diff options
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 079361b9e..bbb9eb6c0 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -4,8 +4,9 @@ // if range is < 5, the skill is considered melee-range) // 03 hit (8- repeated hitting, 6- single-hit) // 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap) -// 05 element (0- neutral, 1- water, 2- earth, 3- fire, 4- wind, 5- poison, -// 6- holy, 7- dark, 8- ghost, 9- undead, -1- use weapon element) +// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison, +// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element +// -2 - use endowed element, -3 - use random element.) // 06 nk (skill damage properties): // 0x01 - No damage skill // 0x02 - Has splash area |