_monster $@FlaviusBG1_id2,"bat_b01",307,138,"Croix Camp Guardian",1949,"guardian#bat_b01_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","guardian#bat_b01_b::OnMyMobDead"; end; OnMyMobDead: if (mobcount("bat_b01","guardian#bat_b01_b::OnMyMobDead") < 1) { - donpcevent "cell#bat_b01_b::Ongreen"; + donpcevent "cell#bat_b01_b::OnGreen"; mapannounce "bat_b01", "The Guardian protecting Croix's Crystal has been slain.",bc_map,"0xFFCE00"; } end; } bat_b01,1,4,3 script cell#bat_b01_a CLEAR_NPC,{ -Onred: +OnRed: setcell "bat_b01",62,149,60,151,cell_basilica,1; setcell "bat_b01",62,149,60,151,cell_walkable,0; end; -Ongreen: +OnGreen: setcell "bat_b01",62,149,60,151,cell_basilica,0; setcell "bat_b01",62,149,60,151,cell_walkable,1; end; } bat_b01,1,5,3 script cell#bat_b01_b CLEAR_NPC,{ -Onred: +OnRed: setcell "bat_b01",327,151,329,149,cell_basilica,1; setcell "bat_b01",327,151,329,149,cell_walkable,0; end; -Ongreen: +OnGreen: setcell "bat_b01",327,151,329,149,cell_basilica,0; setcell "bat_b01",327,151,329,149,cell_walkable,1; end; @@ -328,7 +328,7 @@ OnEnable: donpcevent "Battle Therapist#b01_b::OnEnable"; end; -Onstop: +OnStop: donpcevent "Battle Therapist#b01_a::OnStop"; donpcevent "Battle Therapist#b01_b::OnStop"; end; @@ -361,7 +361,7 @@ OnEnable: enablenpc "Battle Therapist#b01_a"; end; -Onstop: +OnStop: disablenpc "bat_b01_rp1_a_warp"; disablenpc "Battle Therapist#b01_a"; stopnpctimer; @@ -406,7 +406,7 @@ OnEnable: enablenpc "Battle Therapist#b01_b"; end; -Onstop: +OnStop: disablenpc "bat_b01_rp1_b_warp"; disablenpc "Battle Therapist#b01_b"; stopnpctimer; @@ -552,7 +552,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; @@ -585,7 +585,7 @@ OnTimer1825000: end; OnTimer1830000: - donpcevent "time#bat_b01::Onstop"; + donpcevent "time#bat_b01::OnStop"; bg_warp $@FlaviusBG1_id1,"bat_b01",10,290; bg_warp $@FlaviusBG1_id2,"bat_b01",390,10; enablenpc "Vintenar#bat_b01_aover"; @@ -594,7 +594,7 @@ OnTimer1830000: OnTimer1900000: mapwarp "bat_b01","bat_room",154,150; - donpcevent "countdown#bat_b01::Onstop"; + donpcevent "countdown#bat_b01::OnStop"; donpcevent "start#bat_b01::OnMatchOver"; end; } |